Split off the MFC code into its own project.

Added a command line project based on SDL.
Added getopt from MinGW.
Added SDL 1.2.15 to the dependencies.
Rearranged the OutDir and IntDir to Binary and Build folders.
This commit is contained in:
skidau 2015-04-15 13:13:07 +00:00
parent f2f09136dd
commit 9dc7fbcfdb
22 changed files with 3192 additions and 2350 deletions

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@ -1,395 +0,0 @@
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<NASM Include="..\..\src\filters\hq\asm\hq4x_32.asm">
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<DisableOrphanLabelsWarning Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DisableOrphanLabelsWarning>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../src/filters/hq/asm/</IncludePath>
<DisableOrphanLabelsWarning Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DisableOrphanLabelsWarning>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="nasm.targets" />
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<ProjectExtensions>
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<UserProperties RESOURCE_FILE="" />
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@ -0,0 +1,133 @@
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<Filter Include="Resource">
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<ClInclude Include="..\..\src\filters\xBRZ\config.h">
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<Filter>Resource</Filter>
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<Filter>Pixel Filter\HQ\3x_4x_asm</Filter>
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<ResourceCompile Include="..\..\src\win32\VBA.rc">
<Filter>Resource</Filter>
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<ItemGroup>
<ClCompile Include="..\..\src\filters\2xSaI.cpp">
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<ClCompile Include="..\..\..\dependencies\msvc\getopt.c">
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<ClCompile Include="..\..\src\sdl\SDL.cpp">
<Filter>Main</Filter>
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<ItemGroup>
<NASM Include="..\..\src\filters\2xSaImmx.asm">
<Filter>Pixel Filter</Filter>
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<NASM Include="..\..\src\filters\hq\asm\hq3x_16.asm">
<Filter>Pixel Filter\HQ\3x_4x_asm</Filter>
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<NASM Include="..\..\src\filters\hq\asm\hq3x_32.asm">
<Filter>Pixel Filter\HQ\3x_4x_asm</Filter>
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<NASM Include="..\..\src\filters\hq\asm\hq4x_16.asm">
<Filter>Pixel Filter\HQ\3x_4x_asm</Filter>
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<Filter>Pixel Filter\HQ\3x_4x_asm</Filter>
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@ -2,7 +2,7 @@ Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010 # Visual Studio 2010
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "dependencies", "dependencies", "{8B814174-883E-43D0-969E-3A17D8EDE080}" Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "dependencies", "dependencies", "{8B814174-883E-43D0-969E-3A17D8EDE080}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VisualBoyAdvance-M", "VBA2010.vcxproj", "{6D4C5EC8-933F-4C05-A1BF-498E658576DF}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VBA-M", "VBA2010.vcxproj", "{6D4C5EC8-933F-4C05-A1BF-498E658576DF}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "..\..\..\dependencies\zlib\project\vs2010\zlib.vcxproj", "{3E03C179-8251-46E4-81F4-466F114BAC63}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "..\..\..\dependencies\zlib\project\vs2010\zlib.vcxproj", "{3E03C179-8251-46E4-81F4-466F114BAC63}"
EndProject EndProject
@ -12,6 +12,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpng", "..\..\..\dependen
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "File_Extractor", "..\..\fex\File_Extractor2010.vcxproj", "{7AEC599C-7C82-4F00-AA60-411E0A359CB0}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "File_Extractor", "..\..\fex\File_Extractor2010.vcxproj", "{7AEC599C-7C82-4F00-AA60-411E0A359CB0}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL", "..\..\..\dependencies\sdl\vs2010\SDL\SDL.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDLmain", "..\..\..\dependencies\sdl\vs2010\SDLmain\SDLmain.vcxproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VisualBoyAdvance-M", "VBA-M-MFC.vcxproj", "{B16AEF99-BFAB-4F85-BFE0-732524926C60}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VisualBoyAdvance-M-SDL", "VBA-M-SDL.vcxproj", "{E269FC02-8378-49CB-91F2-A092ACDD0123}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32 Debug|Win32 = Debug|Win32
@ -38,6 +46,22 @@ Global
{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Debug|Win32.Build.0 = Debug|Win32 {7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Debug|Win32.Build.0 = Debug|Win32
{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Release|Win32.ActiveCfg = Release|Win32 {7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Release|Win32.ActiveCfg = Release|Win32
{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Release|Win32.Build.0 = Release|Win32 {7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Release|Win32.Build.0 = Release|Win32
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.ActiveCfg = Debug|Win32
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.Build.0 = Debug|Win32
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.ActiveCfg = Release|Win32
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.Build.0 = Release|Win32
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.ActiveCfg = Debug|Win32
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.Build.0 = Debug|Win32
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.ActiveCfg = Release|Win32
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.Build.0 = Release|Win32
{B16AEF99-BFAB-4F85-BFE0-732524926C60}.Debug|Win32.ActiveCfg = Debug|Win32
{B16AEF99-BFAB-4F85-BFE0-732524926C60}.Debug|Win32.Build.0 = Debug|Win32
{B16AEF99-BFAB-4F85-BFE0-732524926C60}.Release|Win32.ActiveCfg = Release|Win32
{B16AEF99-BFAB-4F85-BFE0-732524926C60}.Release|Win32.Build.0 = Release|Win32
{E269FC02-8378-49CB-91F2-A092ACDD0123}.Debug|Win32.ActiveCfg = Debug|Win32
{E269FC02-8378-49CB-91F2-A092ACDD0123}.Debug|Win32.Build.0 = Debug|Win32
{E269FC02-8378-49CB-91F2-A092ACDD0123}.Release|Win32.ActiveCfg = Release|Win32
{E269FC02-8378-49CB-91F2-A092ACDD0123}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
@ -47,5 +71,7 @@ Global
{823DDC98-42D5-4A38-88CF-9DC06C788AE4} = {8B814174-883E-43D0-969E-3A17D8EDE080} {823DDC98-42D5-4A38-88CF-9DC06C788AE4} = {8B814174-883E-43D0-969E-3A17D8EDE080}
{0008960E-E0DD-41A6-8265-00B31DDB4C21} = {8B814174-883E-43D0-969E-3A17D8EDE080} {0008960E-E0DD-41A6-8265-00B31DDB4C21} = {8B814174-883E-43D0-969E-3A17D8EDE080}
{7AEC599C-7C82-4F00-AA60-411E0A359CB0} = {8B814174-883E-43D0-969E-3A17D8EDE080} {7AEC599C-7C82-4F00-AA60-411E0A359CB0} = {8B814174-883E-43D0-969E-3A17D8EDE080}
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {8B814174-883E-43D0-969E-3A17D8EDE080}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {8B814174-883E-43D0-969E-3A17D8EDE080}
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

