diff --git a/src/Sound.cpp b/src/Sound.cpp index 2a65b03e..f31939d2 100644 --- a/src/Sound.cpp +++ b/src/Sound.cpp @@ -74,7 +74,6 @@ u32 soundNextPosition = 0; bool soundOffFlag = false; bool soundPaused = true; -bool soundLowPass = false; bool soundReverse = false; void interp_rate() { /* empty for now */ } diff --git a/src/Sound.h b/src/Sound.h index d1584aea..0ad18b5a 100644 --- a/src/Sound.h +++ b/src/Sound.h @@ -59,7 +59,6 @@ extern int soundInterpolation; // 1 if PCM should have low-pass filtering extern float soundFiltering; // 0.0 = none, 1.0 = max (only if soundInterpolation!=0) // Not used anymore -extern bool soundLowPass; extern bool soundReverse; // Unknown purpose diff --git a/src/dmg/gbSound.cpp b/src/dmg/gbSound.cpp index f3e0b222..50bca315 100644 --- a/src/dmg/gbSound.cpp +++ b/src/dmg/gbSound.cpp @@ -43,7 +43,6 @@ extern int soundTicks; extern int SOUND_CLOCK_TICKS; extern u32 soundNextPosition; -extern bool soundLowPass; extern bool soundReverse; extern bool soundOffFlag; diff --git a/src/win32/Commands.cpp b/src/win32/Commands.cpp index e75e47ce..20bf580f 100644 --- a/src/win32/Commands.cpp +++ b/src/win32/Commands.cpp @@ -151,7 +151,6 @@ struct { { "OptionsSound11Khz", ID_OPTIONS_SOUND_11KHZ }, { "OptionsSound22Khz", ID_OPTIONS_SOUND_22KHZ }, { "OptionsSound44Khz", ID_OPTIONS_SOUND_44KHZ }, - { "OptionsSoundLowPassFilter", ID_OPTIONS_SOUND_LOWPASSFILTER }, { "OptionsSoundReverseStereo", ID_OPTIONS_SOUND_REVERSESTEREO }, { "OptionsSoundVolume1x", ID_OPTIONS_SOUND_VOLUME_1X }, { "OptionsSoundVolume2x", ID_OPTIONS_SOUND_VOLUME_2X }, diff --git a/src/win32/MainWnd.cpp b/src/win32/MainWnd.cpp index a53a0965..dcd4b050 100644 --- a/src/win32/MainWnd.cpp +++ b/src/win32/MainWnd.cpp @@ -206,8 +206,6 @@ BEGIN_MESSAGE_MAP(MainWnd, CWnd) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_BMPFORMAT, OnUpdateOptionsEmulatorBmpformat) ON_COMMAND(ID_OPTIONS_SOUND_MUTE, OnOptionsSoundMute) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_MUTE, OnUpdateOptionsSoundMute) - ON_COMMAND(ID_OPTIONS_SOUND_LOWPASSFILTER, OnOptionsSoundLowpassfilter) - ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_LOWPASSFILTER, OnUpdateOptionsSoundLowpassfilter) ON_COMMAND(ID_OPTIONS_SOUND_REVERSESTEREO, OnOptionsSoundReversestereo) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_REVERSESTEREO, OnUpdateOptionsSoundReversestereo) ON_COMMAND(ID_OPTIONS_SOUND_11KHZ, OnOptionsSound11khz) diff --git a/src/win32/MainWnd.h b/src/win32/MainWnd.h index ed353fb5..fc4f75c1 100644 --- a/src/win32/MainWnd.h +++ b/src/win32/MainWnd.h @@ -207,8 +207,6 @@ public: afx_msg void OnUpdateOptionsEmulatorBmpformat(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundMute(); afx_msg void OnUpdateOptionsSoundMute(CCmdUI* pCmdUI); - afx_msg void OnOptionsSoundLowpassfilter(); - afx_msg void OnUpdateOptionsSoundLowpassfilter(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundReversestereo(); afx_msg void OnUpdateOptionsSoundReversestereo(CCmdUI* pCmdUI); afx_msg void OnOptionsSound11khz(); diff --git a/src/win32/MainWndOptions.cpp b/src/win32/MainWndOptions.cpp index 1d21602b..61c3f5e3 100644 --- a/src/win32/MainWndOptions.cpp +++ b/src/win32/MainWndOptions.cpp @@ -832,16 +832,6 @@ void MainWnd::OnAudioEffects() } } -void MainWnd::OnOptionsSoundLowpassfilter() -{ - soundLowPass = !soundLowPass; -} - -void MainWnd::OnUpdateOptionsSoundLowpassfilter(CCmdUI* pCmdUI) -{ - pCmdUI->SetCheck(soundLowPass); -} - void MainWnd::OnOptionsSoundReversestereo() { soundReverse = !soundReverse; diff --git a/src/win32/VBA.cpp b/src/win32/VBA.cpp index f60988d4..5869fd84 100644 --- a/src/win32/VBA.cpp +++ b/src/win32/VBA.cpp @@ -1591,8 +1591,6 @@ void VBA::loadSettings() soundQuality = regQueryDwordValue("soundQuality", 1); - soundLowPass = regQueryDwordValue("soundLowPass", 0) ? true : false; - soundReverse = regQueryDwordValue("soundReverse", 0) ? true : false; soundVolume = regQueryDwordValue("soundVolume", 0); @@ -2589,8 +2587,6 @@ void VBA::saveSettings() regSetDwordValue("soundQuality", soundQuality); - regSetDwordValue("soundLowPass", soundLowPass); - regSetDwordValue("soundReverse", soundReverse); regSetDwordValue("soundVolume", soundVolume); diff --git a/src/win32/resource.h b/src/win32/resource.h index 65d5f506..a8efb20e 100644 --- a/src/win32/resource.h +++ b/src/win32/resource.h @@ -684,7 +684,6 @@ #define ID_TOOLS_CUSTOMIZE 40145 #define ID_TOOLS_TILEVIEWER 40146 #define ID_OPTIONS_GAMEBOY_COLORS 40147 -#define ID_OPTIONS_SOUND_LOWPASSFILTER 40149 #define ID_OPTIONS_SOUND_REVERSESTEREO 40150 #define ID_TOOLS_DISASSEMBLE 40151 #define ID_TOOLS_DEBUG_GDB 40152