From 2f5219ee8f9739ad0f168e96c3189659f028a91f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ed=C3=AAnis=20Freindorfer=20Azevedo?= Date: Fri, 3 Jul 2020 17:11:50 -0300 Subject: [PATCH] Set SDL audio buffer to maximum of 3 frames. --- src/common/SoundSDL.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/common/SoundSDL.cpp b/src/common/SoundSDL.cpp index 4abcced8..789899d5 100644 --- a/src/common/SoundSDL.cpp +++ b/src/common/SoundSDL.cpp @@ -25,8 +25,9 @@ extern int emulating; -// Hold up to 300 ms of data in the ring buffer -const double SoundSDL::buftime = 0.300; +// Hold up to 50 ms of data in the ring buffer +// 3 frames +const double SoundSDL::buftime = 0.050; SoundSDL::SoundSDL(): samples_buf(0),