Set directory path for generic file dialog
This commit is contained in:
parent
bd0a59cc5f
commit
5529797f10
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@ -445,7 +445,9 @@ void Blip_Buffer::mix_samples( blip_sample_t const* in, long count )
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*out -= prev;
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}
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#if 0
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blip_ulong const subsample_mask = (1L << BLIP_BUFFER_ACCURACY) - 1;
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#endif
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void Blip_Buffer::save_state( blip_buffer_state_t* out )
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{
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@ -228,7 +228,10 @@ class Stereo_Buffer : public Multi_Buffer
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buf_t bufs[bufs_size];
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Stereo_Mixer mixer;
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channel_t chan;
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#if 0
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long samples_avail_;
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#endif
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};
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// Silent_Buffer generates no samples, useful where no sound is wanted
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@ -63,9 +63,11 @@ static void make_unbuffered( Std_File_Reader* r )
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r->make_unbuffered();
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}
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#if 0
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inline
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static void make_unbuffered( void* )
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{ }
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#endif
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blargg_err_t File_Extractor::open_arc_file( bool unbuffered )
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{
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@ -376,12 +376,14 @@ static inline void gfxDrawRotScreen16Bit(uint16_t control, uint16_t x_l, uint16_
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int sizeX = 240;
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int sizeY = 160;
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#if 0
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int startX = (x_l) | ((x_h & 0x07FF) << 16);
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if (x_h & 0x0800)
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startX |= 0xF8000000;
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int startY = (y_l) | ((y_h & 0x07FF) << 16);
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if (y_h & 0x0800)
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startY |= 0xF8000000;
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#endif
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int dx = pa & 0x7FFF;
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if (pa & 0x8000)
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@ -142,6 +142,7 @@ int WaitForSingleObject(sem_t* s, int t)
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#include <signal.h>
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static void alrmhand(int sig)
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{
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(void)sig;
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}
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#endif
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int WaitForSingleObject(sem_t* s, int t)
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@ -534,12 +534,12 @@ else ifneq (,$(findstring windows_msvc2022,$(platform)))
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ifneq (,$(findstring desktop,$(PlatformSuffix)))
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WinPartition = desktop
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MSVC2022CompileFlags = -DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP -FS
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LDFLAGS += -MANIFEST -LTCG:incremental -NXCOMPAT -DYNAMICBASE -DEBUG -OPT:REF -INCREMENTAL:NO -SUBSYSTEM:WINDOWS -MANIFESTUAC:"level='asInvoker' uiAccess='false'" -OPT:ICF -ERRORREPORT:PROMPT -NOLOGO -TLBID:1
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LDFLAGS += -LIBPATH:"$(LIB)" -MANIFEST -LTCG:incremental -NXCOMPAT -DYNAMICBASE -DEBUG -OPT:REF -INCREMENTAL:NO -SUBSYSTEM:WINDOWS -MANIFESTUAC:"level='asInvoker' uiAccess='false'" -OPT:ICF -ERRORREPORT:PROMPT -NOLOGO -TLBID:1
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LIBS := kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib
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else ifneq (,$(findstring uwp,$(PlatformSuffix)))
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WinPartition = uwp
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MSVC2022CompileFlags = -DWINAPI_FAMILY=WINAPI_FAMILY_APP -D_WINDLL -D_UNICODE -DUNICODE -D__WRL_NO_DEFAULT_LIB__ -EHsc -FS
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LDFLAGS += -APPCONTAINER -NXCOMPAT -DYNAMICBASE -MANIFEST:NO -LTCG -OPT:REF -SUBSYSTEM:CONSOLE -MANIFESTUAC:NO -OPT:ICF -ERRORREPORT:PROMPT -NOLOGO -TLBID:1 -DEBUG:FULL -WINMD:NO
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LDFLAGS += -LIBPATH:"$(LIB)" -APPCONTAINER -NXCOMPAT -DYNAMICBASE -MANIFEST:NO -LTCG -OPT:REF -SUBSYSTEM:CONSOLE -MANIFESTUAC:NO -OPT:ICF -ERRORREPORT:PROMPT -NOLOGO -TLBID:1 -DEBUG:FULL -WINMD:NO
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LIBS := WindowsApp.lib
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endif
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@ -681,11 +681,11 @@ else
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LD = link.exe
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ifeq ($(DEBUG), 1)
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CFLAGS += -MDd
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CXXFLAGS += -MDd
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CFLAGS += -MTd
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CXXFLAGS += -MTd
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else
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CFLAGS += -MD
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CXXFLAGS += -MD
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CFLAGS += -MT
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CXXFLAGS += -MT
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endif
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endif
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else
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@ -146,6 +146,8 @@ EVT_HANDLER(wxID_OPEN, "Open ROM...")
