Move gfxDrawTextScreen() into GBAGfx.cpp
This commit is contained in:
parent
27aeb6dc67
commit
57dc0c25ff
227
src/gba/GBA.cpp
227
src/gba/GBA.cpp
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@ -4190,233 +4190,6 @@ void CPULoop(int ticks)
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#endif
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}
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#ifdef TILED_RENDERING
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union uint8_th {
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struct
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{
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/* 0*/ unsigned lo : 4;
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/* 4*/ unsigned hi : 4;
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} __attribute__((packed));
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uint8_t val;
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};
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union TileEntry {
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struct
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{
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/* 0*/ unsigned tileNum : 10;
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/*12*/ unsigned hFlip : 1;
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/*13*/ unsigned vFlip : 1;
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/*14*/ unsigned palette : 4;
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};
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uint16_t val;
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};
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struct TileLine {
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uint32_t pixels[8];
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};
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typedef const TileLine (*TileReader)(const uint16_t*, const int, const uint8_t*, uint16_t*, const uint32_t);
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static inline void gfxDrawPixel(uint32_t* dest, const uint8_t color, const uint16_t* palette, const uint32_t prio)
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{
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*dest = color ? (READ16LE(&palette[color]) | prio) : 0x80000000;
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}
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inline const TileLine gfxReadTile(const uint16_t* screenSource, const int yyy, const uint8_t* charBase, uint16_t* palette, const uint32_t prio)
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{
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TileEntry tile;
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tile.val = READ16LE(screenSource);
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int tileY = yyy & 7;
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if (tile.vFlip)
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tileY = 7 - tileY;
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TileLine tileLine;
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const uint8_t* tileBase = &charBase[tile.tileNum * 64 + tileY * 8];
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if (!tile.hFlip) {
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gfxDrawPixel(&tileLine.pixels[0], tileBase[0], palette, prio);
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gfxDrawPixel(&tileLine.pixels[1], tileBase[1], palette, prio);
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gfxDrawPixel(&tileLine.pixels[2], tileBase[2], palette, prio);
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gfxDrawPixel(&tileLine.pixels[3], tileBase[3], palette, prio);
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gfxDrawPixel(&tileLine.pixels[4], tileBase[4], palette, prio);
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gfxDrawPixel(&tileLine.pixels[5], tileBase[5], palette, prio);
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gfxDrawPixel(&tileLine.pixels[6], tileBase[6], palette, prio);
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gfxDrawPixel(&tileLine.pixels[7], tileBase[7], palette, prio);
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} else {
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gfxDrawPixel(&tileLine.pixels[0], tileBase[7], palette, prio);
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gfxDrawPixel(&tileLine.pixels[1], tileBase[6], palette, prio);
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gfxDrawPixel(&tileLine.pixels[2], tileBase[5], palette, prio);
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gfxDrawPixel(&tileLine.pixels[3], tileBase[4], palette, prio);
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gfxDrawPixel(&tileLine.pixels[4], tileBase[3], palette, prio);
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gfxDrawPixel(&tileLine.pixels[5], tileBase[2], palette, prio);
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gfxDrawPixel(&tileLine.pixels[6], tileBase[1], palette, prio);
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gfxDrawPixel(&tileLine.pixels[7], tileBase[0], palette, prio);
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}
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return tileLine;
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}
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inline const TileLine gfxReadTilePal(const uint16_t* screenSource, const int yyy, const uint8_t* charBase, uint16_t* palette, const uint32_t prio)
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{
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TileEntry tile;
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tile.val = READ16LE(screenSource);
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int tileY = yyy & 7;
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if (tile.vFlip)
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tileY = 7 - tileY;
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palette += tile.palette * 16;
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TileLine tileLine;
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const uint8_th* tileBase = (uint8_th*)&charBase[tile.tileNum * 32 + tileY * 4];
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if (!tile.hFlip) {
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gfxDrawPixel(&tileLine.pixels[0], tileBase[0].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[1], tileBase[0].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[2], tileBase[1].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[3], tileBase[1].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[4], tileBase[2].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[5], tileBase[2].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[6], tileBase[3].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[7], tileBase[3].hi, palette, prio);
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} else {
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gfxDrawPixel(&tileLine.pixels[0], tileBase[3].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[1], tileBase[3].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[2], tileBase[2].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[3], tileBase[2].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[4], tileBase[1].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[5], tileBase[1].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[6], tileBase[0].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[7], tileBase[0].lo, palette, prio);
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}
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return tileLine;
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}
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static inline void gfxDrawTile(const TileLine& tileLine, uint32_t* line)
