diff --git a/src/win32/MainWndOptions.cpp b/src/win32/MainWndOptions.cpp index 22e7e6a7..7a47b68c 100644 --- a/src/win32/MainWndOptions.cpp +++ b/src/win32/MainWndOptions.cpp @@ -585,21 +585,6 @@ void MainWnd::OnUpdateOptionsVideoRenderoptionsGlbilinear(CCmdUI* pCmdUI) pCmdUI->SetCheck(theApp.glFilter == 1); } -void MainWnd::OnOptionsVideoRenderoptionsGlanisotropic() -{ - theApp.glFilter = 2; - if( theApp.display ) { - theApp.display->setOption( _T("glFilter"), theApp.glFilter ); - } -} - - -void MainWnd::OnUpdateOptionsVideoRenderoptionsGlanisotropic(CCmdUI* pCmdUI) -{ - pCmdUI->SetCheck(theApp.glFilter == 2); -} - - void MainWnd::OnOptionsVideoRenderoptionsGltriangle() { theApp.glType = 0; diff --git a/src/win32/OpenGL.cpp b/src/win32/OpenGL.cpp index 8a393776..adc588b2 100644 --- a/src/win32/OpenGL.cpp +++ b/src/win32/OpenGL.cpp @@ -35,10 +35,6 @@ #include typedef BOOL (APIENTRY *PFNWGLSWAPINTERVALFARPROC)( int ); -#ifndef GL_TEXTURE_MAX_ANISOTROPY_EXT - #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE -#endif - extern int Init_2xSaI(u32); extern void winlog(const char *,...); extern int systemSpeed; @@ -497,13 +493,6 @@ void OpenGLDisplay::updateFiltering( int value ) glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); break; - case 2: - float largest_supported_anisotropy; - glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &largest_supported_anisotropy); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, largest_supported_anisotropy); - break; - - } glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP ); diff --git a/src/win32/VBA.rc b/src/win32/VBA.rc index 8d2d81d1..f5cded1b 100644 --- a/src/win32/VBA.rc +++ b/src/win32/VBA.rc @@ -1552,7 +1552,6 @@ BEGIN MENUITEM "&OpenGL", ID_OPTIONS_VIDEO_RENDERMETHOD_OPENGL MENUITEM " Filter: Nearest", ID_OPTIONS_VIDEO_RENDEROPTIONS_GLNEAREST MENUITEM " Filter: Bilinear", ID_OPTIONS_VIDEO_RENDEROPTIONS_GLBILINEAR - MENUITEM " Filter: Anisotropic", ID_OPTIONS_VIDEO_RENDEROPTIONS_GLANISOTROPIC MENUITEM " Vertex: Triangle", ID_OPTIONS_VIDEO_RENDEROPTIONS_GLTRIANGLE MENUITEM " Vertex: Quads", ID_OPTIONS_VIDEO_RENDEROPTIONS_GLQUADS MENUITEM SEPARATOR