From 213b3762c63f3c046ea4aead23942f98d62ad10a Mon Sep 17 00:00:00 2001 From: mudlord Date: Wed, 28 May 2008 22:45:00 +0000 Subject: [PATCH] Updated what we need to do next. --- doc/DevInfo.txt | 4 ++-- doc/ReadMe.txt | 8 +++++++- 2 files changed, 9 insertions(+), 3 deletions(-) diff --git a/doc/DevInfo.txt b/doc/DevInfo.txt index e6cdc302..d30c8a39 100644 --- a/doc/DevInfo.txt +++ b/doc/DevInfo.txt @@ -37,10 +37,10 @@ There are two solution files for Visual C++ 2008: ===Win32/MFC=== The Windows MFC GUI version project files are located in the root of the VBA-M sources (VBA2008.sln). -In order to compile it, you have to compile zlib and libpng first and set your compiler's INCLUDE and LIB path accordantly. +In order to compile it, you have to compile zlib and libpng first and set your compiler's INCLUDE and LIB path accordingly. You also need Microsoft's DirectX SDK (At least for DirectInput). If you want to enable OpenAL sound output, install the OpenAL SDK. If you do not want it, #define NO_OAL. -Some pixel filters come with assembler code compatible to the NASM syntax. Extract NASM somewhere and add it to your PATH environment variable. All .asm files should be handled with the "nasm.rules" build rules file, also in the source root. +Some pixel filters come with assembler code compatible with NASM syntax. Extract NASM somewhere and add it to your PATH environment variable. All .asm files should be handled with the "nasm.rules" build rules file, also in the source root. ===Win32/Qt=== The MS Visual C++ 2008 Express-compatible project file can be found in /project/vc2008. diff --git a/doc/ReadMe.txt b/doc/ReadMe.txt index f85117ef..06c515f4 100644 --- a/doc/ReadMe.txt +++ b/doc/ReadMe.txt @@ -60,7 +60,7 @@ Important: - Improve automatic 64k/128k flash save detection -- Fix OpenGL issues +- Add support for byuu's UPS patching format to replace IPS - Remove 16 bit hack for filters - Not compatible to software motion blur (display corruption) @@ -69,6 +69,12 @@ Important: - Finalise Qt4 GUI system +- Fix LCD colouring + +- Game Bugs: +* Drymouth - screen flashes black after certain scanline +* World Reborn - 2 graphics bugs + Less important: