libretro: Add core option sublabels
This commit is contained in:
parent
c5e6a3409a
commit
7e8828986e
|
@ -1,4 +1,6 @@
|
|||
INCFLAGS := -I$(CORE_DIR)
|
||||
LIBRETRO_COMMON := $(CORE_DIR)/libretro/libretro-common/include
|
||||
|
||||
INCFLAGS := -I$(CORE_DIR) -I$(LIBRETRO_COMMON)
|
||||
SOURCES_CXX :=
|
||||
|
||||
SOURCES_CXX += \
|
||||
|
|
1508
src/libretro/libretro.h → src/libretro/libretro-common/include/libretro.h
Executable file → Normal file
1508
src/libretro/libretro.h → src/libretro/libretro-common/include/libretro.h
Executable file → Normal file
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,39 @@
|
|||
/* Copyright (C) 2010-2018 The RetroArch team
|
||||
*
|
||||
* ---------------------------------------------------------------------------------------
|
||||
* The following license statement only applies to this file (retro_inline.h).
|
||||
* ---------------------------------------------------------------------------------------
|
||||
*
|
||||
* Permission is hereby granted, free of charge,
|
||||
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation the rights to
|
||||
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef __LIBRETRO_SDK_INLINE_H
|
||||
#define __LIBRETRO_SDK_INLINE_H
|
||||
|
||||
#ifndef INLINE
|
||||
|
||||
#if defined(_WIN32) || defined(__INTEL_COMPILER)
|
||||
#define INLINE __inline
|
||||
#elif defined(__STDC_VERSION__) && __STDC_VERSION__>=199901L
|
||||
#define INLINE inline
|
||||
#elif defined(__GNUC__)
|
||||
#define INLINE __inline__
|
||||
#else
|
||||
#define INLINE
|
||||
#endif
|
||||
|
||||
#endif
|
||||
#endif
|
|
@ -7,6 +7,7 @@
|
|||
|
||||
#include "SoundRetro.h"
|
||||
#include "libretro.h"
|
||||
#include "libretro_core_options.h"
|
||||
|
||||
#include "../System.h"
|
||||
#include "../Util.h"
|
||||
|
@ -502,8 +503,8 @@ void retro_set_environment(retro_environment_t cb)
|
|||
{ "vbam_usebios", "Use BIOS file (Restart); disabled|enabled" },
|
||||
{ "vbam_soundinterpolation", "Sound Interpolation; enabled|disabled" },
|
||||
{ "vbam_soundfiltering", "Sound Filtering; 5|6|7|8|9|10|0|1|2|3|4" },
|
||||
{ "vbam_gbHardware", "(GB) Emulated Hardware; Game Boy Color|Automatic|Super Game Boy|Game Boy|Game Boy Advance|Super Game Boy 2" },
|
||||
{ "vbam_palettes", "(GB) Color Palette; Standard|Blue Sea|Dark Knight|Green Forest|Hot Desert|Pink Dreams|Wierd Colors|Original|GBA SP" },
|
||||
{ "vbam_gbHardware", "(GB) Emulated Hardware; gbc|auto|sgb|gb|gba|sgb2" },
|
||||
{ "vbam_palettes", "(GB) Color Palette; black and white|blue sea|dark knight|green forest|hot desert|pink dreams|wierd colors|original gameboy|gba sp" },
|
||||
{ "vbam_showborders", "(GB) Show Borders; disabled|enabled|auto" },
|
||||
{ "vbam_turboenable", "Enable Turbo Buttons; disabled|enabled" },
|
||||
{ "vbam_turbodelay", "Turbo Delay (in frames); 3|4|5|6|7|8|9|10|11|12|13|14|15|1|2" },
|
||||
|
@ -528,7 +529,9 @@ void retro_set_environment(retro_environment_t cb)
