Libretro: Fix realtime clock not updating in GB/GBC...
Remove usage of RETRO_MEMORY_RTC - not required since real-time clock is always updated and is using current time and not ingame time. Add some more rom info to logs during loading
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@ -258,12 +258,64 @@ static size_t vram_size(void)
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return 0;
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}
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static void gbUpdateRTC(void)
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{
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if (gb_hasbattery()) {
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struct tm* lt;
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time_t rawtime;
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time(&rawtime);
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lt = localtime(&rawtime);
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switch (gbRomType) {
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case 0x0f:
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case 0x10: {
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gbDataMBC3.mapperSeconds = lt->tm_sec;
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gbDataMBC3.mapperMinutes = lt->tm_min;
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gbDataMBC3.mapperHours = lt->tm_hour;
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gbDataMBC3.mapperDays = lt->tm_yday & 255;
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gbDataMBC3.mapperControl = (gbDataMBC3.mapperControl & 0xfe) | (lt->tm_yday > 255 ? 1 : 0);
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gbDataMBC3.mapperLastTime = rawtime;
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}
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break;
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case 0xfd: {
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uint8_t gbDaysinMonth[12] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 };
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gbDataTAMA5.mapperSeconds = lt->tm_sec;
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gbDataTAMA5.mapperMinutes = lt->tm_min;
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gbDataTAMA5.mapperHours = lt->tm_hour;
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gbDataTAMA5.mapperDays = 1;
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gbDataTAMA5.mapperMonths = 1;
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gbDataTAMA5.mapperYears = 1970;
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gbDataTAMA5.mapperLastTime = rawtime;
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int days = lt->tm_yday + 365 * 3;
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while (days) {
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gbDataTAMA5.mapperDays++;
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days--;
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if (gbDataTAMA5.mapperDays > gbDaysinMonth[gbDataTAMA5.mapperMonths - 1]) {
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gbDataTAMA5.mapperDays = 1;
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gbDataTAMA5.mapperMonths++;
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if (gbDataTAMA5.mapperMonths > 12) {
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gbDataTAMA5.mapperMonths = 1;
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gbDataTAMA5.mapperYears++;
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if ((gbDataTAMA5.mapperYears & 3) == 0)
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gbDaysinMonth[1] = 29;
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else
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gbDaysinMonth[1] = 28;
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}
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}
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}
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gbDataTAMA5.mapperControl = (gbDataTAMA5.mapperControl & 0xfe) | (lt->tm_yday > 255 ? 1 : 0);
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}
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break;
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}
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}
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}
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void* retro_get_memory_data(unsigned id)
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{
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if (id == RETRO_MEMORY_SAVE_RAM)
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return savedata_ptr();
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if (id == RETRO_MEMORY_RTC)
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return rtcdata_ptr();
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//if (id == RETRO_MEMORY_RTC)
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//return rtcdata_ptr();
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if (id == RETRO_MEMORY_SYSTEM_RAM)
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return wram_ptr();
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if (id == RETRO_MEMORY_VIDEO_RAM)
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@ -275,8 +327,8 @@ size_t retro_get_memory_size(unsigned id)
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{
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if (id == RETRO_MEMORY_SAVE_RAM)
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return savedata_size();
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if (id == RETRO_MEMORY_RTC)
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return rtcdata_size();
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//if (id == RETRO_MEMORY_RTC)
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//return rtcdata_size();
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if (id == RETRO_MEMORY_SYSTEM_RAM)
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return wram_size();
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if (id == RETRO_MEMORY_VIDEO_RAM)
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@ -734,6 +786,10 @@ static void gb_init(void)
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gbReset(); // also resets sound;
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// VBA-M always updates time based on current time and not in-game time.
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// No need to add RTC data to RETRO_MEMORY_RTC, so its safe to place this here.
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gbUpdateRTC();
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log("Rom size : %02x (%dK)\n", gbRom[0x148], (romSize + 1023) / 1024);
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log("Cartridge type : %02x (%s)\n", gbRom[0x147], gbGetCartridgeType());
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log("Ram size : %02x (%s)\n", gbRom[0x149], gbGetSaveRamSize());
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@ -753,6 +809,15 @@ static void gb_init(void)
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crc16 -= gbRom[0x14e] + gbRom[0x14f];
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log("Checksum : %04x (%04x)\n", crc16, gbRom[0x14e] * 256 + gbRom[0x14f]);
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if (gb_hasbattery)
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log(": Game supports battery save ram.\n");
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if (gbRom[0x143] == 0xc0)
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log(": Game works on CGB only\n");
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else if (gbRom[0x143] == 0x80)
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log(": Game supports GBC functions, GB compatible.\n");
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if (gbRom[0x146] == 0x03)
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log(": Game supports SGB functions\n");
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}
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static void gba_soundchanged(void)
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