Initial refactor of the GBA link code.
The code has been rearranged with the link framework at the top, followed by cable socket, joybus socket, cable IPC, RFU IPC and lastly, GB link IPC. git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1291 a31d4220-a93d-0410-bf67-fe4944624d44
This commit is contained in:
parent
9154353721
commit
7b9c6fa39c
|
@ -2204,7 +2204,7 @@ void gbReset()
|
|||
#ifndef NO_LINK
|
||||
if (GetLinkMode() == LINK_GAMEBOY) {
|
||||
EmuReseted = true;
|
||||
gbLinkReset();
|
||||
gbInitLink();
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
2729
src/gba/GBALink.cpp
2729
src/gba/GBALink.cpp
File diff suppressed because it is too large
Load Diff
|
@ -198,7 +198,7 @@ extern u8 gbSIO_SC;
|
|||
extern bool LinkIsWaiting;
|
||||
extern bool LinkFirstTime;
|
||||
extern bool EmuReseted;
|
||||
extern void gbLinkReset();
|
||||
extern void gbInitLink();
|
||||
extern u8 gbStartLink(u8 b);
|
||||
extern u16 gbLinkUpdate(u8 b, int gbSerialOn);
|
||||
|
||||
|
|
Loading…
Reference in New Issue