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pats,
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wxFD_OPEN | wxFD_FILE_MUST_EXIST);
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SetGenericPath(dlg, gba_rom_dir);
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dlg.SetFilterIndex(open_ft);
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if (ShowModal(&dlg) == wxID_OK)
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@ -175,6 +177,8 @@ EVT_HANDLER(OpenGB, "Open GB...")
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wxFD_OPEN | wxFD_FILE_MUST_EXIST);
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dlg.SetFilterIndex(open_ft);
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SetGenericPath(dlg, gb_rom_dir);
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if (ShowModal(&dlg) == wxID_OK)
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wxGetApp().pending_load = dlg.GetPath();
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@ -202,6 +206,8 @@ EVT_HANDLER(OpenGBC, "Open GBC...")
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wxFD_OPEN | wxFD_FILE_MUST_EXIST);
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dlg.SetFilterIndex(open_ft);
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SetGenericPath(dlg, gbc_rom_dir);
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if (ShowModal(&dlg) == wxID_OK)
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wxGetApp().pending_load = dlg.GetPath();
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@ -367,6 +373,9 @@ EVT_HANDLER_MASK(SetLoadingDotCodeFile, "Load e-Reader Dot Code...", CMDEN_GBA)
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"E-Reader Dot Code (*.bin;*.raw)|"
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"*.bin;*.raw"),
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wxFD_OPEN | wxFD_FILE_MUST_EXIST);
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SetGenericPath(dlg, loaddotcodefile_path);
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int ret = ShowModal(&dlg);
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if (ret != wxID_OK)
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@ -389,6 +398,9 @@ EVT_HANDLER_MASK(SetSavingDotCodeFile, "Save e-Reader Dot Code...", CMDEN_GBA)
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"E-Reader Dot Code (*.bin;*.raw)|"
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"*.bin;*.raw"),
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wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
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SetGenericPath(dlg, savedotcodefile_path);
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int ret = ShowModal(&dlg);
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if (ret != wxID_OK)
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@ -407,6 +419,9 @@ EVT_HANDLER_MASK(ImportBatteryFile, "Import battery file...", CMDEN_GB | CMDEN_G
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wxFileDialog dlg(this, _("Select battery file"), batimp_path, wxEmptyString,
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_("Battery file (*.sav)|*.sav|Flash save (*.dat)|*.dat"), wxFD_OPEN | wxFD_FILE_MUST_EXIST);
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SetGenericPath(dlg, batimp_path);
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int ret = ShowModal(&dlg);
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batimp_path = dlg.GetDirectory();
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@ -435,6 +450,9 @@ EVT_HANDLER_MASK(ImportGamesharkCodeFile, "Import Game Shark code file...", CMDE
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wxFileDialog dlg(this, _("Select code file"), path, wxEmptyString,
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panel->game_type() == IMAGE_GBA ? _("Game Shark Code File (*.spc;*.xpc)|*.spc;*.xpc") : _("Game Shark Code File (*.gcf)|*.gcf"),
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wxFD_OPEN | wxFD_FILE_MUST_EXIST);
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SetGenericPath(dlg, path);
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int ret = ShowModal(&dlg);
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path = dlg.GetDirectory();
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@ -555,6 +573,9 @@ EVT_HANDLER_MASK(ImportGamesharkActionReplaySnapshot,
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wxFileDialog dlg(this, _("Select snapshot file"), gss_path, wxEmptyString,
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panel->game_type() == IMAGE_GBA ? _("Game Shark & PAC Snapshots (*.sps;*.xps)|*.sps;*.xps|Game Shark SP Snapshots (*.gsv)|*.gsv") : _("Game Boy Snapshot (*.gbs)|*.gbs"),
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wxFD_OPEN | wxFD_FILE_MUST_EXIST);
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SetGenericPath(dlg, gss_path);
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int ret = ShowModal(&dlg);
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gss_path = dlg.GetDirectory();
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@ -602,6 +623,9 @@ EVT_HANDLER_MASK(ExportBatteryFile, "Export battery file...", CMDEN_GB | CMDEN_G
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wxFileDialog dlg(this, _("Select battery file"), batimp_path, wxEmptyString,
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_("Battery file (*.sav)|*.sav|Flash save (*.dat)|*.dat"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
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SetGenericPath(dlg, batimp_path);
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int ret = ShowModal(&dlg);
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batimp_path = dlg.GetDirectory();
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@ -630,6 +654,9 @@ EVT_HANDLER_MASK(ExportGamesharkSnapshot, "Export GameShark snapshot...", CMDEN_
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def_name.append(wxT(".sps"));
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wxFileDialog dlg(this, _("Select snapshot file"), gss_path, def_name,
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_("Game Shark Snapshot (*.sps)|*.sps"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
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SetGenericPath(dlg, gss_path);
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int ret = ShowModal(&dlg);
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gss_path = dlg.GetDirectory();
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@ -675,6 +702,9 @@ EVT_HANDLER_MASK(ScreenCapture, "Screen capture...", CMDEN_GB | CMDEN_GBA)
