diff --git a/doc/DevInfo.txt b/doc/DevInfo.txt index b5aa032d..58a061bc 100644 --- a/doc/DevInfo.txt +++ b/doc/DevInfo.txt @@ -39,7 +39,7 @@ They are built with the static C runtime (this is what the releases use). # Visual C++ 2008 project files # ################################# -Using Microsoft Visual C++ 2008, you can build the Win32/MFC and the Win32/Qt build. +Using Microsoft Visual C++ 2008, you can build the Windows/MFC version. Refer to the instructions below for further assistance: ===Win32/MFC=== @@ -57,26 +57,3 @@ If you want to enable OpenAL sound output, install the OpenAL SDK. If you do not Some pixel filters come with assembler code, which compatible to the NASM syntax. Extract NASM somewhere and add it to your compiler's executable file paths. All .asm files will be handled with the "nasm.rules" build rules file which comes with this project file. - -===Win32/Qt=== -The MS Visual C++ 2008 Express-compatible project file can be found in trunk/project/vc2008_qt. -It uses the qmake file in trunk/project/qmake, so you always have to add files to the VC++ project file AND the qmake file! -IMPORTANT: The Qt-sources have to be compiled with the Microsoft compiler first, in order to use it, -because the default binary distribution was compiled with mingw and will not work with the MS Compiler. -Continue by reading "How to compile Qt from source with Visual C++ 2008". -The release build will automatically be compressed with UPX, make sure to download it and point MSVC++ to it. - - - -###################################################### -# How to compile Qt from source with Visual C++ 2008 # -###################################################### -- Download the latest Qt source code archive from http://trolltech.com/developer/downloads/qt/windows - - You want "qt-win-opensource-src-x.x.x.zip", not "qt-win-opensource-x.x.x-mingw.exe" - - This how-to was witten when Qt 4.4.1 was the current version. -- Extract the archive somewhere. -- Start a Visual Studio build command promt and cd to the extracted files. - - You can find it in the start menu in "Microsoft Visual Studio 2008\Visual Studio Tools\Visual Studio 2008 Command Prompt". -- Type & run "configure -release -fast -no-qt3support -platform win32-msvc2008" -- When configure finished, simply run "nmake" and get yourself a coffee or ten. -- When nmake finished and you've become a coffee addict, add the created lib files to your Visual Studio paths, do the same for the include paths. diff --git a/lang/german.ts b/lang/german.ts deleted file mode 100644 index b4ceddba..00000000 --- a/lang/german.ts +++ /dev/null @@ -1,463 +0,0 @@ - - - - @default - - - About VBA-M - Über VBA-M - - - - This program is licensed under terms of the GNU General Public License. - Dieses Programm ist unter den Bedingungen der GNU General Public License lizenziert. - - - - OpenGL version 2.1 is present. - OpenGL Version 2.1 ist verfügbar. - - - - OpenGL version 2.0 is present. - OpenGL Version 2.0 ist verfügbar. - - - - OpenGL version 1.5 is present. - OpenGL Version 1.5 ist verfügbar. - - - - OpenGL version 1.4 is present. - OpenGL Version 1.4 ist verfügbar. - - - - OpenGL version 1.3 is present. - OpenGL Version 1.3 ist verfügbar. - - - - OpenGL version 1.2 is present. - OpenGL Version 1.2 ist verfügbar. - - - - OpenGL version 1.1 is present. - OpenGL Version 1.1 ist verfügbar. - - - - OpenGL is NOT available! - OpenGL ist NICHT verfügbar! - - - - About OpenGL - Über OpenGL - - - - ConfigDialog - - - Close - Schließen - - - - Options - Optionen - - - - Video - Grafik - - - - Sound - Sound - - - - Input - Eingabe - - - - InputOptionsPage - - - Input Keys - Tastenzuweisung - - - - Start: - Start: - - - - Select: - Select: - - - - Up: - Hoch: - - - - Down: - Runter: - - - - Left: - Links: - - - - Right: - Rechts: - - - - A: - A: - - - - B: - B: - - - - L: - L: - - - - R: - R: - - - - Gameshark: - Gameshark: - - - - Speed Up: - Beschleunigen: - - - - Screenshot: - Screenshot: - - - - Multiple key assignments - Mehrfachzuweisungen - - - - MainWnd - - - &File - &Datei - - - - &Settings - &Einstellungen - - - - &Tools - &Werkzeuge - - - - &Help - &Hilfe - - - - About &OpenGL... - Über &OpenGL... - - - - About &VBA-M... - Über &VBA-M... - - - - About &Qt... - Über &Qt... - - - - This program is licensed under terms of the GNU General Public License. - Dieses Programm ist unter den Bedingungen der GNU General Public License lizenziert. - - - - OpenGL version 2.1 is present. - OpenGL Version 2.1 ist verfügbar. - - - - OpenGL version 2.0 is present. - OpenGL Version 2.0 ist verfügbar. - - - - OpenGL version 1.5 is present. - OpenGL Version 1.5 ist verfügbar. - - - - OpenGL version 1.4 is present. - OpenGL Version 1.4 ist verfügbar. - - - - OpenGL version 1.3 is present. - OpenGL Version 1.3 ist verfügbar. - - - - OpenGL version 1.2 is present. - OpenGL Version 1.2 ist verfügbar. - - - - OpenGL version 1.1 is present. - OpenGL Version 1.1 ist verfügbar. - - - - OpenGL is NOT available! - OpenGL ist NICHT verfügbar! - - - - About VBA-M - Über VBA-M - - - - About OpenGL - Über OpenGL - - - - Select translation... - Übersetzung auswählen... - - - - Select translation - Übersetzung auswählen - - - - Translation files (*.qm) - Übersetzungsdateien (*.qm) - - - - .qm - - - - - Exit - Beenden - - - - Select language... - Sprache auswählen... - - - - Select language - Sprache auswählen - - - - Language files (*.qm) - Sprachdateien (*.qm) - - - - Error! - Fehler! - - - - Language file can not be loaded! - Sprachdatei kann nicht geladen werden! - - - - Enable translation - Übersetzung aktivieren - - - - -No language file loaded. - -Deutsche Übersetzung von spacy. - - - - Cheats - - - - - Show cheats sidebar - Cheats-Seitenleiste anzeigen - - - - File - Datei - - - - Open ROM - ROM laden - - - - Settings - Einstellungen - - - - Main options... - Optionen... - - - - Tools - Werkzeuge - - - - Help - Hilfe - - - - About VBA-M... - Über VBA-M... - - - - About OpenGL... - Über OpenGL... - - - - About Qt... - Über Qt... - - - - Enter ROM loader code here. - Funktionalität noch nicht vorhanden. - - - - Version - Version - - - - Compile date: - Bau-Datum: - - - - No language file loaded. - Deutsche Übersetzung von spacy. - - - - Select ROM - Bitte ROM auswählen - - - - Game Boy Advance ROMs (*.gba);;All Files (*.*) - Game Boy Advance ROMs (*.gba);;Alle Dateien (*.*) - - - - Can not load ROM! - ROM kann nicht geladen werden! - - - - All ROMs (*.dmg *.sgb *.cgb *.agb *.gb *.gbc *.gba *.bin *.zip *.gz *.rar *.7z *.jma);;Game Boy ROMs (*.dmg *.gb);;Super Game Boy ROMs (*.sgb);;Game Boy Color ROMs (*.cgb *.gbc);;Game Boy Advance ROMs (*.agb *.gba);;Compressed ROMs (*.zip *.gz *.rar *.7z *.jma);;All Files (*.* *) - - - - - VideoOptionsPage - - - Renderer Selection - Auswahl der Schnittstelle - - - - Renderer: - Schnittstelle: - - - - OGL - OpenGL - - - - D3D - Direct3D - - - - QPainter - QPainter (Qt) - - - - sidewidget_cheats - - - Enable - Aktivieren - - - - Search... - Suchen... - - - - Cheats - - - - diff --git a/lang/how-to.txt b/lang/how-to.txt deleted file mode 100644 index 2b86674a..00000000 --- a/lang/how-to.txt +++ /dev/null @@ -1,27 +0,0 @@ -How to create a new translation for the Qt build: - -For Windows: - -- Add "TRANSLATIONS += path/to/language.ts" to vba-m.pro - -- Execute the "update.cmd" script to create .ts files - -- Edit & translate the .ts file with the "Qt Linguist" tool - -- Execute the "release.cmd" script to compile it to a .qm file - -- The .qm file can now be loaded & used by the application - - - -For Linux: - -- Add "TRANSLATIONS += path/to/language.ts" to vba-m.pro - -- Type lrelease vba-m.pro - -- Edit & translate the .ts file with the "Qt Linguist" tool - -- In Qt Linguist, go to File -> release as. This will compile it into a .qm file - -- The .qm file can now be loaded & used by the application diff --git a/lang/release.cmd b/lang/release.cmd deleted file mode 100644 index 6b9d11d2..00000000 --- a/lang/release.cmd +++ /dev/null @@ -1,2 +0,0 @@ -cd ..