|
|||
{ NULL, NULL },
|
||||
};
|
||||
|
||||
cb(RETRO_ENVIRONMENT_SET_VARIABLES, variables);
|
||||
// cb(RETRO_ENVIRONMENT_SET_VARIABLES, variables);
|
||||
|
||||
libretro_set_core_options(environ_cb);
|
||||
}
|
||||
|
||||
void retro_get_system_info(struct retro_system_info *info)
|
||||
|
@ -1083,17 +1086,17 @@ static void update_variables(bool startup)
|
|||
var.value = NULL;
|
||||
|
||||
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
|
||||
if (strcmp(var.value, "Automatic") == 0)
|
||||
if (strcmp(var.value, "auto") == 0)
|
||||
gbEmulatorType = 0;
|
||||
else if (strcmp(var.value, "Game Boy Color") == 0)
|
||||
else if (strcmp(var.value, "gbc") == 0)
|
||||
gbEmulatorType = 1;
|
||||
else if (strcmp(var.value, "Super Game Boy") == 0)
|
||||
else if (strcmp(var.value, "sgb") == 0)
|
||||
gbEmulatorType = 2;
|
||||
else if (strcmp(var.value, "Game Boy") == 0)
|
||||
else if (strcmp(var.value, "gb") == 0)
|
||||
gbEmulatorType = 3;
|
||||
else if (strcmp(var.value, "Game Boy Advance") == 0)
|
||||
else if (strcmp(var.value, "gba") == 0)
|
||||
gbEmulatorType = 4;
|
||||
else if (strcmp(var.value, "Super Game Boy 2") == 0)
|
||||
else if (strcmp(var.value, "sgb2") == 0)
|
||||
gbEmulatorType = 5;
|
||||
}
|
||||
|
||||
|
@ -1151,23 +1154,23 @@ static void update_variables(bool startup)
|
|||
{
|
||||
int lastpal = current_gbPalette;
|
||||
|
||||
if (!strcmp(var.value, "Standard"))
|
||||
if (!strcmp(var.value, "black and white"))
|
||||
current_gbPalette = 0;
|
||||
else if (!strcmp(var.value, "Blue Sea"))
|
||||
else if (!strcmp(var.value, "blue sea"))
|
||||
current_gbPalette = 1;
|
||||
else if (!strcmp(var.value, "Dark Knight"))
|
||||
else if (!strcmp(var.value, "dark knight"))
|
||||
current_gbPalette = 2;
|
||||
else if (!strcmp(var.value, "Green Forest"))
|
||||
else if (!strcmp(var.value, "green forest"))
|
||||
current_gbPalette = 3;
|
||||
else if (!strcmp(var.value, "Hot Desert"))
|
||||
else if (!strcmp(var.value, "hot desert"))
|
||||
current_gbPalette = 4;
|
||||
else if (!strcmp(var.value, "Pink Dreams"))
|
||||
else if (!strcmp(var.value, "pink dreams"))
|
||||
current_gbPalette = 5;
|
||||
else if (!strcmp(var.value, "Wierd Colors"))
|
||||
else if (!strcmp(var.value, "wierd colors"))
|
||||
current_gbPalette = 6;
|
||||
else if (!strcmp(var.value, "Original"))
|
||||
else if (!strcmp(var.value, "original gameboy"))
|
||||
current_gbPalette = 7;
|
||||
else if (!strcmp(var.value, "GBA SP"))
|
||||
else if (!strcmp(var.value, "gba sp"))
|
||||
current_gbPalette = 8;
|
||||
|
||||
if (lastpal != current_gbPalette)
|
||||
|
|
|
@ -0,0 +1,642 @@
|
|||
#ifndef LIBRETRO_CORE_OPTIONS_H__
|
||||
#define LIBRETRO_CORE_OPTIONS_H__
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <libretro.h>
|
||||
#include <retro_inline.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
********************************
|
||||
* Core Option Definitions