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wxFileDialog dlg(this, _("Select output file"), scap_path, def_name,
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_("PNG images|*.png|BMP images|*.bmp"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
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SetGenericPath(dlg, scap_path);
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dlg.SetFilterIndex(capture_format);
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int ret = ShowModal(&dlg);
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scap_path = dlg.GetDirectory();
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@ -753,6 +783,9 @@ EVT_HANDLER_MASK(RecordSoundStartRecording, "Start sound recording...", CMDEN_NS
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def_name += extoff.Left(wxStrcspn(extoff, wxT(";|")));
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wxFileDialog dlg(this, _("Select output file"), sound_path, def_name,
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sound_exts, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
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SetGenericPath(dlg, sound_path);
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dlg.SetFilterIndex(sound_extno);
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int ret = ShowModal(&dlg);
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sound_extno = dlg.GetFilterIndex();
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@ -823,6 +856,9 @@ EVT_HANDLER_MASK(RecordAVIStartRecording, "Start video recording...", CMDEN_NVRE
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def_name += extoff.Left(wxStrcspn(extoff, wxT(";|")));
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wxFileDialog dlg(this, _("Select output file"), vid_path, def_name,
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vid_exts, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
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SetGenericPath(dlg, vid_path);
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dlg.SetFilterIndex(vid_extno);
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int ret = ShowModal(&dlg);
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vid_extno = dlg.GetFilterIndex();
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@ -892,6 +928,9 @@ EVT_HANDLER_MASK(RecordMovieStartRecording, "Start game recording...", CMDEN_NGR
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def_name += extoff.Left(wxStrcspn(extoff, wxT(";|")));
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wxFileDialog dlg(this, _("Select output file"), mov_path, def_name,
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mov_exts, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
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SetGenericPath(dlg, mov_path);
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dlg.SetFilterIndex(mov_extno);
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int ret = ShowModal(&dlg);
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mov_extno = dlg.GetFilterIndex();
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@ -959,6 +998,9 @@ EVT_HANDLER_MASK(PlayMovieStartPlaying, "Start playing movie...", CMDEN_NGREC |
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def_name += extoff.Left(wxStrcspn(extoff, wxT(";|")));
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wxFileDialog dlg(this, _("Select file"), mov_path, def_name,
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mov_exts, wxFD_OPEN | wxFD_FILE_MUST_EXIST);
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SetGenericPath(dlg, mov_path);
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dlg.SetFilterIndex(mov_extno);
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int ret = ShowModal(&dlg);
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mov_extno = dlg.GetFilterIndex();
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@ -1263,6 +1305,9 @@ EVT_HANDLER_MASK(Load, "Load state...", CMDEN_GB | CMDEN_GBA)
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wxFileDialog dlg(this, _("Select state file"), st_dir, wxEmptyString,
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_("Visual Boy Advance saved game files|*.sgm"), wxFD_OPEN | wxFD_FILE_MUST_EXIST);
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SetGenericPath(dlg, st_dir);
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int ret = ShowModal(&dlg);
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st_dir = dlg.GetDirectory();
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@ -1356,6 +1401,9 @@ EVT_HANDLER_MASK(Save, "Save state as...", CMDEN_GB | CMDEN_GBA)
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wxFileDialog dlg(this, _("Select state file"), st_dir, wxEmptyString,
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_("Visual Boy Advance saved game files|*.sgm"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
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SetGenericPath(dlg, st_dir);
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int ret = ShowModal(&dlg);
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st_dir = dlg.GetDirectory();
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@ -3,4 +3,8 @@
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#undef wxFileDialog
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#define wxFileDialog wxGenericFileDialog
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#define SetGenericPath(X,Y) X.SetDirectory(Y); X.SetPath(Y)
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#else
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#define SetGenericPath(X,Y)
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#endif
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@ -1229,6 +1229,9 @@ void savepal(wxWindow* parent, const uint8_t* data, int ncols, const wxString ty
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wxFileDialog dlg(parent, _("Select output file and type"), pdir, def_name,
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_("Windows Palette (*.pal)|*.pal|PaintShop Palette (*.pal)|*.pal|Adobe Color Table (*.act)|*.act"),
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wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
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SetGenericPath(dlg, pdir);
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dlg.SetFilterIndex(ptype);
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int ret = dlg.ShowModal();
