HQ3x and 4x is now integrated into SDL, and has a C port. However 3x crashes.
This commit is contained in:
parent
02e80c5757
commit
20cb5e9d0f
12
Makefile
12
Makefile
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@ -34,14 +34,18 @@ SDLDIR=src/sdl
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DMGDIR=src/gb
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RESAMPLEDIR=src/libresample-0.1.3/src
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ASMOBJ=${MAINDIR}/hq3x_16${OE} ${MAINDIR}/hq3x_32${OE} ${MAINDIR}/hq4x_16${OE} ${MAINDIR}/hq4x_32${OE}
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CALTERNOBJ=
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ASMOBJ=${MAINDIR}/hq3x_16${OE} ${MAINDIR}/hq3x_32${OE} ${MAINDIR}/hq4x_16${OE} ${MAINDIR}/hq4x_32${OE} \
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${MAINDIR}/hq3x32${OE}
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CALTERNOBJ=${MAINDIR}/hq3x16c${OE} ${MAINDIR}/hq3x32c${OE} ${MAINDIR}/hq4x16c${OE} ${MAINDIR}/hq4x32c${OE} \
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${MAINDIR}/hq_shared32${OE}
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MAINOBJ=${MAINDIR}/2xSaI${OE} ${MAINDIR}/admame${OE} ${MAINDIR}/agbprint${OE} ${MAINDIR}/armdis${OE} \
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${MAINDIR}/bilinear${OE} ${MAINDIR}/bios${OE} ${MAINDIR}/Cheats${OE} ${MAINDIR}/CheatSearch${OE} \
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${MAINDIR}/EEprom${OE} ${MAINDIR}/elf${OE} ${MAINDIR}/Flash${OE} ${MAINDIR}/GBA${OE} \
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${MAINDIR}/gbafilter${OE} ${MAINDIR}/Gfx${OE} ${MAINDIR}/Globals${OE} ${MAINDIR}/interframe${OE} \
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${MAINDIR}/hq2x${OE} ${MAINDIR}/Mode0${OE} \
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${MAINDIR}/hq2x${OE} ${MAINDIR}/Mode0${OE} \
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${MAINDIR}/Mode1${OE} ${MAINDIR}/Mode2${OE} ${MAINDIR}/Mode3${OE} ${MAINDIR}/Mode4${OE} \
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${MAINDIR}/Mode5${OE} ${MAINDIR}/motionblur${OE} ${MAINDIR}/pixel${OE} ${MAINDIR}/portable${OE} \
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${MAINDIR}/remote${OE} ${MAINDIR}/RTC${OE} ${MAINDIR}/scanline${OE} ${MAINDIR}/simpleFilter${OE} \
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@ -55,7 +59,7 @@ ${DMGDIR}/gbSound${OE}
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SDLOBJ=${SDLDIR}/debugger${OE} ${SDLDIR}/SDL${OE} ${SDLDIR}/dummy${OE}
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OBJECTS=${MAINOBJ} ${DMGOBJ} ${SDLOBJ}
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OBJECTS=${MAINOBJ} ${DMGOBJ} ${SDLOBJ} ${CALTERNOBJ}
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LIB=${RESAMPLEDIR}/filterkit${OE} ${RESAMPLEDIR}/resample${OE} ${RESAMPLEDIR}/resamplesubs${OE}
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.SUFFIXES: .c .cpp .asm
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@ -0,0 +1,28 @@
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/*
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VisualBoyAdvance - a Game Boy & Game Boy Advance emulator
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Copyright (C) 1999 - 2003 Forgotten
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Copyright (C) 2003 - 2004 Forgotten and the VBA development team
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Copyright (C) 2005 - 2006 VBA development team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#define _HQ3X
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#define _16BIT
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#include "hqxx.h"
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#undef _16BIT
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#undef _HQ3X
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@ -0,0 +1,28 @@
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/*
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VisualBoyAdvance - a Game Boy & Game Boy Advance emulator
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Copyright (C) 1999 - 2003 Forgotten
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Copyright (C) 2003 - 2004 Forgotten and the VBA development team
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Copyright (C) 2005 - 2006 VBA development team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#define _HQ3X
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#define _32BIT
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#include "hqxx.h"
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#undef _32BIT
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#undef _HQ3X
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File diff suppressed because it is too large
Load Diff
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@ -0,0 +1,28 @@
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/*
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VisualBoyAdvance - a Game Boy & Game Boy Advance emulator
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Copyright (C) 1999 - 2003 Forgotten
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Copyright (C) 2003 - 2004 Forgotten and the VBA development team
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Copyright (C) 2005 - 2006 VBA development team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#define _HQ4X
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#define _16BIT
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#include "hqxx.h"
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#undef _16BIT
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#undef _HQ4X
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@ -0,0 +1,28 @@
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/*
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VisualBoyAdvance - a Game Boy & Game Boy Advance emulator
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Copyright (C) 1999 - 2003 Forgotten
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Copyright (C) 2003 - 2004 Forgotten and the VBA development team
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Copyright (C) 2005 - 2006 VBA development team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#define _HQ4X
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#define _32BIT
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#include "hqxx.h"
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#undef _32BIT
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#undef _HQ4X
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File diff suppressed because it is too large
Load Diff
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@ -29,201 +29,46 @@ const uint64_t treshold = UINT64_C(0x0000000000300706);
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void Interp1(unsigned char * pc, unsigned int c1, unsigned int c2)
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{
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#if (defined(_MSC_VER) && !defined(C_CORE))
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#ifdef MMX
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__asm
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{
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mov eax, pc
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movd mm1, c1
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movd mm2, c2
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movq mm0, mm1
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pslld mm0, 2
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psubd mm0, mm1
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paddd mm0, mm2
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psrld mm0, 2
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movd [eax], mm0
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EMMS
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}
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#else
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__asm
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{
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mov eax, pc
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mov edx, c1
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shl edx, 2
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add edx, c2
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sub edx, c1
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shr edx, 2
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mov [eax], edx
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}
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#endif
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#else
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*((int*)pc) = (c1*3+c2)/4;
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#endif
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}
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void Interp2(unsigned char * pc, unsigned int c1, unsigned int c2, unsigned int c3)
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{
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#if (defined(_MSC_VER) && !defined(C_CORE))
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#ifdef MMX
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__asm
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{
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mov eax, pc
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movd mm0, c1
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movd mm1, c2
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movd mm2, c3
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pslld mm0, 1
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paddd mm0, mm1
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paddd mm0, mm2
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psrad mm0, 2
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movd [eax], mm0
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EMMS
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}
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#else
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__asm
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{
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mov eax, pc
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mov edx, c1
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shl edx, 1
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add edx, c2
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add edx, c3
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shr edx, 2
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mov [eax], edx
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}
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#endif
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#else
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*((int*)pc) = (c1*2+c2+c3)/4;
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#endif
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}
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void Interp3(unsigned char * pc, unsigned int c1, unsigned int c2)
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{
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#if (defined(_MSC_VER) && !defined(C_CORE))
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#ifdef MMX
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__asm
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{
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mov eax, pc
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movd mm1, c1
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movd mm2, c2
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punpcklbw mm1, reg_blank
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punpcklbw mm2, reg_blank
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pmullw mm1, const7
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paddw mm1, mm2
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psrlw mm1, 3
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packuswb mm1, reg_blank
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movd [eax], mm1
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EMMS
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}
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#else
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__asm
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{
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mov eax, c1
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mov ebx, c2
