INCREASE maximum number of cheats to 1000 (was 100)
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@ -29,7 +29,7 @@
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#include "gbGlobals.h"
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#include "gbGlobals.h"
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#include "gb.h"
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#include "gb.h"
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gbCheat gbCheatList[100];
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gbCheat gbCheatList[1000];
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int gbCheatNumber = 0;
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int gbCheatNumber = 0;
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int gbNextCheat = 0;
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int gbNextCheat = 0;
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bool gbCheatMap[0x10000];
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bool gbCheatMap[0x10000];
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@ -187,7 +187,7 @@ bool gbVerifyGsCode(const char *code)
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void gbAddGsCheat(const char *code, const char *desc)
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void gbAddGsCheat(const char *code, const char *desc)
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{
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{
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if(gbCheatNumber > 99) {
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if(gbCheatNumber > 999) {
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systemMessage(MSG_MAXIMUM_NUMBER_OF_CHEATS,
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systemMessage(MSG_MAXIMUM_NUMBER_OF_CHEATS,
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N_("Maximum number of cheats reached."));
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N_("Maximum number of cheats reached."));
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return;
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return;
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@ -305,7 +305,7 @@ bool gbVerifyGgCode(const char *code)
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void gbAddGgCheat(const char *code, const char *desc)
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void gbAddGgCheat(const char *code, const char *desc)
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{
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{
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if(gbCheatNumber > 99) {
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if(gbCheatNumber > 999) {
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systemMessage(MSG_MAXIMUM_NUMBER_OF_CHEATS,
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systemMessage(MSG_MAXIMUM_NUMBER_OF_CHEATS,
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N_("Maximum number of cheats reached."));
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N_("Maximum number of cheats reached."));
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return;
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return;
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@ -53,7 +53,7 @@ extern u8 gbCheatRead(u16);
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extern void gbCheatWrite(bool);
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extern void gbCheatWrite(bool);
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extern int gbCheatNumber;
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extern int gbCheatNumber;
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extern gbCheat gbCheatList[100];
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extern gbCheat gbCheatList[1000];
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extern bool gbCheatMap[0x10000];
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extern bool gbCheatMap[0x10000];
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#endif
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#endif
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