Someone (not me) was spawning a window and wasn't killing it afterwards. It caused a issue to do with fullscreen-window mode transition. Removed since I checked out and it made no difference at all to functionality, yet it caused this issue.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@453 a31d4220-a93d-0410-bf67-fe4944624d44
This commit is contained in:
mudlord 2008-03-09 08:43:30 +00:00
parent 1869747c6d
commit c6b8db239d
1 changed files with 1 additions and 17 deletions

View File

@ -315,23 +315,7 @@ bool OpenGLDisplay::initialize()
winSizeY = theApp.fsHeight; winSizeY = theApp.fsHeight;
} }
// Create a window
MainWnd *pWnd = new MainWnd;
theApp.m_pMainWnd = pWnd;
pWnd->CreateEx(
styleEx,
theApp.wndClass,
"VisualBoyAdvance",
style,
x,y,winSizeX,winSizeY,
NULL,
0 );
if (!(HWND)*pWnd) {
winlog("Error creating Window %08x\n", GetLastError());
return FALSE;
}
theApp.updateMenuBar(); theApp.updateMenuBar();