Update Link code to use SMFL Version 2
This compiles, but has not been tested.
This commit is contained in:
parent
e1730ad611
commit
9a359f5b8e
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@ -162,7 +162,7 @@ int WaitForSingleObject(sem_t *s, int t)
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int linktime = 0;
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GBASockClient* dol = NULL;
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sf::IPAddress joybusHostAddr = sf::IPAddress::LocalHost;
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sf::IpAddress joybusHostAddr = sf::IpAddress::LocalHost;
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// Hodgepodge
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u8 tspeed = 3;
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@ -1105,7 +1105,7 @@ void CloseLink(void){
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char outbuffer[4];
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outbuffer[0] = 4;
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outbuffer[1] = -32;
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if(lanlink.type==0) lanlink.tcpsocket.Send(outbuffer, 4);
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if(lanlink.type==0) lanlink.tcpsocket.send(outbuffer, 4);
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} else {
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char outbuffer[12];
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int i;
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@ -1113,9 +1113,9 @@ void CloseLink(void){
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outbuffer[1] = -32;
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for(i=1;i<=lanlink.numslaves;i++){
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if(lanlink.type==0){
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ls.tcpsocket[i].Send(outbuffer, 12);
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ls.tcpsocket[i].send(outbuffer, 12);
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}
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ls.tcpsocket[i].Close();
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ls.tcpsocket[i].disconnect();
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}
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}
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}
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@ -1187,7 +1187,7 @@ lserver::lserver(void){
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bool lserver::Init(ServerInfoDisplay *sid){
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// too bad Listen() doesn't take an address as well
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// then again, old code used INADDR_ANY anyway
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if(!lanlink.tcpsocket.Listen(IP_LINK_PORT))
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if(!lanlink.listener.listen(IP_LINK_PORT))
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// Note: old code closed socket & retried once on bind failure
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return false; // FIXME: error code?
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@ -1200,10 +1200,10 @@ bool lserver::Init(ServerInfoDisplay *sid){
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linkid = 0;
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// should probably use GetPublicAddress()
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sid->ShowServerIP(sf::IPAddress::GetLocalAddress());
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sid->ShowServerIP(sf::IpAddress::getLocalAddress());
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lanlink.thread = new sf::Thread(LinkServerThread, sid);
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lanlink.thread->Launch();
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lanlink.thread->launch();
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return true;
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@ -1211,7 +1211,7 @@ bool lserver::Init(ServerInfoDisplay *sid){
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void LinkServerThread(void *_sid){
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ServerInfoDisplay *sid = (ServerInfoDisplay *)_sid;
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sf::Selector<sf::SocketTCP> fdset;
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sf::SocketSelector fdset;
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char inbuffer[256], outbuffer[256];
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s32 *intinbuffer = (s32*)inbuffer;
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u16 *u16inbuffer = (u16*)inbuffer;
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@ -1221,24 +1221,24 @@ void LinkServerThread(void *_sid){
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i = 0;
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while(i<lanlink.numslaves){
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fdset.Clear();
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fdset.Add(lanlink.tcpsocket);
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fdset.clear();
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fdset.add(lanlink.tcpsocket);
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if(lanlink.terminate){
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ReleaseSemaphore(linksync[vbaid], 1, NULL);
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goto CloseInfoDisplay;
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}
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if(fdset.Wait(0.1)==1){
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if(fdset.wait(sf::seconds(0.1))==1){
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sf::Socket::Status st =
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lanlink.tcpsocket.Accept(ls.tcpsocket[i+1]);
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lanlink.listener.accept(ls.tcpsocket[i+1]);
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if(st == sf::Socket::Error) {
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for(int j=1;j<i;j++) ls.tcpsocket[j].Close();
