xBRZ 1.3 filter update by chrono, zenju
https://sourceforge.net/projects/xbrz/ git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1290 a31d4220-a93d-0410-bf67-fe4944624d44
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// ****************************************************************************
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// * This file is part of the HqMAME project. It is distributed under *
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// * GNU General Public License: http://www.gnu.org/licenses/gpl.html *
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// * GNU General Public License: http://www.gnu.org/licenses/gpl-3.0 *
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// * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved *
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// * *
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// * Additionally and as a special exception, the author gives permission *
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// ****************************************************************************
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// * This file is part of the HqMAME project. It is distributed under *
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// * GNU General Public License: http://www.gnu.org/licenses/gpl.html *
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// * GNU General Public License: http://www.gnu.org/licenses/gpl-3.0 *
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// * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved *
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// * *
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// * Additionally and as a special exception, the author gives permission *
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@ -30,26 +30,34 @@ namespace xbrz
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using a modified approach of xBR:
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http://board.byuu.org/viewtopic.php?f=10&t=2248
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- new rule set preserving small image features
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- highly optimized for performance
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- support alpha channel
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- support multithreading
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- support 64 bit architectures
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- support 64-bit architectures
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- support processing image slices
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*/
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enum ColorFormat //from high bits -> low bits, 8 bit per channel
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{
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ARGB, //including alpha channel, BGRA byte order on little-endian machines
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RGB, //8 bit for each red, green, blue, upper 8 bits unused
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};
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/*
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-> map source (srcWidth * srcHeight) to target (scale * width x scale * height) image, optionally processing a half-open slice of rows [yFirst, yLast) only
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-> color format: ARGB (BGRA byte order), alpha channel unused
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-> support for source/target pitch in bytes!
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-> if your emulator changes only a few image slices during each cycle (e.g. DOSBox) then there's no need to run xBRZ on the complete image:
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Just make sure you enlarge the source image slice by 2 rows on top and 2 on bottom (this is the additional range the xBRZ algorithm is using during analysis)
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Caveat: If there are multiple changed slices, make sure they do not overlap after adding these additional rows in order to avoid a memory race condition
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Caveat: If there are multiple changed slices, make sure they do not overlap after adding these additional rows in order to avoid a memory race condition
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in the target image data if you are using multiple threads for processing each enlarged slice!
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THREAD-SAFETY: - parts of the same image may be scaled by multiple threads as long as the [yFirst, yLast) ranges do not overlap!
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- there is a minor inefficiency for the first row of a slice, so avoid processing single rows only
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- there is a minor inefficiency for the first row of a slice, so avoid processing single rows only; suggestion: process 6 rows at least
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*/
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void scale(size_t factor, //valid range: 2 - 5
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const uint32_t* src, int srcWidth, int srcHeight, int srcPitch,
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uint32_t* trg, int trgPitch,
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ColorFormat colFmt,
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const ScalerCfg& cfg = ScalerCfg(),
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int yFirst = 0, int yLast = std::numeric_limits<int>::max()); //slice of source image
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@ -66,7 +74,7 @@ void nearestNeighborScale(const uint32_t* src, int srcWidth, int srcHeight, int
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SliceType st, int yFirst, int yLast);
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//parameter tuning
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bool equalColorTest(uint32_t col1, uint32_t col2, double luminanceWeight, double equalColorTolerance);
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bool equalColorTest(uint32_t col1, uint32_t col2, ColorFormat colFmt, double luminanceWeight, double equalColorTolerance);
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#include "../System.h"
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#include "xBRZ/xbrz.h"
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void xbrz2x32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height)
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{
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xbrz::scale(2, (const uint32_t *)srcPtr, width, height, srcPitch, (uint32_t *)dstPtr, dstPitch);
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}
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void xbrz3x32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height)
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{
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xbrz::scale(3, (const uint32_t *)srcPtr, width, height, srcPitch, (uint32_t *)dstPtr, dstPitch);
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}
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void xbrz4x32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height)
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{
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xbrz::scale(4, (const uint32_t *)srcPtr, width, height, srcPitch, (uint32_t *)dstPtr, dstPitch);
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}
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void xbrz5x32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height)
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{
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xbrz::scale(5, (const uint32_t *)srcPtr, width, height, srcPitch, (uint32_t *)dstPtr, dstPitch);
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}
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#include "../System.h"
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#include "xBRZ/xbrz.h"
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void xbrz2x32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height)
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{
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xbrz::scale(2, (const uint32_t *)srcPtr, width, height, srcPitch, (uint32_t *)dstPtr, dstPitch, xbrz::RGB);
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}
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void xbrz3x32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height)
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{
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xbrz::scale(3, (const uint32_t *)srcPtr, width, height, srcPitch, (uint32_t *)dstPtr, dstPitch, xbrz::RGB);
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}
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void xbrz4x32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height)
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{
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xbrz::scale(4, (const uint32_t *)srcPtr, width, height, srcPitch, (uint32_t *)dstPtr, dstPitch, xbrz::RGB);
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}
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void xbrz5x32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height)
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{
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xbrz::scale(5, (const uint32_t *)srcPtr, width, height, srcPitch, (uint32_t *)dstPtr, dstPitch, xbrz::RGB);
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}
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