Silenced a few warnings
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@786 a31d4220-a93d-0410-bf67-fe4944624d44
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@ -4770,8 +4770,6 @@ void gbEmulate(int ticksToStop)
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tempgbWindowLine = 146;
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}
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int wy = inUseRegister_WY;
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if(register_LY >= inUseRegister_WY) {
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if (tempgbWindowLine == -1)
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@ -159,10 +159,10 @@ bool gbVerifyGsCode(const char *code)
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if(!GBCHEAT_IS_HEX(code[i]))
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return false;
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int address = GBCHEAT_HEX_VALUE(code[6]) << 12 |
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/* int address = GBCHEAT_HEX_VALUE(code[6]) << 12 |
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GBCHEAT_HEX_VALUE(code[7]) << 8 |
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GBCHEAT_HEX_VALUE(code[4]) << 4 |
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GBCHEAT_HEX_VALUE(code[5]);
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GBCHEAT_HEX_VALUE(code[5]);*/
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return true;
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}
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@ -1176,22 +1176,24 @@ mapperTAMA5 gbDataTAMA5 = {
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0, // RAM Byte select
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0, // mapper command number
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0, // mapper last command;
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0, // commands 0x0
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0, // commands 0x1
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0, // commands 0x2
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0, // commands 0x3
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0, // commands 0x4
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0, // commands 0x5
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0, // commands 0x6
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0, // commands 0x7
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0, // commands 0x8
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0, // commands 0x9
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0, // commands 0xa
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0, // commands 0xb
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0, // commands 0xc
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0, // commands 0xd
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0, // commands 0xe
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0, // commands 0xf
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{
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0, // commands 0x0
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0, // commands 0x1
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0, // commands 0x2
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0, // commands 0x3
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0, // commands 0x4
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0, // commands 0x5
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0, // commands 0x6
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0, // commands 0x7
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0, // commands 0x8
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0, // commands 0x9
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0, // commands 0xa
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0, // commands 0xb
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0, // commands 0xc
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0, // commands 0xd
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0, // commands 0xe
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0 // commands 0xf
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},
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0, // register
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0, // timer clock latch
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0, // timer clock register
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@ -1288,8 +1290,8 @@ void mapperTAMA5RAM(u16 address, u8 value)
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gbDataTAMA5.mapperCommands[gbDataTAMA5.mapperCommandNumber] = value;
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gbMemoryMap[0xa][0] = value;
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int test = gbDataTAMA5.mapperCommands[gbDataTAMA5.mapperCommandNumber & 0x0e] |
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(gbDataTAMA5.mapperCommands[(gbDataTAMA5.mapperCommandNumber & 0x0e) +1]<<4);
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/* int test = gbDataTAMA5.mapperCommands[gbDataTAMA5.mapperCommandNumber & 0x0e] |
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(gbDataTAMA5.mapperCommands[(gbDataTAMA5.mapperCommandNumber & 0x0e) +1]<<4);*/
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if ((gbDataTAMA5.mapperCommandNumber & 0xe) == 0) // Read Command !!!
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{
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@ -1643,8 +1645,6 @@ void memoryUpdateMapMMM01()
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// GameGenie ROM write registers
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void mapperGGROM(u16 address, u8 value)
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{
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int tmpAddress = 0;
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switch(address & 0x6000) {
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case 0x0000: // RAM enable register
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break;
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