Merge b950a7c1a5
into 3ec8960f1a
This commit is contained in:
commit
8ae4179e6f
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@ -8,9 +8,8 @@
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#include "../common/SoundDriver.h"
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#include "../common/SoundDriver.h"
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// FAudio
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// FAudio
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#include <faudio.h>
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#include <FAudio.h>
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// MMDevice API
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#include <mmdeviceapi.h>
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#include <mmdeviceapi.h>
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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@ -22,27 +21,26 @@
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int GetFADevices(FAudio* fa, wxArrayString* names, wxArrayString* ids,
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int GetFADevices(FAudio* fa, wxArrayString* names, wxArrayString* ids,
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const wxString* match)
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const wxString* match)
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{
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{
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HRESULT hr;
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uint32_t hr;
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UINT32 dev_count = 0;
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uint32_t dev_count = 0;
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hr = FAudio_GetDeviceCount(fa, &dev_count);
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hr = FAudio_GetDeviceCount(fa, &dev_count);
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if (hr != S_OK) {
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if (hr != 0) {
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wxLogError(_("FAudio: Enumerating devices failed!"));
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wxLogError(_("FAudio: Enumerating devices failed!"));
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return true;
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return true;
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} else {
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} else {
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FAudioDeviceDetails dd;
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FAudioDeviceDetails dd;
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for (UINT32 i = 0; i < dev_count; i++) {
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for (uint32_t i = 0; i < dev_count; i++) {
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hr = FAudio_GetDeviceDetails(fa, i, &dd);
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hr = FAudio_GetDeviceDetails(fa, i, &dd);
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|
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if (hr != S_OK) {
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if (hr != 0) {
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continue;
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continue;
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} else {
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} else {
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if (ids) {
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if (ids) {
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ids->push_back((wchar_t*) dd.DeviceID); //FAudio is an interesting beast, but not that hard to adapt... once you get used to it, XAudio2 wouldn't need this, but FAudio declares FAudioDeviceDetails as int32_t
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ids->push_back((wchar_t*) dd.DeviceID);
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names->push_back((wchar_t*) dd.DisplayName);
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names->push_back((wchar_t*) dd.DisplayName);
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} else if (*match == dd.DeviceID)
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} else if (*match == wxString((wchar_t*) dd.DeviceID))
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return i;
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return i;
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}
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}
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}
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}
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@ -53,22 +51,20 @@ int GetFADevices(FAudio* fa, wxArrayString* names, wxArrayString* ids,
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|
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bool GetFADevices(wxArrayString& names, wxArrayString& ids)
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bool GetFADevices(wxArrayString& names, wxArrayString& ids)
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{
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{
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HRESULT hr;
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uint32_t hr;
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FAudio* fa = NULL;
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FAudio* fa = NULL;
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UINT32 flags = 0;
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uint32_t flags = 0;
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#ifdef _DEBUG
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#ifdef _DEBUG
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flags = FAUDIO_DEBUG_ENGINE;
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flags = FAUDIO_DEBUG_ENGINE;
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#endif
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#endif
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hr = FAudioCreate(&fa, flags, FAUDIO_DEFAULT_PROCESSOR);
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|
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hr = FAudioCreate(&fa, flags, FAUDIO_DEFAULT_PROCESSOR); //Apparently this needs 3 parameters, the processor.
