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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@821 a31d4220-a93d-0410-bf67-fe4944624d44
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#ifndef __VBA_SOUND_DRIVER_H__
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#ifndef __VBA_SOUND_DRIVER_H__
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#define __VBA_SOUND_DRIVER_H__
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#define __VBA_SOUND_DRIVER_H__
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/**
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* Sound driver abstract interface for the core to use to output sound.
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* Subclass this to implement a new sound driver.
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*/
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class SoundDriver
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class SoundDriver
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{
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{
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public:
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public:
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virtual ~SoundDriver() {};
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virtual bool init(int quality) = 0;
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/**
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virtual void pause() = 0;
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* Destructor. Free the resources allocated by the sound driver.
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virtual void reset() = 0;
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*/
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virtual void resume() = 0;
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virtual ~SoundDriver() { };
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virtual void write(const u16 * finalWave, int length) = 0;
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virtual int getBufferLength() = 0;
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/**
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* Initialize the sound driver.
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* @param quality Sound frequency : 1 => 44100 Hz, 2 => 22050 Hz, 4 => 11025 Hz
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*/
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virtual bool init(int quality) = 0;
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/**
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* Tell the driver that the sound stream has paused
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*/
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virtual void pause() = 0;
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/**
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* Reset the sound driver
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*/
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virtual void reset() = 0;
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/**
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* Tell the driver that the sound stream has resumed
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*/
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virtual void resume() = 0;
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/**
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* Write length bytes of data from the finalWave buffer to the driver output buffer.
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*/
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virtual void write(const u16 * finalWave, int length) = 0;
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/**
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* Return the size in bytes of the core sound buffer.
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*/
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virtual int getBufferLength() = 0;
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};
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};
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#endif // __VBA_SOUND_DRIVER_H__
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#endif // __VBA_SOUND_DRIVER_H__
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