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@ -11,7 +11,7 @@
</ProjectConfiguration> </ProjectConfiguration>
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<ProjectName>VisualBoyAdvance-M</ProjectName> <ProjectName>VBA-M</ProjectName>
<ProjectGuid>{6D4C5EC8-933F-4C05-A1BF-498E658576DF}</ProjectGuid> <ProjectGuid>{6D4C5EC8-933F-4C05-A1BF-498E658576DF}</ProjectGuid>
<RootNamespace>VBA</RootNamespace> <RootNamespace>VBA</RootNamespace>
<Keyword>MFCProj</Keyword> <Keyword>MFCProj</Keyword>
@ -19,8 +19,11 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<ConfigurationType>StaticLibrary</ConfigurationType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings"> <ImportGroup Label="ExtensionSettings">
<Import Project="nasm.props" /> <Import Project="nasm.props" />
@ -47,10 +50,10 @@
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%programfiles%\OpenAL 1.1 SDK\include;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath> <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%programfiles%\OpenAL 1.1 SDK\include;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%programfiles%\OpenAL 1.1 SDK\include;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath> <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%programfiles%\OpenAL 1.1 SDK\include;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%programfiles%\OpenAL 1.1 SDK\libs\Win32;$(DXSDK_DIR)\lib\x86;$(LibraryPath)</LibraryPath> <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%programfiles%\OpenAL 1.1 SDK\libs\Win32;$(DXSDK_DIR)\lib\x86;$(LibraryPath)</LibraryPath>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\Build\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)_temp\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\Build\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\Build\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Platform)\$(Configuration)_temp\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\Build\</IntDir>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<BuildLog /> <BuildLog />
@ -147,7 +150,6 @@
</BuildLog> </BuildLog>
</ItemDefinitionGroup> </ItemDefinitionGroup>
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<ClInclude Include="..\..\src\gb\gb.h" /> <ClInclude Include="..\..\src\gb\gb.h" />
<ClInclude Include="..\..\src\gb\gbCheats.h" /> <ClInclude Include="..\..\src\gb\gbCheats.h" />
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@ -0,0 +1,133 @@
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EndProject EndProject
@ -14,6 +14,22 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpng", "..\..\..\dependen
EndProject EndProject
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ProjectSection(ProjectDependencies) = postProject
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{6D4C5EC8-933F-4C05-A1BF-498E658576DF} = {6D4C5EC8-933F-4C05-A1BF-498E658576DF}
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ProjectSection(ProjectDependencies) = postProject
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{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {8B814174-883E-43D0-969E-3A17D8EDE080}
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

