Modify max_threads sanity check to better handle erroneous values
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c7c6ad6a87
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480541a205
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@ -155,7 +155,7 @@ opt_desc opts[] = {
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STROPT("Display/FilterPlugin", "", wxTRANSLATE("Filter plugin library"), gopts.filter_plugin),
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STROPT("Display/FilterPlugin", "", wxTRANSLATE("Filter plugin library"), gopts.filter_plugin),
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ENUMOPT("Display/IFB", "", wxTRANSLATE("Interframe blending function"), gopts.ifb, wxTRANSLATE("none|smart|motionblur")),
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ENUMOPT("Display/IFB", "", wxTRANSLATE("Interframe blending function"), gopts.ifb, wxTRANSLATE("none|smart|motionblur")),
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BOOLOPT("Display/KeepOnTop", "KeepOnTop", wxTRANSLATE("Keep window on top"), gopts.keep_on_top),
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BOOLOPT("Display/KeepOnTop", "KeepOnTop", wxTRANSLATE("Keep window on top"), gopts.keep_on_top),
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INTOPT("Display/MaxThreads", "Multithread", wxTRANSLATE("Maximum number of threads to run filters in"), gopts.max_threads, 1, 8),
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INTOPT("Display/MaxThreads", "Multithread", wxTRANSLATE("Maximum number of threads to run filters in"), gopts.max_threads, 1, 256),
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#ifdef __WXMSW__
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#ifdef __WXMSW__
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ENUMOPT("Display/RenderMethod", "", wxTRANSLATE("Render method; if unsupported, simple method will be used"), gopts.render_method, wxTRANSLATE("simple|opengl|direct3d")),
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ENUMOPT("Display/RenderMethod", "", wxTRANSLATE("Render method; if unsupported, simple method will be used"), gopts.render_method, wxTRANSLATE("simple|opengl|direct3d")),
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#elif defined(__WXMAC__)
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#elif defined(__WXMAC__)
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@ -291,11 +291,12 @@ opts_t::opts_t()
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retain_aspect = true;
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retain_aspect = true;
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max_threads = wxThread::GetCPUCount();
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max_threads = wxThread::GetCPUCount();
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if (max_threads > 8)
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// handle erroneous thread count values appropriately
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max_threads = 8;
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if (max_threads > 256)
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max_threads = 256;
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if (max_threads < 0)
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if (max_threads < 1)
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max_threads = 2;
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max_threads = 1;
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// 10 fixes stuttering on mac with openal, as opposed to 5
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// 10 fixes stuttering on mac with openal, as opposed to 5
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// also should be better for modern hardware in general
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// also should be better for modern hardware in general
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