diff --git a/src/sdl/SDL.cpp b/src/sdl/SDL.cpp index e0de8a83..4e128180 100644 --- a/src/sdl/SDL.cpp +++ b/src/sdl/SDL.cpp @@ -337,15 +337,15 @@ char* sdlGetFilePath(const char* name) char path[1024]; const char *filename = strrchr(name, FILE_SEP); if (filename) { - size_t length = strlen(name) - strlen(filename); + size_t length = strlen(name) - strlen(filename); memcpy(path, name, length); path[length] = '\0'; - } + } else { - path[0] = '.'; - path[1] = FILE_SEP; - path[2] = '\0'; - } + path[0] = '.'; + path[1] = FILE_SEP; + path[2] = '\0'; + } return strdup(path); } @@ -739,7 +739,7 @@ void sdlWriteBattery() bool result = emulator.emuWriteBattery(buffer); if (result) - systemMessage(0, "Wrote battery '%s'", buffer); + systemMessage(0, "Wrote battery '%s'", buffer); freeSafe(gameFile); freeSafe(gameDir); @@ -1517,7 +1517,7 @@ void SetHomeConfigDir() sprintf(homeConfigDir, "%s%s", get_xdg_user_config_home().c_str(), DOT_DIR); struct stat s; if (stat(homeDataDir, &s) == -1 || !S_ISDIR(s.st_mode)) - mkdir(homeDataDir, 0755); + mkdir(homeDataDir, 0755); } void SetHomeDataDir() @@ -1525,7 +1525,7 @@ void SetHomeDataDir() sprintf(homeDataDir, "%s%s", get_xdg_user_data_home().c_str(), DOT_DIR); struct stat s; if (stat(homeDataDir, &s) == -1 || !S_ISDIR(s.st_mode)) - mkdir(homeDataDir, 0755); + mkdir(homeDataDir, 0755); } int main(int argc, char** argv) @@ -2137,7 +2137,7 @@ void systemScreenCapture(int a) } if (result) - systemScreenMessage("Screen capture"); + systemScreenMessage("Screen capture"); freeSafe(gameFile); freeSafe(gameDir);