update docs

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1098 a31d4220-a93d-0410-bf67-fe4944624d44
This commit is contained in:
squall-leonhart 2012-05-23 09:40:04 +00:00
parent 75056f7b74
commit 940847baeb
1 changed files with 11 additions and 6 deletions

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@ -78,8 +78,6 @@ Important:
- Game Bugs:
- Drymouth - screen flashes black after certain scanline
- World Reborn - 2 graphics bugs
- V-Rally 3, Pseudo 3D flickering
Less important:
- Add GBA cheat editing support (GB already has)
@ -99,6 +97,7 @@ Less important:
- Apply pixel filter to sprites and BG seperately for better image quality
- Add CGB Bios support
Performance:
- Apply HQ3x/4x optimizations from C version to ASM version
@ -118,9 +117,6 @@ Known Bugs
==========
- Linking: Doesnt work quite right yet.
- Audio core: assertation error occurs when disabling sound in GB mode
- I think its best we mute sound instead, since some games rely on audio for timing.
Plus, blargg's GB_Snd_Emu is extremely optimized stuff. (Mudlord)
- blargg's core implementation broke Dwedit's GBC emu.
- Audio Sync + Auto frame skip break frames, causing emulation to drop to as low as 40fps even though enough performance is available to maintain full speed. Use one, or the other, not both. Vsync is not effected, and can be used with either setting.
@ -139,7 +135,7 @@ Squall Leonhart
Spacy
DJRobX
Jonas Quinn
kode54
==============
Special Thanks
@ -165,3 +161,12 @@ blargg:
- Assistance with the implementation of his highly accurate GB audio core
- Implemented his unreleased File_Extractor library
- Cleanup of the audio core interface
kode64:
- Implemented LZMA2 in FEX
- GB_APU tweaks and fixes
- cmake corrections
shuffle2:
- SFML library
- various build fixes