translations: fix some source strings
Fix some more strings marked for translation in the source code to be more correct and easier to localize. References #1071 #1029 Signed-off-by: Rafael Kitover <rkitover@gmail.com>
This commit is contained in:
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: \n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2023-02-06 14:51-0800\n"
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"POT-Creation-Date: 2023-02-10 05:48+0000\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -17,60 +17,60 @@ msgstr ""
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"Content-Type: text/plain; charset=CHARSET\n"
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"Content-Type: text/plain; charset=CHARSET\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: wxvbam.cpp:265
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#: wxvbam.cpp:264
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msgid "visualboyadvance-m"
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msgid "visualboyadvance-m"
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:329 wxvbam.cpp:346
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#: wxvbam.cpp:333 wxvbam.cpp:350
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#, c-format
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#, c-format
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msgid "Invalid configuration file provided: %s"
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msgid "Invalid configuration file provided: %s"
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:484
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#: wxvbam.cpp:489
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msgid "Could not create main window"
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msgid "Could not create main window"
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:565
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#: wxvbam.cpp:570
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msgid "Save built-in XRC file and exit"
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msgid "Save built-in XRC file and exit"
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:568
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#: wxvbam.cpp:573
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msgid "Save built-in vba-over.ini and exit"
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msgid "Save built-in vba-over.ini and exit"
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:571
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#: wxvbam.cpp:576
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msgid "Print configuration path and exit"
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msgid "Print configuration path and exit"
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:574
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#: wxvbam.cpp:579
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msgid "Start in full-screen mode"
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msgid "Start in full-screen mode"
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:577
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#: wxvbam.cpp:582
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msgid "Set a configuration file"
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msgid "Set a configuration file"
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:581
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#: wxvbam.cpp:586
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msgid "Delete shared link state first, if it exists"
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msgid "Delete shared link state first, if it exists"
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:588
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#: wxvbam.cpp:593
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msgid "List all settable options and exit"
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msgid "List all settable options and exit"
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:591
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#: wxvbam.cpp:596
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msgid "ROM file"
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msgid "ROM file"
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:593
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#: wxvbam.cpp:598
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msgid "<config>=<value>"
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msgid "<config>=<value>"
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:624
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#: wxvbam.cpp:629
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msgid "Configuration / build error: can't find built-in xrc"
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msgid "Configuration / build error: can't find built-in xrc"
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:632
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#: wxvbam.cpp:637
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#, c-format
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#, c-format
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msgid ""
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msgid ""
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"Wrote built-in configuration to %s.\n"
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"Wrote built-in configuration to %s.\n"
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@ -79,11 +79,11 @@ msgid ""
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"built-in:"
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"built-in:"
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:646
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#: wxvbam.cpp:651
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msgid "Configuration is read from, in order:"
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msgid "Configuration is read from, in order:"
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:660
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#: wxvbam.cpp:665
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#, c-format
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#, c-format
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msgid ""
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msgid ""
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"Wrote built-in override file to %s\n"
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"Wrote built-in override file to %s\n"
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@ -91,13 +91,13 @@ msgid ""
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"from search path:"
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"from search path:"
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:666
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#: wxvbam.cpp:671
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msgid ""
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msgid ""
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"\n"
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"\n"
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"\tbuilt-in"
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"\tbuilt-in"
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:681
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#: wxvbam.cpp:686
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msgid ""
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msgid ""
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"Options set from the command line are saved if any configuration changes are "
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"Options set from the command line are saved if any configuration changes are "
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"made in the user interface.\n"
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"made in the user interface.\n"
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@ -106,17 +106,17 @@ msgid ""
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"\n"
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"\n"
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:689
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#: wxvbam.cpp:694
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msgid ""
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msgid ""
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"The commands available for the Keyboard/* option are:\n"
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"The commands available for the Keyboard/* option are:\n"
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"\n"
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"\n"
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:700
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#: wxvbam.cpp:705
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msgid "Configuration file not found."
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msgid "Configuration file not found."