|
if (hr != 0) {
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|
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if (hr != S_OK) {
|
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wxLogError(_("The FAudio interface failed to initialize!"));
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wxLogError(_("The FAudio interface failed to initialize!"));
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return false;
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return false;
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}
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}
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|
|
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GetFADevices(fa, &names, &ids, NULL);
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GetFADevices(fa, &names, &ids, NULL);
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//fa->Release();
|
|
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FAudio_Release(fa);
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FAudio_Release(fa);
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return true;
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return true;
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}
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}
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@ -194,43 +190,44 @@ public:
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// Synchronization Event
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// Synchronization Event
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||||||
class FAudio_BufferNotify : public FAudioVoiceCallback {
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class FAudio_BufferNotify : public FAudioVoiceCallback {
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public:
|
public:
|
||||||
HANDLE hBufferEndEvent;
|
void *hBufferEndEvent;
|
||||||
|
|
||||||
FAudio_BufferNotify()
|
FAudio_BufferNotify()
|
||||||
{
|
{
|
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hBufferEndEvent = NULL;
|
hBufferEndEvent = NULL;
|
||||||
hBufferEndEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
|
hBufferEndEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
|
||||||
assert(hBufferEndEvent != NULL);
|
assert(hBufferEndEvent != NULL);
|
||||||
}
|
|
||||||
|
|
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OnBufferEnd = &FAudio_BufferNotify::StaticOnBufferEnd;
|
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OnVoiceProcessingPassStart = &FAudio_BufferNotify::StaticOnVoiceProcessingPassStart;
|
||||||
|
OnVoiceProcessingPassEnd = &FAudio_BufferNotify::StaticOnVoiceProcessingPassEnd;
|
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|
OnStreamEnd = &FAudio_BufferNotify::StaticOnStreamEnd;
|
||||||
|
OnBufferStart = &FAudio_BufferNotify::StaticOnBufferStart;
|
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|
OnLoopEnd = &FAudio_BufferNotify::StaticOnLoopEnd;
|
||||||
|
OnVoiceError = &FAudio_BufferNotify::StaticOnVoiceError;
|
||||||
|
}
|
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~FAudio_BufferNotify()
|
~FAudio_BufferNotify()
|
||||||
{
|
{
|
||||||
CloseHandle(hBufferEndEvent);
|
CloseHandle(hBufferEndEvent);
|
||||||
hBufferEndEvent = NULL;
|
hBufferEndEvent = NULL;
|
||||||
}
|
}
|
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|
|
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STDMETHOD_(void, OnBufferEnd)
|
|
||||||
(void* pBufferContext)
|
static void StaticOnBufferEnd(FAudioVoiceCallback* callback, void * pBufferContext) {
|
||||||
{
|
FAudio_BufferNotify* self = static_cast<FAudio_BufferNotify*>(callback);
|
||||||
assert(hBufferEndEvent != NULL);
|
if (self != nullptr && self->hBufferEndEvent != NULL)
|
||||||
SetEvent(hBufferEndEvent);
|
{
|
||||||
|
SetEvent(self->hBufferEndEvent);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
static void StaticOnVoiceProcessingPassStart(FAudioVoiceCallback* callback, uint32_t BytesRequired) {}
|
||||||
