REVERTED increased code list size
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@ -196,7 +196,7 @@
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#define CHEATS_16_BIT_WRITE 114
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#define CHEATS_32_BIT_WRITE 115
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CheatsData cheatsList[1000];
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CheatsData cheatsList[100];
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int cheatsNumber = 0;
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u32 rompatch2addr [4];
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u16 rompatch2val [4];
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@ -1332,7 +1332,7 @@ void cheatsAdd(const char *codeStr,
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int code,
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int size)
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{
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if(cheatsNumber < 1000) {
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if(cheatsNumber < 100) {
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int x = cheatsNumber;
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cheatsList[x].code = code;
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cheatsList[x].size = size;
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@ -51,5 +51,5 @@ extern void cheatsWriteHalfWord(u32, u16);
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extern void cheatsWriteByte(u32, u8);
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extern int cheatsCheckKeys(u32,u32);
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extern int cheatsNumber;
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extern CheatsData cheatsList[1000];
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extern CheatsData cheatsList[100];
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#endif // GBA_CHEATS_H
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@ -29,7 +29,7 @@
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#include "gbGlobals.h"
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#include "gb.h"
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gbCheat gbCheatList[1000];
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gbCheat gbCheatList[100];
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int gbCheatNumber = 0;
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int gbNextCheat = 0;
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bool gbCheatMap[0x10000];
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@ -187,7 +187,7 @@ bool gbVerifyGsCode(const char *code)
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bool gbAddGsCheat(const char *code, const char *desc)
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{
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if(gbCheatNumber > 999) {
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if(gbCheatNumber > 99) {
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systemMessage(MSG_MAXIMUM_NUMBER_OF_CHEATS,
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N_("Maximum number of cheats reached."));
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return false;
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@ -307,7 +307,7 @@ bool gbVerifyGgCode(const char *code)
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bool gbAddGgCheat(const char *code, const char *desc)
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{
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if(gbCheatNumber > 999) {
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if(gbCheatNumber > 99) {
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systemMessage(MSG_MAXIMUM_NUMBER_OF_CHEATS,
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N_("Maximum number of cheats reached."));
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return false;
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@ -56,7 +56,7 @@ bool gbVerifyGgCode(const char *code);
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extern int gbCheatNumber;
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extern gbCheat gbCheatList[1000];
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extern gbCheat gbCheatList[100];
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extern bool gbCheatMap[0x10000];
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#endif
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