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msgstr ""
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msgstr ""
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#: wxvbam.cpp:731
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#: wxvbam.cpp:736
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msgid "Bad configuration option or multiple ROM files given:\n"
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msgid "Bad configuration option or multiple ROM files given:\n"
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msgstr ""
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msgstr ""
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@ -188,11 +188,11 @@ msgstr ""
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msgid "Removing cheats"
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msgid "Removing cheats"
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msgstr ""
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msgstr ""
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#: guiinit.cpp:759
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#: guiinit.cpp:759 xrc/JoyPanel.xrc:364
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msgid "Game Shark"
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msgid "Game Shark"
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msgstr ""
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msgstr ""
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#: guiinit.cpp:760
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#: guiinit.cpp:760 cmdevents.cpp:703
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msgid "Game Genie"
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msgid "Game Genie"
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msgstr ""
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msgstr ""
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@ -216,11 +216,6 @@ msgstr ""
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msgid "Number cannot be empty"
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msgid "Number cannot be empty"
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msgstr ""
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msgstr ""
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#: guiinit.cpp:871
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#, c-format
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msgid "Search produced %d results. Please refine better"
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msgstr ""
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#: guiinit.cpp:883
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#: guiinit.cpp:883
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msgid "Search produced no results"
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msgid "Search produced no results"
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msgstr ""
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msgstr ""
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@ -554,12 +549,8 @@ msgstr ""
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msgid "ROM + MBC7 + BATT"
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msgid "ROM + MBC7 + BATT"
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msgstr ""
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msgstr ""
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#: cmdevents.cpp:703
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msgid "GameGenie"
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msgstr ""
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#: cmdevents.cpp:707
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#: cmdevents.cpp:707
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msgid "GameShark V3.0"
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msgid "Game Shark 3.0"
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msgstr ""
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msgstr ""
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#: cmdevents.cpp:711
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#: cmdevents.cpp:711
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@ -665,8 +656,8 @@ msgstr ""
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#: cmdevents.cpp:1066
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#: cmdevents.cpp:1066
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msgid ""
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msgid ""
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"GS & PAC Snapshots (*.sps;*.xps)|*.sps;*.xps|Game Shark SP Snapshots (*.gsv)|"
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"Game Shark & PAC Snapshots (*.sps;*.xps)|*.sps;*.xps|Game Shark SP Snapshots "
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"*.gsv"
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"(*.gsv)|*.gsv"
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msgstr ""
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msgstr ""
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#: cmdevents.cpp:1066
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#: cmdevents.cpp:1066
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@ -806,7 +797,7 @@ msgid "FACTORY RESET"
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msgstr ""
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msgstr ""
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#: cmdevents.cpp:2897
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#: cmdevents.cpp:2897
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msgid "Nintendo Game Boy / Color / Advance) emulator."
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msgid "Nintendo Game Boy / Color / Advance emulator."
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msgstr ""
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msgstr ""
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#: cmdevents.cpp:2898
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#: cmdevents.cpp:2898
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@ -872,23 +863,23 @@ msgstr ""
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msgid "OK"
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msgid "OK"
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msgstr ""
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msgstr ""
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#: opts.cpp:354
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#: opts.cpp:384
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msgid ""
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msgid ""
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"The INI file was written for a more recent version of VBA-M. Some INI option "
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"The INI file was written for a more recent version of VBA-M. Some INI option "
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"values may have been reset."
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"values may have been reset."
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msgstr ""
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msgstr ""
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#: opts.cpp:521 opts.cpp:542 opts.cpp:778
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#: opts.cpp:551 opts.cpp:572 opts.cpp:808
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#, c-format
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#, c-format
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msgid "Invalid key binding %s for %s"
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msgid "Invalid key binding %s for %s"
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msgstr ""
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msgstr ""
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#: opts.cpp:701 opts.cpp:710 opts.cpp:719 opts.cpp:728 config/option.cpp:464
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#: opts.cpp:731 opts.cpp:740 opts.cpp:749 opts.cpp:758 config/option.cpp:464
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#, c-format
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#, c-format
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msgid "Invalid value %s for option %s"
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msgid "Invalid value %s for option %s"
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msgstr ""
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msgstr ""
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#: opts.cpp:800
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#: opts.cpp:830
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#, c-format
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#, c-format
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msgid "Unknown option %s with value %s"
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msgid "Unknown option %s with value %s"
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msgstr ""
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msgstr ""
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@ -1406,7 +1397,7 @@ msgid "Break into GDB after loading the game."
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msgstr ""
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msgstr ""
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#: config/internal/option-internal.cpp:461
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#: config/internal/option-internal.cpp:461
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msgid "Port to connect GDB to."
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msgid "Port to connect GDB to"
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msgstr ""
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msgstr ""
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#: config/internal/option-internal.cpp:464
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#: config/internal/option-internal.cpp:464
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@ -1703,12 +1694,7 @@ msgstr ""
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msgid "FAudio: Creating source voice failed!"
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msgid "FAudio: Creating source voice failed!"
