missing files

This commit is contained in:
DJRobX 2007-11-07 03:19:47 +00:00
parent 7d96299124
commit d3960903b7
2 changed files with 365 additions and 0 deletions

291
src/win32/GameOverrides.cpp Normal file
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// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
// Copyright (C) 1999-2003 Forgotten
// Copyright (C) 2005-2006 Forgotten and the VBA development team
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or(at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// GameOverrides.cpp : implementation file
//
#include "stdafx.h"
#include "vba.h"
#include "GameOverrides.h"
#include "../GBA.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// GameOverrides dialog
GameOverrides::GameOverrides(CWnd* pParent /*=NULL*/)
: CDialog(GameOverrides::IDD, pParent)
{
//{{AFX_DATA_INIT(GameOverrides)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void GameOverrides::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(GameOverrides)
DDX_Control(pDX, IDC_NAME, m_name);
DDX_Control(pDX, IDC_MIRRORING, m_mirroring);
DDX_Control(pDX, IDC_FLASH_SIZE, m_flashSize);
DDX_Control(pDX, IDC_SAVE_TYPE, m_saveType);
DDX_Control(pDX, IDC_RTC, m_rtc);
DDX_Control(pDX, IDC_COMMENT, m_comment);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(GameOverrides, CDialog)
//{{AFX_MSG_MAP(GameOverrides)
ON_BN_CLICKED(IDC_DEFAULTS, OnDefaults)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// GameOverrides message handlers
void GameOverrides::OnOK()
{
char tempName[2048];
GetModuleFileName(NULL, tempName, 2048);
char *p = strrchr(tempName, '\\');
if(p)
*p = 0;
char buffer[5];
strncpy(buffer, (const char *)&rom[0xac], 4);
buffer[4] = 0;
strcat(tempName, "\\vba-over.ini");
char comment[0xFF];
m_comment.GetWindowText(comment, 0xFF);
WritePrivateProfileString(buffer, "comment", !strncmp(comment, "", 0xFF) ? NULL : comment, tempName);
int rtc = m_rtc.GetCurSel();
int flash = m_flashSize.GetCurSel();
int save = m_saveType.GetCurSel();
int mirroring = m_mirroring.GetCurSel();
if(rtc == 0 && flash == 0 && save == 0 && mirroring == 0)
WritePrivateProfileString(buffer, NULL, NULL, tempName);
else {
char *value = NULL;
switch(rtc) {
case 1:
value = "0";
break;
case 2:
value = "1";
break;
}
WritePrivateProfileString(buffer, "rtcEnabled", value, tempName);
value = NULL;
switch(flash) {
case 1:
value = "0x10000";
break;
case 2:
value = "0x20000";
break;
}
WritePrivateProfileString(buffer, "flashSize", value, tempName);
value = NULL;
switch(save) {
case 1:
value = "0";
break;
case 2:
value = "1";
break;
case 3:
value = "2";
break;
case 4:
value = "3";
break;
case 5:
value = "4";
break;
case 6:
value = "5";
break;
}
WritePrivateProfileString(buffer, "saveType", value, tempName);
value = NULL;
switch(mirroring) {
case 1:
value = "0";
break;
case 2:
value = "1";
break;
}
WritePrivateProfileString(buffer, "mirroringEnabled", value, tempName);
}
CDialog::OnOK();
}
void GameOverrides::OnDefaults()
{
m_rtc.SetCurSel(0);
m_flashSize.SetCurSel(0);
m_saveType.SetCurSel(0);
m_mirroring.SetCurSel(0);
}
void GameOverrides::OnCancel()
{
CDialog::OnCancel();
}
BOOL GameOverrides::OnInitDialog()
{
CDialog::OnInitDialog();
char tempName[2048];
const char *rtcValues[] = {
"Default",
"Disabled",
"Enabled"
};
const char *flashValues[] = {
"Default",
"64K",
"128K"
};
const char *saveValues[] = {
"Default",
"Automatic",
"EEPROM",
"SRAM",
"Flash",
"EEPROM+Sensor",
"None"
};
const char *mirroringValues[] = {
"Default",
"Disabled",
"Enabled"
};
int i;
for(i = 0; i < 3; i++) {
m_rtc.AddString(rtcValues[i]);
}
for(i = 0; i < 3; i++) {
m_flashSize.AddString(flashValues[i]);
}
for(i = 0; i < 7; i++) {
m_saveType.AddString(saveValues[i]);
}
for(i = 0; i < 3; i++) {
m_mirroring.AddString(mirroringValues[i]);
}
GetModuleFileName(NULL, tempName, 2048);
char *p = strrchr(tempName, '\\');
if(p)
*p = 0;
char buffer[5];
strncpy(buffer, (const char *)&rom[0xac], 4);
buffer[4] = 0;
strcat(tempName, "\\vba-over.ini");
m_name.SetWindowText(buffer);
char comment[0xFF];
GetPrivateProfileString(buffer,
"comment",
"",
comment,
0xFF,
tempName);
m_comment.SetWindowText(comment);
UINT v = GetPrivateProfileInt(buffer,
"rtcEnabled",
-1,
tempName);
switch(v) {
case 0:
m_rtc.SetCurSel(1);
break;
case 1:
m_rtc.SetCurSel(2);
break;
default:
m_rtc.SetCurSel(0);
}
v = GetPrivateProfileInt(buffer,
"flashSize",
-1,
tempName);
switch(v) {
case 0x10000:
m_flashSize.SetCurSel(1);
break;
case 0x20000:
m_flashSize.SetCurSel(2);
break;
default:
m_flashSize.SetCurSel(0);
}
v = GetPrivateProfileInt(buffer,
"saveType",
-1,
tempName);
if(v != (UINT)-1 && (v > 5))
v = (UINT)-1;
if(v != (UINT)-1)
m_saveType.SetCurSel(v+1);
else
m_saveType.SetCurSel(0);
v = GetPrivateProfileInt(buffer,
"mirroringEnabled",
-1,
tempName);
switch(v) {
case 0:
m_mirroring.SetCurSel(1);
break;
case 1:
m_mirroring.SetCurSel(2);
break;
default:
m_mirroring.SetCurSel(0);
}
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}

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src/win32/GameOverrides.h Normal file
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// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
// Copyright (C) 1999-2003 Forgotten
// Copyright (C) 2005 Forgotten and the VBA development team
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or(at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "afxwin.h"
#if !defined(AFX_GAMEOVERRIDES_H__EEEFE37F_F477_455D_8682_705FB2DBCC0C__INCLUDED_)
#define AFX_GAMEOVERRIDES_H__EEEFE37F_F477_455D_8682_705FB2DBCC0C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GameOverrides.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// GameOverrides dialog
class GameOverrides : public CDialog
{
// Construction
public:
GameOverrides(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(GameOverrides)
enum { IDD = IDD_GAME_OVERRIDES };
CEdit m_name;
CComboBox m_mirroring;
CComboBox m_flashSize;
CComboBox m_saveType;
CComboBox m_rtc;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(GameOverrides)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(GameOverrides)
virtual void OnOK();
afx_msg void OnDefaults();
virtual void OnCancel();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
CEdit m_comment;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GAMEOVERRIDES_H__EEEFE37F_F477_455D_8682_705FB2DBCC0C__INCLUDED_)