streamlined vcc directories some.

This commit is contained in:
squall-leonhart 2010-10-28 12:35:24 +00:00
parent bda76285e2
commit 36d59dd398
2 changed files with 6 additions and 6 deletions

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@ -69,12 +69,12 @@
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Template|Win32'" /> <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Template|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Template|Win32'" /> <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Template|Win32'" />
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Include;C:\Program Files (x86)\OpenAL 1.1 SDK\include;$(IncludePath)</IncludePath> <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Program Files (x86)\OpenAL 1.1 SDK\libs\Win32;C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Lib\x86;$(LibraryPath)</LibraryPath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Include;C:\Program Files (x86)\OpenAL 1.1 SDK\include;$(IncludePath)</IncludePath> <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">C:\Program Files (x86)\OpenAL 1.1 SDK\libs\Win32;C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Lib\x86;$(LibraryPath)</LibraryPath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">C:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Include;C:\Program Files (x86)\OpenAL 1.1 SDK\include;$(IncludePath)</IncludePath> <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Program Files (x86)\OpenAL 1.1 SDK\include;C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Include;$(IncludePath)</IncludePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:\Program Files (x86)\OpenAL 1.1 SDK\libs;C:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Lib\x86;$(LibraryPath)</LibraryPath> <IncludePath Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">C:\Program Files (x86)\OpenAL 1.1 SDK\include;C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Include;$(IncludePath)</IncludePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Program Files (x86)\OpenAL 1.1 SDK\libs;C:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Lib\x86;$(LibraryPath)</LibraryPath> <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%programfiles%\OpenAL 1.1 SDK\include;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">C:\Program Files (x86)\OpenAL 1.1 SDK\libs;C:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Lib\x86;$(LibraryPath)</LibraryPath> <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%programfiles%\OpenAL 1.1 SDK\libs\Win32;$(DXSDK_DIR)\lib\x86;$(LibraryPath)</LibraryPath>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<BuildLog> <BuildLog>