|
||||
********************************
|
||||
*/
|
||||
|
||||
/* RETRO_LANGUAGE_ENGLISH */
|
||||
|
||||
/* Default language:
|
||||
* - All other languages must include the same keys and values
|
||||
* - Will be used as a fallback in the event that frontend language
|
||||
* is not available
|
||||
* - Will be used as a fallback for any missing entries in
|
||||
* frontend language definition */
|
||||
|
||||
struct retro_core_option_definition option_defs_us[] = {
|
||||
{
|
||||
"vbam_solarsensor",
|
||||
"Solar sensor level",
|
||||
"Adjusts simulated solar level in Boktai games. L2/R2 buttons can also be used to quickly change levels.",
|
||||
{
|
||||
{ "0", NULL },
|
||||
{ "1", NULL },
|
||||
{ "2", NULL },
|
||||
{ "3", NULL },
|
||||
{ "4", NULL },
|
||||
{ "5", NULL },
|
||||
{ "6", NULL },
|
||||
{ "7", NULL },
|
||||
{ "8", NULL },
|
||||
{ "9", NULL },
|
||||
{ "10", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"0"
|
||||
},
|
||||
{
|
||||
"vbam_usebios",
|
||||
"Use BIOS file if available (Restart)",
|
||||
"Use official bios when available. Core needs to be restarted for changes to apply.",
|
||||
{
|
||||
{ "disabled", NULL },
|
||||
{ "enabled", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"disabled"
|
||||
},
|
||||
{
|
||||
"vbam_soundinterpolation",
|
||||
"Sound Interpolation",
|
||||
"Enable or disable sound filtering.",
|
||||
{
|
||||
{ "disabled", NULL },
|
||||
{ "enabled", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"enabled"
|
||||
},
|
||||
{
|
||||
"vbam_soundfiltering",
|
||||
"Sound Filtering",
|
||||
"Sets the amount filtering to use. Higher value reduces more high frequencies.",
|
||||
{
|
||||
{ "0", NULL },
|
||||
{ "1", NULL },
|
||||
{ "2", NULL },
|
||||
{ "3", NULL },
|
||||
{ "4", NULL },
|
||||
{ "5", NULL },
|
||||
{ "6", NULL },
|
||||
{ "7", NULL },
|
||||
{ "8", NULL },
|
||||
{ "9", NULL },
|
||||
{ "10", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"5"
|
||||
},
|
||||
{
|
||||
"vbam_gbHardware",
|
||||
"(GB) Emulated Hardware",
|
||||
"Sets the Game Boy hardware type to emulate.",
|
||||
{
|
||||
{ "gbc", "Game Boy Color" },
|
||||
{ "auto", "Automatic" },
|
||||
{ "sgb", "Super Game Boy" },
|
||||
{ "gb", "Game Boy" },
|
||||
{ "gba", "Game Boy Advance" },
|
||||
{ "sgb2", "Super Game Boy 2" },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"gbc"
|
||||
},
|
||||
{
|
||||
"vbam_palettes",
|
||||
"(GB) Color Palette",
|
||||
"Set Game Boy palettes.",
|
||||
{
|
||||
{ "black and white", NULL },
|
||||
{ "blue sea", NULL },
|
||||
{ "dark knight", NULL },
|
||||
{ "green forest", NULL },
|
||||
{ "hot desert", NULL },
|
||||
{ "pink dreams", NULL },
|
||||
{ "wierd colors", NULL },
|
||||
{ "original gameboy", NULL },
|
||||
{ "gba sp", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"standard"
|
||||
},
|
||||
{
|
||||
"vbam_showborders",
|
||||
"(GB) Show Borders",
|
||||