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mov ecx, eax
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shl ecx, 3
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sub ecx, eax
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add ecx, ebx
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shr ecx, 3
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mov eax, pc
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mov [eax], ecx
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}
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#endif
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#else
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*((int*)pc) = (c1*7+c2)/8;
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*((int*)pc) = ((((c1 & 0x00FF00)*7 + (c2 & 0x00FF00) ) & 0x0007F800) +
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(((c1 & 0xFF00FF)*7 + (c2 & 0xFF00FF) ) & 0x07F807F8)) >> 3;
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#endif
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}
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void Interp4(unsigned char * pc, unsigned int c1, unsigned int c2, unsigned int c3)
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{
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#if (defined(_MSC_VER) && !defined(C_CORE))
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#ifdef MMX
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__asm
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{
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mov eax, pc
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movd mm1, c1
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movd mm2, c2
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movd mm3, c3
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punpcklbw mm1, reg_blank
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punpcklbw mm2, reg_blank
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punpcklbw mm3, reg_blank
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psllw mm1, 1
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paddw mm2, mm3
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pmullw mm2, const7
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paddw mm1, mm2
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psrlw mm1, 4
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packuswb mm1, reg_blank
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movd [eax], mm1
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EMMS
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}
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#else
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__asm
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{
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mov eax, [c1]
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and eax, 0FF00h
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shl eax, 1
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mov ecx, [c2]
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and ecx, 0FF00h
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mov edx, [c3]
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and edx, 0FF00h
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add ecx, edx
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imul ecx, ecx,7
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add eax, ecx
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and eax, 0FF000h
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mov ebx, [c1]
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and ebx, 0FF00FFh
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shl ebx, 1
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mov ecx, [c2]
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and ecx, 0FF00FFh
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mov edx, [c3]
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and edx, 0FF00FFh
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add ecx, edx
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imul ecx, ecx,7
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add ebx, ecx
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and ebx, 0FF00FF0h
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add eax, ebx
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shr eax, 4
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mov ebx, pc
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mov [ebx], eax
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}
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#endif
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#else
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*((int*)pc) = (c1*2+(c2+c3)*7)/16;
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*((int*)pc) = ((((c1 & 0x00FF00)*2 + ((c2 & 0x00FF00) + (c3 & 0x00FF00))*7 ) & 0x000FF000) +
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(((c1 & 0xFF00FF)*2 + ((c2 & 0xFF00FF) + (c3 & 0xFF00FF))*7 ) & 0x0FF00FF0)) >> 4;
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#endif
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}
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void Interp5(unsigned char * pc, unsigned int c1, unsigned int c2)
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{
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#if (defined(_MSC_VER) && !defined(C_CORE))
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#ifdef MMX
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__asm
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{
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mov eax, pc
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movd mm0, c1
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movd mm1, c2
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paddd mm0, mm1
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psrad mm0, 1
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movd [eax], mm0
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EMMS
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}
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#else
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__asm
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{
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mov eax, pc
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mov edx, c1
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add edx, c2
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shr edx, 1
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mov [eax], edx
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}
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#endif
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#else
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*((int*)pc) = (c1+c2)/2;
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#endif
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}
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void Interp6(unsigned char * pc, unsigned int c1, unsigned int c2, unsigned int c3)
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{
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*((int*)pc) = (c1*5+c2*2+c3)/8;
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}
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void Interp7(unsigned char * pc, unsigned int c1, unsigned int c2, unsigned int c3)
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{
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*((int*)pc) = (c1*6+c2+c3)/8;
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}
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void Interp8(unsigned char * pc, unsigned int c1, unsigned int c2)
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{
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*((int*)pc) = (c1*5+c2*3)/8;
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}
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@ -235,137 +80,16 @@ bool Diff(unsigned int c1, unsigned int c2)
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if (YUV1 == YUV2) return false; // Save some processing power
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#ifdef MMX
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unsigned int retval;
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__asm
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{
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mov eax, 0x7FFFFFFF
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movd mm7, eax ;mm7 = ABS_MASK = 0x7FFFFFFF
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; Copy source colors in first reg
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movd mm0, YUV1
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movd mm1, YUV2
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mov eax, 0x00FF0000
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movd mm6, eax ;mm6 = Ymask = 0x00FF0000
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; Calculate color Y difference
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movq mm2, mm0
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movq mm3, mm1
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pand mm2, mm6
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pand mm3, mm6
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psubd mm2, mm3
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pand mm2, mm7
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mov eax, 0x0000FF00
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movd mm6, eax ;mm6 = Umask = 0x0000FF00
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; Calculate color U difference
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movq mm3, mm0
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movq mm4, mm1
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pand mm3, mm6
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pand mm4, mm6
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psubd mm3, mm4
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pand mm3, mm7
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mov eax, 0x000000FF
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movd mm6, eax ;mm6 = Vmask = 0x000000FF
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; Calculate color V difference
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movq mm4, mm0
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movq mm5, mm1
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pand mm4, mm6
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pand mm5, mm6
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psubd mm4, mm5
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pand mm4, mm7
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mov eax, 0x00300000
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movd mm5, eax ;mm5 = trY = 0x00300000
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mov eax, 0x00000700
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movd mm6, eax ;mm6 = trU = 0x00000700
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mov eax, 0x00000006
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movd mm7, eax ;mm7 = trV = 0x00000006
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; Compare the results
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pcmpgtd mm2, trY
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pcmpgtd mm3, trU
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pcmpgtd mm4, trV
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por mm2, mm3
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por mm2, mm4
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movd retval, mm2
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EMMS
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}
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return (retval != 0);
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#else
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return
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( abs32((YUV1 & Ymask) - (YUV2 & Ymask)) > trY ) ||
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( abs32((YUV1 & Umask) - (YUV2 & Umask)) > trU ) ||
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( abs32((YUV1 & Vmask) - (YUV2 & Vmask)) > trV );
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#endif
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}
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unsigned int RGBtoYUV(unsigned int c)
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{ // Division through 3 slows down the emulation about 10% !!!
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#ifdef MMX
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unsigned int retval;
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__asm
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{
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movd mm0, c
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movq mm1, mm0
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movq mm2, mm0 ;mm0=mm1=mm2=c
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mov eax, 0x000000FF
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movd mm5, eax ;mm5 = REDMASK = 0x000000FF
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mov eax, 0x0000FF00
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movd mm6, eax ;mm6 = GREENMASK = 0x0000FF00
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mov eax, 0x00FF0000
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movd mm7, eax ;mm7 = BLUEMASK = 0x00FF0000
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pand mm0, mm5
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pand mm1, mm6
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pand mm2, mm7 ;mm0=R mm1=G mm2=B
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movq mm3, mm0
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paddd mm3, mm1
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paddd mm3, mm2
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; psrld mm3, 2 ;mm3=Y
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; pslld mm3, 16
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pslld mm3, 14 ;mm3=Y<<16
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mov eax, 512
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movd mm7, eax ;mm7 = 128 << 2 = 512
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movq mm4, mm0
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psubd mm4, mm2
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||||
; psrld mm4, 2
|
||||
; paddd mm4, mm7 ;mm4=U
|
||||
; pslld mm4, 8 ;mm4=U<<8
|
||||
paddd mm4, mm7
|
||||
pslld mm4, 6
|
||||
|
||||
mov eax, 128
|
||||
movd mm7, eax ;mm7 = 128
|
||||
|
||||
movq mm5, mm1
|
||||
pslld mm5, 1
|
||||
psubd mm5, mm0
|
||||
psubd mm5, mm2
|
||||
psrld mm5, 3
|
||||
paddd mm5, mm7 ;mm5=V
|
||||
|
||||
paddd mm5, mm4
|
||||
paddd mm5, mm3
|
||||
|
||||
movd retval, mm5
|
||||
|
||||
EMMS
|
||||
}
|
||||
return retval;
|
||||
#else
|
||||
{
|
||||
// Division through 3 slows down the emulation about 10% !!!
|
||||
unsigned char r, g, b, Y, u, v;
|
||||
r = (c & 0x000000FF);
|
||||
g = (c & 0x0000FF00) >> 8;
|
||||
|
@ -374,16 +98,4 @@ unsigned int RGBtoYUV(unsigned int c)
|
|||
u = 128 + ((r - b) >> 2);
|
||||
v = 128 + ((-r + 2*g -b)>>3);
|
||||
return (Y<<16) + (u<<8) + v;
|
||||
|
||||
// Extremely High Quality Code
|
||||
//unsigned char r, g, b;
|
||||
//r = c & 0xFF;
|
||||
//g = (c >> 8) & 0xFF;
|
||||
//b = (c >> 16) & 0xFF;
|
||||
//unsigned char y, u, v;
|
||||
//y = (0.256788 * r + 0.504129 * g + 0.097906 * b) + 16;
|
||||
//u = (-0.148223 * r - 0.290993 * g + 0.439216 * b) + 128;
|
||||
//v = (0.439216 * r - 0.367788 * g - 0.071427 * b) + 128;
|
||||
//return (y << 16) + (u << 8) + v;
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -0,0 +1,384 @@
|
|||
/*
|
||||
VisualBoyAdvance - a Game Boy & Game Boy Advance emulator
|
||||
|
||||
Copyright (C) 1999 - 2003 Forgotten
|
||||
Copyright (C) 2003 - 2004 Forgotten and the VBA development team
|
||||
Copyright (C) 2005 - 2006 VBA development team
|
||||
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#include "System.h"
|
||||
|
||||
#if defined(_16BIT)
|
||||
#define SIZE_PIXEL 2
|
||||
#define COLORTYPE uint32_t
|
||||
#elif defined(_32BIT)
|
||||
#define SIZE_PIXEL 4 // 32bit = 4 bytes
|
||||
#define COLORTYPE unsigned int
|
||||
#endif
|
||||
#define abs32(value) (value & 0x7FFFFFFF)
|
||||
|
||||
|
||||
void Interp1(unsigned char * pc, COLORTYPE c1, COLORTYPE c2);
|
||||
void Interp2(unsigned char * pc, COLORTYPE c1, COLORTYPE c2, COLORTYPE c3);
|
||||
void Interp3(unsigned char * pc, COLORTYPE c1, COLORTYPE c2);
|
||||
void Interp4(unsigned char * pc, COLORTYPE c1, COLORTYPE c2, COLORTYPE c3);
|
||||
void Interp5(unsigned char * pc, COLORTYPE c1, COLORTYPE c2);
|
||||
void Interp6(unsigned char * pc, COLORTYPE c1, COLORTYPE c2, COLORTYPE c3);
|
||||
void Interp7(unsigned char * pc, COLORTYPE c1, COLORTYPE c2, COLORTYPE c3);
|
||||
void Interp8(unsigned char * pc, COLORTYPE c1, COLORTYPE c2);
|
||||
unsigned int RGBtoYUV(COLORTYPE c);
|
||||
bool Diff(COLORTYPE c1, COLORTYPE c2);
|
||||
|
||||
|
||||
#if defined(_HQ3X)
|
||||
#define _MAGNIFICATION 3
|
||||
|
||||
#define PIXEL00_1M Interp1( pOut, c[5], c[1] );