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{
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memcpy(line, tileLine.pixels, sizeof(tileLine.pixels));
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}
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static inline void gfxDrawTileClipped(const TileLine& tileLine, uint32_t* line, const int start, int w)
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{
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memcpy(line, tileLine.pixels + start, w * sizeof(uint32_t));
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}
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template <TileReader readTile>
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static void gfxDrawTextScreen(uint16_t control, uint16_t hofs, uint16_t vofs,
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uint32_t* line)
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{
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uint16_t* palette = (uint16_t*)paletteRAM;
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uint8_t* charBase = &vram[((control >> 2) & 0x03) * 0x4000];
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uint16_t* screenBase = (uint16_t*)&vram[((control >> 8) & 0x1f) * 0x800];
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uint32_t prio = ((control & 3) << 25) + 0x1000000;
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int sizeX = 256;
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int sizeY = 256;
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switch ((control >> 14) & 3) {
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case 0:
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break;
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case 1:
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sizeX = 512;
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break;
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case 2:
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sizeY = 512;
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break;
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case 3:
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sizeX = 512;
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sizeY = 512;
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break;
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}
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int maskX = sizeX - 1;
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int maskY = sizeY - 1;
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bool mosaicOn = (control & 0x40) ? true : false;
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int xxx = hofs & maskX;
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int yyy = (vofs + VCOUNT) & maskY;
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int mosaicX = (MOSAIC & 0x000F) + 1;
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int mosaicY = ((MOSAIC & 0x00F0) >> 4) + 1;
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if (mosaicOn) {
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if ((VCOUNT % mosaicY) != 0) {
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mosaicY = VCOUNT - (VCOUNT % mosaicY);
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yyy = (vofs + mosaicY) & maskY;
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}
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}
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if (yyy > 255 && sizeY > 256) {
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yyy &= 255;
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screenBase += 0x400;
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if (sizeX > 256)
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screenBase += 0x400;
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}
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int yshift = ((yyy >> 3) << 5);
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uint16_t* screenSource = screenBase + 0x400 * (xxx >> 8) + ((xxx & 255) >> 3) + yshift;
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int x = 0;
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const int firstTileX = xxx & 7;
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// First tile, if clipped
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if (firstTileX) {
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gfxDrawTileClipped(readTile(screenSource, yyy, charBase, palette, prio), &line[x], firstTileX, 8 - firstTileX);
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screenSource++;
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x += 8 - firstTileX;
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xxx += 8 - firstTileX;
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if (xxx == 256 && sizeX > 256) {
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screenSource = screenBase + 0x400 + yshift;
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} else if (xxx >= sizeX) {
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xxx = 0;
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screenSource = screenBase + yshift;
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}
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}
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// Middle tiles, full
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while (x < 240 - firstTileX) {
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gfxDrawTile(readTile(screenSource, yyy, charBase, palette, prio), &line[x]);
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screenSource++;
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xxx += 8;
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x += 8;
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if (xxx == 256 && sizeX > 256) {
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screenSource = screenBase + 0x400 + yshift;
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} else if (xxx >= sizeX) {
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xxx = 0;
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screenSource = screenBase + yshift;
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}
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}
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// Last tile, if clipped
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if (firstTileX) {
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gfxDrawTileClipped(readTile(screenSource, yyy, charBase, palette, prio), &line[x], 0, firstTileX);
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}
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if (mosaicOn) {
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if (mosaicX > 1) {
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int m = 1;
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for (int i = 0; i < 239; i++) {
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line[i + 1] = line[i];
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m++;
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if (m == mosaicX) {
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m = 1;
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i++;
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}
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}
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}
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}
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}
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void gfxDrawTextScreen(uint16_t control, uint16_t hofs, uint16_t vofs, uint32_t* line)
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{
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if (control & 0x80) // 1 pal / 256 col
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gfxDrawTextScreen<gfxReadTile>(control, hofs, vofs, line);
