Use constant aliases in MainFrame::FilterEvent()

Previously, this function returned -1 or "true" but wxWidgets
defines constants for the returned values for FilterEvent()
overrides so use these instead.
This commit is contained in:
Fabrice de Gans-Riberi 2021-04-25 15:25:57 -07:00
parent e55ed5c0f4
commit e91b5e1eac
1 changed files with 10 additions and 10 deletions

View File

@ -875,7 +875,7 @@ int MainFrame::FilterEvent(wxEvent& event)
wxCommandEvent evh(wxEVT_COMMAND_MENU_SELECTED, accels[i].GetCommand());
evh.SetEventObject(this);
GetEventHandler()->ProcessEvent(evh);
return true;
return wxEventFilter::Event_Processed;
}
}
else if (event.GetEventType() == wxEVT_SDLJOY && !menus_opened && !dialog_opened)
@ -894,11 +894,11 @@ int MainFrame::FilterEvent(wxEvent& event)
wxCommandEvent evh(wxEVT_COMMAND_MENU_SELECTED, accels[i].GetCommand());
evh.SetEventObject(this);
GetEventHandler()->ProcessEvent(evh);
return true;
return wxEventFilter::Event_Processed;
}
}
}
return -1;
return wxEventFilter::Event_Skip;
}
wxString MainFrame::GetGamePath(wxString path)