// dummies:
|
static void StaticOnVoiceProcessingPassEnd(FAudioVoiceCallback* callback) {}
|
||||||
STDMETHOD_(void, OnVoiceProcessingPassStart)
|
static void StaticOnStreamEnd(FAudioVoiceCallback* callback) {}
|
||||||
(UINT32 BytesRequired) {}
|
static void StaticOnBufferStart(FAudioVoiceCallback* callback, void * pBufferContext) {}
|
||||||
STDMETHOD_(void, OnVoiceProcessingPassEnd)
|
static void StaticOnLoopEnd(FAudioVoiceCallback* callback, void * pBufferContext) {}
|
||||||
() {}
|
static void StaticOnVoiceError(FAudioVoiceCallback* callback, void * pBufferContext, uint32_t Error) {}
|
||||||
STDMETHOD_(void, OnStreamEnd)
|
|
||||||
() {}
|
|
||||||
STDMETHOD_(void, OnBufferStart)
|
|
||||||
(void* pBufferContext) {}
|
|
||||||
STDMETHOD_(void, OnLoopEnd)
|
|
||||||
(void* pBufferContext) {}
|
|
||||||
STDMETHOD_(void, OnVoiceError)
|
|
||||||
(void* pBufferContext, HRESULT Error){};
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// Class Declaration
|
// Class Declaration
|
||||||
class FAudio_Output
|
class FAudio_Output
|
||||||
: public SoundDriver {
|
: public SoundDriver {
|
||||||
|
@ -258,9 +255,9 @@ private:
|
||||||
bool failed;
|
bool failed;
|
||||||
bool initialized;
|
bool initialized;
|
||||||
bool playing;
|
bool playing;
|
||||||
UINT32 freq;
|
uint32_t freq;
|
||||||
UINT32 bufferCount;
|
uint32_t bufferCount;
|
||||||
BYTE* buffers;
|
uint8_t* buffers;
|
||||||
int currentBuffer;
|
int currentBuffer;
|
||||||
int soundBufferLen;
|
int soundBufferLen;
|
||||||
|
|
||||||
|
@ -288,8 +285,8 @@ FAudio_Output::FAudio_Output()
|
||||||
faud = NULL;
|
faud = NULL;
|
||||||
mVoice = NULL;
|
mVoice = NULL;
|
||||||
sVoice = NULL;
|
sVoice = NULL;
|
||||||
ZeroMemory(&buf, sizeof(buf));
|
memset(&buf, NULL, sizeof(buf));
|
||||||
ZeroMemory(&vState, sizeof(vState));
|
memset(&vState, NULL, sizeof(vState));
|
||||||
g_notifier.do_register(this);
|
g_notifier.do_register(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -305,8 +302,7 @@ void FAudio_Output::close()
|
||||||
|
|
||||||
if (sVoice) {
|
if (sVoice) {
|
||||||
if (playing) {
|
if (playing) {
|
||||||
HRESULT hr = FAudioSourceVoice_Stop(sVoice, 0, FAUDIO_COMMIT_NOW);
|
assert(FAudioSourceVoice_Stop(sVoice, 0, FAUDIO_COMMIT_NOW) == 0);
|
||||||
assert(hr == S_OK);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FAudioVoice_DestroyVoice(sVoice);
|
FAudioVoice_DestroyVoice(sVoice);
|
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|
@ -339,15 +335,15 @@ bool FAudio_Output::init(long sampleRate)
|
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if (failed || initialized)
|
if (failed || initialized)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
HRESULT hr;
|
uint32_t hr;
|
||||||
// Initialize FAudio
|
// Initialize FAudio
|
||||||
UINT32 flags = 0;
|
uint32_t flags = 0;
|
||||||
//#ifdef _DEBUG
|
//#ifdef _DEBUG
|
||||||
// flags = FAUDIO_DEBUG_ENGINE;
|
// flags = FAUDIO_DEBUG_ENGINE;
|
||||||
//#endif
|
//#endif
|
||||||
hr = FAudioCreate(&faud, flags, FAUDIO_DEFAULT_PROCESSOR);
|
hr = FAudioCreate(&faud, flags, FAUDIO_DEFAULT_PROCESSOR);
|
||||||
|
|
||||||
if (hr != S_OK) {
|
if (hr != 0) {
|
||||||
wxLogError(_("The FAudio interface failed to initialize!"));
|
wxLogError(_("The FAudio interface failed to initialize!"));
|
||||||
failed = true;
|
failed = true;
|
||||||
return false;
|
return false;
|
||||||
|
@ -359,27 +355,26 @@ bool FAudio_Output::init(long sampleRate)
|
||||||
soundBufferLen = (freq / 60) * 4;
|
soundBufferLen = (freq / 60) * 4;
|
||||||
// create own buffers to store sound data because it must not be
|
// create own buffers to store sound data because it must not be
|
||||||
// manipulated while the voice plays from it
|
// manipulated while the voice plays from it
|
||||||
buffers = (BYTE*)malloc((bufferCount + 1) * soundBufferLen);
|
buffers = (uint8_t*)malloc((bufferCount + 1) * soundBufferLen);
|
||||||
// + 1 because we need one temporary buffer when all others are in use
|
// + 1 because we need one temporary buffer when all others are in use