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ptype = dlg.GetFilterIndex();
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@ -1688,6 +1691,9 @@ public:
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wxFileDialog dlg(GetGrandParent(), _("Select output file"), bmp_save_dir, def_name,
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_("PNG images|*.png|BMP images|*.bmp"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
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SetGenericPath(dlg, bmp_save_dir);
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dlg.SetFilterIndex(capture_format);
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int ret = dlg.ShowModal();
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bmp_save_dir = dlg.GetDirectory();
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@ -1833,6 +1839,9 @@ public:
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wxFileDialog dlg(GetGrandParent(), _("Select output file"), bmp_save_dir, def_name,
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_("PNG images|*.png|BMP images|*.bmp"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
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SetGenericPath(dlg, bmp_save_dir);
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dlg.SetFilterIndex(capture_format);
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int ret = dlg.ShowModal();
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bmp_save_dir = dlg.GetDirectory();
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@ -257,6 +257,9 @@ public:
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wxFileDialog subdlg(dlg, _("Select cheat file"), cheatdir, cheatfn,
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_("VBA cheat lists (*.clt)|*.clt|CHT cheat lists (*.cht)|*.cht"),
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wxFD_OPEN | wxFD_FILE_MUST_EXIST);
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SetGenericPath(subdlg, cheatdir);
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int ret = subdlg.ShowModal();
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cheatdir = subdlg.GetDirectory();
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cheatfn = subdlg.GetPath();
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@ -310,6 +313,9 @@ public:
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wxFileDialog subdlg(dlg, _("Select cheat file"), cheatdir,
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cheatfn, _("VBA cheat lists (*.clt)|*.clt"),
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wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
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SetGenericPath(subdlg, cheatdir);
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int ret = subdlg.ShowModal();
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cheatdir = subdlg.GetDirectory();
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cheatfn = subdlg.GetPath();
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@ -947,6 +947,9 @@ void PrintDialog::DoSave(wxCommandEvent&)
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wxFileDialog fdlg(dlg, _("Save printer image to"), prsav_path, dn,
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pats, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
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SetGenericPath(fdlg, prsav_path);
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int ret = fdlg.ShowModal();
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prsav_path = fdlg.GetDirectory();
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@ -587,6 +587,9 @@ void LogDialog::Save(wxCommandEvent& ev)
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pats.append(wxALL_FILES);
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wxFileDialog dlg(this, _("Select output file"), logdir, def_name,
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pats, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
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SetGenericPath(dlg, logdir);
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int ret = dlg.ShowModal();
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def_name = dlg.GetPath();
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logdir = dlg.GetDirectory();
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@ -729,6 +732,9 @@ public:
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pats.append(wxALL_FILES);
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wxFileDialog dlg(this, _("Select memory dump file"), memsave_dir, memsave_fn,
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pats, wxFD_OPEN | wxFD_FILE_MUST_EXIST);
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SetGenericPath(dlg, memsave_dir);
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int ret = dlg.ShowModal();
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memsave_fn = dlg.GetPath();
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memsave_dir = dlg.GetDirectory();
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@ -801,6 +807,9 @@ public:
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pats.append(wxALL_FILES);
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wxFileDialog dlg(this, _("Select output file"), memsave_dir, memsave_fn,
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pats, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
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SetGenericPath(dlg, memsave_dir);
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int ret = dlg.ShowModal();
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memsave_dir = dlg.GetDirectory();
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memsave_fn = dlg.GetPath();
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@ -1198,6 +1198,9 @@ void GfxViewer::SaveBMP(wxCommandEvent& ev)
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wxFileDialog dlg(GetGrandParent(), _("Select output file"), bmp_save_dir_, def_name,
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_("PNG images|*.png|BMP images|*.bmp"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
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SetGenericPath(dlg, bmp_save_dir_);
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dlg.SetFilterIndex(capture_format);
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int ret = dlg.ShowModal();
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bmp_save_dir_ = dlg.GetDirectory();
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