Enabled the e-Reader kill-switch under the Emulators menu. Fixes the freeze in "Crash Bandicoot - The Huge Adventure" by disabling the e-Reader reset patch.
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@ -3359,6 +3359,7 @@ void CPUReset()
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break;
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}
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}
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if (eReaderEnabled) {
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switch (CheckEReaderRegion())
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{
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case 1: //US
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@ -3371,6 +3372,7 @@ void CPUReset()
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EReaderWriteMemory(0x80091A8, 0x46C0DFE0);
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break;
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}
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}
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rtcReset();
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// clean registers
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memset(®[0], 0, sizeof(reg));
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@ -17,7 +17,7 @@
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//#include "win32/MainWnd.h"
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int eReaderSaveRAW = 1;
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int eReaderEnabled = 1;
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char US_Ereader[19] = "CARDE READERPSAE01";
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char JAP_Ereader[19] = "CARDE READERPEAJ01";
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@ -1,6 +1,6 @@
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extern unsigned char *DotCodeData;
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extern char filebuffer[];
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extern int eReaderSaveRAW;
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extern int eReaderEnabled;
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int OpenDotCodeFile(void);
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int CheckEReaderRegion(void);
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@ -636,12 +636,12 @@ void MainWnd::OnUpdateOptionsEmulatorAgbprint(CCmdUI* pCmdUI)
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void MainWnd::OnOptionsEmulatorEreader()
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{
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eReaderSaveRAW = !eReaderSaveRAW;
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eReaderEnabled = !eReaderEnabled;
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}
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void MainWnd::OnUpdateOptionsEmulatorEreader(CCmdUI* pCmdUI)
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{
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pCmdUI->SetCheck(eReaderSaveRAW == 1);
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pCmdUI->SetCheck(eReaderEnabled == 1);
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}
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void MainWnd::OnOptionsEmulatorRealtimeclock()
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@ -1415,9 +1415,9 @@ void VBA::loadSettings()
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{
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CString buffer;
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eReaderSaveRAW = regQueryDwordValue("eReaderSaveRAW", 1);
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if (eReaderSaveRAW < 0 || eReaderSaveRAW > 1)
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eReaderSaveRAW = 1;
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eReaderEnabled = regQueryDwordValue("eReaderEnabled", 1);
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if (eReaderEnabled < 0 || eReaderEnabled > 1)
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eReaderEnabled = 1;
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lastFullscreen = (VIDEO_SIZE)regQueryDwordValue("lastFullscreen", VIDEO_1024x768);
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@ -2521,7 +2521,7 @@ void VBA::movieReadNext()
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void VBA::saveSettings()
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{
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regSetDwordValue("eReaderSaveRAW", eReaderSaveRAW);
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regSetDwordValue("eReaderEnabled", eReaderEnabled);
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regSetDwordValue("language", languageOption);
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