From 98abb8c2e8310e846612c04c5687d14a4a74ff66 Mon Sep 17 00:00:00 2001 From: Rafael Kitover Date: Sun, 31 Mar 2024 02:00:22 +0000 Subject: [PATCH] translations: transifex pull Signed-off-by: Rafael Kitover --- po/wxvbam/ja_JP.po | 3791 ++++++++++++++++++++++++++++++++++++++++++++ po/wxvbam/uk.po | 38 +- po/wxvbam/ur_PK.po | 3789 +++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 7599 insertions(+), 19 deletions(-) create mode 100644 po/wxvbam/ja_JP.po create mode 100644 po/wxvbam/ur_PK.po diff --git a/po/wxvbam/ja_JP.po b/po/wxvbam/ja_JP.po new file mode 100644 index 00000000..b1a587e2 --- /dev/null +++ b/po/wxvbam/ja_JP.po @@ -0,0 +1,3791 @@ +# SOME DESCRIPTIVE TITLE. +# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER +# This file is distributed under the same license as the PACKAGE package. +# +# Translators: +# a3133e67d2aed6e988c30c5985554ea8_695ac6e <4f0e15ec6c89de2363f13e3bfa21f388_660035>, 2018 +# 深谷 承太, 2022 +msgid "" +msgstr "" +"Project-Id-Version: VBA-M\n" +"Report-Msgid-Bugs-To: \n" +"POT-Creation-Date: 2024-03-26 22:17+0000\n" +"PO-Revision-Date: 2011-12-03 19:42+0000\n" +"Last-Translator: 深谷 承太, 2022\n" +"Language-Team: Japanese (Japan) (http://app.transifex.com/bgk/vba-m/language/ja_JP/)\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" +"Language: ja_JP\n" +"Plural-Forms: nplurals=1; plural=0;\n" + +#: cmdevents.cpp:136 +msgid "" +"Game Boy Advance Files " +"(*.agb;*.gba;*.bin;*.elf;*.mb;*.zip;*.7z;*.rar)|*.agb;*.gba;*.bin;*.elf;*.mb;*.agb.gz;*.gba.gz;*.bin.gz;*.elf.gz;*.mb.gz;*.agb.z;*.gba.z;*.bin.z;*.elf.z;*.mb.z;*.zip;*.7z;*.rar|Game" +" Boy Files " +"(*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;*.dmg.z;*.gb.z;*.gbc.z;*.cgb.z;*.sgb.z;*.zip;*.7z;*.rar|" +msgstr "" + +#: cmdevents.cpp:147 +msgid "Open ROM file" +msgstr "" + +#: cmdevents.cpp:168 +msgid "" +"Game Boy Files " +"(*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;*.dmg.z;*.gb.z;*.gbc.z;*.cgb.z;*.sgb.z;*.zip;*.7z;*.rar|" +msgstr "" + +#: cmdevents.cpp:174 +msgid "Open GB ROM file" +msgstr "" + +#: cmdevents.cpp:195 +msgid "" +"Game Boy Color Files " +"(*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;*.dmg.z;*.gb.z;*.gbc.z;*.cgb.z;*.sgb.z;*.zip;*.7z;*.rar|" +msgstr "" + +#: cmdevents.cpp:201 +msgid "Open GBC ROM file" +msgstr "" + +#: cmdevents.cpp:366 cmdevents.cpp:388 +msgid "Select Dot Code file" +msgstr "" + +#: cmdevents.cpp:368 cmdevents.cpp:390 +msgid "e-Reader Dot Code (*.bin;*.raw)|*.bin;*.raw" +msgstr "" + +#: cmdevents.cpp:409 cmdevents.cpp:604 +msgid "Select battery file" +msgstr "" + +#: cmdevents.cpp:410 cmdevents.cpp:605 +msgid "Battery file (*.sav)|*.sav|Flash save (*.dat)|*.dat" +msgstr "" + +#: cmdevents.cpp:418 +msgid "" +"Importing a battery file will erase any saved games (permanently after the " +"next write). Do you want to continue?" +msgstr "" + +#: cmdevents.cpp:419 cmdevents.cpp:447 cmdevents.cpp:567 +msgid "Confirm import" +msgstr "" + +#: cmdevents.cpp:425 panel.cpp:470 +#, c-format +msgid "Loaded battery %s" +msgstr "" + +#: cmdevents.cpp:427 +#, c-format +msgid "Error loading battery %s" +msgstr "" + +#: cmdevents.cpp:436 +msgid "Select code file" +msgstr "" + +#: cmdevents.cpp:437 +msgid "Game Shark Code File (*.spc;*.xpc)|*.spc;*.xpc" +msgstr "" + +#: cmdevents.cpp:437 +msgid "Game Shark Code File (*.gcf)|*.gcf" +msgstr "" + +#: cmdevents.cpp:446 +msgid "" +"Importing a code file will replace any loaded cheats. Do you want to " +"continue?" +msgstr "" + +#: cmdevents.cpp:463 +#, c-format +msgid "Cannot open file %s" +msgstr "" + +#: cmdevents.cpp:473 +#, c-format +msgid "Unsupported code file %s" +msgstr "" + +#: cmdevents.cpp:543 +#, c-format +msgid "Loaded code file %s" +msgstr "" + +#: cmdevents.cpp:545 +#, c-format +msgid "Error loading code file %s" +msgstr "" + +#: cmdevents.cpp:556 cmdevents.cpp:632 +msgid "Select snapshot file" +msgstr "" + +#: cmdevents.cpp:557 +msgid "" +"Game Shark & PAC Snapshots (*.sps;*.xps)|*.sps;*.xps|Game Shark SP Snapshots" +" (*.gsv)|*.gsv" +msgstr "" + +#: cmdevents.cpp:557 +msgid "Game Boy Snapshot (*.gbs)|*.gbs" +msgstr "" + +#: cmdevents.cpp:566 +msgid "" +"Importing a snapshot file will erase any saved games (permanently after the " +"next write). Do you want to continue?" +msgstr "" + +#: cmdevents.cpp:591 +#, c-format +msgid "Loaded snapshot file %s" +msgstr "" + +#: cmdevents.cpp:593 +#, c-format +msgid "Error loading snapshot file %s" +msgstr "" + +#: cmdevents.cpp:616 +#, c-format +msgid "Wrote battery %s" +msgstr "" + +#: cmdevents.cpp:618 panel.cpp:782 +#, c-format +msgid "Error writing battery %s" +msgstr "" + +#: cmdevents.cpp:626 +msgid "EEPROM saves cannot be exported" +msgstr "" + +#: cmdevents.cpp:633 +msgid "Game Shark Snapshot (*.sps)|*.sps" +msgstr "" + +#: cmdevents.cpp:647 +msgid "Exported from Visual Boy Advance-M" +msgstr "" + +#: cmdevents.cpp:659 +#, c-format +msgid "Saved snapshot file %s" +msgstr "" + +#: cmdevents.cpp:661 +#, c-format +msgid "Error saving snapshot file %s" +msgstr "" + +#: cmdevents.cpp:677 cmdevents.cpp:755 cmdevents.cpp:825 cmdevents.cpp:894 +#: gfxviewers.cpp:1662 gfxviewers.cpp:1805 viewers.cpp:564 viewers.cpp:778 +#: viewsupt.cpp:1188 +msgid "Select output file" +msgstr "" + +#: cmdevents.cpp:678 gfxviewers.cpp:1663 gfxviewers.cpp:1806 viewsupt.cpp:1189 +msgid "PNG images|*.png|BMP images|*.bmp" +msgstr "" + +#: cmdevents.cpp:702 sys.cpp:578 +#, c-format +msgid "Wrote snapshot %s" +msgstr "" + +#: cmdevents.cpp:723 cmdevents.cpp:793 cmdevents.cpp:862 cmdevents.cpp:928 +msgid " files (" +msgstr "" + +#: cmdevents.cpp:961 +msgid "Select file" +msgstr "" + +#: cmdevents.cpp:1265 cmdevents.cpp:1358 +msgid "Select state file" +msgstr "" + +#: cmdevents.cpp:1266 cmdevents.cpp:1359 +msgid "Visual Boy Advance saved game files|*.sgm" +msgstr "" + +#: cmdevents.cpp:1389 cmdevents.cpp:1399 cmdevents.cpp:1410 +#, c-format +msgid "Current state slot #%d" +msgstr "" + +#: cmdevents.cpp:1473 +msgid "Cannot use Colorizer Hack when Game Boy BIOS File is enabled." +msgstr "" + +#: cmdevents.cpp:1684 +msgid "Sound enabled" +msgstr "" + +#: cmdevents.cpp:1684 +msgid "Sound disabled" +msgstr "" + +#: cmdevents.cpp:1697 cmdevents.cpp:1711 +#, c-format +msgid "Volume: %d %%" +msgstr "" + +#: cmdevents.cpp:1780 +msgid "Set to 0 for pseudo tty" +msgstr "" + +#: cmdevents.cpp:1782 +msgid "Port to