remove translation from joystick keys
Avoid issues with translation, at least for now, by not translating joystick button/axis names.
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8ea607e1c7
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@ -101,52 +101,52 @@ wxString wxJoyKeyTextCtrl::ToString(int mod, int key, int joy)
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wxString s;
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// Note: wx translates unconditionally (2.8.12, 2.9.1)!
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// So any strings added below must also be translated unconditionally
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s.Printf(_("Joy%d-"), joy);
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s.Printf(("Joy%d-"), joy);
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wxString mk;
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switch (mod) {
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case WXJB_AXIS_PLUS:
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mk.Printf(_("Axis%d+"), key);
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mk.Printf(("Axis%d+"), key);
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break;
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case WXJB_AXIS_MINUS:
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mk.Printf(_("Axis%d-"), key);
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mk.Printf(("Axis%d-"), key);
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break;
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case WXJB_BUTTON:
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mk.Printf(_("Button%d"), key);
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mk.Printf(("Button%d"), key);
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break;
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case WXJB_HAT_N:
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mk.Printf(_("Hat%dN"), key);
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mk.Printf(("Hat%dN"), key);
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break;
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case WXJB_HAT_S:
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mk.Printf(_("Hat%dS"), key);
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mk.Printf(("Hat%dS"), key);
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break;
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case WXJB_HAT_W:
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mk.Printf(_("Hat%dW"), key);
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mk.Printf(("Hat%dW"), key);
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break;
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case WXJB_HAT_E:
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mk.Printf(_("Hat%dE"), key);
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mk.Printf(("Hat%dE"), key);
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break;
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case WXJB_HAT_NW:
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mk.Printf(_("Hat%dNW"), key);
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mk.Printf(("Hat%dNW"), key);
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break;
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case WXJB_HAT_NE:
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mk.Printf(_("Hat%dNE"), key);
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mk.Printf(("Hat%dNE"), key);
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break;
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case WXJB_HAT_SW:
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mk.Printf(_("Hat%dSW"), key);
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mk.Printf(("Hat%dSW"), key);
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break;
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case WXJB_HAT_SE:
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mk.Printf(_("Hat%dSE"), key);
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mk.Printf(("Hat%dSE"), key);
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break;
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}
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@ -179,18 +179,14 @@ wxString wxJoyKeyTextCtrl::ToString(wxJoyKeyBinding_v keys, wxChar sep)
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// Note: wx translates unconditionally (2.8.12, 2.9.1)!
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// So any strings added below must also be translated unconditionally
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// \1 is joy #
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static wxRegEx joyre(_("^Joy([0-9]+)[-+]"), wxRE_EXTENDED | wxRE_ICASE);
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static wxRegEx joyre;
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// \1 is axis# and \2 is + or -
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static wxRegEx axre(_("Axis([0-9]+)([+-])"), wxRE_EXTENDED | wxRE_ICASE);
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static wxRegEx axre;
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// \1 is button#
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static wxRegEx butre(_("Button([0-9]+)"), wxRE_EXTENDED | wxRE_ICASE);
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static wxRegEx butre;
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// \1 is hat#, \3 is N, \4 is S, \5 is E, \6 is W, \7 is NE, \8 is SE,
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// \9 is SW, \10 is NW
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static wxRegEx hatre(_("Hat([0-9]+)((N|North|U|Up)|(S|South|D|Down)|"
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"(E|East|R|Right)|(W|West|L|Left)|"
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"(NE|NorthEast|UR|UpRight)|(SE|SouthEast|DR|DownRight)|"
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"(SW|SouthWest|DL|DownLeft)|(NW|NorthWest|UL|UpLeft))"),
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wxRE_EXTENDED | wxRE_ICASE);
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static wxRegEx hatre;
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// use of static wxRegeEx is not thread-safe
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static wxCriticalSection recs;
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@ -206,6 +202,23 @@ static int simple_atoi(const wxString& s, int len)
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return ret;
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}
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static void CompileRegex()
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{
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// \1 is joy #
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joyre.Compile(("^Joy([0-9]+)[-+]"), wxRE_EXTENDED | wxRE_ICASE);
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// \1 is axis# and \2 is + or -
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axre.Compile(("Axis([0-9]+)([+-])"), wxRE_EXTENDED | wxRE_ICASE);
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// \1 is button#
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butre.Compile(("Button([0-9]+)"), wxRE_EXTENDED | wxRE_ICASE);
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// \1 is hat#, \3 is N, \4 is S, \5 is E, \6 is W, \7 is NE,
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// \8 is SE, \9 is SW, \10 is NW
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hatre.Compile(("Hat([0-9]+)((N|North|U|Up)|(S|South|D|Down)|"
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"(E|East|R|Right)|(W|West|L|Left)|"
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"(NE|NorthEast|UR|UpRight)|(SE|SouthEast|DR|DownRight)|"
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"(SW|SouthWest|DL|DownLeft)|(NW|NorthWest|UL|UpLeft))"),
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wxRE_EXTENDED | wxRE_ICASE);
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}
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static bool ParseJoy(const wxString& s, int len, int& mod, int& key, int& joy)
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{
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mod = key = joy = 0;
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@ -216,6 +229,7 @@ static bool ParseJoy(const wxString& s, int len, int& mod, int& key, int& joy)
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wxCriticalSectionLocker lk(recs);
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size_t b, l;
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CompileRegex();
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if (!joyre.Matches(s) || !joyre.GetMatch(&b, &l) || b)
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return false;
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