|
||||
#define PIXEL00_1U Interp1( pOut, c[5], c[2] );
|
||||
#define PIXEL00_1L Interp1( pOut, c[5], c[4] );
|
||||
#define PIXEL00_2 Interp2( pOut, c[5], c[4], c[2] );
|
||||
#define PIXEL00_4 Interp4( pOut, c[5], c[4], c[2] );
|
||||
#define PIXEL00_5 Interp5( pOut, c[4], c[2] );
|
||||
#define PIXEL00_C *((COLORTYPE*)(pOut)) = c[5];
|
||||
|
||||
#define PIXEL01_1 Interp1( pOut+SIZE_PIXEL, c[5], c[2] );
|
||||
#define PIXEL01_3 Interp3( pOut+SIZE_PIXEL, c[5], c[2] );
|
||||
#define PIXEL01_6 Interp1( pOut+SIZE_PIXEL, c[2], c[5] );
|
||||
#define PIXEL01_C *((COLORTYPE*)(pOut+SIZE_PIXEL)) = c[5];
|
||||
|
||||
#define PIXEL02_1M Interp1( pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[3] );
|
||||
#define PIXEL02_1U Interp1( pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2] );
|
||||
#define PIXEL02_1R Interp1( pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6] );
|
||||
#define PIXEL02_2 Interp2( pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2], c[6] );
|
||||
#define PIXEL02_4 Interp4( pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2], c[6] );
|
||||
#define PIXEL02_5 Interp5( pOut+SIZE_PIXEL+SIZE_PIXEL, c[2], c[6] );
|
||||
#define PIXEL02_C *((COLORTYPE*)(pOut+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
|
||||
|
||||
#define PIXEL10_1 Interp1( pOut+dstPitch, c[5], c[4] );
|
||||
#define PIXEL10_3 Interp3( pOut+dstPitch, c[5], c[4] );
|
||||
#define PIXEL10_6 Interp1( pOut+dstPitch, c[4], c[5] );
|
||||
#define PIXEL10_C *((COLORTYPE*)(pOut+dstPitch)) = c[5];
|
||||
|
||||
#define PIXEL11 *((COLORTYPE*)(pOut+dstPitch+SIZE_PIXEL)) = c[5];
|
||||
|
||||
#define PIXEL12_1 Interp1( pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6] );
|
||||
#define PIXEL12_3 Interp3( pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6] );
|
||||
#define PIXEL12_6 Interp1( pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[6], c[5] );
|
||||
#define PIXEL12_C *((COLORTYPE*)(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
|
||||
|
||||
#define PIXEL20_1M Interp1( pOut+dstPitch+dstPitch, c[5], c[7] );
|
||||
#define PIXEL20_1D Interp1( pOut+dstPitch+dstPitch, c[5], c[8] );
|
||||
#define PIXEL20_1L Interp1( pOut+dstPitch+dstPitch, c[5], c[4] );
|
||||
#define PIXEL20_2 Interp2( pOut+dstPitch+dstPitch, c[5], c[8], c[4] );
|
||||
#define PIXEL20_4 Interp4( pOut+dstPitch+dstPitch, c[5], c[8], c[4] );
|
||||
#define PIXEL20_5 Interp5( pOut+dstPitch+dstPitch, c[8], c[4] );
|
||||
#define PIXEL20_C *((COLORTYPE*)(pOut+dstPitch+dstPitch)) = c[5];
|
||||
|
||||
#define PIXEL21_1 Interp1( pOut+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[8] );
|
||||
#define PIXEL21_3 Interp3( pOut+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[8] );
|
||||
#define PIXEL21_6 Interp1( pOut+dstPitch+dstPitch+SIZE_PIXEL, c[8], c[5] );
|
||||
#define PIXEL21_C *((COLORTYPE*)(pOut+dstPitch+dstPitch+SIZE_PIXEL)) = c[5];
|
||||
|
||||
#define PIXEL22_1M Interp1( pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[9] );
|
||||
#define PIXEL22_1D Interp1( pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8] );
|
||||
#define PIXEL22_1R Interp1( pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6] );
|
||||
#define PIXEL22_2 Interp2( pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6], c[8] );
|
||||
#define PIXEL22_4 Interp4( pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6], c[8] );
|
||||
#define PIXEL22_5 Interp5( pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[6], c[8] );
|
||||
#define PIXEL22_C *((COLORTYPE*)(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
|
||||
|
||||
#elif defined(_HQ4X)
|
||||
|
||||
#define _MAGNIFICATION 4
|
||||
|
||||
#define PIXEL00_0 *((COLORTYPE*)(pOut)) = c[5];
|
||||
#define PIXEL00_11 Interp1(pOut, c[5], c[4]);
|
||||
#define PIXEL00_12 Interp1(pOut, c[5], c[2]);
|
||||
#define PIXEL00_20 Interp2(pOut, c[5], c[2], c[4]);
|
||||
#define PIXEL00_50 Interp5(pOut, c[2], c[4]);
|
||||
#define PIXEL00_80 Interp8(pOut, c[5], c[1]);
|
||||
#define PIXEL00_81 Interp8(pOut, c[5], c[4]);
|
||||
#define PIXEL00_82 Interp8(pOut, c[5], c[2]);
|
||||
|
||||
#define PIXEL01_0 *((COLORTYPE*)(pOut+SIZE_PIXEL)) = c[5];
|
||||
#define PIXEL01_10 Interp1(pOut+SIZE_PIXEL, c[5], c[1]);
|
||||
#define PIXEL01_12 Interp1(pOut+SIZE_PIXEL, c[5], c[2]);
|
||||
#define PIXEL01_14 Interp1(pOut+SIZE_PIXEL, c[2], c[5]);
|
||||
#define PIXEL01_21 Interp2(pOut+SIZE_PIXEL, c[2], c[5], c[4]);
|
||||
#define PIXEL01_31 Interp3(pOut+SIZE_PIXEL, c[5], c[4]);
|
||||
#define PIXEL01_50 Interp5(pOut+SIZE_PIXEL, c[2], c[5]);
|
||||
#define PIXEL01_60 Interp6(pOut+SIZE_PIXEL, c[5], c[2], c[4]);
|
||||
#define PIXEL01_61 Interp6(pOut+SIZE_PIXEL, c[5], c[2], c[1]);
