ADDED option to disable multi-threaded pixel filtering
REDUCED maximum number of cores to use to 8 git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@473 a31d4220-a93d-0410-bf67-fe4944624d44
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@ -173,7 +173,7 @@ Direct3DDisplay::Direct3DDisplay()
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pfthread_data = NULL;
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hThreads = NULL;
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nThreads = theApp.maxCpuCores;
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if( nThreads > 16 ) nThreads = 16;
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if( nThreads > 8 ) nThreads = 8;
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}
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@ -444,75 +444,75 @@ void Direct3DDisplay::render()
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return;
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} else {
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u32 pitch = theApp.sizeX * ( systemColorDepth >> 3 ) + 4;
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if( theApp.filterFunction ) {
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u8 *start = pix + pitch;
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int src_height_per_thread = theApp.sizeY / nThreads;
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int src_height_remaining = theApp.sizeY - ( ( theApp.sizeY / nThreads ) * nThreads );
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u32 src_bytes_per_thread = pitch * src_height_per_thread;
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if( theApp.filterMT ) {
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u8 *start = pix + pitch;
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int src_height_per_thread = theApp.sizeY / nThreads;
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int src_height_remaining = theApp.sizeY - ( ( theApp.sizeY / nThreads ) * nThreads );
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u32 src_bytes_per_thread = pitch * src_height_per_thread;
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int dst_height_per_thread = src_height_per_thread * theApp.filterMagnification;
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u32 dst_bytes_per_thread = lr.Pitch * dst_height_per_thread;
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int dst_height_per_thread = src_height_per_thread * theApp.filterMagnification;
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u32 dst_bytes_per_thread = lr.Pitch * dst_height_per_thread;
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unsigned int i = nThreads - 1;
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unsigned int i = nThreads - 1;
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// Use Multi Threading
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do {
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// create last thread first because it could have more work than the others (for eg. if nThreads = 3)
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// (last thread has to process the remaining lines if (height / nThreads) is not an integer)
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// Use Multi Threading
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do {
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// create last thread first because it could have more work than the others (for eg. if nThreads = 3)
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// (last thread has to process the remaining lines if (height / nThreads) is not an integer)
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// configure thread
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pfthread_data[i].filterFunction = theApp.filterFunction;
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pfthread_data[i].sourcePointer = start + ( i * src_bytes_per_thread );
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pfthread_data[i].sourcePitch = pitch;
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pfthread_data[i].deltaPointer = (u8*)theApp.delta; // TODO: check if thread-safe
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pfthread_data[i].destPointer = ( (u8*)lr.pBits ) + ( i * dst_bytes_per_thread );
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pfthread_data[i].destPitch = lr.Pitch;
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pfthread_data[i].width = theApp.sizeX;
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if( i == ( nThreads - 1 ) ) {
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// last thread
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pfthread_data[i].height = src_height_per_thread + src_height_remaining;
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} else {
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// other thread
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pfthread_data[i].height = src_height_per_thread;
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// configure thread
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pfthread_data[i].filterFunction = theApp.filterFunction;
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pfthread_data[i].sourcePointer = start + ( i * src_bytes_per_thread );
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pfthread_data[i].sourcePitch = pitch;
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pfthread_data[i].deltaPointer = (u8*)theApp.delta; // TODO: check if thread-safe
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pfthread_data[i].destPointer = ( (u8*)lr.pBits ) + ( i * dst_bytes_per_thread );
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pfthread_data[i].destPitch = lr.Pitch;
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pfthread_data[i].width = theApp.sizeX;
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if( i == ( nThreads - 1 ) ) {
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// last thread
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pfthread_data[i].height = src_height_per_thread + src_height_remaining;
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} else {
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// other thread
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pfthread_data[i].height = src_height_per_thread;
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}
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// create thread
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hThreads[i] = CreateThread(
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NULL,
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0,
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pfthread_func,
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&pfthread_data[i],
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0,
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NULL );
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assert( hThreads[i] != NULL );
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} while ( i-- );
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// Wait until every thread has finished.
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WaitForMultipleObjects(
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nThreads,
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hThreads,
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TRUE,
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INFINITE );
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// Close all thread handles.
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for( i = 0 ; i < nThreads ; i++ ) {
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CloseHandle( hThreads[i] );
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}
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// create thread
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hThreads[i] = CreateThread(
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NULL,
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0,
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pfthread_func,
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&pfthread_data[i],
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0,
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NULL );
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assert( hThreads[i] != NULL );
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} while ( i-- );
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// Wait until every thread has finished.
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WaitForMultipleObjects(
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nThreads,
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hThreads,
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TRUE,
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INFINITE );
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// Close all thread handles.