|
||||||
WAVEFORMATEX wfx;
|
FAudioWaveFormatEx wfx;
|
||||||
ZeroMemory(&wfx, sizeof(wfx));
|
memset(&wfx, NULL, sizeof(wfx));
|
||||||
wfx.wFormatTag = WAVE_FORMAT_PCM;
|
wfx.wFormatTag = FAUDIO_FORMAT_PCM;
|
||||||
wfx.nChannels = 2;
|
wfx.nChannels = 2;
|
||||||
wfx.nSamplesPerSec = freq;
|
wfx.nSamplesPerSec = freq;
|
||||||
wfx.wBitsPerSample = 16;
|
wfx.wBitsPerSample = 16;
|
||||||
wfx.nBlockAlign = wfx.nChannels * (wfx.wBitsPerSample / 8);
|
wfx.nBlockAlign = wfx.nChannels * (wfx.wBitsPerSample / 8);
|
||||||
wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
|
wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
|
||||||
// create sound receiver
|
// create sound receiver
|
||||||
hr = FAudio_CreateMasteringVoice(
|
hr = FAudio_CreateMasteringVoice(faud,
|
||||||
faud,
|
&mVoice,
|
||||||
&mVoice,
|
FAUDIO_DEFAULT_CHANNELS,
|
||||||
FAUDIO_DEFAULT_CHANNELS,
|
FAUDIO_DEFAULT_SAMPLERATE,
|
||||||
FAUDIO_DEFAULT_SAMPLERATE,
|
0,
|
||||||
0,
|
FAGetDev(faud),
|
||||||
FAGetDev(faud),
|
NULL);
|
||||||
NULL);
|
|
||||||
|
|
||||||
if (hr != S_OK) {
|
if (hr != 0) {
|
||||||
wxLogError(_("FAudio: Creating mastering voice failed!"));
|
wxLogError(_("FAudio: Creating mastering voice failed!"));
|
||||||
failed = true;
|
failed = true;
|
||||||
return false;
|
return false;
|
||||||
|
@ -387,10 +382,9 @@ bool FAudio_Output::init(long sampleRate)
|
||||||
|
|
||||||
// create sound emitter
|
// create sound emitter
|
||||||
//This should be FAudio_CreateSourceVoice()
|
//This should be FAudio_CreateSourceVoice()
|
||||||
//hr = faud->CreateSourceVoice(&sVoice, &wfx, 0, 4.0f, ¬ify);
|
hr = FAudio_CreateSourceVoice(faud, &sVoice, &wfx, 0, 4.0f, ¬ify, NULL, NULL);
|
||||||
hr = FAudio_CreateSourceVoice(faud, &sVoice, (const FAudioWaveFormatEx*)&wfx, 0, 4.0f, ¬ify, NULL, NULL);
|
|
||||||
|
|
||||||
if (hr != S_OK) {
|
if (hr != 0) {
|
||||||
wxLogError(_("FAudio: Creating source voice failed!"));
|
wxLogError(_("FAudio: Creating source voice failed!"));
|
||||||
failed = true;
|
failed = true;
|
||||||
return false;
|
return false;
|
||||||
|
@ -399,9 +393,8 @@ bool FAudio_Output::init(long sampleRate)
|
||||||
if (gopts.upmix) {
|
if (gopts.upmix) {
|
||||||
// set up stereo upmixing
|
// set up stereo upmixing
|
||||||
FAudioDeviceDetails dd;
|
FAudioDeviceDetails dd;
|
||||||
ZeroMemory(&dd, sizeof(dd));
|
memset(&dd, NULL, sizeof(dd));
|
||||||
hr = FAudio_GetDeviceDetails(faud, 0, &dd);
|
assert(FAudio_GetDeviceDetails(faud, 0, &dd) == 0);
|
||||||
assert(hr == S_OK);
|
|
||||||
float* matrix = NULL;
|
float* matrix = NULL;
|
||||||
matrix = (float*)malloc(sizeof(float) * 2 * dd.OutputFormat.Format.nChannels);
|
matrix = (float*)malloc(sizeof(float) * 2 * dd.OutputFormat.Format.nChannels);
|
||||||
|
|
||||||
|
@ -497,8 +490,8 @@ bool FAudio_Output::init(long sampleRate)
|
||||||
}
|
}
|
||||||
|
|
||||||
if (matrixAvailable) {
|
if (matrixAvailable) {
|
||||||
hr = FAudioVoice_SetOutputMatrix(sVoice, NULL, 2, dd.OutputFormat.Format.nChannels, matrix, FAUDIO_DEFAULT_CHANNELS); //What I have here for the OperationSet maybe wrong...
|
hr = FAudioVoice_SetOutputMatrix(sVoice, NULL, 2, dd.OutputFormat.Format.nChannels, matrix, FAUDIO_DEFAULT_CHANNELS);
|
||||||
assert(hr == S_OK);
|
assert(hr == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
free(matrix);
|
free(matrix);
|
||||||
|
@ -506,7 +499,7 @@ bool FAudio_Output::init(long sampleRate)
|
||||||
}
|
}
|
||||||
|
|
||||||
hr = FAudioSourceVoice_Start(sVoice, 0, FAUDIO_COMMIT_NOW);
|
hr = FAudioSourceVoice_Start(sVoice, 0, FAUDIO_COMMIT_NOW);
|
||||||
assert(hr == S_OK);
|
assert(hr == 0);
|
||||||
playing = true;
|
playing = true;
|
||||||
currentBuffer = 0;
|
currentBuffer = 0;
|
||||||
device_changed = false;
|
device_changed = false;
|
||||||
|
@ -516,7 +509,7 @@ bool FAudio_Output::init(long sampleRate)
|
||||||
|
|
||||||
void FAudio_Output::write(uint16_t* finalWave, int length)
|
void FAudio_Output::write(uint16_t* finalWave, int length)