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msgstr ""
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msgstr ""
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#: dsound.cpp:89
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#: dsound.cpp:89 dsound.cpp:103
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#, c-format
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msgid "Cannot create DirectSound %08x"
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msgstr ""
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#: dsound.cpp:103
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#, c-format
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#, c-format
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msgid "Cannot create Direct Sound %08x"
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msgid "Cannot create Direct Sound %08x"
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msgstr ""
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msgstr ""
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@ -2153,7 +2139,7 @@ msgid "Filters"
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msgstr ""
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msgstr ""
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#: xrc/DisplayConfig.xrc:79
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#: xrc/DisplayConfig.xrc:79
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msgid "Display filter :"
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msgid "Display filter:"
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msgstr ""
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msgstr ""
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#: xrc/DisplayConfig.xrc:86
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#: xrc/DisplayConfig.xrc:86
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@ -3046,10 +3032,6 @@ msgstr ""
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msgid "Motion Left / Dark"
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msgid "Motion Left / Dark"
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msgstr ""
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msgstr ""
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#: xrc/JoyPanel.xrc:364
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msgid "GameShark"
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msgstr ""
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#: xrc/JoyPanel.xrc:386
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#: xrc/JoyPanel.xrc:386
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msgid "Motion Right / Light"
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msgid "Motion Right / Light"
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msgstr ""
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msgstr ""
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@ -3318,18 +3300,14 @@ msgstr ""
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msgid "Game Shark &code file..."
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msgid "Game Shark &code file..."
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msgstr ""
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msgstr ""
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#: xrc/MainMenu.xrc:164
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#: xrc/MainMenu.xrc:164 xrc/MainMenu.xrc:173
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msgid "&Gameshark snapshot..."
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msgid "&Game Shark snapshot..."
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msgstr ""
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msgstr ""
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#: xrc/MainMenu.xrc:166
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#: xrc/MainMenu.xrc:166
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msgid "&Import"
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msgid "&Import"
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msgstr ""
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msgstr ""
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#: xrc/MainMenu.xrc:173
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msgid "&Game Shark snapshot..."
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msgstr ""
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#: xrc/MainMenu.xrc:175
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#: xrc/MainMenu.xrc:175
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msgid "&Export"
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msgid "&Export"
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msgstr ""
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msgstr ""
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@ -700,11 +700,11 @@ EVT_HANDLER_MASK(RomInformation, "ROM information...", CMDEN_GB | CMDEN_GBA)
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break;
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break;
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case 0x55:
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case 0x55:
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type = _("GameGenie");
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type = _("Game Genie");
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break;
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break;
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case 0x56:
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case 0x56:
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type = _("GameShark V3.0");
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type = _("Game Shark 3.0");
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break;
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break;
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case 0xfc:
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case 0xfc:
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@ -1063,7 +1063,7 @@ EVT_HANDLER_MASK(ImportGamesharkActionReplaySnapshot,
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"Import Game Shark Action Replay snapshot...", CMDEN_GB | CMDEN_GBA)
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"Import Game Shark Action Replay snapshot...", CMDEN_GB | CMDEN_GBA)
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{
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{
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wxFileDialog dlg(this, _("Select snapshot file"), gss_path, wxEmptyString,
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wxFileDialog dlg(this, _("Select snapshot file"), gss_path, wxEmptyString,
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panel->game_type() == IMAGE_GBA ? _("GS & PAC Snapshots (*.sps;*.xps)|*.sps;*.xps|Game Shark SP Snapshots (*.gsv)|*.gsv") : _("Game Boy Snapshot (*.gbs)|*.gbs"),
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panel->game_type() == IMAGE_GBA ? _("Game Shark & PAC Snapshots (*.sps;*.xps)|*.sps;*.xps|Game Shark SP Snapshots (*.gsv)|*.gsv") : _("Game Boy Snapshot (*.gbs)|*.gbs"),
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wxFD_OPEN | wxFD_FILE_MUST_EXIST);
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wxFD_OPEN | wxFD_FILE_MUST_EXIST);
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int ret = ShowModal(&dlg);
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int ret = ShowModal(&dlg);
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gss_path = dlg.GetDirectory();
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gss_path = dlg.GetDirectory();
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@ -2894,7 +2894,7 @@ EVT_HANDLER(wxID_ABOUT, "About...")