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for(int j=1;j<i;j++) ls.tcpsocket[j].disconnect();
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systemMessage(0, N_("Network error."));
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lanlink.terminate = true;
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} else {
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i++;
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WRITE16LE(&u16outbuffer[0], i);
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WRITE16LE(&u16outbuffer[1], lanlink.numslaves);
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ls.tcpsocket[i].Send(outbuffer, 4);
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ls.tcpsocket[i].send(outbuffer, 4);
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sid->ShowConnect(i);
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}
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}
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@ -1251,7 +1251,7 @@ void LinkServerThread(void *_sid){
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for(i=1;i<=lanlink.numslaves;i++){
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outbuffer[0] = 4;
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ls.tcpsocket[i].Send(outbuffer, 4);
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ls.tcpsocket[i].send(outbuffer, 4);
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}
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CloseInfoDisplay:
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@ -1265,9 +1265,9 @@ void lserver::Send(void){
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outbuffer[0] = 4;
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outbuffer[1] = -32; //0xe0
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for(i=1;i<=lanlink.numslaves;i++){
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tcpsocket[i].Send(outbuffer, 4);
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tcpsocket[i].send(outbuffer, 4);
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size_t nr;
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tcpsocket[i].Receive(inbuffer, 4, nr);
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tcpsocket[i].receive(inbuffer, 4, nr);
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}
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}
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outbuffer[1] = tspeed;
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@ -1276,27 +1276,27 @@ void lserver::Send(void){
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if(lanlink.numslaves==1){
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if(lanlink.type==0){
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outbuffer[0] = 8;
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tcpsocket[1].Send(outbuffer, 8);
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tcpsocket[1].send(outbuffer, 8);
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}
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}
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else if(lanlink.numslaves==2){
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WRITE16LE(&u16outbuffer[4], linkdata[2]);
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if(lanlink.type==0){
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outbuffer[0] = 10;
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tcpsocket[1].Send(outbuffer, 10);
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tcpsocket[1].send(outbuffer, 10);
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WRITE16LE(&u16outbuffer[4], linkdata[1]);
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tcpsocket[2].Send(outbuffer, 10);
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tcpsocket[2].send(outbuffer, 10);
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}
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} else {
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if(lanlink.type==0){
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outbuffer[0] = 12;
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WRITE16LE(&u16outbuffer[4], linkdata[2]);
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WRITE16LE(&u16outbuffer[5], linkdata[3]);
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tcpsocket[1].Send(outbuffer, 12);
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tcpsocket[1].send(outbuffer, 12);
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WRITE16LE(&u16outbuffer[4], linkdata[1]);
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tcpsocket[2].Send(outbuffer, 12);
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tcpsocket[2].send(outbuffer, 12);
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WRITE16LE(&u16outbuffer[5], linkdata[2]);
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tcpsocket[3].Send(outbuffer, 12);
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tcpsocket[3].send(outbuffer, 12);
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}
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}
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}
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@ -1306,10 +1306,10 @@ void lserver::Send(void){
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void lserver::Recv(void){
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int numbytes;
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if(lanlink.type==0){ // TCP
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fdset.Clear();
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for(i=0;i<lanlink.numslaves;i++) fdset.Add(tcpsocket[i+1]);
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fdset.clear();
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for(i=0;i<lanlink.numslaves;i++) fdset.add(tcpsocket[i+1]);
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// was linktimeout/1000 (i.e., drop ms part), but that's wrong
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if (fdset.Wait((float)(linktimeout / 1000.)) == 0)
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if (fdset.wait(sf::seconds((float)(linktimeout / 1000.))) == 0)
