commit
fad1dd15cd
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@ -164,13 +164,20 @@ void flashSaveDecide(uint32_t address, uint8_t byte)
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if (saveType == 1)
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return;
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// log("Deciding save type %08x\n", address);
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if (address == 0x0e005555) {
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saveType = 3;
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cpuSaveGameFunc = flashWrite;
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} else {
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saveType = 2;
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cpuSaveGameFunc = sramWrite;
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if (cpuSramEnabled && cpuFlashEnabled) {
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// log("Deciding save type %08x\n", address);
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if (address == 0x0e005555) {
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saveType = 3;
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cpuSramEnabled = false;
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cpuSaveGameFunc = flashWrite;
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} else {
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saveType = 2;
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cpuFlashEnabled = false;
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cpuSaveGameFunc = sramWrite;
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}
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log("%s emulation is enabled by writing to: $%08x : %02x\n",
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cpuSramEnabled ? "SRAM" : "FLASH", address, byte);
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}
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(*cpuSaveGameFunc)(address, byte);
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@ -67,6 +67,11 @@ extern uint8_t biosProtected[4];
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extern void (*cpuSaveGameFunc)(uint32_t, uint8_t);
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extern bool cpuSramEnabled;
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extern bool cpuFlashEnabled;
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extern bool cpuEEPROMEnabled;
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extern bool cpuEEPROMSensorEnabled;
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#ifdef BKPT_SUPPORT
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extern uint8_t freezeWorkRAM[0x40000];
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extern uint8_t freezeInternalRAM[0x8000];
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@ -243,7 +243,7 @@ bool rtcWrite(uint32_t address, uint16_t value)
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} break;
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default:
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#ifndef __LIBRETRO__
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#ifdef GBA_LOGGING
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log(N_("Unknown RTC command %02x"), rtcClockData.command);
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#endif
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rtcClockData.state = IDLE;
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@ -225,9 +225,14 @@ include Makefile.common
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OBJS := $(SOURCES_CXX:.cpp=.o)
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VBA_DEFINES += -D__LIBRETRO__ -DFINAL_VERSION -DC_CORE -DUSE_GBA_ONLY -DNO_LINK
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VBA_DEFINES += -D__LIBRETRO__ -DFINAL_VERSION -DC_CORE -DNO_LINK -DNO_DEBUGGER
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VBA_DEFINES += -DFRONTEND_SUPPORTS_RGB565
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ifneq ($(SANITIZER),)
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CFLAGS += -fsanitize=$(SANITIZER)
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LDFLAGS += -fsanitize=$(SANITIZER)
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endif
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ifeq ($(DEBUG), 1)
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CFLAGS += -g
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CXXFLAGS += -g
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@ -10,15 +10,10 @@ SOURCES_CXX := $(CORE_DIR)/gba/GBA-thumb.cpp \
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$(CORE_DIR)/gba/Mode4.cpp \
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$(CORE_DIR)/gba/Mode3.cpp \
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$(CORE_DIR)/gba/Mode5.cpp \
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$(CORE_DIR)/gba/GBALink.cpp \
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$(CORE_DIR)/gba/Mode2.cpp \
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$(CORE_DIR)/gba/GBASockClient.cpp \
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$(CORE_DIR)/gba/elf.cpp \
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$(CORE_DIR)/gba/ereader.cpp \
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$(CORE_DIR)/gba/GBA-arm.cpp \
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$(CORE_DIR)/gba/bios.cpp \
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$(CORE_DIR)/gba/gbafilter.cpp \
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$(CORE_DIR)/gba/remote.cpp \
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$(CORE_DIR)/gba/Mode0.cpp \
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$(CORE_DIR)/gba/Flash.cpp \
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$(CORE_DIR)/gba/GBAGfx.cpp \
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@ -27,13 +22,11 @@ SOURCES_CXX := $(CORE_DIR)/gba/GBA-thumb.cpp \
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$(CORE_DIR)/gba/EEprom.cpp \
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$(CORE_DIR)/gba/RTC.cpp \
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$(CORE_DIR)/gba/Sram.cpp \
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$(CORE_DIR)/apu/Effects_Buffer.cpp \
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$(CORE_DIR)/apu/Gb_Oscs.cpp \
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$(CORE_DIR)/apu/Gb_Apu_State.cpp \
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$(CORE_DIR)/apu/Blip_Buffer.cpp \
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$(CORE_DIR)/apu/Multi_Buffer.cpp \
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$(CORE_DIR)/apu/Gb_Apu.cpp \
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$(CORE_DIR)/common/Patch.cpp \
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$(CORE_DIR)/libretro/libretro.cpp \
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$(CORE_DIR)/libretro/UtilRetro.cpp \
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$(CORE_DIR)/libretro/SoundRetro.cpp \
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@ -238,16 +238,12 @@ void utilUpdateSystemColorMaps(bool lcd)
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for (int i = 0; i < 0x10000; i++) {
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systemColorMap16[i] = ((i & 0x1f) << systemRedShift) | (((i & 0x3e0) >> 5) << systemGreenShift) | (((i & 0x7c00) >> 10) << systemBlueShift);
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}
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if (lcd)
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gbafilter_pal(systemColorMap16, 0x10000);
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} break;
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case 24:
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case 32: {
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for (int i = 0; i < 0x10000; i++) {
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systemColorMap32[i] = ((i & 0x1f) << systemRedShift) | (((i & 0x3e0) >> 5) << systemGreenShift) | (((i & 0x7c00) >> 10) << systemBlueShift);
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}
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if (lcd)
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gbafilter_pal32(systemColorMap32, 0x10000);
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} break;
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}
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}
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@ -1042,3 +1042,15 @@ SoundDriver* systemSoundInit()
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soundShutdown();
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return new SoundRetro();
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}
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void log(const char* defaultMsg, ...)
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{
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va_list valist;
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char buf[2048];
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va_start(valist, defaultMsg);
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vsnprintf(buf, 2048, defaultMsg, valist);
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va_end(valist);
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if (log_cb)
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log_cb(RETRO_LOG_INFO, "%s", buf);
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}
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