\project\qmake -lrelease vba-m.pro \ No newline at end of file diff --git a/lang/spanish.ts b/lang/spanish.ts deleted file mode 100644 index 073f51ef..00000000 --- a/lang/spanish.ts +++ /dev/null @@ -1,378 +0,0 @@ - - - - ConfigDialog - - - Close - - - - - Options - - - - - Video - - - - - Sound - - - - - Input - - - - - InputOptionsPage - - - Input Keys - - - - - Start: - - - - - Select: - - - - - Up: - - - - - Down: - - - - - Left: - - - - - Right: - - - - - A: - - - - - B: - - - - - L: - - - - - R: - - - - - Gameshark: - - - - - Speed Up: - - - - - Screenshot: - - - - - Multiple key assignments - - - - - MainWnd - - - VBA-M - VBA-M - - - - &File - &Archivo - - - - Exit - Salir - - - - &Settings - &Ajustes - - - - Select translation... - Seleccione traducción... - - - - &Tools - &Herramientas - - - - &Help - &Ayuda - - - - About &VBA-M... - Sobre &VBA-M... - - - - About &OpenGL... - Sobre &OpenGL... - - - - About &Qt... - Sobre &Qt... - - - - Select translation - Seleccione traducción - - - - Translation files (*.qm) - Archivos de traducción (*.qm) - - - - .qm - .qm - - - - About VBA-M - Sobre VBA-M - - - - This program is licensed under terms of the GNU General Public License. - Este programa se licencia bajo los términos de la Licencia Pública General GNU. - - - - OpenGL version 2.1 is present. - OpenGL versión 2.1 está presente. - - - - OpenGL version 2.0 is present. - OpenGL versión 2.0 está presente. - - - - OpenGL version 1.5 is present. - OpenGL versión 1.5 está presente. - - - - OpenGL version 1.4 is present. - OpenGL versión 1.4 está presente. - - - - OpenGL version 1.3 is present. - OpenGL versión 1.3 está presente. - - - - OpenGL version 1.2 is present. - OpenGL versión 1.2 está presente. - - - - OpenGL version 1.1 is present. - OpenGL versión 1.1 está presente. - - - - OpenGL is NOT available! - ¡OpenGL no está disponible! - - - - About OpenGL - Sobre OpenGL - - - - Select language... - Seleccione traducción... - - - - Select language - Seleccione traducción - - - - Language files (*.qm) - Archivos de traducción (*.qm) - - - - Error! - - - - - Language file can not be loaded! - - - - - Enable translation - - - - - Cheats - - - - - File - - - - - Open ROM - - - - - Settings - - - - - Main options... - - - - - Tools - - - - - Show cheats sidebar - - - - - Help - - - - - About VBA-M... - - - - - About OpenGL... - - - - - About Qt... - - - - - Version - - - - - Compile date: - - - - - No language file loaded. - - - - - Select ROM - - - - - All ROMs (*.dmg *.sgb *.cgb *.agb *.gb *.gbc *.gba *.bin *.zip *.gz *.rar *.7z *.jma);;Game Boy ROMs (*.dmg *.gb);;Super Game Boy ROMs (*.sgb);;Game Boy Color ROMs (*.cgb *.gbc);;Game Boy Advance ROMs (*.agb *.gba);;Compressed ROMs (*.zip *.gz *.rar *.7z *.jma);;All Files (*.* *) - - - - - Can not load ROM! - - - - - VideoOptionsPage - - - Renderer Selection - - - - - Renderer: - - - - - sidewidget_cheats - - - Enable - - - - - Search... - - - - - Cheats - - - - diff --git a/lang/update.cmd b/lang/update.cmd deleted file mode 100644 index 810d9ea9..00000000 --- a/lang/update.cmd +++ /dev/null @@ -1,2 +0,0 @@ -cd ..\project\qmake -lupdate vba-m.pro \ No newline at end of file diff --git a/project/qmake/vba-m.pro b/project/qmake/vba-m.pro deleted file mode 100644 index 3ca7bc93..00000000 --- a/project/qmake/vba-m.pro +++ /dev/null @@ -1,176 +0,0 @@ -TEMPLATE = app -CONFIG += qt release -QT += opengl -TARGET = VisualBoyAdvance -DEFINES += BKPT_SUPPORT NO_PNG - -# Directory Locations -M_DIR_QT = ../../src/qt/ -M_DIR_LANG = ../../lang/ -M_DIR_SHARED = ../../src/ -M_DIR_GBAPU = ../../src/dmg/gb_apu/ -M_DIR_AGB = ../../src/agb/ -M_DIR_DMG = ../../src/dmg/ -M_DIR_DEP = ../../../dependencies/msvc/ - - -# OSs -!win32 { - DEFINES += C_CORE -} - - -# Tweaks -win32-msvc2008 { - DEFINES += _CRT_SECURE_NO_WARNINGS - DEFINES += NO_PNG - INCLUDEPATH += $${M_DIR_DEP} -} - - -# Resource Files -RESOURCES += $${M_DIR_QT}vba-m.qrc - -win32 { - RC_FILE = $${M_DIR_QT}vba-m.rc -} - - -# Language Files -TRANSLATIONS += $${M_DIR_LANG}german.ts -TRANSLATIONS += $${M_DIR_LANG}spanish.ts - - -# Qt GUI Files -PRECOMPILED_HEADER = $${M_DIR_QT}precompile.h - -HEADERS += $${M_DIR_QT}version.h - -HEADERS += $${M_DIR_QT}main.h -SOURCES += $${M_DIR_QT}main.cpp - -HEADERS += $${M_DIR_QT}MainWnd.h -SOURCES += $${M_DIR_QT}MainWnd.cpp - -FORMS += $${M_DIR_QT}sidewidget_cheats.ui -HEADERS += $${M_DIR_QT}sidewidget_cheats.h -SOURCES += $${M_DIR_QT}sidewidget_cheats.cpp - -HEADERS += $${M_DIR_QT}MainOptions.h -SOURCES += $${M_DIR_QT}MainOptions.cpp - -HEADERS += $${M_DIR_QT}configdialog.h -SOURCES += $${M_DIR_QT}configdialog.cpp - -HEADERS += $${M_DIR_QT}emu.h -SOURCES += $${M_DIR_QT}emu.cpp - -HEADERS += $${M_DIR_QT}EmuManager.h -SOURCES += $${M_DIR_QT}EmuManager.cpp - -HEADERS += $${M_DIR_QT}GraphicsOutput.h -SOURCES += $${M_DIR_QT}GraphicsOutput.cpp - - -# Shared Core Files -HEADERS += $${M_DIR_SHARED}System.h - -HEADERS += $${M_DIR_SHARED}Globals.h -SOURCES += $${M_DIR_SHARED}Globals.cpp - -#HEADERS += $${M_DIR_SHARED}armdis.h -#SOURCES += $${M_DIR_SHARED}armdis.cpp - -HEADERS += $${M_DIR_SHARED}bios.h -SOURCES += $${M_DIR_SHARED}bios.cpp - -HEADERS += $${M_DIR_SHARED}Cheats.h -SOURCES += $${M_DIR_SHARED}Cheats.cpp - -#HEADERS += $${M_DIR_SHARED}CheatSearch.h -#SOURCES += $${M_DIR_SHARED}CheatSearch.cpp - -HEADERS += $${M_DIR_SHARED}EEprom.h -SOURCES += $${M_DIR_SHARED}EEprom.cpp - -HEADERS += $${M_DIR_SHARED}Flash.h -SOURCES += $${M_DIR_SHARED}Flash.cpp - -HEADERS += $${M_DIR_SHARED}Sram.h -SOURCES += $${M_DIR_SHARED}Sram.cpp - -HEADERS += $${M_DIR_SHARED}elf.h -SOURCES += $${M_DIR_SHARED}elf.cpp - -HEADERS += $${M_DIR_SHARED}RTC.h -SOURCES += $${M_DIR_SHARED}RTC.cpp - -HEADERS += $${M_DIR_SHARED}Sound.h -SOURCES += $${M_DIR_SHARED}Sound.cpp - -HEADERS += $${M_DIR_SHARED}memgzio.h -SOURCES += $${M_DIR_SHARED}memgzio.c - -HEADERS += $${M_DIR_SHARED}fex.h -SOURCES += $${M_DIR_SHARED}fex_mini.cpp - -HEADERS += $${M_DIR_SHARED}Util.h -SOURCES += $${M_DIR_SHARED}Util.cpp - -SOURCES += $${M_DIR_SHARED}Mode0.cpp -SOURCES += $${M_DIR_SHARED}Mode1.cpp -SOURCES += $${M_DIR_SHARED}Mode2.cpp -SOURCES += $${M_DIR_SHARED}Mode3.cpp -SOURCES += $${M_DIR_SHARED}Mode4.cpp -SOURCES += $${M_DIR_SHARED}Mode5.cpp - -#HEADERS += $${M_DIR_SHARED}NLS.h - -#HEADERS += $${M_DIR_SHARED}Port.h - -#SOURCES += $${M_DIR_SHARED}remote.cpp - - -# GB APU -HEADERS += $${M_DIR_GBAPU}blargg_common.h -HEADERS += $${M_DIR_GBAPU}blargg_config.h -HEADERS += $${M_DIR_GBAPU}blargg_source.h - -HEADERS += $${M_DIR_GBAPU}Blip_Buffer.h -SOURCES += $${M_DIR_GBAPU}Blip_Buffer.cpp - -HEADERS += $${M_DIR_GBAPU}Effects_Buffer.h -SOURCES += $${M_DIR_GBAPU}Effects_Buffer.cpp - -HEADERS += $${M_DIR_GBAPU}Gb_Apu.h -SOURCES += $${M_DIR_GBAPU}Gb_Apu.cpp -SOURCES += $${M_DIR_GBAPU}Gb_Apu_State.cpp - -HEADERS += $${M_DIR_GBAPU}Gb_Oscs.h -SOURCES += $${M_DIR_GBAPU}Gb_Oscs.cpp - -HEADERS += $${M_DIR_GBAPU}Multi_Buffer.h -SOURCES += $${M_DIR_GBAPU}Multi_Buffer.cpp - - -# GBA Core Files -HEADERS += $${M_DIR_AGB}agbprint.h -SOURCES += $${M_DIR_AGB}agbprint.cpp - -HEADERS += $${M_DIR_AGB}GBA.h -SOURCES += $${M_DIR_AGB}GBA.cpp - -#HEADERS += $${M_DIR_AGB}gbafilter.h -#SOURCES += $${M_DIR_AGB}gbafilter.cpp - -HEADERS += $${M_DIR_AGB}GBAGfx.h -SOURCES += $${M_DIR_AGB}GBAGfx.cpp - -#HEADERS += $${M_DIR_AGB}GBALink.h -#SOURCES += $${M_DIR_AGB}GBALink.cpp - -SOURCES += $${M_DIR_AGB}GBA-arm.cpp -SOURCES += $${M_DIR_AGB}GBA-thumb.cpp - -HEADERS += $${M_DIR_AGB}GBAcpu.h -HEADERS += $${M_DIR_AGB}GBAinline.h