"When enabled, if loaded content is SGB compatible, this will show the border from game if available.",
|
||||
{
|
||||
{ "disabled", NULL },
|
||||
{ "enabled", NULL },
|
||||
{ "auto", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"disabled"
|
||||
},
|
||||
{
|
||||
"vbam_turboenable",
|
||||
"Enable Turbo Buttons",
|
||||
"Enable or disable gamepad turbo buttons.",
|
||||
{
|
||||
{ "disabled", NULL },
|
||||
{ "enabled", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"enabled"
|
||||
},
|
||||
{
|
||||
"vbam_turbodelay",
|
||||
"Turbo Delay (in frames)",
|
||||
"Repeat rate of turbo triggers in frames. Higher value triggers more.",
|
||||
{
|
||||
{ "1", NULL },
|
||||
{ "2", NULL },
|
||||
{ "3", NULL },
|
||||
{ "4", NULL },
|
||||
{ "5", NULL },
|
||||
{ "6", NULL },
|
||||
{ "7", NULL },
|
||||
{ "8", NULL },
|
||||
{ "9", NULL },
|
||||
{ "10", NULL },
|
||||
{ "11", NULL },
|
||||
{ "12", NULL },
|
||||
{ "13", NULL },
|
||||
{ "14", NULL },
|
||||
{ "15", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"3"
|
||||
},
|
||||
{
|
||||
"vbam_astick_deadzone",
|
||||
"Sensors Deadzone (%)",
|
||||
"Set deadzone (in percent) of analog sticks.",
|
||||
{
|
||||
{ "0", NULL },
|
||||
{ "5", NULL },
|
||||
{ "10", NULL },
|
||||
{ "15", NULL },
|
||||
{ "20", NULL },
|
||||
{ "25", NULL },
|
||||
{ "30", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"15"
|
||||
},
|
||||
{
|
||||
"vbam_gyro_sensitivity",
|
||||
"Sensor Sensitivity (Gyroscope) (%)",
|
||||
"Default bind is left analog. Used to adjust sensitivity level for gyro-enabled games.",
|
||||
{
|
||||
{ "10", NULL },
|
||||
{ "15", NULL },
|
||||
{ "20", NULL },
|
||||
{ "25", NULL },
|
||||
{ "30", NULL },
|
||||
{ "35", NULL },
|
||||
{ "40", NULL },
|
||||
{ "45", NULL },
|
||||
{ "50", NULL },
|
||||
{ "55", NULL },
|
||||
{ "60", NULL },
|
||||
{ "65", NULL },
|
||||
{ "70", NULL },
|
||||
{ "75", NULL },
|
||||
{ "80", NULL },
|
||||
{ "85", NULL },
|
||||
{ "90", NULL },
|
||||
{ "95", NULL },
|
||||
{ "100", NULL },
|
||||
{ "105", NULL },
|
||||
{ "110", NULL },
|
||||
{ "115", NULL },
|
||||
{ "120", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"100"
|
||||
},
|
||||
{
|
||||
"vbam_tilt_sensitivity",
|
||||
"Sensor Sensitivity (Tilt) (%)",
|
||||
"Default bind is right analog. Used to adjust sensitivity level for gyro-enabled games.",
|
||||
{
|
||||
{ "10", NULL },
|
||||
{ "15", NULL },
|
||||
{ "20", NULL },
|
||||
{ "25", NULL },
|
||||
{ "30", NULL },
|
||||
{ "35", NULL },
|
||||
{ "40", NULL },
|
||||
{ "45", NULL },
|
||||
{ "50", NULL },
|
||||
{ "55", NULL },
|
||||
{ "60", NULL },
|
||||
{ "65", NULL },
|
||||
{ "70", NULL },
|
||||
{ "75", NULL },
|
||||
{ "80", NULL },
|
||||
{ "85", NULL },
|
||||
{ "90", NULL },
|
||||
{ "95", NULL },
|
||||
{ "100", NULL },
|
||||
{ "105", NULL },
|
||||
{ "110", NULL },
|
||||
{ "115", NULL },
|
||||
{ "120", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"100"
