intial fix for solarsensor that skid implemented. Will add functioning code after, for now it will allow users to compile at least the SDL interface.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1254 a31d4220-a93d-0410-bf67-fe4944624d44
This commit is contained in:
wowzaman12 2015-03-27 21:06:10 +00:00
parent 2c0c5daf94
commit 7f20dd8073
2 changed files with 39 additions and 18 deletions

View File

@ -2658,50 +2658,70 @@ bool systemCanChangeSoundQuality()
bool systemPauseOnFrame()
{
if(pauseNextFrame) {
paused = true;
pauseNextFrame = false;
return true;
}
return false;
if(pauseNextFrame) {
paused = true;
pauseNextFrame = false;
return true;
}
return false;
}
void systemGbBorderOn()
{
srcWidth = 256;
srcHeight = 224;
gbBorderLineSkip = 256;
gbBorderColumnSkip = 48;
gbBorderRowSkip = 40;
srcWidth = 256;
srcHeight = 224;
gbBorderLineSkip = 256;
gbBorderColumnSkip = 48;
gbBorderRowSkip = 40;
sdlInitVideo();
sdlInitVideo();
filterFunction = initFilter(filter, systemColorDepth, srcWidth);
filterFunction = initFilter(filter, systemColorDepth, srcWidth);
}
bool systemReadJoypads()
{
return true;
return true;
}
u32 systemReadJoypad(int which)
{
return inputReadJoypad(which);
return inputReadJoypad(which);
}
//static u8 sensorDarkness = 0xE8; // total darkness (including daylight on rainy days)
void systemUpdateSolarSensor()
{
}
void systemCartridgeRumble(bool)
{
}
void systemUpdateMotionSensor()
{
inputUpdateMotionSensor();
inputUpdateMotionSensor();
systemUpdateSolarSensor();
}
int systemGetSensorX()
{
return inputGetSensorX();
return inputGetSensorX();
}
int systemGetSensorY()
{
return inputGetSensorY();
return inputGetSensorY();
}
int systemGetSensorZ()
{
return 0;
}
u8 systemGetSensorDarkness()
{
//return sensorDarkness;
}
SoundDriver * systemSoundInit()

View File

@ -619,3 +619,4 @@ EPad inputGetDefaultJoypad()
{
return sdlDefaultJoypad;
}