diff --git a/project/vc2008_qt/vba-m.sln b/project/vc2008_qt/vba-m.sln deleted file mode 100644 index 22f34466..00000000 --- a/project/vc2008_qt/vba-m.sln +++ /dev/null @@ -1,20 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 10.00 -# Visual C++ Express 2008 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vba-m", "vba-m.vcproj", "{714B3EF3-5D43-421F-A97E-447540E7C137}" -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - debug|Win32 = debug|Win32 - release|Win32 = release|Win32 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {714B3EF3-5D43-421F-A97E-447540E7C137}.debug|Win32.ActiveCfg = debug|Win32 - {714B3EF3-5D43-421F-A97E-447540E7C137}.debug|Win32.Build.0 = debug|Win32 - {714B3EF3-5D43-421F-A97E-447540E7C137}.release|Win32.ActiveCfg = release|Win32 - {714B3EF3-5D43-421F-A97E-447540E7C137}.release|Win32.Build.0 = release|Win32 - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection -EndGlobal diff --git a/project/vc2008_qt/vba-m.vcproj b/project/vc2008_qt/vba-m.vcproj deleted file mode 100644 index 1f405713..00000000 --- a/project/vc2008_qt/vba-m.vcproj +++ /dev/null @@ -1,437 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/src/qt/EmuManager.cpp b/src/qt/EmuManager.cpp deleted file mode 100644 index 6046733d..00000000 --- a/src/qt/EmuManager.cpp +++ /dev/null @@ -1,85 +0,0 @@ -// VBA-M, A Nintendo Handheld Console Emulator -// Copyright (C) 2008 VBA-M development team -// -// This program is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2, or(at your option) -// any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software Foundation, -// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - - -#include "EmuManager.h" - - -EmuManager::EmuManager() -: romBuffer( 0 ) -{ -} - - -EmuManager::~EmuManager() -{ - if( romBuffer != 0 ) { - free( romBuffer ); - romBuffer = 0; - } -} - - -void EmuManager::setROM( QString &file ) -{ - romPath = file; -} - - -QString &EmuManager::getROM() -{ - return romPath; -} - - -bool EmuManager::loadROM() -{ - // validate ROM - if( romPath.isEmpty() ) return false; - - QFile file( romPath ); - - if( !file.exists() ) return false; - - qint64 size = file.size(); - if( ( size == 0 ) || ( size > 0x2000000 /* 32MB */ ) ) return false; - - // TODO: add further validation - - // read ROM into memory - if( !file.open( QIODevice::ReadOnly ) ) return false; - - if( romBuffer != 0 ) { - // resize the buffer - unsigned char *temp; - temp = (unsigned char *)realloc( romBuffer, size ); - if( temp == 0 ) { - free( romBuffer ); - return false; - } else { - romBuffer = temp; - } - } else { - // create the buffer - romBuffer = (unsigned char *)malloc( size ); - if( romBuffer == 0 ) return false; - } - - if( -1 == file.read( (char *)romBuffer, size ) ) return false; - - return true; -} diff --git a/src/qt/EmuManager.h b/src/qt/EmuManager.h deleted file mode 100644 index d80f8214..00000000 --- a/src/qt/EmuManager.h +++ /dev/null @@ -1,46 +0,0 @@ -// VBA-M, A Nintendo Handheld Console Emulator -// Copyright (C) 2008 VBA-M development team -// -// This program is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2, or(at your option) -// any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software Foundation, -// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - - -#ifndef EMUMANAGER_H -#define EMUMANAGER_H - - -#include "precompile.h" - -#include "emu.h" - - -// class to abstract emulation control -class EmuManager -{ -public: - EmuManager(); - ~EmuManager(); - - void setROM( QString &file ); - QString &getROM(); - - bool loadROM(); - -private: - QString romPath; - unsigned char *romBuffer; -}; - - -#endif // #ifndef EMUMANAGER_H diff --git a/src/qt/GraphicsOutput.cpp b/src/qt/GraphicsOutput.cpp deleted file mode 100644 index 3450c197..00000000 --- a/src/qt/GraphicsOutput.cpp +++ /dev/null @@ -1,94 +0,0 @@ -// VBA-M, A Nintendo Handheld Console Emulator -// Copyright (C) 2008 VBA-M development team -// -// This program is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2, or(at your option) -// any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software Foundation, -// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - - -#include "GraphicsOutput.h" - - -GraphicsOutput::GraphicsOutput( QWidget *parent) -: QGLWidget( parent ), - m_api( NONE ) -{ -} - - -GraphicsOutput::~GraphicsOutput() -{ -} - - -bool GraphicsOutput::setAPI( GraphicsOutput::DISPLAY_API api ) -{ - if( ( api == OPENGL ) && ( !QGLFormat::hasOpenGL() ) ) { - return false; - } - - m_api = api; - - return true; -} - - -GraphicsOutput::DISPLAY_API GraphicsOutput::getAPI() -{ - return m_api; -} - - -void GraphicsOutput::render() -{ - repaint(); // immediately calls paintEvent() -} - - -void GraphicsOutput::paintEvent( QPaintEvent * ) -{ - if( m_api == NONE ) return; - - QPainter painter; - - painter.begin( this ); - - painter.setRenderHint( QPainter::Antialiasing ); // enable AA if supported by OpenGL device - - painter.setRenderHint( QPainter::TextAntialiasing ); - - painter.setRenderHint( QPainter::HighQualityAntialiasing ); - - painter.fillRect( rect(), QBrush( QColor( 0xFF, 0x00, 0x00 ), Qt::SolidPattern ) ); - - painter.setPen( QColor( 0x00, 0x00, 0xFF ) ); - painter.drawEllipse( rect() ); - - static unsigned int counter = 0; - static QTime firstTime = QTime::currentTime(); - - int tDiff = firstTime.secsTo( QTime::currentTime() ); - - int fps = 0; - - if( tDiff != 0 ) { - fps = counter / tDiff; - } - - painter.setPen( QColor( 0x00, 0xFF, 0x00 ) ); - painter.setFont( QFont( "Arial", 14, QFont::Bold ) ); - painter.drawText( rect(), Qt::AlignCenter, "Frame Number " + QString::number( counter++ ) + - "\nFPS: " + QString::number( fps ) ); - - painter.end(); -} diff --git a/src/qt/GraphicsOutput.h b/src/qt/GraphicsOutput.h deleted file mode 100644 index c456d895..00000000 --- a/src/qt/GraphicsOutput.h +++ /dev/null @@ -1,53 +0,0 @@ -// VBA-M, A Nintendo Handheld Console Emulator -// Copyright (C) 2008 VBA-M development team -// -// This program is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2, or(at your option) -// any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software Foundation, -// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - - -#ifndef GRAPHICSOUTPUT_H -#define GRAPHICSOUTPUT_H - -#include "precompile.h" - -// this class uses a QGLWidget with QPainter, which uses OpenGL acceleration if supported -class GraphicsOutput : public QGLWidget -{ - Q_OBJECT - -public: - GraphicsOutput( QWidget *parent ); - ~GraphicsOutput(); - - enum DISPLAY_API - { - NONE, - QPAINTER, - OPENGL - }; - - bool setAPI( DISPLAY_API api ); - DISPLAY_API getAPI(); - -public slots: - void render(); - -protected: - void paintEvent( QPaintEvent *event ); - -private: - DISPLAY_API m_api; -}; - -#endif // #ifndef GRAPHICSOUTPUT_H diff --git a/src/qt/MainOptions.cpp b/src/qt/MainOptions.cpp deleted file mode 100644 index 4e2f8ccc..00000000 --- a/src/qt/MainOptions.cpp +++ /dev/null @@ -1,312 +0,0 @@ -// VBA-M, A Nintendo Handheld Console Emulator -// Copyright (C) 2008 VBA-M development team -// -// This program is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2, or(at your option) -// any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software Foundation, -// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - - -#include "MainOptions.h" - -VideoOptionsPage::VideoOptionsPage(QWidget *parent) - : QWidget(parent) -{ - QGroupBox *RenderGroup = new QGroupBox(tr("Renderer Options")); - QLabel *RenderLabel = new QLabel(tr("Renderer:")); - QComboBox *RenderCombo = new QComboBox; - RenderCombo->addItem("OpenGL"); - RenderCombo->addItem("QPainter"); - - - QLabel *ResLabel = new QLabel(tr("Resolution:")); - QComboBox *ResCombo = new