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for( i = 0 ; i < nThreads ; i++ ) {
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CloseHandle( hThreads[i] );
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} else {
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// multi-threading disabled
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theApp.filterFunction(
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pix + pitch,
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pitch,
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(u8*)theApp.delta,
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(u8*)lr.pBits,
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lr.Pitch,
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theApp.sizeX,
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theApp.sizeY
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);
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}
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/* without threads
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// pixel filter enabled
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theApp.filterFunction(
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pix + pitch,
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pitch,
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(u8*)theApp.delta,
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(u8*)lr.pBits,
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lr.Pitch,
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theApp.sizeX,
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theApp.sizeY
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);
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*/
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} else {
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// pixel filter disabled
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switch( systemColorDepth )
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@ -437,6 +437,8 @@ BEGIN_MESSAGE_MAP(MainWnd, CWnd)
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ON_WM_NCRBUTTONDOWN()
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ON_COMMAND(ID_OUTPUTAPI_XAUDIO2, &MainWnd::OnOutputapiXaudio2)
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ON_UPDATE_COMMAND_UI(ID_OUTPUTAPI_XAUDIO2, &MainWnd::OnUpdateOutputapiXaudio2)
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ON_COMMAND(ID_PIXELFILTER_MULTI, &MainWnd::OnPixelfilterMultiThreading)
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ON_UPDATE_COMMAND_UI(ID_PIXELFILTER_MULTI, &MainWnd::OnUpdatePixelfilterMultiThreading)
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END_MESSAGE_MAP()
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@ -425,6 +425,8 @@ public:
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afx_msg void OnNcRButtonDown(UINT nHitTest, CPoint point);
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afx_msg void OnOutputapiXaudio2();
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afx_msg void OnUpdateOutputapiXaudio2(CCmdUI *pCmdUI);
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afx_msg void OnPixelfilterMultiThreading();
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afx_msg void OnUpdatePixelfilterMultiThreading(CCmdUI *pCmdUI);
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};
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/////////////////////////////////////////////////////////////////////////////
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@ -1854,3 +1854,13 @@ void MainWnd::OnEmulatorBiosfiles()
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theApp.biosFileNameGB = dlg.m_pathGB;
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}
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}
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void MainWnd::OnPixelfilterMultiThreading()
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{
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theApp.filterMT = !theApp.filterMT;
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}
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void MainWnd::OnUpdatePixelfilterMultiThreading(CCmdUI *pCmdUI)
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{
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pCmdUI->SetCheck( theApp.filterMT ? 1 : 0 );
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}
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@ -215,6 +215,8 @@ VBA::VBA()
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if( S_OK != CoInitializeEx( NULL, COINIT_APARTMENTTHREADED ) ) {
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systemMessage( IDS_COM_FAILURE, NULL );
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}
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// ! keep in mind that many of the following values will be really initialized in loadSettings()
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mode320Available = false;
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mode640Available = false;
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mode800Available = false;
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@ -229,6 +231,7 @@ VBA::VBA()
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filterType = FILTER_NONE;
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filterWidth = 0;
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filterHeight = 0;
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filterMT = false;
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fsAdapter = 0;
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fsWidth = 0;
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fsHeight = 0;
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@ -1543,6 +1546,8 @@ void VBA::loadSettings()
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if(filterType < 0 || filterType > 17)
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filterType = 0;
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filterMT = ( 1 == regQueryDwordValue("filterEnableMultiThreading", 0) );
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disableMMX = regQueryDwordValue("disableMMX", false) ? true: false;
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disableStatusMessage = regQueryDwordValue("disableStatus", 0) ? true : false;
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@ -1681,7 +1686,7 @@ void VBA::loadSettings()
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updateThrottle( (unsigned short)regQueryDwordValue( "throttle", 0 ) );
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linktimeout = regQueryDwordValue("LinkTimeout", 1000);
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linktimeout = regQueryDwordValue("LinkTimeout", 1000);
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linklog = regQueryDwordValue("Linklog", false) ? true : false;
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if(linklog)
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@ -1704,6 +1709,11 @@ void VBA::loadSettings()
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oalBufferCount = regQueryDwordValue( "oalBufferCount", 5 );
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#endif
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if( ( maxCpuCores == 1 ) && filterMT ) {
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// multi-threading use useless for just one core
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filterMT = false;
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}
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}
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void VBA::updateFrameSkip()
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@ -2511,6 +2521,8 @@ void VBA::saveSettings()
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regSetDwordValue("filter", filterType);
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regSetDwordValue("filterEnableMultiThreading", filterMT ? 1 : 0);
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regSetDwordValue("LCDFilter", filterLCD);
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regSetDwordValue("disableMMX", disableMMX);
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@ -91,6 +91,7 @@ class VBA : public CWinApp
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int filterHeight;
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int filterMagnification;
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int filterLCD;
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bool filterMT; // enable multi-threading for pixel filters
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int fsWidth;
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int fsHeight;
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int fsColorDepth;
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@ -1661,6 +1661,7 @@ BEGIN
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MENUITEM "&Smart", ID_OPTIONS_FILTER_INTERFRAMEBLENDING_SMART
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END
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MENUITEM SEPARATOR
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MENUITEM "Multi-Threading (D3D)", ID_PIXELFILTER_MULTI
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MENUITEM "Disable &MMX", ID_OPTIONS_FILTER_DISABLEMMX
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END
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POPUP "&Audio"
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@ -850,13 +850,14 @@
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#define ID_FILE_OPENGBC 40357
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#define ID_FILE_OPEN_GBC 40358
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#define ID_OUTPUTAPI_XAUDIO2 40359
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#define ID_PIXELFILTER_MULTI 40360
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 163
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#define _APS_NEXT_COMMAND_VALUE 40360
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#define _APS_NEXT_COMMAND_VALUE 40361
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#define _APS_NEXT_CONTROL_VALUE 1284
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#define _APS_NEXT_SYMED_VALUE 103
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#endif
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