diff --git a/src/Sound.cpp b/src/Sound.cpp index f31939d2..9b0efdd6 100644 --- a/src/Sound.cpp +++ b/src/Sound.cpp @@ -74,8 +74,6 @@ u32 soundNextPosition = 0; bool soundOffFlag = false; bool soundPaused = true; -bool soundReverse = false; - void interp_rate() { /* empty for now */ } class Gba_Pcm { diff --git a/src/Sound.h b/src/Sound.h index 0ad18b5a..5d42cf85 100644 --- a/src/Sound.h +++ b/src/Sound.h @@ -58,9 +58,6 @@ extern int soundVolume; // emulator volume code (not linear) extern int soundInterpolation; // 1 if PCM should have low-pass filtering extern float soundFiltering; // 0.0 = none, 1.0 = max (only if soundInterpolation!=0) -// Not used anymore -extern bool soundReverse; - // Unknown purpose extern int soundBufferTotalLen; extern u32 soundNextPosition; diff --git a/src/dmg/gbSound.cpp b/src/dmg/gbSound.cpp index 50bca315..89a1ae41 100644 --- a/src/dmg/gbSound.cpp +++ b/src/dmg/gbSound.cpp @@ -43,7 +43,6 @@ extern int soundTicks; extern int SOUND_CLOCK_TICKS; extern u32 soundNextPosition; -extern bool soundReverse; extern bool soundOffFlag; int const ticks_to_time = 2 * GB_APU_OVERCLOCK; diff --git a/src/win32/Commands.cpp b/src/win32/Commands.cpp index 20bf580f..feb89d3d 100644 --- a/src/win32/Commands.cpp +++ b/src/win32/Commands.cpp @@ -151,7 +151,6 @@ struct { { "OptionsSound11Khz", ID_OPTIONS_SOUND_11KHZ }, { "OptionsSound22Khz", ID_OPTIONS_SOUND_22KHZ }, { "OptionsSound44Khz", ID_OPTIONS_SOUND_44KHZ }, - { "OptionsSoundReverseStereo", ID_OPTIONS_SOUND_REVERSESTEREO }, { "OptionsSoundVolume1x", ID_OPTIONS_SOUND_VOLUME_1X }, { "OptionsSoundVolume2x", ID_OPTIONS_SOUND_VOLUME_2X }, { "OptionsSoundVolume3x", ID_OPTIONS_SOUND_VOLUME_3X }, diff --git a/src/win32/MainWnd.cpp b/src/win32/MainWnd.cpp index dcd4b050..d9c2eea3 100644 --- a/src/win32/MainWnd.cpp +++ b/src/win32/MainWnd.cpp @@ -206,8 +206,6 @@ BEGIN_MESSAGE_MAP(MainWnd, CWnd) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_BMPFORMAT, OnUpdateOptionsEmulatorBmpformat) ON_COMMAND(ID_OPTIONS_SOUND_MUTE, OnOptionsSoundMute) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_MUTE, OnUpdateOptionsSoundMute) - ON_COMMAND(ID_OPTIONS_SOUND_REVERSESTEREO, OnOptionsSoundReversestereo) - ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_REVERSESTEREO, OnUpdateOptionsSoundReversestereo) ON_COMMAND(ID_OPTIONS_SOUND_11KHZ, OnOptionsSound11khz) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_11KHZ, OnUpdateOptionsSound11khz) ON_COMMAND(ID_OPTIONS_SOUND_22KHZ, OnOptionsSound22khz) diff --git a/src/win32/MainWnd.h b/src/win32/MainWnd.h index fc4f75c1..505b89b4 100644 --- a/src/win32/MainWnd.h +++ b/src/win32/MainWnd.h @@ -207,8 +207,6 @@ public: afx_msg void OnUpdateOptionsEmulatorBmpformat(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundMute(); afx_msg void OnUpdateOptionsSoundMute(CCmdUI* pCmdUI); - afx_msg void OnOptionsSoundReversestereo(); - afx_msg void OnUpdateOptionsSoundReversestereo(CCmdUI* pCmdUI); afx_msg void OnOptionsSound11khz(); afx_msg void OnUpdateOptionsSound11khz(CCmdUI* pCmdUI); afx_msg void OnOptionsSound22khz(); diff --git a/src/win32/MainWndOptions.cpp b/src/win32/MainWndOptions.cpp index 61c3f5e3..46f7e321 100644 --- a/src/win32/MainWndOptions.cpp +++ b/src/win32/MainWndOptions.cpp @@ -832,16 +832,6 @@ void MainWnd::OnAudioEffects() } } -void MainWnd::OnOptionsSoundReversestereo() -{ - soundReverse = !soundReverse; -} - -void MainWnd::OnUpdateOptionsSoundReversestereo(CCmdUI* pCmdUI) -{ - pCmdUI->SetCheck(soundReverse); -} - void MainWnd::OnOptionsSound11khz() { if(theApp.cartridgeType == 0) diff --git a/src/win32/VBA.cpp b/src/win32/VBA.cpp index 5869fd84..220df57c 100644 --- a/src/win32/VBA.cpp +++ b/src/win32/VBA.cpp @@ -1591,8 +1591,6 @@ void VBA::loadSettings() soundQuality = regQueryDwordValue("soundQuality", 1); - soundReverse = regQueryDwordValue("soundReverse", 0) ? true : false; - soundVolume = regQueryDwordValue("soundVolume", 0); if(soundVolume < 0 || soundVolume > 5) soundVolume = 0; @@ -2587,8 +2585,6 @@ void VBA::saveSettings() regSetDwordValue("soundQuality", soundQuality); - regSetDwordValue("soundReverse", soundReverse); - regSetDwordValue("soundVolume", soundVolume); regSetDwordValue("soundInterpolation", soundInterpolation); diff --git a/src/win32/resource.h b/src/win32/resource.h index a8efb20e..39145015 100644 --- a/src/win32/resource.h +++ b/src/win32/resource.h @@ -684,7 +684,6 @@ #define ID_TOOLS_CUSTOMIZE 40145 #define ID_TOOLS_TILEVIEWER 40146 #define ID_OPTIONS_GAMEBOY_COLORS 40147 -#define ID_OPTIONS_SOUND_REVERSESTEREO 40150 #define ID_TOOLS_DISASSEMBLE 40151 #define ID_TOOLS_DEBUG_GDB 40152 #define ID_TOOLS_DEBUG_LOADANDWAIT 40153