Cleanup: Remove previous core option struct and unused variables etc
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@ -308,7 +308,7 @@ mapperMBC3 gbDataMBC3 = {
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0, // timer latched hours
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0, // timer latched days
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0, // timer latched control
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0 // last time
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{0} // last time
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};
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void memoryUpdateMBC3Clock()
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@ -1176,7 +1176,7 @@ mapperTAMA5 gbDataTAMA5 = {
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0, // timer latched months
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0, // timer latched years
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0, // timer latched control
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(time_t)-1 // last time
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{(time_t)-1} // last time
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};
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void memoryUpdateTAMA5Clock()
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@ -142,8 +142,6 @@ const uint8_t gamepakWaitState[4] = { 4, 3, 2, 8 };
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const uint8_t gamepakWaitState0[2] = { 2, 1 };
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const uint8_t gamepakWaitState1[2] = { 4, 1 };
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const uint8_t gamepakWaitState2[2] = { 8, 1 };
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const bool isInRom[16] = { false, false, false, false, false, false, false, false,
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true, true, true, true, true, true, false, false };
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uint8_t memoryWait[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 0 };
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uint8_t memoryWait32[16] = { 0, 0, 5, 0, 0, 1, 1, 0, 7, 7, 9, 9, 13, 13, 4, 0 };
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@ -49,18 +49,6 @@ extern int systemBlueShift;
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extern uint16_t systemColorMap16[0x10000];
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extern uint32_t systemColorMap32[0x10000];
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const char gb_image_header[] =
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{
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static_cast<const char>
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(
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0xce, 0xed, 0x66, 0x66, 0xcc, 0x0d, 0x00, 0x0b, 0x03, 0x73, 0x00,
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0x83, 0x00, 0x0c, 0x00, 0x0d, 0x00, 0x08, 0x11, 0x1f, 0x88, 0x89,
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0x00, 0x0e, 0xdc, 0xcc, 0x6e, 0xe6, 0xdd, 0xdd, 0xd9, 0x99, 0xbb,
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0xbb, 0x67, 0x63, 0x6e, 0x0e, 0xec, 0xcc, 0xdd, 0xdc, 0x99, 0x9f,
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0xbb, 0xb9, 0x33, 0x3e
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)
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};
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bool utilWritePNGFile(const char* fileName, int w, int h, uint8_t* pix)
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{
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return false;
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@ -108,21 +96,6 @@ bool utilIsGBAImage(const char* file)
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bool utilIsGBImage(const char* file)
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{
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/*
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FILE *fp;
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bool ret = false;
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char buffer[47];
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if (!file || !(fp = fopen (file, "r"))) //TODO more checks here (does file exist, is it a file, a symlink or a blockdevice)
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return ret;
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fseek (fp, 0, SEEK_END);
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if (ftell (fp) >= 0x8000) { //afaik there can be no gb-rom smaller than this
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fseek (fp, 0x104, SEEK_SET);
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fread (buffer, sizeof (char), 47, fp);
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ret = !memcmp (buffer, gb_image_header, 47);
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}
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fclose (fp);
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return ret;
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*/
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if (strlen(file) > 4) {
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const char *p = strrchr(file, '.');
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@ -503,40 +503,6 @@ void retro_set_controller_port_device(unsigned port, unsigned device)
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void retro_set_environment(retro_environment_t cb)
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{
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environ_cb = cb;
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struct retro_variable variables[] = {
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{ "vbam_solarsensor", "Solar Sensor Level; 0|1|2|3|4|5|6|7|8|9|10" },
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{ "vbam_usebios", "Use BIOS file (Restart); disabled|enabled" },
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{ "vbam_soundinterpolation", "Sound Interpolation; enabled|disabled" },
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{ "vbam_soundfiltering", "Sound Filtering; 5|6|7|8|9|10|0|1|2|3|4" },
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{ "vbam_gbHardware", "(GB) Emulated Hardware; gbc|auto|sgb|gb|gba|sgb2" },
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{ "vbam_palettes", "(GB) Color Palette; black and white|blue sea|dark knight|green forest|hot desert|pink dreams|wierd colors|original gameboy|gba sp" },
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{ "vbam_showborders", "(GB) Show Borders; disabled|enabled|auto" },
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{ "vbam_turboenable", "Enable Turbo Buttons; disabled|enabled" },
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{ "vbam_turbodelay", "Turbo Delay (in frames); 3|4|5|6|7|8|9|10|11|12|13|14|15|1|2" },
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{ "vbam_astick_deadzone", "Sensors Deadzone (%); 15|20|25|30|0|5|10"},
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{ "vbam_gyro_sensitivity", "Sensor Sensitivity (Gyroscope) (%); 100|105|110|115|120|10|15|20|25|30|35|40|45|50|55|60|65|70|75|80|85|90|95"},
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{ "vbam_tilt_sensitivity", "Sensor Sensitivity (Tilt) (%); 100|105|110|115|120|10|15|20|25|30|35|40|45|50|55|60|65|70|75|80|85|90|95"},
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{ "vbam_swap_astick", "Swap Left/Right Analog; disabled|enabled" },
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{ "vbam_layer_1", "Show layer 1; enabled|disabled" },
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{ "vbam_layer_2", "Show layer 2; enabled|disabled" },
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{ "vbam_layer_3", "Show layer 3; enabled|disabled" },
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{ "vbam_layer_4", "Show layer 4; enabled|disabled" },
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{ "vbam_layer_5", "Show sprite layer; enabled|disabled" },
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{ "vbam_layer_6", "Show window layer 1; enabled|disabled" },
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{ "vbam_layer_7", "Show window layer 2; enabled|disabled" },
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{ "vbam_layer_8", "Show sprite window layer; enabled|disabled" },
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{ "vbam_sound_1", "Sound channel 1; enabled|disabled" },
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{ "vbam_sound_2", "Sound channel 2; enabled|disabled" },
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{ "vbam_sound_3", "Sound channel 3; enabled|disabled" },
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{ "vbam_sound_4", "Sound channel 4; enabled|disabled" },
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{ "vbam_sound_5", "Direct Sound A; enabled|disabled" },
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{ "vbam_sound_6", "Direct Sound B; enabled|disabled" },
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{ NULL, NULL },
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};
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// cb(RETRO_ENVIRONMENT_SET_VARIABLES, variables);
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libretro_set_core_options(environ_cb);
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}
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@ -1651,8 +1617,6 @@ void systemMessage(int, const char* fmt, ...)
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va_end(ap);
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}
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static int rumble_state, rumble_down;
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uint32_t systemReadJoypad(int which)
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{
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uint32_t J = 0;
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