wrong folder... crap
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@217 a31d4220-a93d-0410-bf67-fe4944624d44
This commit is contained in:
parent
63edce4d40
commit
a220f35e6f
5447
src/gb/gb_apu/GB.cpp
5447
src/gb/gb_apu/GB.cpp
File diff suppressed because it is too large
Load Diff
|
@ -1,64 +0,0 @@
|
||||||
// -*- C++ -*-
|
|
||||||
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
|
|
||||||
// Copyright (C) 1999-2003 Forgotten
|
|
||||||
// Copyright (C) 2005-2006 Forgotten and the VBA development team
|
|
||||||
|
|
||||||
// This program is free software; you can redistribute it and/or modify
|
|
||||||
// it under the terms of the GNU General Public License as published by
|
|
||||||
// the Free Software Foundation; either version 2, or(at your option)
|
|
||||||
// any later version.
|
|
||||||
//
|
|
||||||
// This program is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
// GNU General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU General Public License
|
|
||||||
// along with this program; if not, write to the Free Software Foundation,
|
|
||||||
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
||||||
|
|
||||||
#ifndef VBA_GB_GB_H
|
|
||||||
#define VBA_GB_GB_H
|
|
||||||
|
|
||||||
#define C_FLAG 0x10
|
|
||||||
#define H_FLAG 0x20
|
|
||||||
#define N_FLAG 0x40
|
|
||||||
#define Z_FLAG 0x80
|
|
||||||
|
|
||||||
typedef union {
|
|
||||||
struct {
|
|
||||||
#ifdef WORDS_BIGENDIAN
|
|
||||||
u8 B1, B0;
|
|
||||||
#else
|
|
||||||
u8 B0,B1;
|
|
||||||
#endif
|
|
||||||
} B;
|
|
||||||
u16 W;
|
|
||||||
} gbRegister;
|
|
||||||
|
|
||||||
extern bool gbLoadRom(const char *);
|
|
||||||
extern void gbEmulate(int);
|
|
||||||
extern void gbWriteMemory(register u16, register u8);
|
|
||||||
extern void gbDrawLine();
|
|
||||||
extern bool gbIsGameboyRom(const char *);
|
|
||||||
extern void gbSoundReset();
|
|
||||||
extern void gbSoundSetQuality(int);
|
|
||||||
extern void gbGetHardwareType();
|
|
||||||
extern void gbReset();
|
|
||||||
extern void gbCleanUp();
|
|
||||||
extern void gbCPUInit(const char *,bool);
|
|
||||||
extern bool gbWriteBatteryFile(const char *);
|
|
||||||
extern bool gbWriteBatteryFile(const char *, bool);
|
|
||||||
extern bool gbReadBatteryFile(const char *);
|
|
||||||
extern bool gbWriteSaveState(const char *);
|
|
||||||
extern bool gbWriteMemSaveState(char *, int);
|
|
||||||
extern bool gbReadSaveState(const char *);
|
|
||||||
extern bool gbReadMemSaveState(char *, int);
|
|
||||||
extern void gbSgbRenderBorder();
|
|
||||||
extern bool gbWritePNGFile(const char *);
|
|
||||||
extern bool gbWriteBMPFile(const char *);
|
|
||||||
extern bool gbReadGSASnapshot(const char *);
|
|
||||||
|
|
||||||
extern struct EmulatedSystem GBSystem;
|
|
||||||
|
|
||||||
#endif
|
|
Loading…
Reference in New Issue