From e8edf63a3f44e11e63993f9cd9f8ad0ddf0d76f1 Mon Sep 17 00:00:00 2001 From: spacy51 Date: Thu, 14 Aug 2008 16:55:17 +0000 Subject: [PATCH] SMALL documentation update --- doc/ReadMe.txt | 31 +++++++++++++++++++------------ 1 file changed, 19 insertions(+), 12 deletions(-) diff --git a/doc/ReadMe.txt b/doc/ReadMe.txt index 06c515f4..005b68fa 100644 --- a/doc/ReadMe.txt +++ b/doc/ReadMe.txt @@ -37,15 +37,27 @@ RAM: ~64MB free GFX: ~32MB VRAM, DirectX9 drivers -=================== -File Dependencies -=================== +================= +Required Runtimes +================= -"D3DX9_37.DLL" requires an update to DirectX. -You can use the following tool to update it: -http://vba-m.ngemu.com/vbam/vbacompiles/msvc2008/Directx_9c_webupdater.zip +Microsoft Visual C++ 2008 SP1 Redistributable Package (x86): +http://www.microsoft.com/downloads/details.aspx?FamilyID=a5c84275-3b97-4ab7-a40d-3802b2af5fc2&DisplayLang=en -In order to use OpenAL sound, the OpenAL runtime has to be downloaded and installed from http://openal.org/downloads.html +DirectX End-User Runtimes (August 2008): +http://www.microsoft.com/downloads/details.aspx?FamilyID=c1367bc3-4676-481a-bfaa-5c15d1d7199d&DisplayLang=en + +zlib 1.2.3 + libpng 1.2.29: +http://vba-m.ngemu.com/vbam/vbacompiles/msvc2008sp1/mfc/zlib123+libpng1229.7z +Extract it either to C:\Windows\system32 or to the same folder where the VisualBoyAdvance-M executable resides. + + +================= +Optional Runtimes +================= + +OpenAL Installer for Windows: +http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx ============== @@ -97,11 +109,6 @@ Less important: - Apply pixel filter to sprites and BG seperately for better image quality -- Create Visual Studio project using SDL makefile - -- Add device enumeration & buffer count selection for XAudio2 - - Current buffer count: 4 - Performance: