INCREASE maximum number of GBA cheats to 1000 (was 100)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@319 a31d4220-a93d-0410-bf67-fe4944624d44
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@ -196,7 +196,7 @@
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#define CHEATS_16_BIT_WRITE 114
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#define CHEATS_16_BIT_WRITE 114
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#define CHEATS_32_BIT_WRITE 115
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#define CHEATS_32_BIT_WRITE 115
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CheatsData cheatsList[100];
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CheatsData cheatsList[1000];
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int cheatsNumber = 0;
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int cheatsNumber = 0;
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u32 rompatch2addr [4];
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u32 rompatch2addr [4];
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u16 rompatch2val [4];
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u16 rompatch2val [4];
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@ -1332,7 +1332,7 @@ void cheatsAdd(const char *codeStr,
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int code,
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int code,
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int size)
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int size)
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{
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{
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if(cheatsNumber < 100) {
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if(cheatsNumber < 1000) {
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int x = cheatsNumber;
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int x = cheatsNumber;
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cheatsList[x].code = code;
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cheatsList[x].code = code;
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cheatsList[x].size = size;
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cheatsList[x].size = size;
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@ -51,5 +51,5 @@ extern void cheatsWriteHalfWord(u32, u16);
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extern void cheatsWriteByte(u32, u8);
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extern void cheatsWriteByte(u32, u8);
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extern int cheatsCheckKeys(u32,u32);
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extern int cheatsCheckKeys(u32,u32);
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extern int cheatsNumber;
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extern int cheatsNumber;
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extern CheatsData cheatsList[100];
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extern CheatsData cheatsList[1000];
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#endif // GBA_CHEATS_H
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#endif // GBA_CHEATS_H
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