Added a command line option to load e-Reader dotcode files
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1350 a31d4220-a93d-0410-bf67-fe4944624d44
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@ -61,6 +61,8 @@ enum named_opts
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OPT_CAPTURE_FORMAT,
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OPT_CHEAT,
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OPT_CPU_SAVE_TYPE,
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OPT_DOTCODE_FILE_NAME_LOAD,
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OPT_DOTCODE_FILE_NAME_SAVE,
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OPT_EMULATOR_TYPE,
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OPT_FS_ADAPTER,
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OPT_FS_COLOR_DEPTH,
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@ -124,6 +126,8 @@ char* batteryDir;
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char* biosFileNameGB;
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char* biosFileNameGBA;
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char* biosFileNameGBC;
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char* loadDotCodeFile;
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char* saveDotCodeFile;
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char* linkHostAddr;
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char* movieRecordDir;
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char* rewindMemory = NULL;
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@ -282,6 +286,8 @@ struct option argOptions[] = {
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{ "disable-mmx", no_argument, &disableMMX, 1 },
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{ "disable-sfx", no_argument, &cpuDisableSfx, 1 },
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{ "disable-status-messages", no_argument, &disableStatusMessages, 1 },
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{ "dotcode-file-name-load", required_argument, 0, OPT_DOTCODE_FILE_NAME_LOAD },
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{ "dotcode-file-name-save", required_argument, 0, OPT_DOTCODE_FILE_NAME_SAVE },
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{ "emulator-type", required_argument, 0, OPT_EMULATOR_TYPE },
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{ "filter", required_argument, 0, 'f' },
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{ "filter-enable-multi-threading", no_argument, &filterMT, 1 },
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@ -539,6 +545,9 @@ void LoadConfig()
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biosFileNameGBA = ReadPrefString("biosFileGBA");
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biosFileNameGBC = ReadPrefString("biosFileGBC");
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loadDotCodeFile = ReadPrefString("loadDotCodeFile");
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saveDotCodeFile = ReadPrefString("saveDotCodeFile");
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aviRecordDir = ReadPrefString("aviRecordDir");
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movieRecordDir = ReadPrefString("movieRecordDir");
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soundRecordDir = ReadPrefString("soundRecordDir");
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@ -1264,67 +1273,67 @@ int ReadOpts(int argc, char ** argv)
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case OPT_BIOS_FILE_NAME_GB:
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// --bios-file-name-gb
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strcpy(biosFileNameGB, optarg);
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biosFileNameGB = optarg;
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break;
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case OPT_BIOS_FILE_NAME_GBA:
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// --bios-file-name-gba
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strcpy(biosFileNameGBA, optarg);
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biosFileNameGBA = optarg;
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break;
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case OPT_BIOS_FILE_NAME_GBC:
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// --bios-file-name-gbc
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strcpy(biosFileNameGBC, optarg);
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biosFileNameGBC = optarg;
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break;
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case OPT_AVI_RECORD_DIR:
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// --avi-record-dir
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strcpy(aviRecordDir, optarg);
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aviRecordDir = optarg;
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break;
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case OPT_MOVIE_RECORD_DIR:
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// --movie-record-dir
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strcpy(movieRecordDir, optarg);
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movieRecordDir = optarg;
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break;
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case OPT_SOUND_RECORD_DIR:
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// --sound-record-dir
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strcpy(soundRecordDir, optarg);
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soundRecordDir = optarg;
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break;
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case OPT_SCREEN_SHOT_DIR:
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// --screen-shot-dir
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strcpy(screenShotDir, optarg);
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screenShotDir = optarg;
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break;
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case OPT_SAVE_DIR:
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// --save-dir
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strcpy(saveDir, optarg);
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saveDir = optarg;
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break;
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case OPT_BATTERY_DIR:
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// --battery-dir
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strcpy(batteryDir, optarg);
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batteryDir = optarg;
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break;
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case OPT_ROM_DIR_GBC:
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// --rom-dir-gbc
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strcpy(romDirGBC, optarg);
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romDirGBC = optarg;
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break;
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case OPT_ROM_DIR_GB:
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// --rom-dir-gb
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strcpy(romDirGB, optarg);
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romDirGB = optarg;
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break;
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case OPT_ROM_DIR_GBA:
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// --rom-dir-gba
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strcpy(romDirGBA, optarg);
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romDirGBA = optarg;
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break;
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case OPT_LINK_HOST_ADDR:
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// --link-host-addr
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strcpy(linkHostAddr, optarg);
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linkHostAddr = optarg;
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break;
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case OPT_CPU_SAVE_TYPE:
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@ -1341,6 +1350,15 @@ int ReadOpts(int argc, char ** argv)
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}
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break;
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case OPT_DOTCODE_FILE_NAME_LOAD:
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// --dotcode-file-name-load
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loadDotCodeFile = optarg;
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break;
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case OPT_DOTCODE_FILE_NAME_SAVE:
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// --dotcode-file-name-save
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saveDotCodeFile = optarg;
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break;
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}
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}
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return op;
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@ -24,6 +24,8 @@ extern char* aviRecordDir;
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extern char* biosFileNameGB;
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extern char* biosFileNameGBA;
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extern char* biosFileNameGBC;
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extern char* loadDotCodeFile;
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extern char* saveDotCodeFile;
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extern char* linkHostAddr;
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extern char* movieRecordDir;
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extern char* romDirGB;
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@ -166,9 +166,6 @@ u8 memoryWaitSeq32[16] =
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u8 biosProtected[4];
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const char *loadDotCodeFile;
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const char *saveDotCodeFile;
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#ifdef WORDS_BIGENDIAN
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bool cpuBiosSwapped = false;
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#endif
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@ -1795,12 +1792,12 @@ const char* GetSaveDotCodeFile()
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void SetLoadDotCodeFile(const char *szFile)
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{
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loadDotCodeFile = szFile;
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loadDotCodeFile = strdup(szFile);
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}
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void SetSaveDotCodeFile(const char *szFile)
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{
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saveDotCodeFile = szFile;
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saveDotCodeFile = strdup(szFile);
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}
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void CPUUpdateRender()
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@ -1116,9 +1116,7 @@ void MainWnd::OnFileLoadDotCode()
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FALSE);
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if (file.DoModal() == IDOK)
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{
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const char* filename = file.GetPathName();
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strcpy(loadDotCodeFile, filename);
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SetLoadDotCodeFile(loadDotCodeFile);
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loadDotCodeFile = strdup(file.GetPathName());
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}
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}
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@ -1139,9 +1137,7 @@ void MainWnd::OnFileSaveDotCode()
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TRUE);
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if (file.DoModal() == IDOK)
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{
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const char* filename = file.GetPathName();
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strcpy(saveDotCodeFile, filename);
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SetLoadDotCodeFile(saveDotCodeFile);
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saveDotCodeFile = strdup(file.GetPathName());
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}
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}
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@ -204,7 +204,7 @@ void GameArea::LoadGame(const wxString &name)
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cpuSaveType = gopts.save_type;
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if (cpuSaveType == 0)
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utilGBAFindSave(size);
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utilGBAFindSave(rom_size);
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else
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saveType = cpuSaveType;
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@ -216,7 +216,7 @@ void GameArea::LoadGame(const wxString &name)
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flashSetSize(0x10000 << gopts.flash_size);
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cpuSaveType = gopts.save_type;
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if (cpuSaveType == 0)
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utilGBAFindSave(size);
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utilGBAFindSave(rom_size);
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else
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saveType = cpuSaveType;
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// mirroring short ROMs is such an uncommon thing that any
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