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else // 16 pal / 16 col
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gfxDrawTextScreen<gfxReadTilePal>(control, hofs, vofs, line);
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}
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#endif
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struct EmulatedSystem GBASystem = {
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// emuMain
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CPULoop,
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@ -1,3 +1,5 @@
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#include <string.h>
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#include "GBAGfx.h"
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#include "../System.h"
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int coeff[32] = {
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@ -24,3 +26,230 @@ int gfxBG2Y = 0;
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int gfxBG3X = 0;
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int gfxBG3Y = 0;
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int gfxLastVCOUNT = 0;
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#ifdef TILED_RENDERING
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union uint8_th {
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struct
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{
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/* 0*/ unsigned lo : 4;
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/* 4*/ unsigned hi : 4;
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} __attribute__((packed));
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uint8_t val;
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};
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union TileEntry {
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struct
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{
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/* 0*/ unsigned tileNum : 10;
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/*12*/ unsigned hFlip : 1;
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/*13*/ unsigned vFlip : 1;
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/*14*/ unsigned palette : 4;
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};
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uint16_t val;
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};
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struct TileLine {
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uint32_t pixels[8];
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};
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typedef const TileLine (*TileReader)(const uint16_t*, const int, const uint8_t*, uint16_t*, const uint32_t);
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static inline void gfxDrawPixel(uint32_t* dest, const uint8_t color, const uint16_t* palette, const uint32_t prio)
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{
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*dest = color ? (READ16LE(&palette[color]) | prio) : 0x80000000;
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}
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inline const TileLine gfxReadTile(const uint16_t* screenSource, const int yyy, const uint8_t* charBase, uint16_t* palette, const uint32_t prio)
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{
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TileEntry tile;
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tile.val = READ16LE(screenSource);
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int tileY = yyy & 7;
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if (tile.vFlip)
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tileY = 7 - tileY;
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TileLine tileLine;
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const uint8_t* tileBase = &charBase[tile.tileNum * 64 + tileY * 8];
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if (!tile.hFlip) {
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gfxDrawPixel(&tileLine.pixels[0], tileBase[0], palette, prio);
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gfxDrawPixel(&tileLine.pixels[1], tileBase[1], palette, prio);
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gfxDrawPixel(&tileLine.pixels[2], tileBase[2], palette, prio);
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gfxDrawPixel(&tileLine.pixels[3], tileBase[3], palette, prio);
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gfxDrawPixel(&tileLine.pixels[4], tileBase[4], palette, prio);
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gfxDrawPixel(&tileLine.pixels[5], tileBase[5], palette, prio);
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gfxDrawPixel(&tileLine.pixels[6], tileBase[6], palette, prio);
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gfxDrawPixel(&tileLine.pixels[7], tileBase[7], palette, prio);
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} else {
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gfxDrawPixel(&tileLine.pixels[0], tileBase[7], palette, prio);
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gfxDrawPixel(&tileLine.pixels[1], tileBase[6], palette, prio);
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gfxDrawPixel(&tileLine.pixels[2], tileBase[5], palette, prio);
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gfxDrawPixel(&tileLine.pixels[3], tileBase[4], palette, prio);
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gfxDrawPixel(&tileLine.pixels[4], tileBase[3], palette, prio);
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gfxDrawPixel(&tileLine.pixels[5], tileBase[2], palette, prio);
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gfxDrawPixel(&tileLine.pixels[6], tileBase[1], palette, prio);
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gfxDrawPixel(&tileLine.pixels[7], tileBase[0], palette, prio);
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}
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return tileLine;
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}
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inline const TileLine gfxReadTilePal(const uint16_t* screenSource, const int yyy, const uint8_t* charBase, uint16_t* palette, const uint32_t prio)
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{
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TileEntry tile;
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tile.val = READ16LE(screenSource);
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int tileY = yyy & 7;
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if (tile.vFlip)
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tileY = 7 - tileY;
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palette += tile.palette * 16;
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TileLine tileLine;
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const uint8_th* tileBase = (uint8_th*)&charBase[tile.tileNum * 32 + tileY * 4];
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if (!tile.hFlip) {
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gfxDrawPixel(&tileLine.pixels[0], tileBase[0].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[1], tileBase[0].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[2], tileBase[1].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[3], tileBase[1].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[4], tileBase[2].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[5], tileBase[2].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[6], tileBase[3].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[7], tileBase[3].hi, palette, prio);
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} else {