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{
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return;
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}
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@ -1319,7 +1319,7 @@ void lserver::Recv(void){
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inbuffer[0] = 1;
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while(numbytes<howmanytimes*inbuffer[0]) {
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size_t nr;
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tcpsocket[i+1].Receive(inbuffer+numbytes, howmanytimes*inbuffer[0]-numbytes, nr);
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tcpsocket[i+1].receive(inbuffer+numbytes, howmanytimes*inbuffer[0]-numbytes, nr);
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numbytes += nr;
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}
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if(howmanytimes>1) memmove(inbuffer, inbuffer+inbuffer[0]*(howmanytimes-1), inbuffer[0]);
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@ -1331,10 +1331,10 @@ void lserver::Recv(void){
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outbuffer[0] = 4;
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outbuffer[1] = -32;
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for(i=1;i<lanlink.numslaves;i++){
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tcpsocket[i].Send(outbuffer, 12);
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tcpsocket[i].send(outbuffer, 12);
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size_t nr;
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tcpsocket[i].Receive(inbuffer, 256, nr);
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tcpsocket[i].Close();
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tcpsocket[i].receive(inbuffer, 256, nr);
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tcpsocket[i].disconnect();
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}
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return;
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}
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@ -1357,10 +1357,10 @@ lclient::lclient(void){
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return;
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}
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bool lclient::Init(sf::IPAddress addr, ClientInfoDisplay *cid){
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bool lclient::Init(sf::IpAddress addr, ClientInfoDisplay *cid){
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serveraddr = addr;
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serverport = IP_LINK_PORT;
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lanlink.tcpsocket.SetBlocking(false);
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lanlink.tcpsocket.setBlocking(false);
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if(lanlink.thread!=NULL){
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lanlink.terminate = true;
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@ -1371,19 +1371,19 @@ bool lclient::Init(sf::IPAddress addr, ClientInfoDisplay *cid){
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cid->ConnectStart(addr);
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lanlink.terminate = false;
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lanlink.thread = new sf::Thread(LinkClientThread, cid);
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lanlink.thread->Launch();
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lanlink.thread->launch();
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return true;
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}
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void LinkClientThread(void *_cid){
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ClientInfoDisplay *cid = (ClientInfoDisplay *)_cid;
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sf::Selector<sf::SocketTCP> fdset;
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sf::SocketSelector fdset;
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int numbytes;
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char inbuffer[16];
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u16 *u16inbuffer = (u16*)inbuffer;
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unsigned long block = 0;
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while(lanlink.tcpsocket.Connect(lc.serverport, lc.serveraddr) != sf::Socket::Done) {
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while(lanlink.tcpsocket.connect(lc.serveraddr, lc.serverport) != sf::Socket::Done) {
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// stupid SFML has no way of giving what sort of error occurred
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// so we'll just have to do a retry loop, I guess.
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cid->Ping();
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@ -1403,14 +1403,14 @@ void LinkClientThread(void *_cid){
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numbytes = 0;
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size_t got;
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while(numbytes<4) {
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lanlink.tcpsocket.Receive(inbuffer+numbytes, 4 - numbytes, got);
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lanlink.tcpsocket.receive(inbuffer+numbytes, 4 - numbytes, got);
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numbytes += got;
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fdset.Clear();
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fdset.Add(lanlink.tcpsocket);
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fdset.Wait(0.1);
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fdset.clear();
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fdset.add(lanlink.tcpsocket);
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fdset.wait(sf::seconds(0.1));
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cid->Ping();
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if(lanlink.terminate) {
