Fixed importing GameShark snapshots
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c7a7e04395
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@ -1078,7 +1078,7 @@ bool CPUReadGSASnapshot(const char *fileName)
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fseek(file, 0x0, SEEK_SET);
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fread(&i, 1, 4, file);
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fseek(file, i, SEEK_CUR); // Skip SharkPortSave
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// fseek(file, 4, SEEK_CUR); // skip some sort of flag
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fseek(file, 4, SEEK_CUR); // skip some sort of flag
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fread(&i, 1, 4, file); // name length
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fseek(file, i, SEEK_CUR); // skip name
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fread(&i, 1, 4, file); // desc length
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