QComboBox; - ResCombo->addItem("320x200"); - ResCombo->addItem("320x240"); - ResCombo->addItem("400x300"); - ResCombo->addItem("512x384"); - ResCombo->addItem("640x480"); - ResCombo->addItem("800x600"); - ResCombo->addItem("1024x768"); - ResCombo->addItem("1280x1024"); - - QLabel *SWFilterLabel = new QLabel(tr("Software Filter:")); - QComboBox *SWFilterCombo = new QComboBox; - SWFilterCombo->addItem("2xSai"); - SWFilterCombo->addItem("HQ2X"); - SWFilterCombo->addItem("HQ3X"); - SWFilterCombo->addItem("HQ4X"); - SWFilterCombo->addItem("Super Eagle"); - SWFilterCombo->addItem("SuperScale"); - SWFilterCombo->addItem("Bilinear Plus"); - - QLabel *HWFilterLabel = new QLabel(tr("Hardware Filter:")); - QComboBox *HWFilterCombo = new QComboBox; - HWFilterCombo->addItem("Nearest"); - HWFilterCombo->addItem("Bilinear"); - - QHBoxLayout *RenderLayout = new QHBoxLayout; - RenderLayout->addWidget(RenderLabel); - RenderLayout->addWidget(RenderCombo); - - QHBoxLayout *ResLayout = new QHBoxLayout; - ResLayout->addWidget(ResLabel); - ResLayout->addWidget(ResCombo); - - QHBoxLayout *SWFilterLayout = new QHBoxLayout; - SWFilterLayout->addWidget(SWFilterLabel); - SWFilterLayout->addWidget(SWFilterCombo); - - QHBoxLayout *HWFilterLayout = new QHBoxLayout; - HWFilterLayout->addWidget(HWFilterLabel); - HWFilterLayout->addWidget(HWFilterCombo); - - QCheckBox *TripleBufCheckBox = new QCheckBox(tr("Triple Buffering")); - QCheckBox *VerticalSyncCheckBox = new QCheckBox(tr("Vertical Sync")); - QCheckBox *DisableStatCheckBox = new QCheckBox(tr("Disable status messages")); - - - QGridLayout *CheckLayout = new QGridLayout; - CheckLayout->addWidget(TripleBufCheckBox, 3, 2); - CheckLayout->addWidget(VerticalSyncCheckBox, 4, 2); - CheckLayout->addWidget(DisableStatCheckBox, 5, 2); - - QVBoxLayout *configLayout = new QVBoxLayout; - configLayout->addLayout(RenderLayout); - configLayout->addLayout(ResLayout); - configLayout->addLayout(HWFilterLayout); - configLayout->addLayout(SWFilterLayout); - configLayout->addLayout(CheckLayout); - RenderGroup->setLayout(configLayout); - - QVBoxLayout *mainLayout = new QVBoxLayout; - mainLayout->addWidget(RenderGroup); - mainLayout->addStretch(1); - setLayout(mainLayout); -} - - -InputOptionsPage::InputOptionsPage(QWidget *parent) - : QWidget(parent) -{ - QGroupBox *InputGroup = new QGroupBox(tr("Input Keys")); - - QLabel *StartLabel = new QLabel(tr("Start:")); - QLineEdit *StartEdit = new QLineEdit; - - QLabel *SelectLabel = new QLabel(tr("Select:")); - QLineEdit *SelectEdit = new QLineEdit; - - QLabel *UpLabel = new QLabel(tr("Up:")); - QLineEdit *UpEdit = new QLineEdit; - - QLabel *DownLabel = new QLabel(tr("Down:")); - QLineEdit *DownEdit = new QLineEdit; - - QLabel *LeftLabel = new QLabel(tr("Left:")); - QLineEdit *LeftEdit = new QLineEdit; - - QLabel *RightLabel = new QLabel(tr("Right:")); - QLineEdit *RightEdit = new QLineEdit; - - QLabel *ALabel = new QLabel(tr("A:")); - QLineEdit *AEdit = new QLineEdit; - - QLabel *BLabel = new QLabel(tr("B:")); - QLineEdit *BEdit = new QLineEdit; - - QLabel *LLabel = new QLabel(tr("L:")); - QLineEdit *LEdit = new QLineEdit; - - QLabel *RLabel = new QLabel(tr("R:")); - QLineEdit *REdit = new QLineEdit; - - QLabel *GSLabel = new QLabel(tr("Gameshark:")); - QLineEdit *GSEdit = new QLineEdit; - - QLabel *SpeedUpLabel = new QLabel(tr("Speed Up:")); - QLineEdit *SpeedUpEdit = new QLineEdit; - - QLabel *ScreenshotLabel = new QLabel(tr("Screenshot:")); - QLineEdit *ScreenshotEdit = new QLineEdit; - - QCheckBox *MultipleAssignCheckBox = new QCheckBox(tr("Multiple key assignments")); - - - - QGridLayout *InputLayout = new QGridLayout; - InputLayout->addWidget(StartLabel, 0, 0); - InputLayout->addWidget(StartEdit, 0, 1); - InputLayout->addWidget(SelectLabel, 1, 0); - InputLayout->addWidget(SelectEdit, 1, 1); - InputLayout->addWidget(UpLabel, 2, 0); - InputLayout->addWidget(UpEdit, 2, 1); - InputLayout->addWidget(DownLabel, 3, 0); - InputLayout->addWidget(DownEdit, 3, 1); - InputLayout->addWidget(LeftLabel, 4, 0); - InputLayout->addWidget(LeftEdit, 4, 1); - InputLayout->addWidget(RightLabel, 5, 0); - InputLayout->addWidget(RightEdit, 5, 1); - InputLayout->addWidget(ALabel, 6, 0); - InputLayout->addWidget(AEdit, 6, 1); - InputLayout->addWidget(BLabel, 7, 0); - InputLayout->addWidget(BEdit, 7, 1); - InputLayout->addWidget(LLabel, 8, 0); - InputLayout->addWidget(LEdit, 8, 1); - InputLayout->addWidget(RLabel, 9, 0); - InputLayout->addWidget(REdit, 9, 1); - InputLayout->addWidget(GSLabel, 0, 2); - InputLayout->addWidget(GSEdit, 0, 3); - InputLayout->addWidget(SpeedUpLabel, 1, 2); - InputLayout->addWidget(SpeedUpEdit, 1, 3); - InputLayout->addWidget(ScreenshotLabel, 2, 2); - InputLayout->addWidget(ScreenshotEdit, 2, 3); - InputLayout->addWidget(MultipleAssignCheckBox, 3, 2); - - - InputGroup->setLayout(InputLayout); - - QVBoxLayout *mainLayout = new QVBoxLayout; - mainLayout->addWidget(InputGroup); - mainLayout->addSpacing(12); - mainLayout->addStretch(1); - setLayout(mainLayout); - -} - - -SoundOptionsPage::SoundOptionsPage(QWidget *parent) -: QWidget(parent) -{ - QGroupBox *SoundGroup = new QGroupBox(tr("Sound Options")); - - QLabel *APILabel = new QLabel(tr("Sound API:")); - QComboBox *APICombo = new QComboBox; - APICombo->addItem("DirectSound"); - APICombo->addItem("OpenAL"); - APICombo->addItem("XAudio2"); - APICombo->addItem("OSS"); - - QLabel *SRLabel = new QLabel(tr("Sample Rate:")); - QComboBox *SRCombo = new QComboBox; - SRCombo->addItem("11025 Hz"); - SRCombo->addItem("22050 Hz"); - SRCombo->addItem("44100 Hz"); - SRCombo->addItem("48000 Hz"); - - QHBoxLayout *APILayout = new QHBoxLayout; - APILayout->addWidget(APILabel); - APILayout->addWidget(APICombo); - - QHBoxLayout *SRLayout = new QHBoxLayout; - SRLayout->addWidget(SRLabel); - SRLayout->addWidget(SRCombo); - - QCheckBox *SoundSyncCheckBox = new QCheckBox(tr("Sync game to audio")); - QCheckBox *MuteAudioCheckBox = new QCheckBox(tr("Mute audio")); - QCheckBox *InterpolateCheckBox = new QCheckBox(tr("Interpolate audio")); - QCheckBox *EchoCheckBox = new QCheckBox(tr("GB audio echo")); - - QGridLayout *CheckLayout = new QGridLayout; - CheckLayout->addWidget(SoundSyncCheckBox, 3, 2); - CheckLayout->addWidget(MuteAudioCheckBox, 4, 2); - CheckLayout->addWidget(InterpolateCheckBox, 5, 2); - CheckLayout->addWidget(EchoCheckBox, 6, 2); - - QVBoxLayout *configLayout = new QVBoxLayout; - configLayout->addLayout(APILayout); - configLayout->addLayout(SRLayout); - configLayout->addLayout(CheckLayout); - SoundGroup->setLayout(configLayout); - - QVBoxLayout *mainLayout = new QVBoxLayout; - mainLayout->addWidget(SoundGroup); - mainLayout->addStretch(1); - setLayout(mainLayout); -} - -DirecOptionsPage::DirecOptionsPage(QWidget *parent) -: QWidget(parent) -{ - QGroupBox *DirectoryGroup = new QGroupBox(tr("Directory Options")); - - - QLabel *GBAROMLabel = new QLabel(tr("GBA ROMs:")); - QLineEdit *GBAROMEdit = new QLineEdit; - QPushButton *GBAROMButton = new QPushButton(tr("&...")); - - QLabel *GBCROMLabel = new QLabel(tr("GBC ROMs:")); - QLineEdit *GBCROMEdit = new QLineEdit; - QPushButton *GBCROMButton = new QPushButton(tr("&...")); - - QLabel *GBROMLabel = new QLabel(tr("GB ROMs:")); - QLineEdit *GBROMEdit = new QLineEdit; - QPushButton *GBROMButton = new QPushButton(tr("&...")); - - QLabel *NativeSaveLabel = new QLabel(tr("Native Saves:")); - QLineEdit *NativeSaveEdit = new QLineEdit; - QPushButton *NativeSaveButton = new QPushButton(tr("&...")); - - QLabel *SaveStateLabel = new QLabel(tr("Savestates:")); - QLineEdit *SaveStateEdit = new QLineEdit; - QPushButton *SaveStateButton = new QPushButton(tr("&...")); - - QLabel *ScreenshotLabel = new QLabel(tr("Screenshots:")); - QLineEdit *ScreenshotEdit = new QLineEdit; - QPushButton *ScreenshotButton = new QPushButton(tr("&...")); - - QLabel *GBMonoBIOSLabel = new QLabel(tr("GB Mono BIOS:")); - QLineEdit *GBMonoBIOSEdit = new QLineEdit; - QPushButton *GBMonoBIOSButton = new QPushButton(tr("&...")); - - QLabel *GBABIOSLabel = new QLabel(tr("GBA BIOS:")); - QLineEdit *GBABIOSEdit = new QLineEdit; - QPushButton *GBABIOSButton = new QPushButton(tr("&...")); - - - QGridLayout *DirectoryLayout = new QGridLayout; - DirectoryLayout->addWidget(GBAROMLabel, 0, 0); - DirectoryLayout->addWidget(GBAROMEdit, 0, 1); - DirectoryLayout->addWidget(GBAROMButton, 0, 2); - DirectoryLayout->addWidget(GBCROMLabel, 1, 0); - DirectoryLayout->addWidget(GBCROMEdit, 1, 1); - DirectoryLayout->addWidget(GBCROMButton, 1, 2); - DirectoryLayout->addWidget(GBROMLabel, 2, 0); - DirectoryLayout->addWidget(GBROMEdit, 2, 1); - DirectoryLayout->addWidget(GBROMButton, 2, 2); - DirectoryLayout->addWidget(NativeSaveLabel, 3, 0); - DirectoryLayout->addWidget(NativeSaveEdit, 3, 1); - DirectoryLayout->addWidget(NativeSaveButton, 3, 2); - DirectoryLayout->addWidget(SaveStateLabel, 4, 0); - DirectoryLayout->addWidget(SaveStateEdit, 4, 1); - DirectoryLayout->addWidget(SaveStateButton, 4, 2); - DirectoryLayout->addWidget(ScreenshotLabel, 5, 0); - DirectoryLayout->addWidget(ScreenshotEdit, 5, 1); - DirectoryLayout->addWidget(ScreenshotButton, 5, 2); - DirectoryLayout->addWidget(GBMonoBIOSLabel, 6, 0); - DirectoryLayout->addWidget(GBMonoBIOSEdit, 6, 1); - DirectoryLayout->addWidget(GBMonoBIOSButton, 6, 2); - DirectoryLayout->addWidget(GBABIOSLabel, 7, 0); - DirectoryLayout->addWidget(GBABIOSEdit, 7, 1); - DirectoryLayout->addWidget(GBABIOSButton, 7, 2); - - - - DirectoryGroup->setLayout(DirectoryLayout); - - - QVBoxLayout *mainLayout = new QVBoxLayout; - mainLayout->addWidget(DirectoryGroup); - mainLayout->addStretch(1); - setLayout(mainLayout); -} - diff --git a/src/qt/MainOptions.h b/src/qt/MainOptions.h deleted file mode 100644 index 6323e07d..00000000 --- a/src/qt/MainOptions.h +++ /dev/null @@ -1,56 +0,0 @@ -// VBA-M, A Nintendo Handheld Console Emulator -// Copyright (C) 2008 VBA-M development team -// -// This program is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2, or(at your option) -// any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software Foundation, -// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - - -#ifndef MAINOPTIONS_H -#define MAINOPTIONS_H - -#include "precompile.h" - -class VideoOptionsPage : public QWidget -{ - Q_OBJECT - -public: - VideoOptionsPage(QWidget *parent = 0); -}; - -class InputOptionsPage : public QWidget -{ - Q_OBJECT - -public: - InputOptionsPage(QWidget *parent = 0); -}; - -class SoundOptionsPage : public QWidget -{ - Q_OBJECT - -public: - SoundOptionsPage(QWidget *parent = 0); -}; - -class DirecOptionsPage : public QWidget -{ - Q_OBJECT - -public: - DirecOptionsPage(QWidget *parent = 0); -}; - -#endif diff --git a/src/qt/MainWnd.cpp b/src/qt/MainWnd.cpp deleted file mode 100644 index 1ce49420..00000000 --- a/src/qt/MainWnd.cpp +++ /dev/null @@ -1,383 +0,0 @@ -// VBA-M, A Nintendo Handheld Console Emulator -// Copyright (C) 2008 VBA-M development team -// -// This program is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2, or(at your option) -// any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software Foundation, -// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - - -#include "MainWnd.h" - -#include "version.h" -#include "configdialog.h" -#include "sidewidget_cheats.h" - - -MainWnd::MainWnd( QTranslator **trans, QSettings *settings, QWidget *parent ) - : QMainWindow( parent ), - translator( trans ), - settings( settings ), - fileMenu( 0 ), - settingsMenu( 0 ), - enableTranslationAct( 0 ), - toolsMenu( 0 ), - helpMenu( 0 ), - dockWidget_cheats( 0 ), - emuManager( 0 ), - graphicsOutput( 0 ) -{ - createDisplay(); - setMinimumSize( 320, 240 ); - setWindowTitle( "VBA-M" ); - - createDockWidgets(); - createActions(); - createMenus(); - - loadSettings(); - - emuManager = new EmuManager(); -} - - -MainWnd::~MainWnd() -{ - if( emuManager != 0 ) { - delete emuManager; - emuManager = 0; - } - - if( graphicsOutput != 0 ) { - delete graphicsOutput; - graphicsOutput = 0; - } -} - - -void MainWnd::loadSettings() -{ - QVariant v; - - v = settings->value( "MainWnd/geometry"); - if( v.isValid() ) { - restoreGeometry( v.toByteArray() ); - } - - v = settings->value( "MainWnd/state" ); - if( v.isValid() ) { - restoreState( v.toByteArray() ); - } - - v = settings->value( "App/language_file" ); - if( v.isValid() ) { - languageFile = v.toString(); - if( loadTranslation() ) { - // only enable language if it loaded correctly - v = settings->value( "App/language_enable" ); - enableTranslation( v.toBool() ); - } - } -} - - -void MainWnd::saveSettings() -{ - QVariant v; - - v = saveGeometry(); - settings->setValue( "MainWnd/geometry", v ); - - // state of toolbars and dock widgets - // all memorizable widgets need an objectName! - v = saveState(); - settings->setValue( "MainWnd/state", v ); - - v = enableTranslationAct->isChecked(); - settings->setValue( "App/language_enable", v ); -} - - -void MainWnd::createActions() -{ - bool enabled, checked; - - - if( enableTranslationAct != 0 ) { - enabled = enableTranslationAct->isEnabled(); // memorize state - checked = enableTranslationAct->isChecked(); - delete enableTranslationAct; - enableTranslationAct = 0; - } else { - enabled = false; - checked = false; - } - enableTranslationAct = new QAction( tr( "Enable translation" ), this ); - enableTranslationAct->setEnabled( enabled ); - enableTranslationAct->setCheckable( true ); - enableTranslationAct->setChecked( checked ); - connect( enableTranslationAct, SIGNAL( toggled( bool ) ), this, SLOT( enableTranslation( bool ) ) ); -} - - -void MainWnd::createMenus() -{ - if( fileMenu ) { - delete fileMenu; - fileMenu = 0; - } - - if( settingsMenu ) { - delete settingsMenu; - settingsMenu = 0; - } - - if( toolsMenu ) { - delete toolsMenu; - toolsMenu = 0; - } - - if( helpMenu ) { - delete helpMenu; - helpMenu = 0; - } - - - // File menu - fileMenu = menuBar()->addMenu( tr( "File" ) ); - fileMenu->addAction( QIcon( ":/resources/open.png" ), tr( "Open ROM" ), this, SLOT( showOpenROM() ) ); - fileMenu->addAction( QIcon( ":/resources/exit.png" ), tr( "Exit" ), this, SLOT( close() ) ); - - - // Settings menu - settingsMenu = menuBar()->addMenu( tr( "Settings" ) ); - settingsMenu->addAction( QIcon( ":/resources/settings.png" ), tr( "Main options..." ), this, SLOT( showMainOptions() ) ); - settingsMenu->addAction( QIcon( ":/resources/locale.png" ), tr( "Select language..." ), this, SLOT( selectLanguage() ) ); - settingsMenu->addAction( enableTranslationAct ); - - - // Tools menu - toolsMenu = menuBar()->addMenu( tr( "Tools" ) ); - QAction *toggleCheats = dockWidget_cheats->toggleViewAction(); - toggleCheats->setText( tr( "Show cheats sidebar" ) ); - toolsMenu->addAction( toggleCheats ) ; - - - // Help menu - helpMenu = menuBar()->addMenu( tr( "Help" ) ); - - helpMenu->addAction( QIcon( ":/resources/vba-m.png" ), tr( "About VBA-M..." ), this, SLOT( showAbout() ) ); - helpMenu->addAction( QIcon( ":/resources/gl.png" ), tr( "About OpenGL..." ), this, SLOT( showAboutOpenGL() ) ); - helpMenu->addAction( QIcon( ":/resources/qt_logo.png" ), tr( "About Qt..." ), qApp, SLOT( aboutQt() ) ); -} - - -void MainWnd::createDockWidgets() -{ - if( dockWidget_cheats != 0 ) { - delete dockWidget_cheats; - dockWidget_cheats = 0; - } - - // Cheat Widget - dockWidget_cheats = new QDockWidget( tr( "Cheats" ), this ); - dockWidget_cheats->setObjectName( "dockWidget_cheats" ); // necessary for MainWnd::saveState - SideWidget_Cheats *sw_cheats = new SideWidget_Cheats( dockWidget_cheats ); - dockWidget_cheats->setAllowedAreas( Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea ); - dockWidget_cheats->setWidget( sw_cheats ); - addDockWidget( Qt::LeftDockWidgetArea, dockWidget_cheats ); - dockWidget_cheats->hide(); -} - - -bool MainWnd::createDisplay() -{ - if( graphicsOutput != 0 ) { - delete graphicsOutput; - graphicsOutput = 0; - } - - graphicsOutput = new GraphicsOutput( this ); - - if( !graphicsOutput->setAPI( GraphicsOutput::QPAINTER ) ) return false; - - setCentralWidget( graphicsOutput ); - - QTimer *timer = new QTimer( this ); - connect( timer, SIGNAL( timeout() ), graphicsOutput, SLOT( render() ) ); - timer->start( 15 ); // set to 0 for idle time processing - // 1000 / 60 = 60 fps, but only results to 40 fps in reality. - // possible workaround: call timer more often and return or wait if too early - - return true; -} - - -void MainWnd::closeEvent( QCloseEvent * ) -{ - saveSettings(); -} - - -bool MainWnd::selectLanguage() -{ - QString file = QFileDialog::getOpenFileName( - this, - tr( "Select language" ), - "lang", - tr( "Language files (*.qm)" ) ); - - if( file.isNull() ) return false; - - languageFile = file; - - bool ret = loadTranslation(); - ret &= enableTranslation( true ); - - if( ret == false ) { - QMessageBox::critical( this, tr( "Error!" ), tr( "Language file can not be loaded!" ) ); - } - return ret; -} - - -bool MainWnd::loadTranslation() -{ - settings->setValue( "App/language_file", languageFile ); - if( !languageFile.endsWith( tr( ".qm" ), Qt::CaseInsensitive ) ) return false; - QString file = languageFile; - - // remove current translation - enableTranslation( false ); - if( *translator != 0 ) { - delete *translator; - *translator = 0; - } - - file.chop( 3 ); // remove file extension ".qm" - - // load new translation - *translator = new QTranslator(); - bool ret = (*translator)->load( file ); - enableTranslationAct->setEnabled( ret ); - return ret; -} - - -bool MainWnd::enableTranslation( bool enable ) -{ - if( enable ) { - if( *translator != 0 ) { - qApp->installTranslator( *translator ); - enableTranslationAct->setChecked( true ); - } else { - return false; - } - } else { - if( *translator != 0 ) { - qApp->removeTranslator( *translator ); - } else { - return false; - } - } - - // apply translation - // the user might have to restart the application to apply changes completely - QByteArray windowState = saveState(); - createDockWidgets(); - createActions(); - createMenus(); - restoreState( windowState ); - return true; -} - - -void MainWnd::showAbout() -{ - QString info( "VisualBoyAdvance-M\n" ); - info += tr( "Version" ) + " " + VERSION_STR + "\n"; - - info += tr( "Compile date:" ) + " " + __DATE__ + "\n"; - - // translators may use this string to give informations about the language file - info += "\n" + tr ( "No language file loaded." ) + "\n"; - - info += "\n" + tr ( "This program is licensed under terms of the GNU General Public License." ); - - QMessageBox::about( this, tr( "About VBA-M" ), info ); -} - - -void MainWnd::showOpenROM() -{ - QString file = QFileDialog::getOpenFileName( - this, - tr( "Select ROM" ), - "", - tr( "All ROMs (*.dmg *.sgb *.cgb *.agb *.gb *.gbc *.gba *.bin *.zip *.gz *.7z *.jma);;Game Boy ROMs (*.dmg *.gb);;Super Game Boy ROMs (*.sgb);;Game Boy Color ROMs (*.cgb *.gbc);;Game Boy Advance ROMs (*.agb *.gba);;Compressed ROMs (*.zip *.gz *.7z *.jma);;All Files (*.* *)" ) ); - - if( file.isNull() ) return; - - emuManager->setROM( file ); - if( !emuManager->loadROM() ) { - QMessageBox::critical( this, tr( "Error!" ), tr( "Can not load ROM!" ) ); - return; - } - - // TODO: start emulation -} - - -void MainWnd::showMainOptions() -{ - ConfigDialog dialog; - dialog.exec(); -} - - -void MainWnd::showAboutOpenGL() -{ - QString info; - if( QGLFormat::hasOpenGL() ) { - QGLFormat::OpenGLVersionFlags flags = QGLFormat::openGLVersionFlags(); - if( flags & QGLFormat::OpenGL_Version_2_1 ) { - info = tr( "OpenGL version 2.1 is present." ); - } else - if( flags & QGLFormat::OpenGL_Version_2_0 ) { - info = tr( "OpenGL version 2.0 is present." ); - } else - if( flags & QGLFormat::OpenGL_Version_1_5 ) { - info = tr( "OpenGL version 1.5 is present." ); - } else - if( flags & QGLFormat::OpenGL_Version_1_4 ) { - info = tr( "OpenGL version 1.4 is present." ); - } else - if( flags & QGLFormat::OpenGL_Version_1_3 ) { - info = tr( "OpenGL version 1.3 is present." ); - } else - if( flags & QGLFormat::OpenGL_Version_1_2 ) { - info = tr( "OpenGL version 1.2 is present." ); - } else - if( flags & QGLFormat::OpenGL_Version_1_1 ) { - info = tr( "OpenGL version 1.1 is present." ); - } else - if( flags & QGLFormat::OpenGL_Version_None ) { - info = tr( "OpenGL is NOT available!" ); - } - } else { - info = tr( "OpenGL is NOT available!" ); - } - - QMessageBox *test = new QMessageBox( QMessageBox::NoIcon, tr( "About OpenGL" ), info, QMessageBox::NoButton, this ); - test->setWindowIcon( QIcon( ":/resources/gl.png" ) ); - test->show(); -} diff --git a/src/qt/MainWnd.h b/src/qt/MainWnd.h deleted file mode 100644 index 061d97b6..00000000 --- a/src/qt/MainWnd.h +++ /dev/null @@ -1,68 +0,0 @@ -// VBA-M, A Nintendo Handheld Console Emulator -// Copyright (C) 2008 VBA-M development team -// -// This program is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2, or(at your option) -// any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software Foundation, -// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - - -#ifndef MAINWND_H -#define MAINWND_H - -#include "precompile.h" - -#include "EmuManager.h" -#include "GraphicsOutput.h" - -class MainWnd : public QMainWindow -{ - Q_OBJECT - -public: - MainWnd( QTranslator **trans, QSettings *settings, QWidget *parent = 0 ); - ~MainWnd(); - -public slots: - void closeEvent( QCloseEvent * ); - -private: - void loadSettings(); - void saveSettings(); - bool loadTranslation(); - void createActions(); - void createMenus(); - void createDockWidgets(); - bool createDisplay(); - - QTranslator **translator; - QString languageFile; - QSettings *settings; - QMenu *fileMenu; - QMenu *settingsMenu; - QAction *enableTranslationAct; - QMenu *toolsMenu; - QMenu *helpMenu; - QDockWidget *dockWidget_cheats; - EmuManager *emuManager; - GraphicsOutput *graphicsOutput; - -private slots: - bool selectLanguage(); - bool enableTranslation( bool enable ); - void showAbout(); - void showAboutOpenGL(); - void showOpenROM(); - void showMainOptions(); -}; - -#endif // #ifndef MAINWND_H diff --git a/src/qt/configdialog.cpp b/src/qt/configdialog.cpp deleted file mode 100644 index a16b51aa..00000000 --- a/src/qt/configdialog.cpp +++ /dev/null @@ -1,102 +0,0 @@ -// VBA-M, A Nintendo Handheld Console Emulator -// Copyright (C) 2008 VBA-M development team -// -// This program is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2, or(at your option) -// any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software Foundation, -// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - - -#include "configdialog.h" - -#include "MainOptions.h" - -ConfigDialog::ConfigDialog() -{ - // close button - QPushButton *closeButton = new QPushButton( tr( "Close" ) ); - closeButton->setMaximumSize( closeButton->sizeHint() ); - connect( closeButton, SIGNAL( clicked() ), this, SLOT( close() ) ); - - // settings - pagesWidget = new QStackedWidget; - pagesWidget->addWidget( new VideoOptionsPage( pagesWidget ) ); - pagesWidget->addWidget( new SoundOptionsPage( pagesWidget ) ); - pagesWidget->addWidget( new InputOptionsPage( pagesWidget ) ); - pagesWidget->addWidget( new DirecOptionsPage( pagesWidget ) ); - - // item box - contentsWidget = new QListWidget; - contentsWidget->setViewMode( QListView::IconMode ); - contentsWidget->setIconSize( QSize( 64, 64 ) ); - contentsWidget->setUniformItemSizes( true ); // enable optimizations - contentsWidget->setMovement( QListView::Static ); - contentsWidget->setResizeMode( QListView::Adjust ); - contentsWidget->setFlow( QListView::TopToBottom ); - contentsWidget->setSpacing( 8 ); - createIcons(); - contentsWidget->setCurrentRow( 0 ); - // set optimal width - int width = contentsWidget->sizeHintForColumn( 0 ) + 16; // not 100% accurate yet! - contentsWidget->setMinimumWidth( width ); - contentsWidget->setMaximumWidth( width ); - - // set up layout - QVBoxLayout *verticalLayout = new QVBoxLayout; - verticalLayout->addWidget( pagesWidget ); - verticalLayout->addWidget( closeButton, 0, Qt::AlignRight ); - - QHBoxLayout *horizontalLayout = new QHBoxLayout( this ); - horizontalLayout->addWidget( contentsWidget ); - horizontalLayout->addLayout( verticalLayout ); - - setWindowTitle(tr("Options")); - setWindowIcon( QIcon( ":/resources/settings.png" ) ); -} - -void ConfigDialog::createIcons() -{ - QListWidgetItem *VideoButton = new QListWidgetItem(contentsWidget); // automatically inserts item into parent - VideoButton->setIcon(QIcon(":/resources/video.png")); - VideoButton->setText(tr("Video")); - VideoButton->setTextAlignment(Qt::AlignHCenter); - VideoButton->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled); - - QListWidgetItem *SoundButton = new QListWidgetItem(contentsWidget); - SoundButton->setIcon(QIcon(":/resources/sound.png")); - SoundButton->setText(tr("Sound")); - SoundButton->setTextAlignment(Qt::AlignHCenter); - SoundButton->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled); - - QListWidgetItem *InputButton = new QListWidgetItem(contentsWidget); - InputButton->setIcon(QIcon(":/resources/input.png")); - InputButton->setText(tr("Input")); - InputButton->setTextAlignment(Qt::AlignHCenter); - InputButton->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled); - - QListWidgetItem *DirecButton = new QListWidgetItem(contentsWidget); - DirecButton->setIcon(QIcon(":/resources/folder-orange.png")); - DirecButton->setText(tr("Directory")); - DirecButton->setTextAlignment(Qt::AlignHCenter); - DirecButton->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled); - - connect(contentsWidget, - SIGNAL(currentItemChanged(QListWidgetItem *, QListWidgetItem *)), - this, SLOT(changePage(QListWidgetItem *, QListWidgetItem*))); -} - -void ConfigDialog::changePage(QListWidgetItem *current, QListWidgetItem *previous) -{ - if (!current) - current = previous; - pagesWidget->setCurrentIndex(contentsWidget->row(current)); -} diff --git a/src/qt/configdialog.h b/src/qt/configdialog.h deleted file mode 100644 index 701934bd..00000000 --- a/src/qt/configdialog.h +++ /dev/null @@ -1,41 +0,0 @@ -// VBA-M, A Nintendo Handheld Console Emulator -// Copyright (C) 2008 VBA-M development team -// -// This program is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2, or(at your option) -// any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software Foundation, -// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - - -#ifndef CONFIGDIALOG_H -#define CONFIGDIALOG_H - -#include "precompile.h" - -class ConfigDialog : public QDialog -{ - Q_OBJECT - -public: - ConfigDialog(); - -public slots: - void changePage( QListWidgetItem *current, QListWidgetItem *previous ); - -private: - void createIcons(); - - QListWidget *contentsWidget; - QStackedWidget *pagesWidget; -}; - -#endif diff --git a/src/qt/emu.cpp b/src/qt/emu.cpp deleted file mode 100644 index 5bf7e628..00000000 --- a/src/qt/emu.cpp +++ /dev/null @@ -1,175 +0,0 @@ -// VBA-M, A Nintendo Handheld Console Emulator -// Copyright (C) 2008 VBA-M development team -// -// This program is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2, or(at your option) -// any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software Foundation, -// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -// This file adds all the code required by System.h - - -#include "emu.h" - - -int emulating = 0; -int systemFrameSkip = 0; -int systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; -u32 systemColorMap32[0x10000]; -u16 systemColorMap16[0x10000]; -int systemRedShift = 0; -int systemBlueShift = 0; -int systemGreenShift = 0; -int systemColorDepth = 32; -int systemDebug = 0; -int systemVerbose = 0; - -void (*dbgSignal)( int sig, int number ) = debuggerSignal; -void (*dbgOutput)( const char *s, u32 addr ) = debuggerOutput; - - -bool systemReadJoypads() -{ - // TODO: implement - return false; -} - -u32 systemReadJoypad( int which ) -{ - // TODO: implement - return 0; -} - -void systemUpdateMotionSensor() -{ - // TODO: implement -} - - -int systemGetSensorX() -{ - // TODO: implement - return 0; -} - - -int systemGetSensorY() -{ - // TODO: implement - return 0; -} - - -u32 systemGetClock() -{ - // TODO: implement - return 0; -} - - -void systemMessage( int number, const char *defaultMsg, ... ) -{ - // TODO: implement -} - - -void systemScreenCapture( int captureNumber ) -{ - // TODO: implement -} - - -void systemDrawScreen() -{ - // TODO: implement -} - - -void systemShowSpeed( int speed ) -{ - // TODO: implement -} - - -void system10Frames( int rate ) -{ - // TODO: implement -} - - -void systemFrame() -{ - // TODO: implement -} - - -bool systemPauseOnFrame() -{ - // TODO: implement - return false; -} - - -void debuggerOutput( const char *s, u32 addr ) -{ - // TODO: implement -} - - -void debuggerSignal( int sig,int number ) -{ - // TODO: implement -} - - -void winlog( const char *msg, ... ) -{ - // TODO: implement -} - - -void systemWriteDataToSoundBuffer() -{ - // TODO: implement -} - -void systemSoundShutdown() -{ - // TODO: implement -} - -void systemSoundPause() -{ - // TODO: implement -} - -void systemSoundResume() -{ - // TODO: implement -} - -void systemSoundReset() -{ - // TODO: implement -} - -bool systemSoundInit() -{ - // TODO: implement - return false; -} - -bool systemCanChangeSoundQuality() -{ - // TODO: implement - return false; -} diff --git a/src/qt/emu.h b/src/qt/emu.h deleted file mode 100644 index 8efe2bce..00000000 --- a/src/qt/emu.h +++ /dev/null @@ -1,70 +0,0 @@ -// VBA-M, A Nintendo Handheld Console Emulator -// Copyright (C) 2008 VBA-M development team -// -// This program is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2, or(at your option) -// any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software Foundation, -// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - - -#ifndef EMU_H -#define EMU_H - - -#include "../System.h" - - -// Global Variables -extern int emulating; -extern int systemFrameSkip; -extern int systemSaveUpdateCounter; -extern u32 systemColorMap32[0x10000]; -extern u16 systemColorMap16[0x10000]; -extern int systemRedShift; -extern int systemBlueShift; -extern int systemGreenShift; -extern int systemColorDepth; -extern int systemDebug; -extern int systemVerbose; - - -// Global Functions -bool systemReadJoypads(); -u32 systemReadJoypad( int which ); -void systemUpdateMotionSensor(); -int systemGetSensorX(); -int systemGetSensorY(); -u32 systemGetClock(); - -void systemMessage( int number, const char *defaultMsg, ... ); -void winlog( const char *msg, ... ); - -void debuggerSignal( int sig,int number ); -void debuggerOutput( const char *s, u32 addr ); - -bool systemPauseOnFrame(); -void systemScreenCapture( int captureNumber ); -void systemDrawScreen(); -void systemShowSpeed( int speed ); -void system10Frames( int rate ); -void systemFrame(); - -void systemWriteDataToSoundBuffer(); -void systemSoundShutdown(); -void systemSoundPause(); -void systemSoundResume(); -void systemSoundReset(); -bool systemSoundInit(); -bool systemCanChangeSoundQuality(); - - -#endif // #ifndef EMU_H diff --git a/src/qt/main.cpp b/src/qt/main.cpp deleted file mode 100644 index 127d43de..00000000 --- a/src/qt/main.cpp +++ /dev/null @@ -1,34 +0,0 @@ -// VBA-M, A Nintendo Handheld Console