|
||||
},
|
||||
{
|
||||
"vbam_swap_astick",
|
||||
"Swap Left/Right Analog",
|
||||
"Swaps left and right analog stick function for gyro and tilt.",
|
||||
{
|
||||
{ "disabled", NULL },
|
||||
{ "enabled", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"disabled"
|
||||
},
|
||||
{
|
||||
"vbam_sound_1",
|
||||
"Sound channel 1",
|
||||
"Enables or disables tone & sweep sound channel.",
|
||||
{
|
||||
{ "disabled", NULL },
|
||||
{ "enabled", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"enabled"
|
||||
},
|
||||
{
|
||||
"vbam_sound_2",
|
||||
"Sound channel 2",
|
||||
"Enables or disables tone sound channel.",
|
||||
{
|
||||
{ "disabled", NULL },
|
||||
{ "enabled", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"enabled"
|
||||
},
|
||||
{
|
||||
"vbam_sound_3",
|
||||
"Sound channel 3",
|
||||
"Enables or disables wave output sound channel.",
|
||||
{
|
||||
{ "disabled", NULL },
|
||||
{ "enabled", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"enabled"
|
||||
},
|
||||
{
|
||||
"vbam_sound_4",
|
||||
"Sound channel 4",
|
||||
"Enables or disables noise audio channel.",
|
||||
{
|
||||
{ "disabled", NULL },
|
||||
{ "enabled", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"enabled"
|
||||
},
|
||||
{
|
||||
"vbam_sound_5",
|
||||
"Sound DMA channel A",
|
||||
"Enables or disables DMA sound channel A.",
|
||||
{
|
||||
{ "disabled", NULL },
|
||||
{ "enabled", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"enabled"
|
||||
},
|
||||
{
|
||||
"vbam_sound_6",
|
||||
"Sound DMA channel B",
|
||||
"Enables or disables DMA sound channel B.",
|
||||
{
|
||||
{ "disabled", NULL },
|
||||
{ "enabled", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"enabled"
|
||||
},
|
||||
{
|
||||
"vbam_layer_1",
|
||||
"Show background layer 1",
|
||||
"Shows or hides background layer 1.",
|
||||
{
|
||||
{ "disabled", NULL },
|
||||
{ "enabled", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"enabled"
|
||||
},
|
||||
{
|
||||
"vbam_layer_2",
|
||||
"Show background layer 2",
|
||||
"Shows or hides background layer 2.",
|
||||
{
|
||||
{ "disabled", NULL },
|
||||
{ "enabled", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"enabled"
|
||||
},
|
||||
{
|
||||
"vbam_layer_3",
|
||||
"Show background layer 3",
|
||||
"Shows or hides background layer 3.",
|
||||
{
|
||||
{ "disabled", NULL },
|
||||
{ "enabled", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"enabled"
|
||||
},
|
||||
{
|
||||
"vbam_layer_4",
|
||||
"Show background layer 4",
|
||||
"Shows or hides background layer 4.",
|
||||
{
|
||||
{ "disabled", NULL },
|
||||
{ "enabled", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"enabled"
|
||||
},
|
||||
{
|
||||
"vbam_layer_5",
|
||||
"Show sprite layer",
|
||||
"Shows or hides sprite layer.",
|
||||
{
|
||||
{ "disabled", NULL },
|
||||
{ "enabled", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"enabled"