|
||||
#define PIXEL01_82 Interp8(pOut+SIZE_PIXEL, c[5], c[2]);
|
||||
#define PIXEL01_83 Interp8(pOut+SIZE_PIXEL, c[2], c[4]);
|
||||
|
||||
#define PIXEL02_0 *((COLORTYPE*)(pOut+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
|
||||
#define PIXEL02_10 Interp1(pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[3]);
|
||||
#define PIXEL02_11 Interp1(pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2]);
|
||||
#define PIXEL02_13 Interp1(pOut+SIZE_PIXEL+SIZE_PIXEL, c[2], c[5]);
|
||||
#define PIXEL02_21 Interp2(pOut+SIZE_PIXEL+SIZE_PIXEL, c[2], c[5], c[6]);
|
||||
#define PIXEL02_32 Interp3(pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
|
||||
#define PIXEL02_50 Interp5(pOut+SIZE_PIXEL+SIZE_PIXEL, c[2], c[5]);
|
||||
#define PIXEL02_60 Interp6(pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2], c[6]);
|
||||
#define PIXEL02_61 Interp6(pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2], c[3]);
|
||||
#define PIXEL02_81 Interp8(pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2]);
|
||||
#define PIXEL02_83 Interp8(pOut+SIZE_PIXEL+SIZE_PIXEL, c[2], c[6]);
|
||||
|
||||
#define PIXEL03_0 *((COLORTYPE*)(pOut+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
|
||||
#define PIXEL03_11 Interp1(pOut+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2]);
|
||||
#define PIXEL03_12 Interp1(pOut+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
|
||||
#define PIXEL03_20 Interp2(pOut+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2], c[6]);
|
||||
#define PIXEL03_50 Interp5(pOut+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[2], c[6]);
|
||||
#define PIXEL03_80 Interp8(pOut+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[3]);
|
||||
#define PIXEL03_81 Interp8(pOut+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2]);
|
||||
#define PIXEL03_82 Interp8(pOut+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
|
||||
|
||||
#define PIXEL10_0 *((COLORTYPE*)(pOut+dstPitch)) = c[5];
|
||||
#define PIXEL10_10 Interp1(pOut+dstPitch, c[5], c[1]);
|
||||
#define PIXEL10_11 Interp1(pOut+dstPitch, c[5], c[4]);
|
||||
#define PIXEL10_13 Interp1(pOut+dstPitch, c[4], c[5]);
|
||||
#define PIXEL10_21 Interp2(pOut+dstPitch, c[4], c[5], c[2]);
|
||||
#define PIXEL10_32 Interp3(pOut+dstPitch, c[5], c[2]);
|
||||
#define PIXEL10_50 Interp5(pOut+dstPitch, c[4], c[5]);
|
||||
#define PIXEL10_60 Interp6(pOut+dstPitch, c[5], c[4], c[2]);
|
||||
#define PIXEL10_61 Interp6(pOut+dstPitch, c[5], c[4], c[1]);
|
||||
#define PIXEL10_81 Interp8(pOut+dstPitch, c[5], c[4]);
|
||||
#define PIXEL10_83 Interp8(pOut+dstPitch, c[4], c[2]);
|
||||
|
||||
#define PIXEL11_0 *((COLORTYPE*)(pOut+dstPitch+SIZE_PIXEL)) = c[5];
|
||||
#define PIXEL11_30 Interp3(pOut+dstPitch+SIZE_PIXEL, c[5], c[1]);
|
||||
#define PIXEL11_31 Interp3(pOut+dstPitch+SIZE_PIXEL, c[5], c[4]);
|
||||
#define PIXEL11_32 Interp3(pOut+dstPitch+SIZE_PIXEL, c[5], c[2]);
|
||||
#define PIXEL11_70 Interp7(pOut+dstPitch+SIZE_PIXEL, c[5], c[4], c[2]);
|
||||
|
||||
#define PIXEL12_0 *((COLORTYPE*)(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
|
||||
#define PIXEL12_30 Interp3(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[3]);
|
||||
#define PIXEL12_31 Interp3(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2]);
|
||||
#define PIXEL12_32 Interp3(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
|
||||
#define PIXEL12_70 Interp7(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6], c[2]);
|
||||
|
||||
#define PIXEL13_0 *((COLORTYPE*)(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
|
||||
#define PIXEL13_10 Interp1(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[3]);
|
||||
#define PIXEL13_12 Interp1(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
|
||||
#define PIXEL13_14 Interp1(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[6], c[5]);
|
||||
#define PIXEL13_21 Interp2(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[6], c[5], c[2]);
|
||||
#define PIXEL13_31 Interp3(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2]);
|
||||
#define PIXEL13_50 Interp5(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[6], c[5]);
|
||||
#define PIXEL13_60 Interp6(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6], c[2]);
|
||||
#define PIXEL13_61 Interp6(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6], c[3]);
|
||||
#define PIXEL13_82 Interp8(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
|
||||
#define PIXEL13_83 Interp8(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[6], c[2]);
|
||||
|
||||
#define PIXEL20_0 *((COLORTYPE*)(pOut+dstPitch+dstPitch)) = c[5];
|
||||
#define PIXEL20_10 Interp1(pOut+dstPitch+dstPitch, c[5], c[7]);
|
||||