View File

@ -11,7 +11,7 @@
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</ClCompile>
<ClCompile Include="..\..\src\win32\AcceleratorManager.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\Associate.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\AudioCoreSettingsDlg.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\AVIWrite.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\BIOSDialog.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\BitmapControl.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\CmdAccelOb.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\ColorButton.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\ColorControl.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\Commands.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\Directories.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\Disassemble.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\ExportGSASnapshot.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\FileDlg.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\FullscreenSettings.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\GameOverrides.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\GBACheats.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\GDBConnection.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\GSACodeSelect.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\Hyperlink.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\IOViewer.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\Joypad.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\KeyboardEdit.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\LangSelect.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\Logging.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\MainWnd.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\MainWndCheats.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\MainWndFile.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\MainWndHelp.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\MainWndOptions.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\MainWndTools.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\MapView.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\MaxScale.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\MemoryViewer.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\MemoryViewerAddressSize.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\MemoryViewerDlg.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\OALConfig.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\OamView.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\PaletteView.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\PaletteViewControl.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\Reg.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\ResizeDlg.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\RewindInterval.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\RomInfo.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\SelectPlugin.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\StringTokenizer.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\Throttle.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\TileView.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\WavWriter.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\WinResUtil.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\XAudio2_Config.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\ZoomControl.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\GBCheatsDlg.cpp">
<Filter>MFC\GB</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\GBColorDlg.cpp">
<Filter>MFC\GB</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\GBDisassemble.cpp">
<Filter>MFC\GB</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\GBMapView.cpp">
<Filter>MFC\GB</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\GBMemoryViewerDlg.cpp">
<Filter>MFC\GB</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\GBOamView.cpp">
<Filter>MFC\GB</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\GBPaletteView.cpp">
<Filter>MFC\GB</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\GBPrinterDlg.cpp">
<Filter>MFC\GB</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32\GBTileView.cpp">
<Filter>MFC\GB</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<NASM Include="..\..\src\filters\2xSaImmx.asm">
<Filter>Pixel Filter</Filter>
</NASM>
<NASM Include="..\..\src\filters\hq\asm\hq3x_16.asm">
<Filter>Pixel Filter\HQ\3x_4x_asm</Filter>
</NASM>
<NASM Include="..\..\src\filters\hq\asm\hq3x_32.asm">
<Filter>Pixel Filter\HQ\3x_4x_asm</Filter>
</NASM>
<NASM Include="..\..\src\filters\hq\asm\hq4x_16.asm">
<Filter>Pixel Filter\HQ\3x_4x_asm</Filter>
</NASM>
<NASM Include="..\..\src\filters\hq\asm\hq4x_32.asm">
<Filter>Pixel Filter\HQ\3x_4x_asm</Filter>
</NASM>
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -5,6 +5,8 @@
#include <zlib.h> #include <zlib.h>
#endif #endif
#define winlog log
class SoundDriver; class SoundDriver;
struct EmulatedSystem { struct EmulatedSystem {
@ -78,11 +80,6 @@ extern void Sm60FPS_Init();
extern bool Sm60FPS_CanSkipFrame(); extern bool Sm60FPS_CanSkipFrame();
extern void Sm60FPS_Sleep(); extern void Sm60FPS_Sleep();
extern void DbgMsg(const char *msg, ...); extern void DbgMsg(const char *msg, ...);
#ifdef SDL
#define winlog log
#else
extern void winlog(const char *,...);
#endif
extern void (*dbgOutput)(const char *s, u32 addr); extern void (*dbgOutput)(const char *s, u32 addr);
extern void (*dbgSignal)(int sig,int number); extern void (*dbgSignal)(int sig,int number);
extern u16 systemColorMap16[0x10000]; extern u16 systemColorMap16[0x10000];

View File

@ -45,7 +45,7 @@ void utilReadDataMem(const uint8_t *& data, variable_desc *);
gzFile utilGzOpen(const char *file, const char *mode); gzFile utilGzOpen(const char *file, const char *mode);
gzFile utilMemGzOpen(char *memory, int available, const char *mode); gzFile utilMemGzOpen(char *memory, int available, const char *mode);
int utilGzWrite(gzFile file, const voidp buffer, unsigned int len); int utilGzWrite(gzFile file, const voidp buffer, unsigned int len);
int utilGzRead(gzFile file, void buffer, unsigned int len); int utilGzRead(gzFile file, voidp buffer, unsigned int len);
int utilGzClose(gzFile file); int utilGzClose(gzFile file);
z_off_t utilGzSeek(gzFile file, z_off_t offset, int whence); z_off_t utilGzSeek(gzFile file, z_off_t offset, int whence);
long utilGzMemTell(gzFile file); long utilGzMemTell(gzFile file);