wait for connection:" +msgstr "" + +#: cmdevents.cpp:1783 +msgid "GDB Connection" +msgstr "" + +#: cmdevents.cpp:1835 +#, c-format +msgid "Waiting for connection at %s" +msgstr "" + +#: cmdevents.cpp:1842 +#, c-format +msgid "Waiting for connection on port %d" +msgstr "" + +#: cmdevents.cpp:1845 +msgid "Waiting for GDB..." +msgstr "" + +#: cmdevents.cpp:2210 panel.cpp:270 panel.cpp:382 +msgid "Could not initialize the sound driver!" +msgstr "" + +#: cmdevents.cpp:2279 +msgid "" +"YOUR CONFIGURATION WILL BE DELETED!\n" +"\n" +"Are you sure?" +msgstr "" + +#: cmdevents.cpp:2280 +msgid "FACTORY RESET" +msgstr "" + +#: cmdevents.cpp:2315 +msgid "Nintendo Game Boy / Color / Advance emulator." +msgstr "" + +#: cmdevents.cpp:2316 +msgid "" +"Copyright (C) 1999-2003 Forgotten\n" +"Copyright (C) 2004-2006 VBA development team\n" +"Copyright (C) 2007-2020 VBA-M development team" +msgstr "" + +#: cmdevents.cpp:2318 +msgid "" +"This program is free software: you can redistribute it and / or modify\n" +"it under the terms of the GNU General Public License as published by\n" +"the Free Software Foundation, either version 2 of the License, or\n" +"(at your option) any later version.\n" +"\n" +"This program is distributed in the hope that it will be useful,\n" +"but WITHOUT ANY WARRANTY; without even the implied warranty of\n" +"MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n" +"GNU General Public License for more details.\n" +"\n" +"You should have received a copy of the GNU General Public License\n" +"along with this program. If not, see http://www.gnu.org/licenses ." +msgstr "" + +#: cmdevents.cpp:2503 +msgid "Cannot use Game Boy BIOS when Colorizer Hack is enabled." +msgstr "" + +#: cmdevents.cpp:2569 +msgid "LAN link is already active. Disable link mode to disconnect." +msgstr "" + +#: cmdevents.cpp:2575 +msgid "Network is not supported in local mode." +msgstr "" + +#: config/internal/option-internal.cpp:379 +msgid "Use bilinear filter with 3d renderer" +msgstr "" + +#: config/internal/option-internal.cpp:380 +msgid "Full-screen filter to apply" +msgstr "" + +#: config/internal/option-internal.cpp:381 +msgid "Filter plugin library" +msgstr "" + +#: config/internal/option-internal.cpp:382 +msgid "Interframe blending function" +msgstr "" + +#: config/internal/option-internal.cpp:383 +msgid "Keep window on top" +msgstr "" + +#: config/internal/option-internal.cpp:385 +msgid "Maximum number of threads to run filters in" +msgstr "" + +#: config/internal/option-internal.cpp:387 +msgid "Render method; if unsupported, simple method will be used" +msgstr "" + +#: config/internal/option-internal.cpp:388 +msgid "Default scale factor" +msgstr "" + +#: config/internal/option-internal.cpp:390 +msgid "Retain aspect ratio when resizing" +msgstr "" + +#: config/internal/option-internal.cpp:394 +msgid "BIOS file to use for Game Boy, if enabled" +msgstr "" + +#: config/internal/option-internal.cpp:396 +msgid "Game Boy color enhancement, if enabled" +msgstr "" + +#: config/internal/option-internal.cpp:398 +msgid "Enable DX Colorization Hacks" +msgstr "" + +#: config/internal/option-internal.cpp:400 +#: config/internal/option-internal.cpp:426 +msgid "Apply LCD filter, if enabled" +msgstr "" + +#: config/internal/option-internal.cpp:402 +msgid "BIOS file to use for Game Boy Color, if enabled" +msgstr "" + +#: config/internal/option-internal.cpp:404 +msgid "" +"The default palette, as 8 comma-separated 4-digit hex integers (rgb555)." +msgstr "" + +#: config/internal/option-internal.cpp:407 +msgid "" +"The first user palette, as 8 comma-separated 4-digit hex integers (rgb555)." +msgstr "" + +#: config/internal/option-internal.cpp:410 +msgid "" +"The second user palette, as 8 comma-separated 4-digit hex integers (rgb555)." +msgstr "" + +#: config/internal/option-internal.cpp:413 +msgid "Automatically gather a full page before printing" +msgstr "" + +#: config/internal/option-internal.cpp:415 +msgid "Automatically save printouts as screen captures with -print suffix" +msgstr "" + +#: config/internal/option-internal.cpp:417 +#: config/internal/option-internal.cpp:447 +msgid "Directory to look for ROM files" +msgstr "" + +#: config/internal/option-internal.cpp:419 +msgid "Directory to look for Game Boy Color ROM files" +msgstr "" + +#: config/internal/option-internal.cpp:422 +msgid "BIOS file to use, if enabled" +msgstr "" + +#: config/internal/option-internal.cpp:432 +msgid "Enable link at boot" +msgstr "" + +#: config/internal/option-internal.cpp:437 +msgid "Enable faster network protocol by default" +msgstr "" + +#: config/internal/option-internal.cpp:439 +msgid "Default network link client host" +msgstr "" + +#: config/internal/option-internal.cpp:440 +msgid "Default network link server IP to bind" +msgstr "" + +#: config/internal/option-internal.cpp:442 +msgid "Default network link port (server and client)" +msgstr "" + +#: config/internal/option-internal.cpp:443 +msgid "Default network protocol" +msgstr "" + +#: config/internal/option-internal.cpp:444 +msgid "Link timeout (ms)" +msgstr "" + +#: config/internal/option-internal.cpp:445 +msgid "Link cable type" +msgstr "" + +#: config/internal/option-internal.cpp:451 +msgid "Automatically load last saved state" +msgstr "" + +#: config/internal/option-internal.cpp:453 +msgid "" +"Directory to store game save files (relative paths are relative to ROM; " +"blank is config dir)" +msgstr "" + +#: config/internal/option-internal.cpp:455 +msgid "Freeze recent load list" +msgstr "" + +#: config/internal/option-internal.cpp:457 +msgid "" +"Directory to store A / V and game recordings (relative paths are relative to" +" ROM)" +msgstr "" + +#: config/internal/option-internal.cpp:460 +msgid "Number of seconds between rewind snapshots (0 to disable)" +msgstr "" + +#: config/internal/option-internal.cpp:462 +msgid "Directory to store screenshots (relative paths are relative to ROM)" +msgstr "" + +#: config/internal/option-internal.cpp:465 +msgid "" +"Directory to store saved state files (relative paths are relative to " +"BatteryDir)" +msgstr "" + +#: config/internal/option-internal.cpp:467 +msgid "Enable status bar" +msgstr "" + +#: config/internal/option-internal.cpp:468 +msgid "INI file version (DO NOT MODIFY)" +msgstr "" + +#: config/internal/option-internal.cpp:472 +msgid "" +"The parameter Joypad//