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lanlink.tcpsocket.Close();
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lanlink.tcpsocket.disconnect();
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goto CloseInfoDisplay;
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}
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}
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@ -1422,14 +1422,14 @@ void LinkClientThread(void *_cid){
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numbytes = 0;
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inbuffer[0] = 1;
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while(numbytes<inbuffer[0]) {
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lanlink.tcpsocket.Receive(inbuffer+numbytes, inbuffer[0] - got, got);
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lanlink.tcpsocket.receive(inbuffer+numbytes, inbuffer[0] - got, got);
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numbytes += got;
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fdset.Clear();
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fdset.Add(lanlink.tcpsocket);
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fdset.Wait(0.1);
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fdset.clear();
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fdset.add(lanlink.tcpsocket);
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fdset.wait(sf::seconds(0.1));
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cid->Ping();
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if(lanlink.terminate) {
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lanlink.tcpsocket.Close();
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lanlink.tcpsocket.disconnect();
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goto CloseInfoDisplay;
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}
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}
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@ -1445,16 +1445,16 @@ CloseInfoDisplay:
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void lclient::CheckConn(void){
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size_t nr;
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lanlink.tcpsocket.Receive(inbuffer, 1, nr);
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lanlink.tcpsocket.receive(inbuffer, 1, nr);
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numbytes = nr;
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if(numbytes>0){
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while(numbytes<inbuffer[0]) {
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lanlink.tcpsocket.Receive(inbuffer+numbytes, inbuffer[0] - numbytes, nr);
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lanlink.tcpsocket.receive(inbuffer+numbytes, inbuffer[0] - numbytes, nr);
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numbytes += nr;
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}
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if(inbuffer[1]==-32){
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outbuffer[0] = 4;
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lanlink.tcpsocket.Send(outbuffer, 4);
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lanlink.tcpsocket.send(outbuffer, 4);
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lanlink.connected = false;
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systemScreenMessage(_("Server disconnected."));
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return;
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@ -1475,11 +1475,11 @@ void lclient::CheckConn(void){
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}
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void lclient::Recv(void){
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fdset.Clear();
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fdset.clear();
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// old code used socket # instead of mask again
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fdset.Add(lanlink.tcpsocket);
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fdset.add(lanlink.tcpsocket);
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// old code stripped off ms again
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if (fdset.Wait((float)(linktimeout / 1000.)) == 0)
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if (fdset.wait(sf::seconds((float)(linktimeout / 1000.))) == 0)
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{
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numtransfers = 0;
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return;
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@ -1488,12 +1488,12 @@ void lclient::Recv(void){
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inbuffer[0] = 1;
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size_t nr;
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while(numbytes<inbuffer[0]) {
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lanlink.tcpsocket.Receive(inbuffer+numbytes, inbuffer[0] - numbytes, nr);
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lanlink.tcpsocket.receive(inbuffer+numbytes, inbuffer[0] - numbytes, nr);
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numbytes += nr;
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}
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if(inbuffer[1]==-32){
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outbuffer[0] = 4;
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lanlink.tcpsocket.Send(outbuffer, 4);
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lanlink.tcpsocket.send(outbuffer, 4);
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lanlink.connected = false;
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systemScreenMessage(_("Server disconnected."));
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return;
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@ -1515,7 +1515,7 @@ void lclient::Send(){
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outbuffer[0] = 4;
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outbuffer[1] = linkid<<2;
