This was apparently not used anymore.
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@ -85,7 +85,6 @@ extern int systemVerbose;
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extern int systemFrameSkip;
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extern int systemFrameSkip;
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extern int systemSaveUpdateCounter;
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extern int systemSaveUpdateCounter;
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extern int systemSpeed;
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extern int systemSpeed;
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extern int systemThrottle;
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#define SYSTEM_SAVE_UPDATED 30
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#define SYSTEM_SAVE_UPDATED 30
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#define SYSTEM_SAVE_NOT_UPDATED 0
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#define SYSTEM_SAVE_NOT_UPDATED 0
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@ -35,7 +35,6 @@ int systemFrameSkip;
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u32 systemColorMap32[0x10000];
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u32 systemColorMap32[0x10000];
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u16 systemColorMap16[0x10000];
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u16 systemColorMap16[0x10000];
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u16 systemGbPalette[24];
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u16 systemGbPalette[24];
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int systemThrottle = 0;
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int emulating;
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int emulating;
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int RGB_LOW_BITS_MASK;
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int RGB_LOW_BITS_MASK;
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@ -116,7 +116,6 @@ int systemDebug = 0;
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int systemVerbose = 0;
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int systemVerbose = 0;
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int systemFrameSkip = 0;
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int systemFrameSkip = 0;
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int systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
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int systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
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int systemThrottle = 0;
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int srcPitch = 0;
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int srcPitch = 0;
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int srcWidth = 0;
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int srcWidth = 0;
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@ -271,7 +270,6 @@ struct option sdlOptions[] = {
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{ "no-pause-when-inactive", no_argument, &pauseWhenInactive, 0 },
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{ "no-pause-when-inactive", no_argument, &pauseWhenInactive, 0 },
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{ "no-rtc", no_argument, &sdlRtcEnable, 0 },
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{ "no-rtc", no_argument, &sdlRtcEnable, 0 },
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{ "no-show-speed", no_argument, &showSpeed, 0 },
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{ "no-show-speed", no_argument, &showSpeed, 0 },
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{ "no-throttle", no_argument, &systemThrottle, 0 },
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{ "opengl", required_argument, 0, 'O' },
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{ "opengl", required_argument, 0, 'O' },
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{ "opengl-nearest", no_argument, &openGL, 1 },
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{ "opengl-nearest", no_argument, &openGL, 1 },
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{ "opengl-bilinear", no_argument, &openGL, 2 },
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{ "opengl-bilinear", no_argument, &openGL, 2 },
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@ -779,10 +777,6 @@ void sdlReadPreferences(FILE *f)
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showSpeedTransparent = sdlFromHex(value);
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showSpeedTransparent = sdlFromHex(value);
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} else if(!strcmp(key, "autoFrameSkip")) {
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} else if(!strcmp(key, "autoFrameSkip")) {
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autoFrameSkip = sdlFromHex(value);
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autoFrameSkip = sdlFromHex(value);
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} else if(!strcmp(key, "throttle")) {
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systemThrottle = sdlFromHex(value);
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if(systemThrottle != 0 && (systemThrottle < 5 || systemThrottle > 1000))
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systemThrottle = 0;
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} else if(!strcmp(key, "pauseWhenInactive")) {
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} else if(!strcmp(key, "pauseWhenInactive")) {
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pauseWhenInactive = sdlFromHex(value) ? true : false;
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pauseWhenInactive = sdlFromHex(value) ? true : false;
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} else if(!strcmp(key, "agbPrint")) {
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} else if(!strcmp(key, "agbPrint")) {
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@ -2044,14 +2038,6 @@ int main(int argc, char **argv)
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cpuSaveType = a;
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cpuSaveType = a;
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}
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}
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break;
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break;
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case 'T':
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if(optarg) {
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int t = atoi(optarg);
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if(t < 5 || t > 1000)
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t = 0;
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systemThrottle = t;
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}
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break;
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case 'v':
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case 'v':
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if(optarg) {
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if(optarg) {
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systemVerbose = atoi(optarg);
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systemVerbose = atoi(optarg);
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@ -2529,7 +2515,7 @@ void systemFrame()
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void system10Frames(int rate)
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void system10Frames(int rate)
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{
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{
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u32 time = systemGetClock();
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u32 time = systemGetClock();
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if(!wasPaused && autoFrameSkip && !systemThrottle) {
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if(!wasPaused && autoFrameSkip) {
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u32 diff = time - autoFrameSkipLastTime;
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u32 diff = time - autoFrameSkipLastTime;
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int speed = 100;
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int speed = 100;
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@ -2557,19 +2543,6 @@ void system10Frames(int rate)
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}
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}
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}
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}
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}
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}
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if(!wasPaused && systemThrottle) {
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if(!speedup) {
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u32 diff = time - throttleLastTime;
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int target = (1000000/(rate*systemThrottle));
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int d = (target - diff);
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if(d > 0) {
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SDL_Delay(d);
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}
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}
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throttleLastTime = systemGetClock();
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}
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if(rewindMemory) {
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if(rewindMemory) {
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if(++rewindCounter >= rewindTimer) {
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if(++rewindCounter >= rewindTimer) {
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rewindSaveNeeded = true;
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rewindSaveNeeded = true;
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