#define PIXEL20_12 Interp1(pOut+dstPitch+dstPitch, c[5], c[4]);
|
||||
#define PIXEL20_14 Interp1(pOut+dstPitch+dstPitch, c[4], c[5]);
|
||||
#define PIXEL20_21 Interp2(pOut+dstPitch+dstPitch, c[4], c[5], c[8]);
|
||||
#define PIXEL20_31 Interp3(pOut+dstPitch+dstPitch, c[5], c[8]);
|
||||
#define PIXEL20_50 Interp5(pOut+dstPitch+dstPitch, c[4], c[5]);
|
||||
#define PIXEL20_60 Interp6(pOut+dstPitch+dstPitch, c[5], c[4], c[8]);
|
||||
#define PIXEL20_61 Interp6(pOut+dstPitch+dstPitch, c[5], c[4], c[7]);
|
||||
#define PIXEL20_82 Interp8(pOut+dstPitch+dstPitch, c[5], c[4]);
|
||||
#define PIXEL20_83 Interp8(pOut+dstPitch+dstPitch, c[4], c[8]);
|
||||
|
||||
#define PIXEL21_0 *((COLORTYPE*)(pOut+dstPitch+dstPitch+SIZE_PIXEL)) = c[5];
|
||||
#define PIXEL21_30 Interp3(pOut+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[7]);
|
||||
#define PIXEL21_31 Interp3(pOut+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[8]);
|
||||
#define PIXEL21_32 Interp3(pOut+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[4]);
|
||||
#define PIXEL21_70 Interp7(pOut+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[4], c[8]);
|
||||
#define PIXEL22_0 *((COLORTYPE*)(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
|
||||
#define PIXEL22_30 Interp3(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[9]);
|
||||
#define PIXEL22_31 Interp3(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
|
||||
#define PIXEL22_32 Interp3(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8]);
|
||||
#define PIXEL22_70 Interp7(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6], c[8]);
|
||||
|
||||
#define PIXEL23_0 *((COLORTYPE*)(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
|
||||
#define PIXEL23_10 Interp1(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[9]);
|
||||
#define PIXEL23_11 Interp1(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
|
||||
#define PIXEL23_13 Interp1(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[6], c[5]);
|
||||
#define PIXEL23_21 Interp2(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[6], c[5], c[8]);
|
||||
#define PIXEL23_32 Interp3(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8]);
|
||||
#define PIXEL23_50 Interp5(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[6], c[5]);
|
||||
#define PIXEL23_60 Interp6(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6], c[8]);
|
||||
#define PIXEL23_61 Interp6(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6], c[9]);
|
||||
#define PIXEL23_81 Interp8(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
|
||||
#define PIXEL23_83 Interp8(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[6], c[8]);
|
||||
|
||||
#define PIXEL30_0 *((COLORTYPE*)(pOut+dstPitch+dstPitch+dstPitch)) = c[5];
|
||||
#define PIXEL30_11 Interp1(pOut+dstPitch+dstPitch+dstPitch, c[5], c[8]);
|
||||
#define PIXEL30_12 Interp1(pOut+dstPitch+dstPitch+dstPitch, c[5], c[4]);
|
||||
#define PIXEL30_20 Interp2(pOut+dstPitch+dstPitch+dstPitch, c[5], c[8], c[4]);
|
||||
#define PIXEL30_50 Interp5(pOut+dstPitch+dstPitch+dstPitch, c[8], c[4]);
|
||||
#define PIXEL30_80 Interp8(pOut+dstPitch+dstPitch+dstPitch, c[5], c[7]);
|
||||
#define PIXEL30_81 Interp8(pOut+dstPitch+dstPitch+dstPitch, c[5], c[8]);
|
||||
#define PIXEL30_82 Interp8(pOut+dstPitch+dstPitch+dstPitch, c[5], c[4]);
|
||||
|
||||
#define PIXEL31_0 *((COLORTYPE*)(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL)) = c[5];
|
||||
#define PIXEL31_10 Interp1(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[7]);
|
||||
#define PIXEL31_11 Interp1(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[8]);
|
||||
#define PIXEL31_13 Interp1(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[8], c[5]);
|
||||
#define PIXEL31_21 Interp2(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[8], c[5], c[4]);
|
||||
#define PIXEL31_32 Interp3(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[4]);
|
||||
#define PIXEL31_50 Interp5(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[8], c[5]);
|
||||
#define PIXEL31_60 Interp6(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[8], c[4]);
|
||||
#define PIXEL31_61 Interp6(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[8], c[7]);
|
||||
#define PIXEL31_81 Interp8(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[8]);
|
||||
#define PIXEL31_83 Interp8(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[8], c[4]);
|
||||
|
||||
#define PIXEL32_0 *((COLORTYPE*)(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
|
||||
#define PIXEL32_10 Interp1(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[9]);
|
||||
#define PIXEL32_12 Interp1(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8]);
|
||||