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WRITE16LE(&u16outbuffer[1], linkdata[linkid]);
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lanlink.tcpsocket.Send(outbuffer, 4);
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lanlink.tcpsocket.send(outbuffer, 4);
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return;
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}
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#endif
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@ -1,6 +1,7 @@
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#ifndef GBA_GBALINK_H
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#define GBA_GBALINK_H
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#pragma once
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// register definitions; these are always present
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@ -54,6 +55,9 @@ enum
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extern const char *MakeInstanceFilename(const char *Input);
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#ifndef NO_LINK
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//Fix for X.h breaking things
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#undef None
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// Link implementation
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#include <SFML/System.hpp>
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#include <SFML/Network.hpp>
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@ -61,7 +65,7 @@ extern const char *MakeInstanceFilename(const char *Input);
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class ServerInfoDisplay
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{
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public:
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virtual void ShowServerIP(const sf::IPAddress& addr) = 0;
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virtual void ShowServerIP(const sf::IpAddress& addr) = 0;
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virtual void ShowConnect(const int player) = 0;
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virtual void Ping() = 0;
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virtual void Connected() = 0;
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@ -84,7 +88,7 @@ typedef struct {
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class lserver{
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int numbytes;
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sf::Selector<sf::SocketTCP> fdset;
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sf::SocketSelector fdset;
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//timeval udptimeout;
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char inbuffer[256], outbuffer[256];
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s32 *intinbuffer;
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@ -95,8 +99,8 @@ class lserver{
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int done;
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public:
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int howmanytimes;
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sf::SocketTCP tcpsocket[4];
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sf::IPAddress udpaddr[4];
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sf::TcpSocket tcpsocket[4];
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sf::IpAddress udpaddr[4];
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lserver(void);
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bool Init(ServerInfoDisplay *);
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void Send(void);
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@ -105,14 +109,14 @@ public:
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class ClientInfoDisplay {
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public:
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virtual void ConnectStart(const sf::IPAddress& addr) = 0;
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virtual void ConnectStart(const sf::IpAddress& addr) = 0;
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virtual void Ping() = 0;
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virtual void ShowConnect(const int player, const int togo) = 0;
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virtual void Connected() = 0;
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};
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class lclient{
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sf::Selector<sf::SocketTCP> fdset;
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sf::SocketSelector fdset;
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char inbuffer[256], outbuffer[256];
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s32 *intinbuffer;
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u16 *u16inbuffer;
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@ -120,19 +124,20 @@ class lclient{
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u16 *u16outbuffer;
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int numbytes;
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public:
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sf::IPAddress serveraddr;
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sf::IpAddress serveraddr;
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unsigned short serverport;
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sf::SocketTCP noblock;
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sf::TcpSocket noblock;
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int numtransfers;
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lclient(void);
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bool Init(sf::IPAddress, ClientInfoDisplay *);
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bool Init(sf::IpAddress, ClientInfoDisplay *);
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void Send(void);
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void Recv(void);
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void CheckConn(void);
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};
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typedef struct {
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sf::SocketTCP tcpsocket;
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sf::TcpListener listener;
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sf::TcpSocket tcpsocket;
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//sf::SocketUDP udpsocket;
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int numslaves;
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sf::Thread *thread;
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@ -147,7 +152,7 @@ typedef struct {
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extern bool gba_joybus_enabled;
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extern bool gba_link_enabled;
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extern sf::IPAddress joybusHostAddr;
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extern sf::IpAddress joybusHostAddr;
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extern void JoyBusConnect();
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extern void JoyBusShutdown();
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extern void JoyBusUpdate(int ticks);
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@ -4,20 +4,20 @@
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// Currently only for Joybus communications
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GBASockClient::GBASockClient(sf::IPAddress _server_addr)
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GBASockClient::GBASockClient(sf::IpAddress _server_addr)
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{
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if (!_server_addr.IsValid())
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server_addr = sf::IPAddress::LocalHost;
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if (_server_addr == sf::IpAddress::None)
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server_addr = sf::IpAddress::LocalHost;
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else
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server_addr = _server_addr;
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client.Connect(0xd6ba, server_addr);
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client.connect(server_addr, 0xd6ba);
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//client.SetBlocking(false);
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}
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||||
|
||||
GBASockClient::~GBASockClient()
|
||||
{
|
||||
client.Close();
|
||||
client.disconnect();
|
||||
}
|
||||
|
||||
void GBASockClient::Send(std::vector<char> data)
|
||||
|
@ -25,7 +25,7 @@ void GBASockClient::Send(std::vector<char> data)
|
|||
char* plain_data = new char[data.size()];
|
||||
std::copy(data.begin(), data.end(), plain_data);
|
||||
|
||||
client.Send(plain_data, data.size());
|
||||
client.send(plain_data, data.size());
|
||||
|
||||
delete[] plain_data;
|
||||
}
|
||||
|
@ -34,7 +34,7 @@ void GBASockClient::Send(std::vector<char> data)
|
|||
char GBASockClient::ReceiveCmd(char* data_in)
|
||||
{
|
||||
std::size_t num_received;
|
||||
client.Receive(data_in, 5, num_received);
|
||||
client.receive(data_in, 5, num_received);
|
||||
|
||||
return data_in[0];
|
||||
}
|
||||
|
|
|
@ -3,16 +3,16 @@
|
|||
#include <SFML/Network.hpp>
|
||||
#include "../common/Types.h"
|
||||
|
||||
class GBASockClient : public sf::SocketTCP
|
||||
class GBASockClient : public sf::TcpSocket
|
||||
{
|
||||
public:
|
||||
GBASockClient(sf::IPAddress server_addr);
|
||||
GBASockClient(sf::IpAddress server_addr);
|
||||
~GBASockClient();
|
||||
|
||||
void Send(std::vector<char> data);
|
||||
char ReceiveCmd(char* data_in);
|
||||
|
||||
private:
|
||||
sf::IPAddress server_addr;
|
||||
sf::SocketTCP client;
|
||||
sf::IpAddress server_addr;
|
||||
sf::TcpSocket client;
|
||||
};
|
||||
|
|
|
@ -88,8 +88,8 @@ public:
|
|||
sid_t(wxMutex *m, wxCondition *c, wxString *cm, wxString *pm,
|
||||
bool *d) :
|
||||
lock(m), sig(c), connmsg(cm), pmsg(pm), done(d) {}
|
||||
void ShowServerIP(const sf::IPAddress &addr) {
|
||||
wxString addr_s(addr.ToString().c_str(), wxConvLibc);
|
||||
void ShowServerIP(const sf::IpAddress &addr) {
|
||||
wxString addr_s(addr.toString().c_str(), wxConvLibc);
|
||||
wxString msg;
|
||||
msg.Printf(_("Server IP address is: %s\n"), addr_s.c_str());
|
||||
connmsg->append(msg);
|
||||
|
@ -152,8 +152,8 @@ public:
|
|||
cid_t(wxMutex *m, wxCondition *c, wxString *cm, wxString *pm,
|
||||
bool *d) :
|
||||
lock(m), sig(c), connmsg(cm), pmsg(pm), done(d) {}
|
||||
void ConnectStart(const sf::IPAddress &addr) {
|
||||
wxString addr_s(addr.ToString().c_str(), wxConvLibc);
|
||||
void ConnectStart(const sf::IpAddress &addr) {
|
||||
wxString addr_s(addr.toString().c_str(), wxConvLibc);
|
||||
connmsg->Printf(_("Connecting to %s\n"), addr_s.c_str());
|
||||
}
|
||||
void ShowConnect(int player, int togo) {
|
||||
|
@ -185,7 +185,7 @@ public:
|
|||
|
||||
cid_t* cid = new cid_t(&lock, &sig, &connmsg, &pmsg, &done);
|
||||
|
||||
if (!lc.Init(sf::IPAddress(std::string(gopts.link_host.mb_str())), cid)) {
|
||||
if (!lc.Init(sf::IpAddress(std::string(gopts.link_host.mb_str())), cid)) {
|
||||
wxLogError(_("Error occurred.\nPlease try again."));
|
||||
lock.Unlock();
|
||||
delete cid;
|
||||
|
@ -1456,8 +1456,8 @@ public:
|
|||
if(val.empty())
|
||||
isv = false;
|
||||
else {
|
||||
sf::IPAddress srv = std::string(val.mb_str());
|
||||
isv = srv.IsValid();
|
||||
sf::IpAddress srv = std::string(val.mb_str());
|
||||
isv = (joybusHostAddr == sf::IpAddress::None);
|
||||
}
|
||||
if(!isv)
|
||||
wxMessageBox(_("You must enter a valid host name"),
|
||||
|
@ -3209,7 +3209,7 @@ bool MainFrame::InitMore(void)
|
|||
bool isv = !gopts.joybus_host.empty();
|
||||
if(isv) {
|
||||
joybusHostAddr = std::string(gopts.joybus_host.mb_str());
|
||||
isv = joybusHostAddr.IsValid();
|
||||
isv = (joybusHostAddr == sf::IpAddress::None);
|
||||
}
|
||||
if(!isv) {
|
||||
wxLogError(_("JoyBus host invalid; disabling"));
|
||||
|
|
Loading…
Reference in New Issue