From 210e79bb74ade118eac3adbea77e22f8e49e5948 Mon Sep 17 00:00:00 2001 From: ds22x Date: Tue, 16 Mar 2021 00:17:19 +0100 Subject: [PATCH] Add descriptions for the 'Interframe Blending' and 'LCD Color Filter' options --- src/libretro/libretro_core_options.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/libretro/libretro_core_options.h b/src/libretro/libretro_core_options.h index 8d1d93f4..e05e46ba 100644 --- a/src/libretro/libretro_core_options.h +++ b/src/libretro/libretro_core_options.h @@ -192,7 +192,7 @@ struct retro_core_option_definition option_defs_us[] = { { "vbam_lcdfilter", "LCD Color Filter", - "TODO:", + "Darkens the onscreen colors by applying a screen filter.", { { "disabled", NULL }, { "enabled", NULL }, @@ -203,11 +203,11 @@ struct retro_core_option_definition option_defs_us[] = { { "vbam_interframeblending", "Interframe Blending", - "TODO:", + "Simulates LCD ghosting effects. 'Smart' attempts to detect screen flickering, and only performs a 50:50 mix on affected pixels, while 'Motion Blur' mimics natural LCD response times by combining multiple buffered frames. 'Smart' blending is required when playing games that aggressively exploit LCD ghosting for transparency effects (Wave Race, Chikyuu Kaihou Gun ZAS, F-Zero, the Boktai series...).", { { "disabled", NULL }, - { "smart", NULL }, - { "motion blur", NULL }, + { "smart", "Smart" }, + { "motion blur", "Motion Blur" }, { NULL, NULL }, }, "disabled"