|
||||
},
|
||||
{
|
||||
"vbam_layer_6",
|
||||
"Show window layer 1",
|
||||
"Shows or hides window layer 1.",
|
||||
{
|
||||
{ "disabled", NULL },
|
||||
{ "enabled", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"enabled"
|
||||
},
|
||||
{
|
||||
"vbam_layer_7",
|
||||
"Show window layer 2",
|
||||
"Shows or hides window layer 2.",
|
||||
{
|
||||
{ "disabled", NULL },
|
||||
{ "enabled", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"enabled"
|
||||
},
|
||||
{
|
||||
"vbam_layer_8",
|
||||
"Show sprite window layer",
|
||||
"Shows or hides sprite window layer.",
|
||||
{
|
||||
{ "disabled", NULL },
|
||||
{ "enabled", NULL },
|
||||
{ NULL, NULL },
|
||||
},
|
||||
"enabled"
|
||||
},
|
||||
|
||||
{ NULL, NULL, NULL, {{0}}, NULL }
|
||||
};
|
||||
|
||||
/* RETRO_LANGUAGE_JAPANESE */
|
||||
|
||||
/* RETRO_LANGUAGE_FRENCH */
|
||||
|
||||
/* RETRO_LANGUAGE_SPANISH */
|
||||
|
||||
/* RETRO_LANGUAGE_GERMAN */
|
||||
|
||||
/* RETRO_LANGUAGE_ITALIAN */
|
||||
|
||||
/* RETRO_LANGUAGE_DUTCH */
|
||||
|
||||
/* RETRO_LANGUAGE_PORTUGUESE_BRAZIL */
|
||||
|
||||
/* RETRO_LANGUAGE_PORTUGUESE_PORTUGAL */
|
||||
|
||||
/* RETRO_LANGUAGE_RUSSIAN */
|
||||
|
||||
/* RETRO_LANGUAGE_KOREAN */
|
||||
|
||||
/* RETRO_LANGUAGE_CHINESE_TRADITIONAL */
|
||||
|
||||
/* RETRO_LANGUAGE_CHINESE_SIMPLIFIED */
|
||||
|
||||
/* RETRO_LANGUAGE_ESPERANTO */
|
||||
|
||||
/* RETRO_LANGUAGE_POLISH */
|
||||
|
||||
/* RETRO_LANGUAGE_VIETNAMESE */
|
||||
|
||||
/* RETRO_LANGUAGE_ARABIC */
|
||||
|
||||
/* RETRO_LANGUAGE_GREEK */
|
||||
|
||||
/* RETRO_LANGUAGE_TURKISH */
|
||||
|
||||
/*
|
||||
********************************
|
||||
* Language Mapping
|
||||
********************************
|
||||
*/
|
||||
|
||||
struct retro_core_option_definition *option_defs_intl[RETRO_LANGUAGE_LAST] = {
|
||||
option_defs_us, /* RETRO_LANGUAGE_ENGLISH */
|
||||
NULL, /* RETRO_LANGUAGE_JAPANESE */
|
||||
NULL, /* RETRO_LANGUAGE_FRENCH */
|
||||
NULL, /* RETRO_LANGUAGE_SPANISH */
|
||||
NULL, /* RETRO_LANGUAGE_GERMAN */
|
||||
NULL, /* RETRO_LANGUAGE_ITALIAN */
|
||||
NULL, /* RETRO_LANGUAGE_DUTCH */
|
||||
NULL, /* RETRO_LANGUAGE_PORTUGUESE_BRAZIL */
|
||||
NULL, /* RETRO_LANGUAGE_PORTUGUESE_PORTUGAL */
|
||||
NULL, /* RETRO_LANGUAGE_RUSSIAN */
|
||||
NULL, /* RETRO_LANGUAGE_KOREAN */
|
||||
NULL, /* RETRO_LANGUAGE_CHINESE_TRADITIONAL */
|
||||
NULL, /* RETRO_LANGUAGE_CHINESE_SIMPLIFIED */
|
||||
NULL, /* RETRO_LANGUAGE_ESPERANTO */
|
||||
NULL, /* RETRO_LANGUAGE_POLISH */
|
||||
NULL, /* RETRO_LANGUAGE_VIETNAMESE */
|
||||
NULL, /* RETRO_LANGUAGE_ARABIC */
|
||||
NULL, /* RETRO_LANGUAGE_GREEK */
|
||||
NULL, /* RETRO_LANGUAGE_TURKISH */
|
||||
};
|
||||
|
||||
/*
|
||||
********************************
|
||||
* Functions
|
||||
********************************
|
||||
*/
|
||||
|
||||
/* Handles configuration/setting of core options.
|
||||
* Should only be called inside retro_set_environment().
