From 16b7645b34da5bbcfd599281b2ad96e07285ce1d Mon Sep 17 00:00:00 2001 From: spacy51 Date: Sun, 9 Mar 2008 17:23:18 +0000 Subject: [PATCH] Small update git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@457 a31d4220-a93d-0410-bf67-fe4944624d44 --- VBA2008.vcproj | 12 ------------ doc/ReadMe.txt | 8 +++++++- 2 files changed, 7 insertions(+), 13 deletions(-) diff --git a/VBA2008.vcproj b/VBA2008.vcproj index dcd7ba99..b82cdded 100644 --- a/VBA2008.vcproj +++ b/VBA2008.vcproj @@ -1462,26 +1462,14 @@ - - - - - - diff --git a/doc/ReadMe.txt b/doc/ReadMe.txt index 596195f3..f533159a 100644 --- a/doc/ReadMe.txt +++ b/doc/ReadMe.txt @@ -97,6 +97,9 @@ Less important: - Create Visual Studio project using SDL makefile +- Add device enumeration & buffer count selection for XAudio2 + - Current buffer count: 4 + Performance: @@ -128,7 +131,10 @@ Known Bugs: - Wrong bit depth image is displayed for 2 frames when switching from/to HQ3x/4x ASM - This is caused by the 16bit hack which does not re-process the emulated image. It results in the display devices treating the image at pix with the wrong bit depth. - +- Opening the OpenAL configuration dialog while using XAudio2 results in a crash. + - This issue seems to be related to OpenAL and nothing can be done about it. + - Caused by: OALConfig.cpp: line 41: "ALFunction.alcGetString( NULL, ALC_DEVICE_SPECIFIER );" + - Does not happen with DirectSound for some reason. ================= Credits