View File

@ -16,6 +16,12 @@
// along with this program; if not, write to the Free Software Foundation, // along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//OpenGL library
#if (defined _MSC_VER)
#pragma comment( lib, "OpenGL32" )
#include <windows.h>
#endif
#include <stdarg.h> #include <stdarg.h>
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>
@ -34,6 +40,7 @@
#include <time.h> #include <time.h>
#include "../AutoBuild.h" #include "../AutoBuild.h"
#include "../svnrev.h"
#include <SDL.h> #include <SDL.h>
@ -61,6 +68,7 @@
#else // _WIN32 #else // _WIN32
# include <direct.h> # include <direct.h>
# define GETCWD _getcwd # define GETCWD _getcwd
# define snprintf sprintf
#endif // _WIN32 #endif // _WIN32
#ifndef __GNUC__ #ifndef __GNUC__
@ -1250,7 +1258,7 @@ void change_rewind(int howmuch)
rewindCounter = 0; rewindCounter = 0;
{ {
char rewindMsgBuffer[50]; char rewindMsgBuffer[50];
snprintf(rewindMsgBuffer, 50, "Rewind to %1d [%d]", rewindPos+1, rewindSerials[rewindPos]); sprintf(rewindMsgBuffer, "Rewind to %1d [%d]", rewindPos+1, rewindSerials[rewindPos]);
rewindMsgBuffer[49] = 0; rewindMsgBuffer[49] = 0;
systemConsoleMessage(rewindMsgBuffer); systemConsoleMessage(rewindMsgBuffer);
} }
@ -1854,7 +1862,7 @@ void handleRewinds()
) )
) { ) {
char rewMsgBuf[100]; char rewMsgBuf[100];
snprintf(rewMsgBuf, 100, "Remembered rewind %1d (of %1d), serial %d.", curSavePos+1, rewindCount, rewindSerial); sprintf(rewMsgBuf, "Remembered rewind %1d (of %1d), serial %d.", curSavePos+1, rewindCount, rewindSerial);
rewMsgBuf[99] = 0; rewMsgBuf[99] = 0;
systemConsoleMessage(rewMsgBuf); systemConsoleMessage(rewMsgBuf);
rewindSerials[curSavePos] = rewindSerial; rewindSerials[curSavePos] = rewindSerial;
@ -1873,7 +1881,7 @@ void handleRewinds()
int main(int argc, char **argv) int main(int argc, char **argv)
{ {
fprintf(stdout, "VBA-M version %s [SDL]\n", VERSION); fprintf(stdout, "VBA-M version %s [SDL]\n", SVN_REV_STR);
arg0 = argv[0]; arg0 = argv[0];
@ -2719,7 +2727,7 @@ int systemGetSensorZ()
u8 systemGetSensorDarkness() u8 systemGetSensorDarkness()
{ {
//return sensorDarkness; return 0;
} }
SoundDriver * systemSoundInit() SoundDriver * systemSoundInit()
@ -2750,4 +2758,4 @@ void log(const char *defaultMsg, ...)
va_start(valist, defaultMsg); va_start(valist, defaultMsg);
vfprintf(out, defaultMsg, valist); vfprintf(out, defaultMsg, valist);
va_end(valist); va_end(valist);
} }

View File

@ -16,6 +16,10 @@
// along with this program; if not, write to the Free Software Foundation, // along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#if (defined _MSC_VER)
#define C_CORE
#endif
#include "filters.h" #include "filters.h"
// //

View File

@ -898,23 +898,6 @@ void VBA::updateMenuBar()
m_pMainWnd->SetMenu(&m_menu); m_pMainWnd->SetMenu(&m_menu);
} }
void winlog(const char *msg, ...)
{
CString buffer;
va_list valist;
va_start(valist, msg);
buffer.FormatV(msg, valist);
if(theApp.winout == NULL) {
theApp.winout = fopen("vba-trace.log","w");
}
fputs(buffer, theApp.winout);
va_end(valist);
}
void log(const char *msg, ...) void log(const char *msg, ...)
{ {
CString buffer; CString buffer;