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gfxDrawPixel(&tileLine.pixels[0], tileBase[3].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[1], tileBase[3].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[2], tileBase[2].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[3], tileBase[2].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[4], tileBase[1].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[5], tileBase[1].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[6], tileBase[0].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[7], tileBase[0].lo, palette, prio);
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}
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return tileLine;
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}
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static inline void gfxDrawTile(const TileLine& tileLine, uint32_t* line)
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{
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memcpy(line, tileLine.pixels, sizeof(tileLine.pixels));
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}
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static inline void gfxDrawTileClipped(const TileLine& tileLine, uint32_t* line, const int start, int w)
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{
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memcpy(line, tileLine.pixels + start, w * sizeof(uint32_t));
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}
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template <TileReader readTile>
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static void gfxDrawTextScreen(uint16_t control, uint16_t hofs, uint16_t vofs,
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uint32_t* line)
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{
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uint16_t* palette = (uint16_t*)paletteRAM;
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uint8_t* charBase = &vram[((control >> 2) & 0x03) * 0x4000];
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uint16_t* screenBase = (uint16_t*)&vram[((control >> 8) & 0x1f) * 0x800];
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uint32_t prio = ((control & 3) << 25) + 0x1000000;
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int sizeX = 256;
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int sizeY = 256;
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switch ((control >> 14) & 3) {
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case 0:
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break;
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case 1:
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sizeX = 512;
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break;
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case 2:
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sizeY = 512;
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break;
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case 3:
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sizeX = 512;
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sizeY = 512;
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break;
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}
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int maskX = sizeX - 1;
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int maskY = sizeY - 1;
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bool mosaicOn = (control & 0x40) ? true : false;
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int xxx = hofs & maskX;
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int yyy = (vofs + VCOUNT) & maskY;
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int mosaicX = (MOSAIC & 0x000F) + 1;
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int mosaicY = ((MOSAIC & 0x00F0) >> 4) + 1;
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if (mosaicOn) {
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if ((VCOUNT % mosaicY) != 0) {
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mosaicY = VCOUNT - (VCOUNT % mosaicY);
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yyy = (vofs + mosaicY) & maskY;
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}
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}
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if (yyy > 255 && sizeY > 256) {
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yyy &= 255;
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screenBase += 0x400;
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if (sizeX > 256)
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screenBase += 0x400;
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}
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int yshift = ((yyy >> 3) << 5);
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uint16_t* screenSource = screenBase + 0x400 * (xxx >> 8) + ((xxx & 255) >> 3) + yshift;
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int x = 0;
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const int firstTileX = xxx & 7;
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// First tile, if clipped
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if (firstTileX) {
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gfxDrawTileClipped(readTile(screenSource, yyy, charBase, palette, prio), &line[x], firstTileX, 8 - firstTileX);
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screenSource++;
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x += 8 - firstTileX;
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xxx += 8 - firstTileX;
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if (xxx == 256 && sizeX > 256) {
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screenSource = screenBase + 0x400 + yshift;
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} else if (xxx >= sizeX) {
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xxx = 0;
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screenSource = screenBase + yshift;
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}
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}
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// Middle tiles, full
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while (x < 240 - firstTileX) {
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||||
gfxDrawTile(readTile(screenSource, yyy, charBase, palette, prio), &line[x]);
|
||||
screenSource++;
|
||||
xxx += 8;
|
||||
x += 8;
|
||||
|
||||
if (xxx == 256 && sizeX > 256) {
|
||||
screenSource = screenBase + 0x400 + yshift;
|
||||
} else if (xxx >= sizeX) {
|
||||
xxx = 0;
|
||||
screenSource = screenBase + yshift;
|
||||
}
|
||||
}
|
||||
|
||||
// Last tile, if clipped
|
||||
if (firstTileX) {
|
||||
gfxDrawTileClipped(readTile(screenSource, yyy, charBase, palette, prio), &line[x], 0, firstTileX);
|
||||
}
|
||||
|
||||
if (mosaicOn) {
|
||||
if (mosaicX > 1) {
|
||||
int m = 1;
|
||||
for (int i = 0; i < 239; i++) {
|
||||
line[i + 1] = line[i];
|
||||
m++;
|
||||
if (m == mosaicX) {
|
||||
m = 1;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void gfxDrawTextScreen(uint16_t control, uint16_t hofs, uint16_t vofs, uint32_t* line)
|
||||
{
|
||||
if (control & 0x80) // 1 pal / 256 col
|
||||
gfxDrawTextScreen<gfxReadTile>(control, hofs, vofs, line);
|
||||
else // 16 pal / 16 col
|
||||
gfxDrawTextScreen<gfxReadTilePal>(control, hofs, vofs, line);
|
||||
}
|
||||
#endif // TILED_RENDERING
|
||||
|
|
|
@ -216,7 +216,7 @@ static inline void gfxDrawTextScreen(uint16_t control, uint16_t hofs, uint16_t v
|
|||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#endif // !__TILED_RENDERING
|
||||
|
||||
static inline void gfxDrawRotScreen(uint16_t control, uint16_t x_l, uint16_t x_h, uint16_t y_l, uint16_t y_h, uint16_t pa, uint16_t pb,
|
||||
uint16_t pc, uint16_t pd, int& currentX, int& currentY, int changed,
|
||||
|
|
Loading…
Reference in New Issue