[CI] Properly inclue SDL2 directories for vbamcore (#1240)
The variable name should have been changed to SDL2_INCLUDE_DIRS
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@ -681,7 +681,7 @@ if(CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID STREQUAL Clang AND NOT MSVC
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endif()
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# Common flags.
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set(MY_C_FLAGS -pipe -Wno-unused-command-line-argument -Wformat -Wformat-security -feliminate-unused-debug-types)
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set(MY_C_FLAGS -pipe -Wformat -Wformat-security -feliminate-unused-debug-types)
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include(CheckCXXCompilerFlag)
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@ -1184,7 +1184,6 @@ set(
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include_directories(
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${ZLIB_INCLUDE_DIR}
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fex
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${SDL2_INCLUDE_DIR}
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third_party/include
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third_party/include/stb
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)
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@ -1215,6 +1214,7 @@ if(NOT TRANSLATIONS_ONLY)
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${HDR_STB_IMAGE}
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)
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add_dependencies(vbamcore generate)
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target_include_directories(vbamcore PUBLIC ${SDL2_INCLUDE_DIRS})
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endif()
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if((NOT TRANSLATIONS_ONLY) AND ENABLE_SDL)
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@ -18,11 +18,11 @@
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#ifndef __VBA_SOUND_SDL_H__
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#define __VBA_SOUND_SDL_H__
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#include <SDL.h>
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#include "ringbuffer.h"
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#include "SoundDriver.h"
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#include "SDL.h"
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class SoundSDL : public SoundDriver {
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public:
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SoundSDL();
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