|
||||
* > We place the function body in the header to avoid the
|
||||
* necessity of adding more .c files (i.e. want this to
|
||||
* be as painless as possible for core devs)
|
||||
*/
|
||||
|
||||
static INLINE void libretro_set_core_options(retro_environment_t environ_cb)
|
||||
{
|
||||
unsigned version = 0;
|
||||
|
||||
if (!environ_cb)
|
||||
return;
|
||||
|
||||
if (environ_cb(RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION, &version) && (version == 1))
|
||||
{
|
||||
struct retro_core_options_intl core_options_intl;
|
||||
unsigned language = 0;
|
||||
|
||||
core_options_intl.us = option_defs_us;
|
||||
core_options_intl.local = NULL;
|
||||
|
||||
if (environ_cb(RETRO_ENVIRONMENT_GET_LANGUAGE, &language) &&
|
||||
(language < RETRO_LANGUAGE_LAST) && (language != RETRO_LANGUAGE_ENGLISH))
|
||||
core_options_intl.local = option_defs_intl[language];
|
||||
|
||||
environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL, &core_options_intl);
|
||||
}
|
||||
else
|
||||
{
|
||||
size_t i;
|
||||
size_t num_options = 0;
|
||||
struct retro_variable *variables = NULL;
|
||||
char **values_buf = NULL;
|
||||
|
||||
/* Determine number of options */
|
||||
while (true)
|
||||
{
|
||||
if (option_defs_us[num_options].key)
|
||||
num_options++;
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
/* Allocate arrays */
|
||||
variables = (struct retro_variable *)calloc(num_options + 1, sizeof(struct retro_variable));
|
||||
values_buf = (char **)calloc(num_options, sizeof(char *));
|
||||
|
||||
if (!variables || !values_buf)
|
||||
goto error;
|
||||
|
||||
/* Copy parameters from option_defs_us array */
|
||||
for (i = 0; i < num_options; i++)
|
||||
{
|
||||
const char *key = option_defs_us[i].key;
|
||||
const char *desc = option_defs_us[i].desc;
|
||||
const char *default_value = option_defs_us[i].default_value;
|
||||
struct retro_core_option_value *values = option_defs_us[i].values;
|
||||
size_t buf_len = 3;
|
||||
size_t default_index = 0;
|
||||
|
||||
values_buf[i] = NULL;
|
||||
|
||||
if (desc)
|
||||
{
|
||||
size_t num_values = 0;
|
||||
|
||||
/* Determine number of values */
|
||||
while (true)
|
||||
{
|
||||
if (values[num_values].value)
|
||||
{
|
||||
/* Check if this is the default value */
|
||||
if (default_value)
|
||||
if (strcmp(values[num_values].value, default_value) == 0)
|
||||
default_index = num_values;
|
||||
|
||||
buf_len += strlen(values[num_values].value);
|
||||
num_values++;
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
/* Build values string */
|
||||
if (num_values > 1)
|
||||
{
|
||||
size_t j;
|
||||
|
||||
buf_len += num_values - 1;
|
||||
buf_len += strlen(desc);
|
||||
|
||||
values_buf[i] = (char *)calloc(buf_len, sizeof(char));
|
||||
if (!values_buf[i])
|
||||
goto error;
|
||||
|
||||
strcpy(values_buf[i], desc);
|
||||
strcat(values_buf[i], "; ");
|
||||
|
||||
/* Default value goes first */
|
||||
strcat(values_buf[i], values[default_index].value);
|
||||
|
||||
/* Add remaining values */
|
||||
for (j = 0; j < num_values; j++)
|
||||
{
|
||||
if (j != default_index)
|
||||
{
|
||||
strcat(values_buf[i], "|");
|
||||
strcat(values_buf[i], values[j].value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
variables[i].key = key;
|
||||
variables[i].value = values_buf[i];
|
||||
}
|
||||
|
||||
/* Set variables */
|
||||
environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, variables);
|
||||
|
||||
error:
|
||||
|
||||
/* Clean up */
|
||||
if (values_buf)
|
||||
{
|
||||
for (i = 0; i < num_options; i++)
|
||||
{
|
||||
if (values_buf[i])
|
||||
{
|
||||
free(values_buf[i]);
|
||||
values_buf[i] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
free(values_buf);
|
||||
values_buf = NULL;
|
||||
}
|
||||
|
||||
if (variables)
|
||||
{
|
||||
free(variables);
|
||||
variables = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue