Merge pull request #32 from rkitover/master
fix kbd controls on Mac + misc.
This commit is contained in:
commit
b7a633b70a
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@ -247,8 +247,12 @@ if(APPLE)
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SET(MACOSX_BUNDLE_ICON_FILE ${VBAM_ICON})
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SET_SOURCE_FILES_PROPERTIES(${VBAM_ICON_PATH} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
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ADD_CUSTOM_COMMAND(TARGET visualboyadvance-m POST_BUILD
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COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/tools/osx/third_party_libs_tool "$<TARGET_FILE_DIR:visualboyadvance-m>/../..")
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# budle dylibs and relink them for releasing .app
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# but only in Release mode
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IF(CMAKE_BUILD_TYPE STREQUAL "Release")
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ADD_CUSTOM_COMMAND(TARGET visualboyadvance-m POST_BUILD
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COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/tools/osx/third_party_libs_tool "$<TARGET_FILE_DIR:visualboyadvance-m>/../..")
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ENDIF()
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endif(APPLE)
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SET(WX_EXE_NAME visualboyadvance-m-wx${CMAKE_EXECUTABLE_SUFFIX})
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@ -8,14 +8,9 @@ public:
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BasicDrawingPanel(wxWindow* parent, int _width, int _height);
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protected:
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void PaintEv2(wxPaintEvent& ev)
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{
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PaintEv(ev);
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}
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void DrawArea(wxWindowDC& dc);
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DECLARE_CLASS()
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DECLARE_EVENT_TABLE()
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};
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#ifndef NO_OGL
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@ -27,10 +22,6 @@ public:
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virtual ~GLDrawingPanel();
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protected:
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void PaintEv2(wxPaintEvent& ev)
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{
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PaintEv(ev);
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}
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void DrawArea(wxWindowDC& dc);
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#if wxCHECK_VERSION(2, 9, 0)
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wxGLContext* ctx;
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@ -40,7 +31,6 @@ protected:
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int texsize;
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DECLARE_CLASS()
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DECLARE_EVENT_TABLE()
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};
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#endif
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@ -50,15 +40,10 @@ public:
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DXDrawingPanel(wxWindow* parent, int _width, int _height);
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protected:
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void PaintEv2(wxPaintEvent& ev)
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{
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PaintEv(ev);
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}
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void DrawArea(wxWindowDC&);
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void DrawingPanelInit();
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DECLARE_CLASS()
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DECLARE_EVENT_TABLE()
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};
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#endif
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@ -71,15 +56,10 @@ public:
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~CairoDrawingPanel();
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protected:
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void PaintEv2(wxPaintEvent& ev)
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{
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PaintEv(ev);
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}
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void DrawArea(wxWindowDC&);
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cairo_surface_t* conv_surf;
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DECLARE_CLASS()
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DECLARE_EVENT_TABLE()
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};
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#endif
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@ -293,7 +293,10 @@ opts_t::opts_t()
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if (max_threads < 0)
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max_threads = 2;
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audio_buffers = 5;
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// 10 fixes stuttering on mac with openal, as opposed to 5
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// also should be better for modern hardware in general
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audio_buffers = 10;
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sound_en = 0x30f;
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sound_vol = 100;
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sound_qual = 1;
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@ -1029,7 +1029,6 @@ void GameArea::OnIdle(wxIdleEvent& event)
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wxWindow* w = panel->GetWindow();
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w->SetBackgroundStyle(wxBG_STYLE_CUSTOM);
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w->Enable(false); // never give it the keyboard focus
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w->SetSize(wxSize(basic_width, basic_height));
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if (maxScale)
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@ -1045,6 +1044,13 @@ void GameArea::OnIdle(wxIdleEvent& event)
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// if user changed Display/Scale config, this needs to run
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AdjustMinSize();
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AdjustSize(false);
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// set focus to panel
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w->SetFocus();
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// capture keyboard events
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w->Connect(wxEVT_CHAR_HOOK, wxKeyEventHandler(GameArea::OnKeyDown), NULL, this);
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w->Connect(wxEVT_KEY_UP, wxKeyEventHandler(GameArea::OnKeyUp), NULL, this);
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}
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if (!paused && (!pauseWhenInactive || wxGetApp().frame->HasFocus())) {
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@ -1125,8 +1131,10 @@ static uint32_t bmask[NUM_KEYS] = {
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static wxJoyKeyBinding_v keys_pressed;
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static void process_key_press(bool down, int key, int mod, int joy = 0)
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static bool process_key_press(bool down, int key, int mod, int joy = 0)
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{
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static bool in_game_key = false;
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// check if key is already pressed
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int kpno;
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@ -1137,14 +1145,14 @@ static void process_key_press(bool down, int key, int mod, int joy = 0)
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if (kpno < keys_pressed.size()) {
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// double press is noop
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if (down)
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return;
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return in_game_key;
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// otherwise forget it
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keys_pressed.erase(keys_pressed.begin() + kpno);
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} else {
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// double release is noop
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if (!down)
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return;
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return in_game_key;
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// otherwise remember it
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// c++0x
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@ -1153,6 +1161,8 @@ static void process_key_press(bool down, int key, int mod, int joy = 0)
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keys_pressed.push_back(jb);
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}
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bool matched_game_key = false;
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// find all game keys this is bound to
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for (int i = 0; i < 4; i++)
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for (int j = 0; j < NUM_KEYS; j++) {
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@ -1160,8 +1170,10 @@ static void process_key_press(bool down, int key, int mod, int joy = 0)
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for (int k = 0; k < b.size(); k++)
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if (b[k].key == key && b[k].mod == mod && b[k].joy == joy) {
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if (down)
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if (down) {
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joypress[i] |= bmask[j];
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matched_game_key = true;
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}
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else {
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// only release if no others pressed
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int k2;
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@ -1178,25 +1190,29 @@ static void process_key_press(bool down, int key, int mod, int joy = 0)
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break;
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}
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if (k2 == b.size())
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if (k2 == b.size()) {
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joypress[i] &= ~bmask[j];
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matched_game_key = true;
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}
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}
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break;
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}
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}
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in_game_key = matched_game_key;
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return in_game_key;
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}
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void GameArea::OnKeyDown(wxKeyEvent& ev)
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{
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process_key_press(true, ev.GetKeyCode(), 0 /* ev.GetModifiers() */);
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ev.Skip(); // process accelerators
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ev.Skip(!process_key_press(true, ev.GetKeyCode(), 0 /* ev.GetModifiers() */));
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}
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void GameArea::OnKeyUp(wxKeyEvent& ev)
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{
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process_key_press(false, ev.GetKeyCode(), 0 /* ev.GetModifiers() */);
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ev.Skip(); // process accelerators
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ev.Skip(!process_key_press(false, ev.GetKeyCode(), 0 /* ev.GetModifiers() */));
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}
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void GameArea::OnSDLJoy(wxSDLJoyEvent& ev)
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@ -1378,6 +1394,11 @@ DrawingPanel::DrawingPanel(int _width, int _height)
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void DrawingPanel::DrawingPanelInit()
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{
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wxWindow* w = dynamic_cast<wxWindow*>(this);
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// this is not 2.8 compatible, sorry
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w->Bind(wxEVT_PAINT, &DrawingPanel::PaintEv, this);
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did_init = true;
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}
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@ -1894,13 +1915,9 @@ DrawingPanel::~DrawingPanel()
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IMPLEMENT_CLASS2(BasicDrawingPanel, DrawingPanel, wxPanel)
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BEGIN_EVENT_TABLE(BasicDrawingPanel, wxPanel)
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EVT_PAINT(BasicDrawingPanel::PaintEv2)
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END_EVENT_TABLE()
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BasicDrawingPanel::BasicDrawingPanel(wxWindow* parent, int _width, int _height)
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: wxPanel(parent, wxID_ANY, wxPoint(0, 0), parent->GetSize(),
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wxFULL_REPAINT_ON_RESIZE)
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wxFULL_REPAINT_ON_RESIZE | wxWANTS_CHARS)
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, DrawingPanel(_width, _height)
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{
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// wxImage is 24-bit RGB, so 24-bit is preferred. Filters require
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@ -1980,11 +1997,6 @@ void BasicDrawingPanel::DrawArea(wxWindowDC& dc)
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IMPLEMENT_CLASS2(GLDrawingPanel, DrawingPanel, wxGLCanvas)
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// this would be easier in 2.9
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BEGIN_EVENT_TABLE(GLDrawingPanel, wxGLCanvas)
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EVT_PAINT(GLDrawingPanel::PaintEv2)
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END_EVENT_TABLE()
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// This is supposed to be the default, but DOUBLEBUFFER doesn't seem to be
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// turned on by default for wxGTK.
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static int glopts[] = {
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@ -2001,7 +2013,7 @@ static int glopts[] = {
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GLDrawingPanel::GLDrawingPanel(wxWindow* parent, int _width, int _height)
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: glc(parent, wxID_ANY, glopts, wxPoint(0, 0), parent->GetSize(),
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wxFULL_REPAINT_ON_RESIZE)
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wxFULL_REPAINT_ON_RESIZE | wxWANTS_CHARS)
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, DrawingPanel(_width, _height)
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{
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#ifdef __WXMAC__
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@ -2166,13 +2178,9 @@ void GLDrawingPanel::DrawArea(wxWindowDC& dc)
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IMPLEMENT_CLASS(CairoDrawingPanel, DrawingPanel)
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BEGIN_EVENT_TABLE(CairoDrawingPanel, wxPanel)
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EVT_PAINT(CairoDrawingPanel::PaintEv2)
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END_EVENT_TABLE()
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CairoDrawingPanel::CairoDrawingPanel(wxWindow* parent, int _width, int _height)
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: wxPanel(parent, wxID_ANY, wxPoint(0, 0), parent->GetSize(),
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wxFULL_REPAINT_ON_RESIZE)
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wxFULL_REPAINT_ON_RESIZE | wxWANTS_CHARS)
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, DrawingPanel(_width, _height)
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{
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conv_surf = NULL;
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@ -2295,13 +2303,9 @@ void CairoDrawingPanel::DrawArea(wxWindowDC& dc)
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IMPLEMENT_CLASS(DXDrawingPanel, DrawingPanel)
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BEGIN_EVENT_TABLE(DXDrawingPanel, wxPanel)
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EVT_PAINT(DXDrawingPanel::PaintEv2)
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END_EVENT_TABLE()
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DXDrawingPanel::DXDrawingPanel(wxWindow* parent, int _width, int _height)
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: wxPanel(parent, wxID_ANY, wxPoint(0, 0), parent->GetSize(),
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wxFULL_REPAINT_ON_RESIZE)
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wxFULL_REPAINT_ON_RESIZE | wxWANTS_CHARS)
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, DrawingPanel(_width, _height)
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{
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// FIXME: implement
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@ -71,13 +71,19 @@ static void get_config_path(wxPathList& path, bool exists = true)
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path.Add(s); \
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} while (0)
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vbamDebug("GetUserLocalDataDir(): %s", static_cast<const char*>(stdp.GetUserLocalDataDir().utf8_str()));
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vbamDebug("GetUserDataDir(): %s", static_cast<const char*>(stdp.GetUserDataDir().utf8_str()));
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vbamDebug("GetLocalizedResourcesDir(wxGetApp().locale.GetCanonicalName()): %s", static_cast<const char*>(stdp.GetLocalizedResourcesDir(wxGetApp().locale.GetCanonicalName()).utf8_str()));
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vbamDebug("GetResourcesDir(): %s", static_cast<const char*>(stdp.GetResourcesDir().utf8_str()));
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vbamDebug("GetDataDir(): %s", static_cast<const char*>(stdp.GetDataDir().utf8_str()));
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vbamDebug("GetLocalDataDir(): %s", static_cast<const char*>(stdp.GetLocalDataDir().utf8_str()));
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vbamDebug("GetPluginsDir(): %s", static_cast<const char*>(stdp.GetPluginsDir().utf8_str()));
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static bool debug_dumped = false;
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if (!debug_dumped) {
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vbamDebug("GetUserLocalDataDir(): %s", static_cast<const char*>(stdp.GetUserLocalDataDir().utf8_str()));
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vbamDebug("GetUserDataDir(): %s", static_cast<const char*>(stdp.GetUserDataDir().utf8_str()));
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vbamDebug("GetLocalizedResourcesDir(wxGetApp().locale.GetCanonicalName()): %s", static_cast<const char*>(stdp.GetLocalizedResourcesDir(wxGetApp().locale.GetCanonicalName()).utf8_str()));
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vbamDebug("GetResourcesDir(): %s", static_cast<const char*>(stdp.GetResourcesDir().utf8_str()));
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vbamDebug("GetDataDir(): %s", static_cast<const char*>(stdp.GetDataDir().utf8_str()));
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vbamDebug("GetLocalDataDir(): %s", static_cast<const char*>(stdp.GetLocalDataDir().utf8_str()));
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vbamDebug("GetPluginsDir(): %s", static_cast<const char*>(stdp.GetPluginsDir().utf8_str()));
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debug_dumped = true;
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}
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// NOTE: this does not support XDG (freedesktop.org) paths
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add_path(GetUserLocalDataDir());
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@ -591,10 +597,16 @@ EVT_CONTEXT_MENU(MainFrame::OnMenu)
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EVT_ACTIVATE(MainFrame::OnActivate)
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// requires DragAcceptFiles(true); even then may not do anything
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EVT_DROP_FILES(MainFrame::OnDropFile)
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// pause game if menu pops up
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//
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// this causes problems with keyboard game keys on mac, disable for now
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#ifndef __WXMAC__
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EVT_MENU_OPEN(MainFrame::MenuPopped)
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EVT_MENU_CLOSE(MainFrame::MenuPopped)
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EVT_MENU_HIGHLIGHT_ALL(MainFrame::MenuPopped)
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#endif
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END_EVENT_TABLE()
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void MainFrame::OnActivate(wxActivateEvent& event)
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@ -630,10 +630,10 @@ public:
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void DrawArea(uint8_t** pixels);
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// using dynamic_cast<> to not force trivial reimplementation in concrete classes
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// TODO: figure something out for PaintEv as well
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virtual wxWindow* GetWindow() { return dynamic_cast<wxWindow*>(this); }
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virtual void Delete() { (dynamic_cast<wxWindow*>(this))->Destroy(); }
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void PaintEv(wxPaintEvent& ev);
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protected:
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virtual void DrawArea(wxWindowDC&) = 0;
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virtual void DrawOSD(wxWindowDC&);
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@ -651,13 +651,6 @@ protected:
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// largest buffer required is 32-bit * (max width + 1) * (max height + 2)
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uint8_t delta[257 * 4 * 226];
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// following can't work in 2.8 as intended
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// inheriting from wxEvtHandler is required, but also breaks subclasses
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// due to lack of virtual inheritance (2.9 drops wxEvtHandler req)
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// so each child must have a paint event handler (not override of this,
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// but it's not virtual anyway, so that won't happen) that calls this
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void PaintEv(wxPaintEvent& ev);
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DECLARE_ABSTRACT_CLASS()
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};
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