#define PIXEL32_14 Interp1(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[8], c[5]);
|
||||
#define PIXEL32_21 Interp2(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[8], c[5], c[6]);
|
||||
#define PIXEL32_31 Interp3(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
|
||||
#define PIXEL32_50 Interp5(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[8], c[5]);
|
||||
#define PIXEL32_60 Interp6(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8], c[6]);
|
||||
#define PIXEL32_61 Interp6(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8], c[9]);
|
||||
#define PIXEL32_82 Interp8(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8]);
|
||||
#define PIXEL32_83 Interp8(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[8], c[6]);
|
||||
|
||||
#define PIXEL33_0 *((COLORTYPE*)(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
|
||||
#define PIXEL33_11 Interp1(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
|
||||
#define PIXEL33_12 Interp1(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8]);
|
||||
#define PIXEL33_20 Interp2(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8], c[6]);
|
||||
#define PIXEL33_50 Interp5(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[8], c[6]);
|
||||
#define PIXEL33_80 Interp8(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[9]);
|
||||
#define PIXEL33_81 Interp8(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
|
||||
#define PIXEL33_82 Interp8(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8]);
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#if defined(_HQ3X)
|
||||
#if defined(_16BIT)
|
||||
void hq3x16(unsigned char * pIn, unsigned int srcPitch,
|
||||
unsigned char *,
|
||||
unsigned char * pOut, unsigned int dstPitch,
|
||||
int Xres, int Yres)
|
||||
#elif defined(_32BIT)
|
||||
void hq3x32(unsigned char * pIn, unsigned int srcPitch,
|
||||
unsigned char *,
|
||||
unsigned char * pOut, unsigned int dstPitch,
|
||||
int Xres, int Yres)
|
||||
#endif
|
||||
#elif defined(_HQ4X)
|
||||
#if defined(_16BIT)
|
||||
void hq4x16(unsigned char * pIn, unsigned int srcPitch,
|
||||
unsigned char *,
|
||||
unsigned char * pOut, unsigned int dstPitch,
|
||||
int Xres, int Yres)
|
||||
#elif defined(_32BIT)
|
||||
void hq4x32(unsigned char * pIn, unsigned int srcPitch,
|
||||
unsigned char *,
|
||||
unsigned char * pOut, unsigned int dstPitch,
|
||||
int Xres, int Yres)
|
||||
#endif
|
||||
#endif
|
||||
{
|
||||
unsigned int YUV1, YUV2;
|
||||
int i, j, k;
|
||||
unsigned int line;
|
||||
COLORTYPE c[10];
|
||||
|
||||
// +----+----+----+
|
||||
// | | | |
|
||||
// | c1 | c2 | c3 |
|
||||
// +----+----+----+
|
||||
// | | | |
|
||||
// | c4 | c5 | c6 |
|
||||
// +----+----+----+
|
||||
// | | | |
|
||||
// | c7 | c8 | c9 |
|
||||
// +----+----+----+
|
||||
|
||||
for (j=0; j<Yres; j++)
|
||||
{
|
||||
if ( (j>0) || (j<Yres-1) ) line = srcPitch; else line = 0;
|
||||
|
||||
for (i=0; i<Xres; i++)
|
||||
{
|
||||
c[2] = *((COLORTYPE*)(pIn - line));
|
||||
c[5] = *((COLORTYPE*)(pIn ));
|
||||
c[8] = *((COLORTYPE*)(pIn + line));
|
||||
|
||||
if (i>0)
|
||||
{
|
||||
c[1] = *((COLORTYPE*)(pIn - line - SIZE_PIXEL));
|
||||
c[4] = *((COLORTYPE*)(pIn - SIZE_PIXEL));
|
||||
c[7] = *((COLORTYPE*)(pIn + line - SIZE_PIXEL));
|
||||
}
|
||||
else
|
||||
{
|
||||
c[1] = c[2];
|
||||
c[4] = c[5];
|
||||
c[7] = c[8];
|
||||
}
|
||||
|
||||
if (i<Xres-1)
|
||||
{
|
||||
c[3] = *((COLORTYPE*)(pIn - line + SIZE_PIXEL));
|
||||
c[6] = *((COLORTYPE*)(pIn + SIZE_PIXEL));
|
||||
c[9] = *((COLORTYPE*)(pIn + line + SIZE_PIXEL));
|
||||
}
|
||||
else
|
||||
{
|
||||
c[3] = c[2];
|
||||
c[6] = c[5];
|
||||
c[9] = c[8];
|
||||
}
|
||||
|
||||
int pattern = 0;
|
||||
int flag = 1;
|
||||
|
||||
YUV1 = RGBtoYUV(c[5]);
|
||||
|
||||
for (k=1; k<=9; k++)
|
||||
{
|
||||
if (k==5) continue;
|
||||
|
||||
if ( c[k] != c[5] )
|
||||
{
|
||||
YUV2 = RGBtoYUV(c[k]);
|
||||
if (
|
||||
( abs32((YUV1 & 0x00FF0000) - (YUV2 & 0x00FF0000)) > 0x00300000 ) ||
|
||||
( abs32((YUV1 & 0x0000FF00) - (YUV2 & 0x0000FF00)) > 0x00000700 ) ||
|
||||
( abs32((YUV1 & 0x000000FF) - (YUV2 & 0x000000FF)) > 0x00000006 )
|
||||
)
|
||||
pattern |= flag;
|
||||
}
|
||||
flag <<= 1;
|
||||
}
|
||||
|
||||
#if defined(_HQ3X)
|
||||
#include "hq3x_pattern.h"
|
||||
#elif defined(_HQ4X)
|
||||
#include "hq4x_pattern.h"
|
||||
#endif
|
||||
|
||||
pIn += SIZE_PIXEL;
|
||||
pOut += _MAGNIFICATION * SIZE_PIXEL;
|
||||
}
|
||||
pIn += srcPitch - (Xres * SIZE_PIXEL);
|
||||
pOut += dstPitch-(_MAGNIFICATION * Xres * SIZE_PIXEL);
|
||||
pOut += (_MAGNIFICATION-1) * dstPitch;
|
||||
}
|
||||
}
|
||||
|
||||
#undef SIZE_PIXEL
|
||||
#undef COLORTYPE
|
||||
#undef abs32
|
Binary file not shown.