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// but at least win32 standard about is nothing special
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// but at least win32 standard about is nothing special
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ai.SetWebSite(wxT("http://www.vba-m.com/"));
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ai.SetWebSite(wxT("http://www.vba-m.com/"));
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ai.SetIcon(GetIcons().GetIcon(wxSize(32, 32), wxIconBundle::FALLBACK_NEAREST_LARGER));
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ai.SetIcon(GetIcons().GetIcon(wxSize(32, 32), wxIconBundle::FALLBACK_NEAREST_LARGER));
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ai.SetDescription(_("Nintendo Game Boy / Color / Advance) emulator."));
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ai.SetDescription(_("Nintendo Game Boy / Color / Advance emulator."));
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ai.SetCopyright(_("Copyright (C) 1999-2003 Forgotten\nCopyright (C) 2004-2006 VBA development team\nCopyright (C) 2007-2020 VBA-M development team"));
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ai.SetCopyright(_("Copyright (C) 1999-2003 Forgotten\nCopyright (C) 2004-2006 VBA development team\nCopyright (C) 2007-2020 VBA-M development team"));
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ai.SetLicense(_(
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ai.SetLicense(_(
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"This program is free software: you can redistribute it and / or modify\n"
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"This program is free software: you can redistribute it and / or modify\n"
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@ -458,7 +458,7 @@ const std::array<OptionData, kNbOptions + 1> kAllOptionsData = {
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OptionData{"preferences/gdbBreakOnLoad", "DebugGDBBreakOnLoad",
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OptionData{"preferences/gdbBreakOnLoad", "DebugGDBBreakOnLoad",
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_("Break into GDB after loading the game.")},
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_("Break into GDB after loading the game.")},
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OptionData{"preferences/gdbPort", "DebugGDBPort",
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OptionData{"preferences/gdbPort", "DebugGDBPort",
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_("Port to connect GDB to.")},
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_("Port to connect GDB to")},
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#ifndef NO_LINK
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#ifndef NO_LINK
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OptionData{"preferences/LinkNumPlayers", "",
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OptionData{"preferences/LinkNumPlayers", "",
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_("Number of players in network")},
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_("Number of players in network")},
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@ -86,7 +86,7 @@ bool DirectSound::init(long sampleRate)
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hr = CoCreateInstance(CLSID_DirectSound8, NULL, CLSCTX_INPROC_SERVER, IID_IDirectSound8, (LPVOID*)&pDirectSound);
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hr = CoCreateInstance(CLSID_DirectSound8, NULL, CLSCTX_INPROC_SERVER, IID_IDirectSound8, (LPVOID*)&pDirectSound);
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if (hr != S_OK) {
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if (hr != S_OK) {
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wxLogError(_("Cannot create DirectSound %08x"), hr);
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wxLogError(_("Cannot create Direct Sound %08x"), hr);
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return false;
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return false;
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}
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}
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@ -864,7 +864,7 @@ public:
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// since listctrl is virtual, it should be able to handle
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// since listctrl is virtual, it should be able to handle
|
||||||
// at least 256k results, which is about the most you
|
// at least 256k results, which is about the most you
|
||||||
// will ever get
|
// will ever get
|
||||||
#if 0
|
/*
|
||||||
|
|
||||||
if (list->addrs.size() > 1000)
|
if (list->addrs.size() > 1000)
|
||||||
{
|
{
|
||||||
|
@ -874,7 +874,7 @@ public:
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
*/
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -76,7 +76,7 @@
|
||||||
<flag>wxALL|wxALIGN_RIGHT|wxALIGN_CENTRE_VERTICAL</flag>
|
<flag>wxALL|wxALIGN_RIGHT|wxALIGN_CENTRE_VERTICAL</flag>
|
||||||
<border>5</border>
|
<border>5</border>
|
||||||
<object class="wxStaticText">
|
<object class="wxStaticText">
|
||||||
<label>Display filter :</label>
|
<label>Display filter:</label>
|
||||||
</object>
|
</object>
|
||||||
</object>
|
</object>
|
||||||
<object class="sizeritem">
|
<object class="sizeritem">
|
||||||
|
|
|
@ -361,7 +361,7 @@
|
||||||
</object>
|
</object>
|
||||||
<object class="sizeritem">
|
<object class="sizeritem">
|
||||||
<object class="wxStaticText">
|
<object class="wxStaticText">
|
||||||
<label>GameShark</label>
|
<label>Game Shark</label>
|
||||||
</object>
|
</object>
|
||||||
<flag>wxALL|wxALIGN_RIGHT|wxALIGN_CENTRE_VERTICAL</flag>
|
<flag>wxALL|wxALIGN_RIGHT|wxALIGN_CENTRE_VERTICAL</flag>
|
||||||
<border>5</border>
|
<border>5</border>
|
||||||
|
|
|
@ -161,7 +161,7 @@
|
||||||
<label>Game Shark _code file...</label>
|
<label>Game Shark _code file...</label>
|
||||||
</object>
|
</object>
|
||||||
<object class="wxMenuItem" name="ImportGamesharkActionReplaySnapshot">
|
<object class="wxMenuItem" name="ImportGamesharkActionReplaySnapshot">
|
||||||
<label>_Gameshark snapshot...</label>
|
<label>_Game Shark snapshot...</label>
|
||||||
</object>
|
</object>
|
||||||
<label>_Import</label>
|
<label>_Import</label>
|
||||||
</object>
|
</object>
|
||||||
|
|
Loading…
Reference in New Issue