diff --git a/src/wx/wxvbam.cpp b/src/wx/wxvbam.cpp index e367fb66..76c8e517 100644 --- a/src/wx/wxvbam.cpp +++ b/src/wx/wxvbam.cpp @@ -1110,10 +1110,10 @@ void MainFrame::MenuPopped(wxMenuEvent& evt) if (popped) panel->ShowPointer(); - if (menus_opened) - panel->Pause(); - else if (!IsPaused()) - panel->Resume(); + //if (menus_opened) + // panel->Pause(); + //else if (!IsPaused()) + // panel->Resume(); } void MainFrame::SetMenusOpened(bool state) @@ -1155,7 +1155,7 @@ void MainFrame::StartModal() // pointer when dialog popped up // it will auto-hide again once game resumes panel->ShowPointer(); - panel->Pause(); + //panel->Pause(); ++dialog_opened; }