|
||||||
{
|
{
|
||||||
UINT32 flags = 0;
|
uint32_t flags = 0;
|
||||||
if (!initialized || failed)
|
if (!initialized || failed)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -547,7 +540,7 @@ void FAudio_Output::write(uint16_t* finalWave, int length)
|
||||||
if (!coreOptions.speedup && coreOptions.throttle && !gba_joybus_active) {
|
if (!coreOptions.speedup && coreOptions.throttle && !gba_joybus_active) {
|
||||||
// wait for one buffer to finish playing
|
// wait for one buffer to finish playing
|
||||||
if (WaitForSingleObject(notify.hBufferEndEvent, 10000) == WAIT_TIMEOUT) {
|
if (WaitForSingleObject(notify.hBufferEndEvent, 10000) == WAIT_TIMEOUT) {
|
||||||
device_changed = true;
|
device_changed = true;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
// drop current audio frame
|
// drop current audio frame
|
||||||
|
@ -557,13 +550,13 @@ void FAudio_Output::write(uint16_t* finalWave, int length)
|
||||||
}
|
}
|
||||||
|
|
||||||
// copy & protect the audio data in own memory area while playing it
|
// copy & protect the audio data in own memory area while playing it
|
||||||
CopyMemory(&buffers[currentBuffer * soundBufferLen], finalWave, soundBufferLen);
|
memcpy(&buffers[currentBuffer * soundBufferLen], finalWave, soundBufferLen);
|
||||||
buf.AudioBytes = soundBufferLen;
|
buf.AudioBytes = soundBufferLen;
|
||||||
buf.pAudioData = &buffers[currentBuffer * soundBufferLen];
|
buf.pAudioData = &buffers[currentBuffer * soundBufferLen];
|
||||||
currentBuffer++;
|
currentBuffer++;
|
||||||
currentBuffer %= (bufferCount + 1); // + 1 because we need one temporary buffer
|
currentBuffer %= (bufferCount + 1); // + 1 because we need one temporary buffer
|
||||||
HRESULT hr = FAudioSourceVoice_SubmitSourceBuffer(sVoice, &buf, NULL); // send buffer to queue.
|
uint32_t hr = FAudioSourceVoice_SubmitSourceBuffer(sVoice, &buf, NULL);
|
||||||
assert(hr == S_OK);
|
assert(hr == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void FAudio_Output::pause()
|
void FAudio_Output::pause()
|
||||||
|
@ -572,8 +565,8 @@ void FAudio_Output::pause()
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (playing) {
|
if (playing) {
|
||||||
HRESULT hr = FAudioSourceVoice_Stop(sVoice, 0, FAUDIO_COMMIT_NOW);
|
uint32_t hr = FAudioSourceVoice_Stop(sVoice, 0, FAUDIO_COMMIT_NOW);
|
||||||
assert(hr == S_OK);
|
assert(hr == 0);
|
||||||
playing = false;
|
playing = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -584,8 +577,8 @@ void FAudio_Output::resume()
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (!playing) {
|
if (!playing) {
|
||||||
HRESULT hr = FAudioSourceVoice_Start(sVoice, 0, FAUDIO_COMMIT_NOW);
|
uint32_t hr = FAudioSourceVoice_Start(sVoice, 0, FAUDIO_COMMIT_NOW);
|
||||||
assert(hr == S_OK);
|
assert(hr == 0);
|
||||||
playing = true;
|
playing = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -596,8 +589,8 @@ void FAudio_Output::reset()
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (playing) {
|
if (playing) {
|
||||||
HRESULT hr = FAudioSourceVoice_Stop(sVoice, 0, FAUDIO_COMMIT_NOW);
|
uint32_t hr = FAudioSourceVoice_Stop(sVoice, 0, FAUDIO_COMMIT_NOW);
|
||||||
assert(hr == S_OK);
|
assert(hr == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
FAudioSourceVoice_FlushSourceBuffers(sVoice);
|
FAudioSourceVoice_FlushSourceBuffers(sVoice);
|
||||||
|
@ -613,8 +606,8 @@ void FAudio_Output::setThrottle(unsigned short throttle_)
|
||||||
if (throttle_ == 0)
|
if (throttle_ == 0)
|
||||||
throttle_ = 100;
|
throttle_ = 100;
|
||||||
|
|
||||||
HRESULT hr = FAudioSourceVoice_SetFrequencyRatio(sVoice, (float)throttle_ / 100.0f, FAUDIO_MAX_FILTER_FREQUENCY);
|
uint32_t hr = FAudioSourceVoice_SetFrequencyRatio(sVoice, (float)throttle_ / 100.0f, FAUDIO_MAX_FILTER_FREQUENCY);
|
||||||
assert(hr == S_OK);
|
assert(hr == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void faudio_device_changed(FAudio_Output* instance)
|
void faudio_device_changed(FAudio_Output* instance)
|
||||||
|
|
Loading…
Reference in New Issue