Updated buglist
Added blank todo list (could be very helpful for us)
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@ -9,6 +9,8 @@ Known Bugs:
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enabled, thus eliminating these issues when switching graphics APIs. I don't why this didnt happen
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in the first place, when it should. (Mudlord)
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- Audio core: assertation error occurs when disabling GB sound
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- I think its best we mute sound instead, since some games rely on audio for timing.
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Plus, blargg's GB_Snd_Emu is extremely optimized stuff. (Mudlord)
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- x64: Needs optimizations (x64 native code, whatever)
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- Wrong bit depth image is displayed for 2 frames when switching from/to HQ3x/4x ASM
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- This is caused by the 16bit hack which does not re-process the emulated image.
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