DEBIAN: GTK and WX can now build together properly. No need to build twice anymore.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1051 a31d4220-a93d-0410-bf67-fe4944624d44
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@ -33,7 +33,7 @@ Description: Nintendo Game Boy Advance emulator (GTK+ frontend)
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Package: vbam-wx
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Architecture: any
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Depends: ${shlibs:Depends}, ${misc:Depends}
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Description: Nintendo Game Boy Advance emulator (GTK+ frontend)
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Description: Nintendo Game Boy Advance emulator (wxWidgets frontend)
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VisualBoyAdvance-M is a Nintendo Game Boy Emulator with high
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compatibility with commercial games. It emulates the Nintendo Game
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Boy Advance handheld console, in addition to the original Game Boy
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@ -23,23 +23,16 @@ endif
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builddir/Makefile:
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dh_testdir
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mkdir -p builddir builddir-wx
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mkdir -p builddir
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cd builddir && \
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cmake .. -DCMAKE_INSTALL_PREFIX=/usr -DCMAKE_C_FLAGS="$(CFLAGS)" \
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-DCMAKE_LD_FLAGS="-Wl,-z,defs" -DCMAKE_CXX_FLAGS="$(CXXFLAGS)" \
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-DENABLE_LIRC=ON -DENABLE_WX=OFF \
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-DCMAKE_SKIP_RPATH=ON $(EXTRA_CMAKE_FLAGS)
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cd builddir-wx && \
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cmake .. -DCMAKE_INSTALL_PREFIX=/usr -DCMAKE_C_FLAGS="$(CFLAGS)" \
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-DCMAKE_LD_FLAGS="-Wl,-z,defs" -DCMAKE_CXX_FLAGS="$(CXXFLAGS)" \
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-DENABLE_LINK=ON -DENABLE_WX=ON -DENABLE_SDL=OFF -DENABLE_GTK=OFF\
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-DCMAKE_SKIP_RPATH=ON $(EXTRA_CMAKE_FLAGS)
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-DENABLE_LIRC=ON -DCMAKE_SKIP_RPATH=ON $(EXTRA_CMAKE_FLAGS)
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build: build-stamp
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build-stamp: builddir/Makefile
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dh_testdir
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$(MAKE) -C builddir-wx
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$(MAKE) -C builddir
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touch $@
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@ -47,7 +40,7 @@ clean:
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dh_testdir
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dh_testroot
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rm -f build-stamp
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rm -rf builddir builddir-wx
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rm -rf builddir
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dh_clean
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install: build
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@ -56,7 +49,6 @@ install: build
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dh_prep
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dh_installdirs
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$(MAKE) -C builddir DESTDIR=$(CURDIR)/debian/tmp install
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$(MAKE) -C builddir-wx DESTDIR=$(CURDIR)/debian/tmp install
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binary-indep: install
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