|
@ -89,6 +89,10 @@ extern void hq2x(u8*,u32,u8*,u8*,u32,int,int);
|
|||
extern void hq2x32(u8*,u32,u8*,u8*,u32,int,int);
|
||||
extern void lq2x(u8*,u32,u8*,u8*,u32,int,int);
|
||||
extern void lq2x32(u8*,u32,u8*,u8*,u32,int,int);
|
||||
extern void hq3x16(u8*,u32,u8*,u8*,u32,int,int);
|
||||
extern void hq3x32(u8*,u32,u8*,u8*,u32,int,int);
|
||||
extern void hq4x16(u8*,u32,u8*,u8*,u32,int,int);
|
||||
extern void hq4x32(u8*,u32,u8*,u8*,u32,int,int);
|
||||
|
||||
extern void SmartIB(u8*,u32,int,int);
|
||||
extern void SmartIB32(u8*,u32,int,int);
|
||||
|
@ -154,6 +158,8 @@ int sensorY = 2047;
|
|||
int filter = 0;
|
||||
u8 *delta = NULL;
|
||||
|
||||
int filter_enlarge = 2;
|
||||
|
||||
int sdlPrintUsage = 0;
|
||||
int disableMMX = 0;
|
||||
|
||||
|
@ -327,6 +333,8 @@ struct option sdlOptions[] = {
|
|||
{ "filter-scanlines", no_argument, &filter, 11 },
|
||||
{ "filter-hq2x", no_argument, &filter, 12 },
|
||||
{ "filter-lq2x", no_argument, &filter, 13 },
|
||||
{ "filter-hq3x", no_argument, &filter, 14 },
|
||||
{ "filter-hq4x", no_argument, &filter, 15 },
|
||||
{ "flash-size", required_argument, 0, 'S' },
|
||||
{ "flash-64k", no_argument, &sdlFlashSize, 0 },
|
||||
{ "flash-128k", no_argument, &sdlFlashSize, 1 },
|
||||
|
@ -1114,7 +1122,7 @@ void sdlReadPreferences(FILE *f)
|
|||
strcpy(biosFileName, value);
|
||||
} else if(!strcmp(key, "filter")) {
|
||||
filter = sdlFromHex(value);
|
||||
if(filter < 0 || filter > 13)
|
||||
if(filter < 0 || filter > 15)
|
||||
filter = 0;
|
||||
} else if(!strcmp(key, "disableStatus")) {
|
||||
disableStatusMessages = sdlFromHex(value) ? true : false;
|
||||
|
@ -1899,6 +1907,8 @@ Options:\n\
|
|||
--filter-scanlines 11 - Scanlines\n\
|
||||
--filter-hq2x 12 - hq2x\n\
|
||||
--filter-lq2x 13 - lq2x\n\
|
||||
--filter-hq3x 14 - hq3x\n\
|
||||
--filter-hq4x 15 - hq4x\n\
|
||||
-h, --help Print this help\n\
|
||||
-i, --ips=PATCH Apply given IPS patch\n\
|
||||
-p, --profile=[HERTZ] Enable profiling\n\
|
||||
|
@ -2178,8 +2188,14 @@ int main(int argc, char **argv)
|
|||
}
|
||||
}
|
||||
|
||||
switch (filter)
|
||||
{
|
||||
case 14: filter_enlarge = 3; break;
|
||||
case 15: filter_enlarge = 4; break;
|
||||
}
|
||||
|
||||
if(filter) {
|
||||
sizeOption = 1;
|
||||
sizeOption = filter_enlarge-1;
|
||||
}
|
||||
|
||||
for(int i = 0; i < 24;) {
|
||||
|
@ -2467,6 +2483,12 @@ int main(int argc, char **argv)
|
|||
case 13:
|
||||
filterFunction = lq2x;
|
||||
break;
|
||||
case 14:
|
||||
filterFunction = hq3x16;
|
||||
break;
|
||||
case 15:
|
||||
filterFunction = hq4x16;
|
||||
break;
|
||||
default:
|
||||
filterFunction = NULL;
|
||||
break;
|
||||
|
@ -2515,6 +2537,12 @@ int main(int argc, char **argv)
|
|||
case 13:
|
||||
filterFunction = lq2x32;
|
||||
break;
|
||||
case 14:
|
||||
filterFunction = hq3x32;
|
||||
break;
|
||||
case 15:
|
||||
filterFunction = hq4x32;
|
||||
break;
|
||||
default:
|
||||
filterFunction = NULL;
|
||||
break;
|
||||
|
@ -2669,19 +2697,21 @@ void systemDrawScreen()
|
|||
}
|
||||
|
||||
if(filterFunction) {
|
||||
if(systemColorDepth == 16)
|
||||
if(systemColorDepth == 16) {
|
||||
filterFunction(pix+destWidth+4,destWidth+4, delta,
|
||||
(u8*)surface->pixels,surface->pitch,
|
||||
srcWidth,
|
||||
srcHeight);
|
||||
else
|
||||
filterFunction(pix+destWidth*2+4,
|
||||
destWidth*2+4,
|
||||
} else {
|
||||
unsigned int destw = destWidth*(filter_enlarge == 2 ? 2 : 1)+4;
|
||||
filterFunction(pix+destw,
|
||||
destw,
|
||||
delta,
|
||||
(u8*)surface->pixels,
|
||||
surface->pitch,
|
||||
srcWidth,
|
||||
srcHeight);
|
||||
}
|
||||
} else {
|
||||
int destPitch = surface->pitch;
|
||||
u8 *src = pix;
|
||||
|
|
Loading…
Reference in New Issue