Do this for GBA sound enhancements too

This commit is contained in:
retro-wertz 2018-06-09 21:42:04 +08:00
parent 4e4424e806
commit 991fc74922
1 changed files with 1 additions and 0 deletions

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@ -2326,6 +2326,7 @@ EVT_HANDLER_MASK(SoundConfigure, "Sound options...", CMDEN_NREC_ANY)
case IMAGE_GBA:
soundSetSampleRate(!gopts.sound_qual ? 48000 : 44100 / (1 << (gopts.sound_qual - 1)));
soundFiltering = (float)gopts.gba_sound_filter / 100.0f;
break;
}