Emulator -// Copyright (C) 2008 VBA-M development team -// -// This program is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2, or(at your option) -// any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software Foundation, -// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - - -#include "main.h" - -#include "MainWnd.h" - -int main( int argc, char *argv[] ) -{ - QApplication theApp( argc, argv ); - // create/open ini file for settings - QSettings settings( "vba-m.ini", QSettings::IniFormat, &theApp ); - QTranslator *translator = 0; - - MainWnd *mainWnd = new MainWnd( &translator, &settings, 0 ); - mainWnd->show(); - - return theApp.exec(); -} diff --git a/src/qt/main.h b/src/qt/main.h deleted file mode 100644 index 7f65fd3e..00000000 --- a/src/qt/main.h +++ /dev/null @@ -1,24 +0,0 @@ -// VBA-M, A Nintendo Handheld Console Emulator -// Copyright (C) 2008 VBA-M development team -// -// This program is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2, or(at your option) -// any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software Foundation, -// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - - -#ifndef MAIN_H -#define MAIN_H - -#include "precompile.h" - -#endif // #ifndef MAIN_H diff --git a/src/qt/precompile.h b/src/qt/precompile.h deleted file mode 100644 index f621c871..00000000 --- a/src/qt/precompile.h +++ /dev/null @@ -1,29 +0,0 @@ -// VBA-M, A Nintendo Handheld Console Emulator -// Copyright (C) 2008 VBA-M development team -// -// This program is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2, or(at your option) -// any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software Foundation, -// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - - -#ifndef PRECOMPILE_H -#define PRECOMPILE_H - -#if defined __cplusplus -// Add C++ includes here -#include -#include -#include -#endif - -#endif // #ifndef PRECOMPILE_H diff --git a/src/qt/resources/exit.png b/src/qt/resources/exit.png deleted file mode 100644 index 4839c614..00000000 Binary files a/src/qt/resources/exit.png and /dev/null differ diff --git a/src/qt/resources/folder-orange.png b/src/qt/resources/folder-orange.png deleted file mode 100644 index b3adc7d8..00000000 Binary files a/src/qt/resources/folder-orange.png and /dev/null differ diff --git a/src/qt/resources/gl.png b/src/qt/resources/gl.png deleted file mode 100644 index f20e0f4e..00000000 Binary files a/src/qt/resources/gl.png and /dev/null differ diff --git a/src/qt/resources/input.png b/src/qt/resources/input.png deleted file mode 100644 index 07d7f0d7..00000000 Binary files a/src/qt/resources/input.png and /dev/null differ diff --git a/src/qt/resources/locale.png b/src/qt/resources/locale.png deleted file mode 100644 index b8abf7c7..00000000 Binary files a/src/qt/resources/locale.png and /dev/null differ diff --git a/src/qt/resources/open.png b/src/qt/resources/open.png deleted file mode 100644 index 1d2f3012..00000000 Binary files a/src/qt/resources/open.png and /dev/null differ diff --git a/src/qt/resources/qt_logo.png b/src/qt/resources/qt_logo.png deleted file mode 100644 index 99b8c97e..00000000 Binary files a/src/qt/resources/qt_logo.png and /dev/null differ diff --git a/src/qt/resources/settings.png b/src/qt/resources/settings.png deleted file mode 100644 index f2c7c086..00000000 Binary files a/src/qt/resources/settings.png and /dev/null differ diff --git a/src/qt/resources/sound.png b/src/qt/resources/sound.png deleted file mode 100644 index 366996d6..00000000 Binary files a/src/qt/resources/sound.png and /dev/null differ diff --git a/src/qt/resources/vba-m.png b/src/qt/resources/vba-m.png deleted file mode 100644 index b2d68afb..00000000 Binary files a/src/qt/resources/vba-m.png and /dev/null differ diff --git a/src/qt/resources/video.png b/src/qt/resources/video.png deleted file mode 100644 index d0699299..00000000 Binary files a/src/qt/resources/video.png and /dev/null differ diff --git a/src/qt/sidewidget_cheats.cpp b/src/qt/sidewidget_cheats.cpp deleted file mode 100644 index f3158aa7..00000000 --- a/src/qt/sidewidget_cheats.cpp +++ /dev/null @@ -1,24 +0,0 @@ -// VBA-M, A Nintendo Handheld Console Emulator -// Copyright (C) 2008 VBA-M development team -// -// This program is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2, or(at your option) -// any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software Foundation, -// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -#include "sidewidget_cheats.h" - -SideWidget_Cheats::SideWidget_Cheats( QWidget *parent ) - : QWidget( parent ) -{ - ui.setupUi( this ); -} diff --git a/src/qt/sidewidget_cheats.h b/src/qt/sidewidget_cheats.h deleted file mode 100644 index 912825ea..00000000 --- a/src/qt/sidewidget_cheats.h +++ /dev/null @@ -1,36 +0,0 @@ -// VBA-M, A Nintendo Handheld Console Emulator -// Copyright (C) 2008 VBA-M development team -// -// This program is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2, or(at your option) -// any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software Foundation, -// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -#ifndef SIDEWIDGET_CHEAT_H -#define SIDEWIDGET_CHEAT_H - -#include "precompile.h" - -#include "ui_sidewidget_cheats.h" - -class SideWidget_Cheats : public QWidget -{ - Q_OBJECT - -public: - SideWidget_Cheats( QWidget *parent = 0 ); - -private: - Ui::sidewidget_cheats ui; -}; - -#endif // #ifndef SIDEWIDGET_CHEAT_H diff --git a/src/qt/sidewidget_cheats.ui b/src/qt/sidewidget_cheats.ui deleted file mode 100644 index 9c48b87e..00000000 --- a/src/qt/sidewidget_cheats.ui +++ /dev/null @@ -1,47 +0,0 @@ - - sidewidget_cheats - - - - 0 - 0 - 160 - 320 - - - - - 160 - 0 - - - - Cheats - - - - - - - - Enable - - - - - - - Search... - - - - - - - - - - - - - diff --git a/src/qt/vba-m.qrc b/src/qt/vba-m.qrc deleted file mode 100644 index 40da3852..00000000 --- a/src/qt/vba-m.qrc +++ /dev/null @@ -1,15 +0,0 @@ - - - resources/video.png - resources/input.png - resources/sound.png - resources/folder-orange.png - resources/exit.png - resources/locale.png - resources/settings.png - resources/open.png - resources/qt_logo.png - resources/gl.png - resources/vba-m.png - - diff --git a/src/qt/vba-m.rc b/src/qt/vba-m.rc deleted file mode 100644 index 9d3fd8b4..00000000 --- a/src/qt/vba-m.rc +++ /dev/null @@ -1,32 +0,0 @@ -#include "version.h" - -IDI_ICON1 ICON DISCARDABLE "../../src/win32/res/VBA.ico" - - -#include - -1 VERSIONINFO /* Must have 1 as ID */ - FILEVERSION VERSION - PRODUCTVERSION VERSION - FILEFLAGSMASK 0x0L /* None set */ - FILEFLAGS 0x0L - FILEOS VOS_NT - FILETYPE VFT_APP - FILESUBTYPE 0x0L -BEGIN - BLOCK "StringFileInfo" - BEGIN - BLOCK "040904B0" /* U.S. English & Unicode */ - BEGIN - VALUE "Comments", "Qt build" - VALUE "CompanyName", "VBA-M development team" - VALUE "FileDescription", "A Nintendo Handheld Console Emulator" - VALUE "FileVersion", VERSION_STR - VALUE "InternalName", "vba-m" - VALUE "LegalCopyright", "Copyright (C) 2008 VBA-M development team" - VALUE "OriginalFilename", "VisualBoyAdvance.exe" - VALUE "ProductName", "VisualBoyAdvance-M" - VALUE "ProductVersion", VERSION_STR - END - END -END diff --git a/src/qt/version.h b/src/qt/version.h deleted file mode 100644 index 82570694..00000000 --- a/src/qt/version.h +++ /dev/null @@ -1,26 +0,0 @@ -// VBA-M, A Nintendo Handheld Console Emulator -// Copyright (C) 2008 VBA-M development team -// -// This program is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2, or(at your option) -// any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software Foundation, -// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -#ifndef VERSION_H -#define VERSION_H - -// Windows VERSIONINFO compatible -#define VERSION 0,0,0,0 - -#define VERSION_STR "SVN" - -#endif