Add extra keys default input when using GUI.
We also set the extra keys for controller input when using `defaults` option.
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@ -1672,6 +1672,9 @@ public:
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if (defkeys_joystick[i].joy)
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a.push_back(defkeys_joystick[i]);
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if (extrakeys_joystick[i].joy)
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a.push_back(extrakeys_joystick[i]);
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tc->SetValue(wxJoyKeyTextCtrl::ToString(a));
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}
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}
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@ -3,8 +3,9 @@
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#define NUM_KEYS 21
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extern const wxString joynames[NUM_KEYS];
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extern wxJoyKeyBinding defkeys_keyboard[NUM_KEYS]; // keyboard defaults
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extern wxJoyKeyBinding defkeys_joystick[NUM_KEYS]; // joystick defaults
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extern wxJoyKeyBinding defkeys_keyboard[NUM_KEYS]; // keyboard defaults
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extern wxJoyKeyBinding defkeys_joystick[NUM_KEYS]; // joystick defaults
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extern wxJoyKeyBinding extrakeys_joystick[NUM_KEYS];// extra joystick defaults
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extern struct opts_t {
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opts_t();
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